GGG Staff Tracker
| Thread | Poster | Time | ||
|---|---|---|---|---|
| New and Changed Gems in Path of Exile 1: Curse of the Allflame | Natalia_GGG#0000 | 07/23 | |
Path of Exile 1: Curse of the Allflame introduces several new Gems, including the new Pact Gems and changes to existing Skill and Support Gems. Today we’ve prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. We can’t wait to see what you come up with!
New GemsAbsolutionModifiedAbsolution of InspiringModifiedCorrupting FeverModifiedDivine BlastModifiedExsanguinateModifiedExsanguinate of TransmissionModifiedGeneral's CryHeavy Strike of TrarthusAdded
Removed
Holy Flame TotemModifiedHoly Flame Totem of IreModifiedReapAdded
ModifiedSearing BondModifiedSearing Bond of DetonationModifiedBarrageModifiedBlade BlastModifiedBlade Blast of Dagger DetonationModifiedBlade Blast of UnloadingModifiedBlade VortexModifiedBlade Vortex of the ScytheRemoved
ModifiedBladefallModifiedBladefall of ImpalingModifiedBladefall of TrarthusModifiedBladefall of VolleysAdded
ModifiedCremationModifiedCremation of ExhumingModifiedCremation of the VolcanoRemoved
ModifiedElemental HitModifiedEthereal KnivesAdded
ModifiedEthereal Knives of Lingering BladesModifiedEthereal Knives of the MassacreModifiedTornado of Elemental TurbulenceModifiedUnearthModifiedVolatile Dead of ConfinementModifiedArcModifiedArc of OscillatingModifiedArc of SurgingModifiedArcane CloakModifiedArcanist BrandAdded
Removed
Armageddon Brand of VolatilityModifiedBall LightningModifiedBall Lightning of OrbitingModifiedBall Lightning of StaticModifiedBaneModifiedBane of CondemnationRemoved
ModifiedBlazing SalvoModifiedBlightModifiedBlight of AtrophyModifiedBlight of ContagionModifiedBodyswapModifiedBodyswap of SacrificeModifiedCold SnapAdded
ModifiedCold Snap of PowerAdded
ModifiedContagionModifiedContagion of SubsidingModifiedContagion of TransferenceModifiedCrackling LanceModifiedCrackling Lance of BranchingModifiedCrackling Lance of DisintegrationModifiedCreeping FrostModifiedCreeping Frost of FloesModifiedDark BargainModifiedDark Bargain of TrarthusModifiedDischargeModifiedDischarge of MiseryModifiedDivine IreModifiedDivine Ire of DisintegrationModifiedDivine Ire of Holy LightningRemoved
ModifiedDivine RetributionModifiedEnergy BladeEssence DrainModifiedEssence Drain of DesperationModifiedEssence Drain of WickednessAdded
Eye of WinterModifiedEye of Winter of FinalityModifiedEye of Winter of TransienceModifiedFireballModifiedFirestormRemoved
ModifiedFirestorm of MeteorsModifiedFirestorm of PeltingModifiedFlame DashModifiedFlame Dash of ReturnModifiedFlame SurgeModifiedFlame Surge of CombustingModifiedFlame WallModifiedFlameblastModifiedFlameblast of CelerityAdded
Removed
ModifiedFlameblast of ContractionModifiedForbidden RiteModifiedFreezing PulseAdded
ModifiedFrost BombAdded
ModifiedFrost Bomb of ForthcomingAdded
ModifiedFrost Bomb of InstabilityAdded
ModifiedFrostblinkModifiedFrostblink of Wintry BlastModifiedFrostboltAdded
ModifiedGalvanic FieldAdded
ModifiedGalvanic Field of IntensityModifiedGlacial CascadeModifiedHexblastModifiedHexblast of ContradictionModifiedHexblast of HavocModifiedHydrosphereModifiedIce NovaAdded
ModifiedIce Nova of Deep FreezeAdded
Removed
ModifiedIce Nova of FrostboltsAdded
ModifiedIce SpearModifiedIce Spear of SplittingModifiedIncinerateModifiedIncinerate of ExpanseModifiedIncinerate of VentingModifiedKinetic BlastAdded
Removed
ModifiedKinetic Blast of ClusteringAdded
Removed
ModifiedKinetic BoltAdded
Removed
Kinetic FusilladeAdded
Removed
ModifiedKinetic Fusillade of DetonationAdded
Removed
Kinetic RainAdded
Removed
Added
Removed
Kinetic Rain of ImpactAdded
Removed
Lightning ConduitModifiedLightning Conduit of the HeavensModifiedLightning TendrilsModifiedLightning Tendrils of EccentricityModifiedLightning Tendrils of EscalationAdded
ModifiedLightning WarpModifiedManabondModifiedOrb of StormsModifiedOrb of Storms of SquallsModifiedPower SiphonAdded
Removed
Power Siphon of the ArchmageAdded
Removed
Purifying FlameModifiedPurifying Flame of RevelationsModifiedRolling MagmaModifiedScorching RayModifiedScorching Ray of ImmolationModifiedShock NovaModifiedShock Nova of ProcessionModifiedSiphoning Trap of PainModifiedSomatic ShellAdded
Removed
ModifiedSoulrendModifiedSoulrend of ReapingAdded
ModifiedSoulrend of the SpiralModifiedSparkModifiedSpark of UnpredictabilityModifiedSpark of the NovaModifiedStorm BurstModifiedStorm Burst of RepulsionModifiedStorm CallModifiedStorm Call of TrarthusModifiedStormbindModifiedModifiedStormbind of TeleportationModifiedAdded
Removed
ModifiedVoid SphereRemoved
ModifiedVoid Sphere of RendingModifiedVoltaxic BurstModifiedVortexAdded
ModifiedVortex of ProjectionAdded
ModifiedWave of ConvictionModifiedWave of Conviction of TrarthusModifiedWinter OrbAdded
ModifiedWintertide BrandModifiedVaal ReapModifiedVaal Blade VortexModifiedVaal BlightModifiedVaal Cold SnapModifiedVaal FireballModifiedVaal FirestormModifiedVaal FlameblastModifiedVaal Ice NovaAdded
ModifiedVaal Power SiphonAdded
Removed
Vaal SparkModifiedVaal Storm CallRemoved
ModifiedBallista Totem SupportModifiedSpell Totem SupportModifiedBarrage SupportModifiedCast on Ward Break SupportAdded
Removed
Companionship SupportAdded
Removed
Archmage SupportModifiedBlastchain Mine SupportModifiedCast while Channelling SupportModifiedCharged Mines SupportModifiedFrigid Bond SupportModifiedGreater Kinetic Instability SupportAdded
Removed
Greater Unleash SupportModifiedHigh-Impact Mine SupportModifiedInfernal Legion SupportModifiedKinetic Instability SupportAdded
Removed
Unleash SupportModified | ||||
| Path of Exile 1: Curse of the Allflame Voyage Deep Dive | Natalia_GGG#0000 | 07/23 | |
In Path of Exile: Curse of the Allflame, you'll set sail on perilous Voyages beneath the frozen seas of Wraeclast in search of bounty.
Each Voyage begins by assembling a collection of Charts that determine the encounters, rewards and challenges awaiting you below. Carefully plot your route, descend aboard the Sovereign, and explore a series of sea-floor locations where every decision shapes the rewards you'll bring back to the surface. Check out some of the possibilities in a Voyage excursion in the showcase below. | ||||
| Content Update 3.29.0 — Path of Exile: Curse of the Allflame | Stacey_GGG#0000 | 07/22 | |
Content Update 3.29.0 — Path of Exile: Curse of the AllflameTable of Contents
The Curse of the Allflame Challenge League
Return to top New Content and Features
Return to top Mercenaries of Trarthus as a Core League
Return to top Abyss Revamp
Return to top Legion Revamp
Return to top Gem Socket Changes
Return to top Talisman Revamp
Return to top League Changes
Return to top Betrayal
Return to top Breach
Return to top Endgame Changes
Return to top Atlas Passive Tree Changes
Return to top Player Changes
Return to top Ascendancy ChangesAssassin
Hierophant
Inquisitor
Occultist
Reliquarian
Return to top Passive Skill Tree Changes
Return to top Skill Gem Changes
Return to top Vaal Gem Changes
Return to top Support Gem Changes
Return to top Unique Item Changes
Return to top Item Changes
Return to top Divination Card Changes
Return to top Ruthless-specific Changes
Return to top Monster Changes
Return to top Quest Reward Changes
Return to top User Interface and Quality of Life Changes
Return to top Bug Fixes
We really hope you enjoy Path of Exile: Curse of the Allflame. Thanks for your support! Return to top UpdatesUpdates for 2026-07-23
Spoiler
Updated Patch Notes:
Spoiler
New Patch Notes:
Updated Patch Notes:
Updates for 2026-07-17
Spoiler
Updated Patch Notes:
Return to top | ||||
| Plunge into the Frozen Depths in Path of Exile: Curse of the Allflame, Launching July 24 PDT | Kelly_GGG#0000 | 07/22 | |
Embark on a perilous voyage and prepare to brave the unforgiving waters of Wraeclast with Path of Exile: Curse of the Allflame launching on July 24 PDT. Guided by the formidable corsair captain Valerie and her cursed navigator Vesper, piece together scattered treasure charts, board the legendary vessel, The Sovereign, and chart a course into the abyss. Descend into the depths and uncover valuable relics while surviving the dangers lurking beneath the waves.
Survive the Depths
Each expedition begins with a descent inside the Bathysphere, an Allflame-powered vessel capable of reaching the sea floor. Survival beneath the waves depends on strategically deploying Allflame Lanterns, which force back the surrounding waters and create temporary pockets of safety. Hidden within the depths lie forgotten treasures, terrifying sea creatures and strange coral formations that can be harvested for Dead Man's Sulphur, a valuable resource that fuels both the expedition and Vesper's curse. Each encounter must be completed before the lantern's light begins to fade. Once darkness closes in, the creatures lurking beyond the light descend upon the expedition, leaving the Bathysphere as the only means of escape. Plan Lucrative Voyages![]() Every completed expedition records a new Chart within Valerie’s journal. These Charts can then be arranged on the Voyage Board to create a single interconnected expedition spanning the ocean floor. Each Chart contributes its own modifier, affecting either adjacent Charts or the Voyage as a whole. Some transform equipment drops into Gold, while others summon friendly jellyfish, empower monsters with Wildwood Wisps, unleash Tormented Spirits or introduce entirely new encounters. With up to nine Charts forming a single Voyage, carefully planned combinations can dramatically increase both danger and reward. The Voyage Board adds another strategic layer through shifting Corruption Currents. These randomised effects alter adjacent Charts with every new Voyage, encouraging experimentation with different layouts to maximise rewards. Special Charts can also reveal unique destinations beneath the sea, including abandoned anchor fields overflowing with treasure, lost Kalguuran shipments, sunken Abyssal pits and other forgotten locations waiting to be reclaimed. Together, these systems significantly expand building and crafting possibilities, encouraging deep experimentation with powerful new combinations. The Allflame Reveals All![]() The Dead Man’s Sulphur also powers an entirely new crafting system hidden within The Sovereign. By combining an item, a crafting currency and Dead Man’s Sulphur, Vesper splits the chosen item into multiple ghostly possibilities, each representing a different crafting outcome. Inspect each result, and upon choosing the desired single outcome, the remaining possibilities will vanish forever. Most forms of currency crafting can be used through this system, offering greater control over expensive or high-risk crafting decisions. Each use of Allflame Crafting leaves an item increasingly intangible, gradually reducing the number of possible outcomes that Vesper can create in future attempts and adding meaningful long-term considerations to the crafting process. Harness the Power of Ancient DucatsHidden within the deepest reaches of the ocean are rare Ducats, relics left behind by the pirate lords who once ruled Wraeclast's seas. These powerful artefacts unlock unique crafting effects unavailable through any other system. Among them are:
These coveted Ducats are found only within specialised Charts, rewarding those willing to brave the most dangerous waters and uncover the greatest treasures hidden beneath the sea. Mercenaries of Trarthus Return![]() The Mercenaries of Trarthus return as a permanent core mechanic, appearing from Act 3 onwards, where honour-bound warriors can be challenged to duels in exchange for gold and the chance to claim their equipment. Victorious duels also earn the temporary service of the defeated Mercenary, who will fight alongside you without increasing monster life or item rewards. Mercenaries encountered in Maps can also grant Warrants, allowing that same warrior to be summoned again in a future Map with their signature skills and a fresh set of equipment, or even traded to other exiles. Supporting their return is full Atlas Passive Tree and Scarab integration, offering greater control over Mercenary encounters and rewards. ![]() The Scion also receives a brand new Ascendancy Class, the Luminary, becoming a true commander capable of permanently recruiting, equipping and customising Mercenaries, opening up entirely new build possibilities centred around powerful companions. Curse of the Allflame also introduces several new Mercenary types, including an elusive warrior found only in rare encounters deep beneath the sea. Major Endgame Improvements - the Abyss and Legion![]() Abyss has been comprehensively reworked, bringing many of the gameplay improvements introduced in Path of Exile 2 back to Path of Exile. Rather than chasing winding cracks across an area, Abyss encounters now begin from already-open pits that corrupt nearby enemies. Defeating these foes feeds their souls into the Abyss, eventually unleashing Kulemak's legion in a faster-paced encounter with improved visual and audio feedback, eliminating the need for backtracking. Abyss also becomes the exclusive source of Abyssal Jewels and Stygian Vises, alongside a refreshed Atlas Passive Tree, new Scarabs, and an all-new Pinnacle Boss featuring exclusive Unique rewards and a mysterious new method of discovery. ![]() Legion has also received a major overhaul, introducing Vestigial Unique Items as its new signature reward. Legion Generals can now drop Enshrouding Crystals, which transform Unique Armour within the Domain of Timeless Conflict, allowing powerful modifiers from one Unique to be transferred to another. Alongside this new reward system, Legion encounters have been streamlined with combat automatically beginning after enough key enemies have been freed, larger Splinter stack sizes to reduce clicking, a rebalanced Domain of Timeless Conflict, and a redesigned reward tracker that provides clearer progression throughout each encounter. Talismans have also been revitalised as Bestiary-exclusive rewards, featuring powerful enchantment-based modifiers, new crafting potential and updated Unique Items. Explore Mysterious Atlas AnomaliesAs Zana's actions continue to destabilise the Atlas, strange new locations known as Atlas Anomalies have begun appearing throughout its regions. These can manifest after completing Maps influenced by Voidstones, and offer unique experiences that require no Map to enter, unlike traditional Atlas content, and can often be revisited until their rewards have been claimed. Each Anomaly presents its own distinct opportunity, from bargaining with Cadiro Perandus for valuable items using Gold, to encountering dedicated versions of mechanics such as Reflecting Mists, the Nameless Seer, Heist, Expedition, and the Sacred Grove. Atlas Anomalies are designed as self-contained encounters that can be tackled at any time, with many more hidden discoveries waiting to be uncovered. Character Balance and Spellcasting ImprovementsCurse of the Allflame also includes one of the most significant improvements to spellcasting and early-game character progression. Socket colours have been fundamentally redesigned after close to twenty years (since Path of Exile 1 was launched), allowing players to freely socket any coloured skill gem into linked equipment while preserving coloured sockets as meaningful progression through quality bonuses. Spellcasting has received a comprehensive balance pass, differentiating elemental archetypes, improving Intelligence Ascendancies, significantly strengthening caster staves, and introducing an entirely new class of Exceptional Skill Gems known as Pacts. Each Pact grants dramatic new behaviours to self-cast spells in exchange for powerful demonic afflictions, opening new build possibilities for dedicated spellcasters. Become the Plague or a Remidus Knight - New Supporter PacksLaunching alongside Curse of the Allflame are two new Supporter Pack series: The Plague and Remidus. Each pack includes its full value in points alongside an exclusive collection of cosmetic microtransactions inspired by two opposing forces - one embracing corruption and disease, the other devoted to purification. Featuring Armour Sets, Weapon Skins, Pets, Weapon Effects, Hideouts, Portals, Map Devices, Stash cosmetics and more, every cosmetic is purely visual and does not affect gameplay or character progression. All microtransactions included in these Supporter Packs are also fully compatible with Path of Exile 2. For more details on Path of Exile: Curse of the Allflame, please refer to the announcement page here: https://www.pathofexile.com/allflame About Grinding Gear GamesGrinding Gear Games was founded in 2006 and is based in West Auckland, New Zealand. Its team members come from various countries and have diverse backgrounds, ranging from artificial intelligence and software security to industrial design and professional tournament gaming. In 2024, GGG released Path of Exile 2 into Early Access while remaining committed to the ongoing expansion and new content releases for the critically acclaimed Path of Exile. | ||||
| Curse of the Allflame Item Filter Information | Natalia_GGG#0000 | 07/22 | |
To help you get ready for the launch of Path of Exile 1: Curse of the Allflame, we’ve prepared all the Item Filter Information you need below.
New Keywords
Spoiler
Vestigial
New Items
Spoiler
Item class: Stackable Currency
Item class: Skill Gems
Item class: Support Gems
Item class: Map Fragments
Item class: Amulets
Item class: One Hand Swords
Item class: Enshrouded Items
Item class: Chart
Item class: Divination Cards
Renamed Items
Spoiler
Removed Items
Spoiler
| ||||
| Curse of the Allflame FAQ | Community_Team#0000 | 07/21 | |
Last week, we announced Curse of the Allflame, our next major Content Update for Path of Exile 1. In this news post, we’re answering the most frequently asked questions from our community regarding the upcoming update.
When does the Curse of the Allflame launch on all platforms?Curse of the Allflame will launch at 1PM July 24 PDT which is Jul 25, 2026 4:00 AM (GMT+8) in your local time on all supported platforms, including the standalone PC client, Steam and Epic Games Store clients as well as Xbox Series and PlayStation.Will there be an economy reset?Your existing characters will still be available and playable in Standard leagues. However, the new Curse of the Allflame league starts with a fresh economy, along with new content and features, so it’s strongly recommended to play there.If you choose to continue with an older character, keep in mind that balance changes may affect your build. You might need to respec your passive points, and some mechanics or interactions may no longer work the same way as before. How do I start playing in a new league?When creating a character, select the Curse of the Allflame banner.
Is there a special in-game mechanic that is available only in the Curse of the Allflame league and not in the core game?Yes, the Curse of the Allflame league includes its own exclusive mechanics, content, rewards, and bosses that aren’t available in the core game. Once the league ends, we’ll evaluate these features and decide which ones, if any, will be added to the core game.Does the Crab Totem granted by the Crustacean’s Call work with Channelled Spells?No, it does not work with channelled spells.Where can I obtain Allflame items (such as Allflame Embers)?We have moved almost all Allflame items from Betrayal safehouses and Betrayal content. Instead they are obtained through the Curse of the Allflame league mechanic.With Unrelenting Timeless Emblems going away, how is Stasis Prison now obtained?Stasis Prison is now a very rare outcome from transforming Enshrouded Unique Body Armours in the Domain of Timeless Conflict, and hence always comes with a Vestigial Implicit Modifier.Which currency items from the Mirage league will or won’t be obtainable in Curse of the Allflame?The following items will be obtainable:
As a Luminary, if I hire a Mercenary with a Unique Item already equipped, can that Mercenary use the Unique Item?Temporarily hired Mercenaries can use any Unique Items that they have equipped on them. Permanently hired Mercenaries cannot use Unique Items unless they have the relevant Luminary passive skill allocated.Do I need to create a new character and start the game from the beginning?Yes, if you want to play the Curse of the Allflame League. However, you can continue playing your existing characters in Standard leagues if you wish.What happens to my stash tabs if I start in a new Curse of the Allflame league?Any stash tabs you have purchased will be available to use in the Curse of the Allflame leagues. Since a new league is a fresh economy, your stash in the new league will not contain any items from your stash in other leagues. All the items will be in Remove Only stash tabs in the Standard leagues.Will there be a predownload?Yes, we will make the torrent file for the standalone PC client available for predownloading the day before the launch. Console players will also be able to download the patch prior to launch.To find answers to more of your burning questions, check out the Q&A video from our Curse of the Allflame livestream below! | ||||
| DevOps Engineer | Natalia_GGG#0000 | 07/21 | |
We are seeking experienced Engineers to join our DevOps team at our office in Auckland, New Zealand.
Location: On-site in Henderson, Auckland, New Zealand *Relocation assistance (for the right candidate if needed) Full-time position - 40 hours a week You will be responsible for supporting our server infrastructure and managing our deployment processes for the live realm. You will also help maintain and improve the tooling and automation required by these systems. This role is for a software engineer or programmer who has a strong interest in infrastructure, build systems, and live service operations. The position includes the following duties:
We are seeking someone with:
Technologies used in this role - the more of these (or similar products) you have experience with, the better:
*On-Call rotation: Two days in lieu will be credited at the end of your rostered on-call week. If a call out occurs outside your usual working hours, you'll be paid time and a half for the time spent working. How to applyIf you meet the above requirements, please email your resume and a cover letter to [email protected] with your name and role you are applying for in the subject line.No phone calls or agencies, please. | ||||
| Path of Exile 1: QoL Changes | Community_Team#0000 | 07/21 | |
In Path of Exile 1: Curse of the Allflame there are a number of improvements aimed at improving your QOL. From protection while channeling Verisium Ore to Animate Guardian's inventory and Crafting Bench in every town, you're sure to find something useful!
Check out a handful of improvements in this video. | ||||
| 3.28.0l Patch Notes | Kieren_GGG#0000 | 07/21 | |
3.28.0l Patch Notes
| ||||
| Guild Stash Tab History` | Novynn#0000 | 07/20 | |
| The records are only kept for a month. | ||||
| "Desert Helmet" MTX deletes part of Duelist's head and is also misaligned | Jatin_GGG#0000 | 07/20 | |
| Thanks for your report, I'll pass this on. | ||||
| Path of Exile 1: New Uniques | Community_Team#0000 | 07/20 | |
Check out some of the new Unique Items you can discover while exploring Wraeclast in Path of Exile 1: Curse of the Allflame. From consuming Abyssal Jewels to commanding an army of spellcasting crabs, these Uniques offer entirely new ways to build your character… or make a striking impression on your fellow seafarers.
Check out the Unique video highlights below, or the announcement page here. | ||||
| prison waygate map device bugged map portals | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, I'll pass this on. | ||||
| General's Cry sometimes has a collision box for the player | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, I'll pass this on. | ||||
| Snipe Support doesn't fire skills if charging is ended by moving | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, I'll pass this on. | ||||
| Kaom's Heart Disable Life Remnants | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, do you happen to have any supports in Life Remnants which have a Spirit cost? Removing those supports should fix the problem. | ||||
| Z-Fighting on Saints End Monastery Hideout with Prison Waygate Map Devices | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, I'll pass this on. | ||||
| MTX Runic Weapon Effect breaks Poisonous Concoction / Concoction skills | Jatin_GGG#0000 | 07/17 | |
| Thanks for your report, I'll pass this on. | ||||
| ExileCon 2026 Path of Exile 1 Race Qualifier Events | Community_Team#0000 | 07/17 | |
At ExileCon this November, we'll host live competitive Path of Exile 1 events on the main stage. The series culminates in a final where the top racers from four qualifier events compete for the championship.
Players will compete to be the first to kill Kitava in Act 5 in a Standard Solo Self-Found fixed seed environment. While this is not a Hardcore Event, players will incur a penalty upon death where they will not be able to move until a 2.5 minute period has lapsed. The qualifier events are PC only. In order to join, click the "Join" button for the race in the Character Select screen. You'll then be prompted to create a character. Once you've spawned in, you won't be able to move your character until the race starts. Path of Exile 1 Qualifier Event Times and Dates
The above times are listed in your local time. You will need to be logged into your Path of Exile account and have the correct timezone settings to be able to view this. We suggest that you join the races early, as each race will start at the same time for all players. PrizesThe first player to kill Kitava will receive the following:
Rules to Qualify:
Where to WatchEach of these events will be hosted live on twitch.tv/pathofexile with shoutcasting by ZiggyD and RaizQT. Co-streaming is welcome!We look forward to seeing the results! Good luck to everyone who is planning to participate. | ||||
| Announcing Path of Exile: Curse of the Allflame | Community_Team#0000 | 07/17 | |
Discover sunken artefacts and battle the horrors of the deep in Path of Exile: Curse of the Allflame. Our July expansion introduces a new challenge league, significant improvements to Abyss and Legion, the return of the Mercenaries of Trarthus, another new Ascendancy Class for the Scion, an all-new endgame system, and much more!
| ||||
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07/10 Path of Exile 2 Build Showcase: Slowmaxing Chronomancer by TuskDeluxe07/03 Path of Exile 2 at gamescom 202607/02 Path of Exile 2 Build Showcase: Frogmancer by Yuzo TV06/30 Microtransaction Roundup - Path of Exile 2: Wendigo Spear Skill Effect & Verisium Effect Bundle06/26 ExileCon 2026 Path of Exile 2 Race Qualifier Events
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07/23 Path of Exile 1: Curse of the Allflame Voyage Deep Dive07/23 Path of Exile 1: Curse of the Allflame Voyage Deep Dive07/21 Path of Exile 1: Quality of Life Improvements07/21 Path of Exile 1: Verisium Protection07/21 Best PoE 1 QOL Update for New Players! | Path of Exile 1: Curse of the Allflame Content Reveal Q&A
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




































