GGG Staff Tracker
Thread | Poster | Time | ||
---|---|---|---|---|
![]() | Recombinator UI bug | Adam_GGG#0000 | 05/15 | |
Thanks for your report. We have a fix for this coming soon. | ||||
![]() | 0.2.0h Hotfix 2 | Jeff_GGG#0000 | 05/15 | |
[h3]0.2.0h Hotfix 2[/h3]
This fix is client-side and require restarting your client to receive the fix. | ||||
![]() | 0.2.0h Hotfix 1 | Jeff_GGG#0000 | 05/15 | |
[h3]0.2.0h Hotfix 1[/h3]
This fix is client-side and require restarting your client to receive the fix. | ||||
![]() | Rune Tab Bug - Complete Quest "Treasure of Utzaal" | BenH_GGG#0000 | 05/15 | |
Thanks for the report, we're looking into this. | ||||
![]() | Unable to create private league character | Adam_GGG#0000 | 05/15 | |
Looks like you accidentally made a PC private league. When making a private league make sure the dropdown in the top right of the page is set to your desired platform. | ||||
![]() | Unable to create private league character | Adam_GGG#0000 | 05/15 | |
Hi, Are you on the correct sub-account? | ||||
![]() | Blocking movement after interaction 0.2.0h | Josef_GGG#7088 | 05/15 | |
Thanks for the report, will pass this on. | ||||
![]() | Recombine UI bugged after latest patch | Josef_GGG#7088 | 05/15 | |
Thanks for the report, will pass this on. | ||||
![]() | Guild Hideout Inaccessible | Josef_GGG#7088 | 05/15 | |
Thanks for your report, will pass this on. | ||||
![]() | Private Leagues and New Stash Tabs are Now Available in Path of Exile 2 | Natalia_GGG#0000 | 05/15 | |
Private Leagues and New Stash Tabs are Now Available in Path of Exile 2
We have just released the 0.2.0h Patch for Path of Exile 2. Alongside quality of life features and small improvements to content, it also contains two new Stash Tabs and introduces Private Leagues to Path of Exile 2.
Ritual Stash Tab and Socketables Stash TabThe Ritual Tab holds your Omens and Audience to the King while the Socketables Tab will hold your Runes, Talismans and Soul Cores. You'll also be able to upgrade your Runes from within the tab. Please note that these New Stash Tabs will not be compatible with Path of Exile 1.Introducing Private LeaguesPrivate Leagues are a paid option that allows you to create your own league to play with friends in a fresh economy. For now there will be no extra mods available for these Private Leagues but we'll be expanding the functionality of them soon. You can create a Private League here. Make sure to select ‘PoE2’ from the drop down menu.How to Create a Private League?Are Private Leagues Available on All Platforms?How to Crowdfund your Private League?Does the whole league migrate at once or can players opt to migrate out at any time?How will the trade website handle the private leagues?How does the crowdfunding aspect work? If I create a league, will I have to collect people's names and donations?Will there be ladders?What can league owners and officers do? | ||||
![]() | Stash tabs rearranging themselves | Adam_GGG#0000 | 05/15 | |
Hi, Which league does this happen in? Does it happen on any character? | ||||
![]() | 0.2.0h Patch Notes | Jeff_GGG#0000 | 05/15 | |
0.2.0h Patch NotesFeatures:
| ||||
![]() | Website Offers To Search for Weapon It Cannot Possibly Find | Novynn#0000 | 05/15 | |
This just means that the item was listed somehow in the past (blame the game-play guys). I've manually removed the entry from the data, but it's cached so might remain a bit on your end until it re-fetches the list of available items. | ||||
![]() | Friend list vanished PS5 | Adam_GGG#0000 | 05/15 | |
Thanks for your report. Did you disable crossplay in your settings? This causes players to be removed from your friends list in a lot of cases. We are working on a fix for this but if you came across this some other way let me know and we can fix that too. | ||||
![]() | Community - Video Production | Natalia_GGG#0000 | 05/15 | |
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Grinding Gear Games is looking to grow our Community Team! If you love creating content for Path of Exile, you could be exactly who we're searching for!
In this role, video production is the primary function but a small portion of time may also be spent on various tasks (news preparation, social media, data entry, etc.) as needed. Location: On-site in Henderson, Auckland, New Zealand *Relocation assistance (for the right candidate if needed) Full-time position - 40 hours a week The position includes the following duties:
We are seeking someone with:
Reel demonstrating relevant skills required. Pluses:
How to applyIf you meet the above requirements, please email your resume and reel to [email protected] with your name and role you are applying for in the subject line.No phone calls or agencies, please. | ||||
![]() | Hide life/mana reservation option does not obey on mini life bar | Jatin_GGG#0000 | 05/13 | |
Thanks for your report, I'll pass this on. | ||||
![]() | Paladin Supporter Pack? Why can't we buy the $90 version...? | Adam_GGG#0000 | 05/13 | |
Hi guys, Something has gone wrong with these packs and we're looking into it now. | ||||
![]() | ‘Profusion’ Support Gem Bug | Jatin_GGG#0000 | 05/13 | |
Thanks for your report, I'll pass this on. | ||||
![]() | 0.2.0h Patch Summary | Community_Team#0000 | 05/13 | |
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We discussed our plans for 0.2.0h last week but wanted to give a more complete breakdown of what you can expect in this update.
Private LeaguesWe plan to enable Private Leagues when 0.2.0h releases using the Path of Exile 1 website for now. There will be no extra mods available for these Private Leagues but we'll be expanding the functionality of them soon. We wanted to get the ability to create Private Leagues released sooner rather than later for those that want to start over in a fresh economy by themselves or with their friends.Quick-Use Currency Buttons on Strongboxes and EssencesWe've added Quick-Use buttons that appear below the labels of Strongboxes and Essences. For Strongboxes, the currency displayed is dynamic based on the state of the Strongbox and is only displayed if that currency is in your inventory. As an example, if the Strongbox is unidentified it will only display a Wisdom Scroll.If it is Normal Rarity it will display an Orb of Transmutation, if it has one magic modifier it will display an Orb of Augmentation. It will also be able to have buttons for Orbs of Alchemy, Exalted Orbs, and Regal Orbs. We have intentionally not included currency like Divine Orbs as that would be a mistake to use. Essences have also received the same change but with Vaal Orbs for corrupting them into the Corrupted Essences. Breach ImprovementsBreach had significant issues with spawning monsters in very narrow or tight areas. It was expected to be worse in those areas because you can only fit so many monsters in a given space. This made Breach encounters worse than we wanted and resulted in a very boring experience where you felt like you failed even though there was little you could do about it.We've made a change to how monsters spawn in Breaches to be more reliable. This drastically raises the minimum experience of a Breach encounter. Additionally we have changed the minimum time of a Breach, assuming no monsters are killed, to 20 seconds from 12 seconds. We have also made the time extension granted by killing monsters account for Monster Power. This means if you kill Magic or Rare enemies during the Breach it will extend the time more than killing Normal monsters. Previously we spoke about dropping fewer stacks of Splinters in larger quantities, but instead of that we're making a more drastic improvement. We will now vacuum up all the Breach Splinters dropped during a Breach encounter and drop them at your location when the Breach concludes. If you are in a party it will drop multiple stacks that are randomly allocated. Azmerian Wisp ImprovementsAzmerian Wisps have received two changes. The first is that when you activate a second Wisp, while pursuing one already, that Wisp will now always target the same Rare monster as the one you were already chasing. This was uncommon during the Campaign and mostly presented itself in Endgame especially with Atlas Tree investment but when it did happen, you would lose one of those Wisps commonly which felt purely negative.The other change is that the Spirit of the Spring Hare and Spirit of the Fox were far too rare, we've made these three times more common. They can create some pretty hectic and rewarding outcomes and we wanted to give more opportunities to encounter these and their rewards. Rogue Exile Visibility ImprovementsRogue Exiles had one main issue. Often you would be clearing through a Map and all of a sudden have a large life bar on the top of your screen with no connection to a boss or monster. This was because the Rogue Exiles had a very large aggro range. We've reduced this aggro range so they are far more commonly on-screen before it appears, that way you see them before the life bar presents itself. If you were to hit them off-screen using projectiles or other skills, they'll still aggro immediately though.The second issue is that even when you did find one and they were on-screen, you could barely see them especially in darker maps. In order to alleviate this we have both added Minimap Icons to them once they've engaged combat, and we've made the light on them far brighter to help them stand out and be more obvious when surrounded by other enemies. Further Item Drop ImprovementsWe did a major patch to update overall loot drops but there are still some outliers we're working on improving. In 0.2.0h we're going to be making Perfect Jeweller's Orbs and Level 20 Uncut Skill and Spirit Gems significantly more common. These will still be relatively rare but it was often the case people would get very far into their Endgame and character progression before even finding one.Item Labels Additions to Important ItemsFor those not using custom Item Filters and were in Endgame you might have observed some more important items not being obvious enough. We have added outlines to the labels for Precursor Tablets, Expedition Logbooks and Expedition Chests to help them stand out when you have many other items on the ground around them.Shrine ImprovementsWe've made a few changes to Shrines.Firstly, we've disabled the Greed Shrine and the Corrupting Shrine. These were just bad and often you right-clicked off the buff because converting good items into Gold, or Corrupting equipment is rarely beneficial. On top of that we've made some of the rarer Shrines such as the Diamond Shrine and Divine Shrine appear far more often, and we've extended the duration of almost all Shrines. Some of the Shrines will now last 90 seconds (from 45 seconds) and some 60 seconds (from 45 seconds). New Stash TabsWe're adding the Ritual Stash Tab which will be able to store your Omens and Audience with the King Fragments.We’re also adding the Socketable Stash Tab which will hold all your Runes, Talismans and Soul Cores. This tab comes with a button that allows you to upgrade your Runes from one tier to the next, instead of having to use the Reforging Bench. These will be for sale in the Microtransaction store shortly after the patch is deployed. Misc Other ImprovementsHere's a quick-fire list of other changes we're also making for this patch.
Estimated Deployment TimelineWe're hoping to deploy this by the end of the week. We have many more changes and improvements to make and we'll immediately start on our next update bringing even more improvements to gameplay and quality of life. | ||||
![]() | blood hunt + culmination | Jatin_GGG#0000 | 05/13 | |
Thanks for your report, I'll pass this on. |
GGG Tracker
Thread | Poster | Time | ||
---|---|---|---|---|
Journal Entry: My Purpose | MatthewD_GGG | 05/14 | ||
https://i.redd.it/y0sqk6tq2m0f1.png |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.