MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
GGG Staff Tracker
ThreadPosterTime
Path of Exile 2: Return of the Ancients Soundtrack Natalia_GGG#0000 06/11
Path of Exile 2: Return of the Ancients features an all-new collection of music from our talented audio team. Discover the full playlist from Kamil Orman-Janowski and Michael James Collier, or check out the highlights below!


Spoiler










Spoiler


0.5.1 Hotfix 9 Kieren_GGG#0000 06/10

0.5.1 Hotfix 9

  • Players that travel to hideouts to purchase asynchronous trade items can no longer initiate trades directly with other players.
Path of Exile 2: Return of the Ancients interview with Zizaran Natalia_GGG#0000 06/10
Yesterday, Game Directors Jonathan Rogers and Mark Roberts sat down with Community Streamer Zizaran to discuss Path of Exile 2: Return of the Ancients, its new content and some of the many secrets.

If you missed it, check out the VOD below.

Linux DevOps Engineer Natalia_GGG#0000 06/10
We are seeking a Linux DevOps Engineer to join our server administration team at our office in Auckland, New Zealand.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week

As one of our server administrators you will be responsible for supporting both our online game, Path of Exile, as well as our internal server infrastructure. You will also help maintain and improve the tooling and automation required by these systems.

To be considered you will need to have several years experience managing servers in a production environment, as well as a strong background in programming server-related automation (e.g. deployment and maintenance-related tasks).

We are seeking someone with the following experience:
  • Cloud technology including managing VMs via APIs
  • Assembling computer hardware and diagnosing hardware faults
  • Compiling packages from source and creating custom debs/rpms
  • Continuous integration (e.g. Buildbot)

Technologies used in this role - the more of these (or similar products) you have experience with, the better:
  • Ubuntu and CentOS Linux distributions
  • Python
  • Bash
  • Zabbix
  • NGINX
  • PostgreSQL
  • Configuration management (e.g. Ansible)
  • Our game, Path of Exile

You must be willing to participate in a basic scripting aptitude test using python, as well as a general practical test to assess linux shell familiarity.

You also must be willing to be on-call* on rotation.

*On-Call rotation: Two days in lieu will be credited at the end of your rostered on-call week. If a call out occurs outside your usual working hours, you'll be paid time and a half for the time spent working.

How to apply

If you meet the above requirements, please email your resume and a cover letter to [email protected] with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
3D Item Artist Natalia_GGG#0000 06/10
We are seeking a 3D Item Artist to work with our Items team for Path of Exile.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week

The position includes the following duties:
  • Work side-by-side with artists on the Items team, under the direction of the Director to create the highest quality artwork and maintain artistic consistency and expectations set by the studio
  • Collaborate with Items Artists to review design, feedback and goals
  • Work with fellow artists to integrate and maintain an art pipeline for the Item creation process
  • Assist with mentorship of other team members within the team
  • Coordinate with outsourcing artists and provide thorough and consistent feedback to our outsource teams

We are seeking someone with:
  • 5+ years of professional experience in computer games
  • Experience with modelling items/props, weapons, outfits, armours - things that would be equipped/worn by characters
  • Strong proficiency with Maya, Zbrush, Marvelous Designer, Photoshop, and Substance Painter. 3D Studio Max is a plus
  • Experience with one or more outsourcing management projects in game or film industry
  • Solid understanding of topology, materials, textures
  • Great communication, organisation and management skills with the ability to help mentor your colleagues
  • An ability to identify any risks and issues in the outsourcing pipeline and proactively seek solutions
  • An understanding of game art production process and pipeline and a passion for games
  • A strong artistic vision to translate both organic and hard surface assets from concept to game-ready
  • Solid knowledge of high-poly modelling and digital sculpting, an exceptional understanding of form, shape, structure, and silhouette in regard to modelling
  • A superior eye for value, colour, and detail in creating textures - combined with a strong understanding of PBR
  • An ability to perform under pressure to meet deadlines
  • An ability to embrace and provide constructive artistic feedback

Portfolio, and/or reel demonstrating relevant artistic skills required.
Must be willing to complete an art test if requested to do so.

Pluses
  • An avid gamer with a deep understanding of our game, Path of Exile

How to apply

If you meet the above requirements, please email your resume and a cover letter to [email protected] with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
System Administrator Natalia_GGG#0000 06/10
We are seeking experienced System Administrators to join our sysadmin and Dev-ops team. You will be responsible for supporting our online titles as well as our internal server infrastructure within our office. You will also help maintain and improve the tooling and automation required by these systems.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week

The position includes the following duties:
  • Performing system administration, dev-ops and maintenance tasks related to Windows and Linux server and workstation machines, including both internal and external servers.
  • Maintain and improve the tooling and automation required across the above systems.
  • Participate in an on-call rotation* to provide after-hours support when needed.

We are seeking someone with:
  • At least 3 years of experience managing servers in a production environment
  • At least 2 years in a System Administrator, Dev-ops Engineer or Reliability Engineer role
  • A strong background in implementing server-related automation (e.g. deployment and maintenance-related tasks)
  • Cloud technology including managing VMs via APIs and infrastructure automation
  • Strong skills in Python or an equivalent language
  • System diagnostics, troubleshooting server faults, and performance analysis
  • Benchmarking, load testing, and performance profiling experience
  • Log analysis and monitoring tools
  • Compiling packages from source and creating custom debs/rpms
  • Continuous integration (e.g. Buildbot)
  • Server capacity planning and resource optimization
  • Understanding of C++ applications and debugging tools

Technologies used in this role - the more of these (or similar products) you have experience with, the better:
  • Microsoft and Linux distributions (Windows, Ubuntu, CentOS, etc)
  • Python
  • Bash
  • Zabbix
  • NGINX
  • PostgreSQL
  • Configuration management (e.g. Ansible)

*On-Call rotation: Two days in lieu will be credited at the end of your rostered on-call week. If a call out occurs outside your usual working hours, you'll be paid time and a half for the time spent working.

How to apply

If you meet the above requirements, please email your resume and a cover letter to [email protected] with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
0.5.1 Hotfix 8 Alexander_GGG#0000 06/09

0.5.1 Hotfix 8

  • Fractured modifiers can no longer be transformed by Fluxes nor the Passion of Aldur, Breath of Aldur, Ire of Aldur, and Betrayal of Aldur.
  • Reverted changes to Hollow Form from Hotfix 7 since they introduced unintended behaviour when using move-only on a mouse click.
  • Removed Juatalotli's Medallion (Use to prevent the next Destabilisation of a Room) from everywhere but the Architect and Atziri.
  • Reduced the Destabilisation reduction on the Fate of the Vaal Passive Tree to 1% per Small Passive (from 2% per).
  • Ancient Inscriptions on Hilda now grants 8% Tablet Effect per Different Tablet (from 25%). This was not working until yesterday (it was hotfixed), when fixed the value should have been changed alongside as it is clearly too powerful.
  • Temporarily disabled Frozen Spite microtransaction from applying the Ice Fragments art variation to Ice Fragments from the supported skill.
  • Fixed a bug that was introduced in 0.5.1 Hotfix 5 where maps were getting more random league content than intended.
  • Fixed a client crash that could occur when opening the Endgame Map UI.
  • Fixed 2 instance crashes.
This patch was deployed without restarting the servers, you'll need to restart your client to patch the client changes.
Character movement is bricked as of 0.5.1 Hotfix 5-7 Arthur_GGG#0000 06/09
Thanks for the report. We're investigating this problem.
Map Device Crashes Game Arthur_GGG#0000 06/09
Thanks for the report. We're investigating.
0.5.1 Hotfix 7 Alexander_GGG#0000 06/09

0.5.1 Hotfix 7

  • Cecaelian Crab's spawned from Remnant Encounters no longer do an unintentional barrage of shotgunning projectiles on their corpse when they die.
  • Fixed an issue that could lead to a disconnection for "Performing too many actions" while using Hollow Form.
  • Fixed a bug where the "Send Buy Request" option in the Trade Market panel did not work correctly when using a controller.
  • Fixed an issue where sources of chance for double effect of Explicit modifiers on Tablets weren't applying.
  • Fixed an issue where Tablet effect doubling stats were applying to the inherent bonuses from using multiple of the same tablet.
  • Fixed bug where you could get stuck in the boss arena at the beginning of the Mortuary map.
  • Fixed 2 client crashes.
  • Fixed 3 instance crashes.
Path of Exile 2: Aurora Skill Effects Set Natalia_GGG#0000 06/09
Dazzle your enemies with the new Aurora Quarterstaff and Bow Skill Effect Bundles, now available in the store individually or as a bundle that includes the following effects:

Aurora Quarterstaff Skill Effects

  • Aurora Tempest Bell Effect
  • Aurora Charged Staff Effect
  • Aurora Killing Palm Effect
  • Aurora Mantra of Destruction Effect
  • Aurora Flicker Strike Effect
  • Aurora Storm Wave Effect

Aurora Bow Skill Effects

  • Aurora Ice Tipped Arrows Effect
  • Aurora Snipe Effect
  • Aurora Freezing Salvo Effect
  • Aurora Wind Dancer Effect
  • Aurora Escape Shot Effect
  • Aurora Frozen Spite Effect






A little shimmer goes a long way. Get these new illuminating skill effects here.

We’ve also added a number of new Stash Tabs to help organise your goods! Check out the Abyss, Breach and Expedition tabs here. Thanks for your support!
0.5.1 Hotfix 6 Alexander_GGG#0000 06/08

0.5.1 Hotfix 6

  • Monsters with Amanamu's Void will now try and leave the void if their target is not in it and return if their target is in it.
  • The uptime of Amanamu's Void has been lowered from 90% of the time to 50% of the time.
  • Omen of Sinistral Erasure, Omen of Dextral Erasure, Omen of Sinistral Annulment, Omen of Dextral Annulment, Omen of the Blessed and Omen of Sanctification can now generate in Rituals in level 79 and above instead of 80 and above.
  • Fixed a bug where Additional Different Catalyst Chance on the Genesis Tree was not respecting choices from Ignorant to Power.
  • Fixed a bug where the Chronomancy modifiers that granted increased movement speed and reduced slowing potency of debuffs on you instead granted increased movement speed and increased slowing potency of debuffs on you.
  • Fixed an instance crash.
0.5.1 Hotfix 5 Alexander_GGG#0000 06/08

0.5.1 Hotfix 5

  • Fixed an issue where Hilda's Ancient Inscriptions didn't apply.
  • Fixed an issue where Doryani's Disengage Safeties didn't add to the area level.
  • Simulacrums that had generated on Map Nodes which grant Atlas Passive Skill Points now return to their original area upon completion, these Simulacrums do not require any Deliriousness to enter. This does not include the quest version of Simulacrum.
  • Fixed a bug where Abyssal Strongboxes would always fail to open.
  • Fixed a bug where players could not assign a weapon set to Hollow Form when playing with a controller.
  • Fixed an issue where the "Are you sure you want to do that?" Atlas Passive Skill wasn't functioning.
  • Fixed a bug where the Blistering Bond unique ring's "Bleeding you inflict deals Fire Damage instead of Physical Damage" stat still checked whether you could inflict bleeding based on whether you were capable of dealing physical damage. It now checks whether you are capable of dealing fire damage.
  • Fixed a bug where the Blackflame Covenant keystone passive skill's "Ignite inflicted with Fire Spells deals Chaos Damage instead of Fire Damage" stat still checked whether you could inflict ignite based on whether you were capable of dealing fire damage. It now checks whether you are capable of dealing chaos damage.
  • Fixed 4 instance crashes.
Path of Exile 3.29 Expansion Timeline Natalia_GGG#0000 06/08
We’re in the fourth month of Path of Exile: Mirage, so it’s time to talk about the next big update for Path of Exile!

The release date for 3.29 has been set in stone for quite some time, so without further ado, Path of Exile 3.29 will launch on July 24 at 1 PM PDT, with GGG Live taking place on July 16 at 1 PM PDT.

In the meantime, we'll also be hosting a special event, so keep an eye out for more details! We'll share more information in due course, and we hope to see you all at the live reveal in a few weeks!

The Mirage Challenge League will end on July 20 at 3 PM PDT, so there are still several weeks left to complete any remaining challenges if you haven't finished them yet.

See you soon!
Item not showing up on trade site Novynn#0000 06/07
What item is it? Can you upload a screenshot or the Ctrl+C text? Can you also provide the search URL you're using in which you can't find the item?
Incorrect Trade Search Filtering for Desecrated Items Novynn#0000 06/07
That's what the "Unrevealed" property filter is for.
Trade Site Pseudo for # Crafted Modifiers is Broken Novynn#0000 06/07
The "And" stat filter group checks for existence as well as min/max. You're asking for the stat to exist on the item and be less than or equal to 0. If you want to search for items without crafted mods you should either use a "Not" stat filter, or use the "Crafted" property filter under "Miscellaneous".
0.5.1 Hotfix 4 Stacey_GGG#0000 06/06

0.5.1 Hotfix 4

  • Fixed a bug where the Hinekora's Lock runic inscription reward was guaranteed in some circumstances. As a result, this outcome has been re-enabled.
0.5.1 Hotfix 3 Stacey_GGG#0000 06/06

0.5.1 Hotfix 3

  • The Hinekora's Lock remnant crafting option has been temporarily disabled.
0.5.1 Hotfix 2 Alexander_GGG#0000 06/05

0.5.1 Hotfix 2

  • Runeforging no longer un-Fractures mods.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.