辅助宝石 宝石/209
攻击 近战 打击 猛击 战吼 法术 奥术 烙印 持续吟唱 物理 火焰 冰霜 闪电 混沌 弓箭 投射物 连锁 虹光 召唤生物 地雷 陷阱 图腾 光环 位移 魔蛊 印记 辅助 卓越 效果区域 触发 持续时间 祝福 反击 暴击 羁绊
名字
几率流血(辅) (1)
攻击, 物理, 辅助
赋予(辅) (1)
卓越, 辅助
无情(辅) (1)
猛击, 辅助, 近战, 攻击, 打击
先祖召唤(辅) (4)
辅助, 近战, 攻击, 打击
附加火焰伤害(辅) (8)
火焰, 物理, 辅助
弩炮图腾(辅) (8)
弓箭, 投射物, 辅助, 图腾
裂地之灵(辅) (8)
攻击, 近战, 猛击, 效果区域, 辅助, 图腾
焚木烈火(辅) (8)
辅助, 图腾, 法术, 效果区域, 火焰, 投射物, 触发
击退(辅) (8)
辅助
击中生命回复(辅) (8)
攻击, 辅助
赤炼(辅) (8)
辅助, 持续时间
瘫痪(辅) (8)
攻击, 物理, 辅助
近战伤害扩散(辅) (8)
辅助, 近战, 攻击, 打击, 效果区域
法术图腾(辅) (8)
辅助, 法术, 图腾
击晕(辅) (8)
辅助
血怒(辅) (18)
攻击, 物理, 辅助, 近战
寒冰转烈焰(辅) (18)
冰霜, 火焰, 辅助
凌厉(辅) (18)
辅助, 持续时间
满血伤害(辅) (18)
攻击, 辅助
武器元素伤害(辅) (18)
攻击, 辅助
近战击晕获得耐力球(辅) (18)
辅助, 近战, 攻击
钢铁之握(辅) (18)
投射物, 物理, 辅助
钢铁意志(辅) (18)
法术, 辅助
近战物理伤害(辅) (18)
近战, 物理, 辅助, 攻击
怒火(辅) (18)
辅助, 近战, 攻击
震波(辅) (18)
辅助, 近战, 攻击, 效果区域
无常(辅) (18)
攻击, 辅助
赤嚣(辅) (31)
光环, 辅助
血气(辅) (31)
攻击, 物理, 辅助
增加燃烧伤害(辅) (31)
火焰, 辅助
精准炽炎(辅) (31)
火焰, 辅助, 近战, 攻击
腐化战吼(辅) (31)
效果区域, 物理, 辅助, 战吼, 持续时间
神圣祝福(辅) (31)
辅助, 光环, 持续时间, 祝福
专擅反击(辅) (31)
反击, 辅助
火焰穿透(辅) (31)
火焰, 辅助
护体(辅) (31)
攻击, 辅助, 近战
和善(辅) (31)
辅助, 光环
守卫祝福(辅) (31)
辅助, 光环, 祝福, 召唤生物
启迪(辅) (31)
暴击, 辅助
持续时间缩短(辅) (31)
辅助, 持续时间
生命偷取(辅) (31)
辅助
持续时间总增(辅) (31)
辅助, 持续时间
粉碎(辅) (31)
效果区域, 辅助, 近战, 攻击
紧急号令(辅) (31)
战吼, 辅助
斩首(辅) (38)
辅助, 近战, 攻击, 打击
残暴(辅) (38)
物理, 辅助
受伤时施放(辅) (38)
辅助, 法术, 触发
近战击败时施放(辅) (38)
辅助, 近战, 攻击, 法术, 触发
永恒祝福 (辅) (38)
辅助, 光环, 祝福
战争铁拳(辅) (38)
猛击, 攻击, 近战, 效果区域, 辅助
多重图腾(辅) (38)
图腾, 辅助
多重打击(辅) (38)
攻击, 近战, 辅助
超能增助(辅) (38)
战吼, 辅助, 近战, 攻击
内伤(辅) (38)
物理, 辅助, 近战, 攻击, 打击, 持续时间
附加火焰伤害(强辅) (72)
火焰, 物理, 辅助
先祖召唤(强辅) (72)
辅助, 近战, 攻击, 打击
残暴(强辅) (72)
物理, 辅助
增加燃烧伤害(强辅) (72)
火焰, 辅助
武器元素伤害(强辅) (72)
攻击, 辅助
赋予(强辅) (72)
卓越, 辅助
火焰穿透(强辅) (72)
火焰, 辅助
和善(强辅) (72)
辅助, 光环
近战物理伤害(强辅) (72)
近战, 物理, 辅助, 攻击
近战伤害扩散(强辅) (72)
辅助, 近战, 攻击, 打击, 效果区域
多重打击(强辅) (72)
攻击, 近战, 辅助
名字
低阶毒化(辅) (1)
混沌, 辅助
增幅(辅) (1)
卓越, 辅助
动量(辅) (1)
攻击, 辅助, 持续时间
幻影射手(辅) (4)
弓箭, 攻击, 辅助, 持续时间
穿透(辅) (4)
辅助, 投射物
迅整(辅) (4)
辅助, 陷阱, 地雷
齐射(辅) (4)
辅助, 投射物
附加冰霜伤害(辅) (8)
冰霜, 辅助
额外命中(辅) (8)
攻击, 辅助
箭之新星(辅) (8)
弓箭, 攻击, 辅助, 投射物
致盲(辅) (8)
辅助
几率逃跑(辅) (8)
辅助
快速攻击(辅) (8)
攻击, 辅助
低阶多重投射(辅) (8)
辅助, 投射物
核心地雷(辅) (8)
弓箭, 攻击, 辅助, 投射物, 地雷
法铸箭矢(辅) (8)
弓箭, 辅助, 触发
多重陷阱(辅) (8)
辅助, 陷阱
陷阱(辅) (8)
辅助, 陷阱
虚空操纵(辅) (8)
混沌, 辅助
减少格挡几率(辅) (18)
辅助, 持续时间
近战(辅) (18)
辅助, 近战, 攻击, 持续时间
终结(辅) (18)
辅助
致命异常状态(辅) (18)
辅助
夜刃(辅) (18)
攻击, 暴击, 辅助
零点射击(辅) (18)
投射物, 攻击, 辅助
凌虐(辅) (18)
辅助
陷阱及地雷伤害(辅) (18)
辅助, 陷阱, 地雷
邪恶投掷(辅) (18)
投射物, 攻击, 物理, 混沌, 辅助
陷阱冷却(辅) (31)
陷阱, 辅助
充能陷阱(辅) (31)
暴击, 辅助, 陷阱
冰霜穿透(辅) (31)
冰霜, 辅助
毒化(辅) (31)
暴击, 辅助
快速投射(辅) (31)
辅助, 投射物
弩炮集火(辅) (31)
投射物, 辅助, 图腾
分裂(辅) (31)
辅助, 投射物
急冻(辅) (31)
冰霜, 辅助
霜咬(辅) (31)
冰霜, 辅助
尖刺战杖 (31)
攻击, 物理, 辅助
魔力偷取(辅) (31)
辅助
助力之风(辅) (31)
辅助
投射物减速(辅) (31)
辅助, 投射物
极速腐化(辅) (31)
辅助, 持续时间
弹幕(辅) (38)
弓箭, 攻击, 辅助, 投射物
暴击时施放(辅) (38)
暴击, 辅助, 法术, 触发
死亡时施放(辅) (38)
辅助, 法术, 触发
连锁(辅) (38)
辅助, 连锁, 投射物
散弹陷阱(辅) (38)
陷阱, 辅助
高阶多重投射(辅) (38)
辅助, 投射物
高阶齐射(辅) (38)
辅助, 投射物
击中时施加印记(辅) (38)
辅助, 印记, 触发
投射物归返(辅) (38)
辅助, 投射物
残破(辅) (38)
攻击, 物理, 暴击, 辅助
猛毒(辅) (38)
辅助
凋零之触(辅) (38)
混沌, 物理, 攻击, 辅助, 持续时间
附加冰霜伤害(强辅) (72)
冰霜, 辅助
箭之新星(强辅) (72)
弓箭, 攻击, 辅助, 投射物
暴击时施放(强辅) (72)
暴击, 辅助, 法术, 触发
连锁(强辅) (72)
辅助, 连锁, 投射物
冰霜穿透(强辅) (72)
冰霜, 辅助
致命异常状态(强辅) (72)
辅助
增幅(强辅) (72)
卓越, 辅助
分裂(强辅) (72)
辅助, 投射物
高阶多重投射(强辅) (72)
辅助, 投射物
极速腐化(强辅) (72)
辅助, 持续时间
邪恶投掷(强辅) (72)
投射物, 攻击, 物理, 混沌, 辅助
虚空操纵(强辅) (72)
混沌, 辅助
名字
秘术增强(辅) (1)
奥术, 辅助, 法术, 持续时间
元素扩散(辅) (1)
冰霜, 火焰, 闪电, 辅助, 效果区域
启蒙(辅) (1)
卓越, 辅助
棱光魔爆(辅) (1)
辅助, 法术, 效果区域, 火焰, 冰霜, 闪电, 虹光, 触发
灌能吟唱(辅) (4)
辅助, 持续吟唱
多重范围施法(辅) (4)
效果区域, 法术, 辅助
召唤幻影(辅) (4)
辅助, 召唤生物
附加闪电伤害(辅) (8)
闪电, 辅助
链爆地雷(辅) (8)
辅助, 地雷
几率点燃(辅) (8)
火焰, 辅助
吞噬(辅) (8)
辅助
效能(辅) (8)
辅助, 持续时间
提高暴击几率(辅) (8)
暴击, 辅助
炎军(辅) (8)
火焰, 效果区域, 辅助, 召唤生物
召唤生物伤害(辅) (8)
辅助, 召唤生物
异常爆发(辅) (8)
辅助
集中效应(辅) (18)
辅助, 效果区域
精准破坏(辅) (18)
法术, 暴击, 辅助
元素集中(辅) (18)
辅助
快速施法(辅) (18)
辅助, 法术
鲜肉(辅) (18)
暴击, 辅助, 召唤生物
提高暴击伤害(辅) (18)
暴击, 辅助
召唤生物生命(辅) (18)
辅助, 召唤生物
召唤生物速度(辅) (18)
位移, 辅助, 召唤生物
过载(辅) (18)
闪电, 辅助
物理转闪电(辅) (18)
闪电, 物理, 辅助
暴击获得暴击球(辅) (18)
暴击, 辅助
掠食(辅) (18)
辅助, 召唤生物, 法术, 持续时间
圣洁鬼灵(辅) (18)
攻击, 辅助, 触发, 持续时间, 法术
三位一体(辅) (18)
辅助
附加混沌伤害(辅) (31)
混沌, 辅助
大法师(辅) (31)
闪电, 奥术, 辅助, 法术
诅咒光环(辅) (31)
辅助, 魔蛊, 光环
充能地雷(辅) (31)
暴击, 辅助, 地雷
诅咒之地辅助 (31)
效果区域, 持续时间, 辅助, 魔蛊
元素大军(辅) (31)
辅助, 召唤生物
元素穿透(辅) (31)
辅助
能量偷取(辅) (31)
辅助
狂噬(辅) (31)
辅助, 召唤生物, 持续时间
高爆地雷(辅) (31)
地雷, 辅助, 效果区域, 光环
末日将至(辅) (31)
辅助, 魔蛊, 法术, 效果区域, 混沌, 触发
闪电支配(辅) (31)
闪电, 辅助, 持续时间
法术凝聚(辅) (31)
效果区域, 法术, 辅助
物品稀有度增幅(辅) (31)
辅助
闪电穿透(辅) (31)
闪电, 辅助
肉盾(辅) (31)
辅助, 召唤生物
会心一击(辅) (31)
辅助, 投射物, 法术
牺牲(辅) (31)
混沌, 辅助, 法术
迅猛烙印(辅) (31)
烙印, 辅助
彻骨(辅) (38)
冰霜, 辅助
晕眩时施放(辅) (38)
辅助, 法术, 触发
吟唱时施放(辅) (38)
辅助, 持续吟唱, 法术, 触发
腐蚀(辅) (38)
混沌, 辅助
冰冽连接(辅) (38)
冰霜, 辅助, 羁绊, 持续时间
魔蛊绽放辅助 (38)
辅助, 魔蛊
蛊咒(辅) (38)
辅助, 魔蛊, 触发
点燃扩散(辅) (38)
火焰, 辅助, 效果区域
献祭(辅) (38)
火焰, 辅助
增大范围(辅) (38)
辅助, 效果区域
地雷网(辅) (38)
辅助, 地雷
施法回响(辅) (38)
法术, 辅助
碎影魔刃(辅) (38)
辅助, 法术
释出(辅) (38)
法术, 辅助
附加混沌伤害(强辅) (72)
混沌, 辅助
附加闪电伤害(强辅) (72)
闪电, 辅助
渎神(强辅) (72)
辅助, 魔蛊, 光环
吟唱时施放(强辅) (72)
辅助, 持续吟唱, 法术, 触发
精准破坏(强辅) (72)
法术, 暴击, 辅助
元素集中(强辅) (72)
辅助
启蒙(强辅) (72)
卓越, 辅助
蛊咒【强辅】 (72)
辅助, 魔蛊, 触发
增大范围(强辅) (72)
辅助, 效果区域
闪电穿透(强辅) (72)
闪电, 辅助
召唤生物伤害(强辅) (72)
辅助, 召唤生物
多重范围施法(强辅) (72)
效果区域, 法术, 辅助
施法回响(强辅) (72)
法术, 辅助
异常爆发(强辅) (72)
辅助
释出(强辅) (72)
法术, 辅助
辅助宝石 List /209
受伤时施放(辅)
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
死亡时施放(辅)
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
晕眩时施放(辅)
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
内伤(辅)
Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
近战击败时施放(辅)
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
暴击时施放(辅)
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
暴击时施放(强辅)
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
蛊咒(辅)
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
蛊咒【强辅】
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
核心地雷(辅)
Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills.
魔蛊绽放辅助
Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
吞噬(辅)
Supports any skill that hits enemies.
赋予(辅)
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
赋予(强辅)
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
增幅(辅)
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
增幅(强辅)
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
启蒙(辅)
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
启蒙(强辅)
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
充能地雷(辅)
Supports skills which throw mines.
多重打击(辅)
Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
多重打击(强辅)
Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
助力之风(辅)
Supports skills with cooldowns. Cannot support triggered skills.
齐射(辅)
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
先祖召唤(辅)
Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
先祖召唤(强辅)
Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
神圣祝福(辅)
Supports aura skills that create permanent auras around you, changing their reservation to a cost and making them temporary. Cannot support banner or stance skills.
快速攻击(辅)
Supports attack skills.
额外命中(辅)
Supports attack skills.
诅咒光环(辅)
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
效能(辅)
Supports any skill that deals damage or has a duration.
渎神(强辅)
Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.
赤嚣(辅)
Supports any non-blessing skill with a reservation.
增加燃烧伤害(辅)
Supports any skill that hits enemies, or can deal burning damage directly.
增加燃烧伤害(强辅)
Supports any skill that hits enemies, or can deal burning damage directly.
零点射击(辅)
Supports projectile skills.
减少格挡几率(辅)
Supports any skill that hits enemies.
灌能吟唱(辅)
Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
彻骨(辅)
Supports any skill that can chill enemies or create chilling areas.
血气(辅)
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
永恒祝福 (辅)
Supports aura skills that reserve life or mana to create auras around you.
腐化战吼(辅)
Supports warcry skills. Cannot modify the skills of minions.
附加冰霜伤害(辅)
Supports any skill that hits enemies.
连锁(辅)
Supports projectile skills, and any other skills that chain.
附加冰霜伤害(强辅)
Supports any skill that hits enemies.
连锁(强辅)
Supports projectile skills, and any other skills that chain.
提高暴击伤害(辅)
Supports any skill that hits enemies.
精准破坏(辅)
Supports attack skills, or spell skills that deal damage.
精准破坏(强辅)
Supports attack skills, or spell skills that deal damage.
持续时间总增(辅)
Supports any skill with a duration.
持续时间缩短(辅)
Supports any skill that has a duration.
邪恶投掷(辅)
Supports projectile attack skills.
急冻(辅)
Supports any skill that deals damage.
邪恶投掷(强辅)
Supports projectile attack skills.
召唤生物伤害(辅)
Supports skills which create Minions.
腐蚀(辅)
Supports any skill that hits enemies.
召唤生物伤害(强辅)
Supports skills which create Minions.
近战击晕获得耐力球(辅)
Supports melee attack skills.
几率流血(辅)
Supports attack skills.
猛毒(辅)
Supports any skill that hits enemies.
增大范围(辅)
Supports any skill with an area of effect.
召唤生物速度(辅)
Supports skills which create Minions.
增大范围(强辅)
Supports any skill with an area of effect.
附加火焰伤害(辅)
Supports any skill that hits enemies.
满血伤害(辅)
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
附加火焰伤害(强辅)
Supports any skill that hits enemies.
焚木烈火(辅)
Supports skills which summon totems. Cannot modify the skills of minions.
充能陷阱(辅)
Supports skills which throw traps.
快速施法(辅)
Supports non-instant spell skills.
元素集中(辅)
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
元素集中(强辅)
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
鲜肉(辅)
Supports skills that create minions.
冰冽连接(辅)
Supports link skills.
和善(辅)
Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Cannot modify the skills of minions.
怒火(辅)
Supports melee attack skills. Minions cannot gain rage.
和善(强辅)
Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems. Cannot modify the skills of minions.
守卫祝福(辅)
Must support both a skill that creates minions which can be damaged, and an aura skill that creates permanent auras around you. Cannot support triggered skills, banner skills or stance skills.
箭之新星(辅)
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
箭之新星(强辅)
Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
召唤幻影(辅)
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
能量偷取(辅)
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
击中生命回复(辅)
Supports attack skills.
斩首(辅)
Supports strike skills.
附加混沌伤害(辅)
Supports any skill that hits enemies.
狂噬(辅)
Supports skills which create Minions.
掠食(辅)
Supports skills which create Minions.
附加混沌伤害(强辅)
Supports any skill that hits enemies.
钢铁之握(辅)
Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
致命异常状态(辅)
Supports any skill that hits enemies.
尖刺战杖
Supports attack skills.
致命异常状态(强辅)
Supports any skill that hits enemies.
几率点燃(辅)
Supports any skill that hits enemies.
点燃扩散(辅)
Supports any skill that hits enemies.
快速投射(辅)
Supports projectile skills.
投射物减速(辅)
Supports projectile skills.
棱光魔爆(辅)
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
击退(辅)
Supports any skill that hits enemies.
霜咬(辅)
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
击中时施加印记(辅)
Supports mark curse skills.
施法回响(辅)
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
闪电支配(辅)
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
施法回响(强辅)
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
生命偷取(辅)
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
血怒(辅)
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
低阶多重投射(辅)
Supports projectile skills.
散弹陷阱(辅)
Supports traps skills, making them throw extra traps randomly around the targeted location.
附加闪电伤害(辅)
Supports any skill that hits enemies.
元素穿透(辅)
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
附加闪电伤害(强辅)
Supports any skill that hits enemies.
近战物理伤害(辅)
Supports melee attack skills.
瘫痪(辅)
Supports attack skills, or other skills that can maim enemies.
近战物理伤害(强辅)
Supports melee attack skills.
魔力偷取(辅)
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
幻影射手(辅)
Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
地雷网(辅)
Supports skills which throw mines.
献祭(辅)
Supports any skill that hits enemies.
圣洁鬼灵(辅)
Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
动量(辅)
Supports attack skills that aren't triggered.
弹幕(辅)
Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
召唤生物生命(辅)
Supports skills which create Minions.
秘术增强(辅)
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
护体(辅)
Supports melee attack skills that are not triggered.
紧急号令(辅)
Supports warcry skills.
超能增助(辅)
Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
毒化(辅)
Supports any skill that hits enemies.
低阶毒化(辅)
Supports any skill that hits enemies.
集中效应(辅)
Supports any skill with an area of effect, regardless of whether that skill deals damage.
炎军(辅)
Supports skills which create Minions.
粉碎(辅)
Supports melee attack skills.
高阶多重投射(辅)
Supports projectile skills.
穿透(辅)
Supports projectile skills.
高阶多重投射(强辅)
Supports projectile skills.
暴击获得暴击球(辅)
Supports any skill that hits enemies.
多重范围施法(辅)
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
多重范围施法(强辅)
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
释出(辅)
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
释出(强辅)
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
启迪(辅)
Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
弩炮图腾(辅)
Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
专擅反击(辅)
Supports retaliation skills.
投射物归返(辅)
Supports projectile skills.
极速腐化(辅)
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
陷阱冷却(辅)
Supports skills which throw traps.
极速腐化(强辅)
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
残破(辅)
Supports attack skills.
物品稀有度增幅(辅)
Supports any skill that can kill enemies.
元素大军(辅)
Supports skills which create Minions.
近战伤害扩散(辅)
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
震波(辅)
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
近战伤害扩散(强辅)
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
近战(辅)
Supports melee attack skills. Cannot support skills which create minions.
提高暴击几率(辅)
Supports any skill that hits enemies.
元素扩散(辅)
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
击晕(辅)
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
法术图腾(辅)
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
赤炼(辅)
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
陷阱(辅)
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
多重陷阱(辅)
Supports traps skills, making them throw extra traps in a line.
法术凝聚(辅)
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
迅猛烙印(辅)
Supports skills which create brands.
残暴(辅)
Supports any skill that deals damage.
无情(辅)
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
残暴(强辅)
Supports any skill that deals damage.
夜刃(辅)
Supports attack skills. Cannot support skills which create minions.
法铸箭矢(辅)
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
异常爆发(辅)
Supports any skill that hits enemies or inflicts ailments
异常爆发(强辅)
Supports any skill that hits enemies or inflicts ailments
火焰穿透(辅)
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
多重图腾(辅)
Supports skills which summon totems.
火焰穿透(强辅)
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
无常(辅)
Supports attack skills.
冰霜穿透(辅)
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
虚空操纵(辅)
Supports any skill that deals damage.
冰霜穿透(强辅)
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
虚空操纵(强辅)
Supports any skill that deals damage.
闪电穿透(辅)
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
肉盾(辅)
Supports skills which create Minions.
闪电穿透(强辅)
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
武器元素伤害(辅)
Supports attack skills.
钢铁意志(辅)
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
武器元素伤害(强辅)
Supports attack skills.
陷阱及地雷伤害(辅)
Supports skills which throw Traps or Mines.
凋零之触(辅)
Supports attack skills.
吟唱时施放(辅)
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
吟唱时施放(强辅)
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
寒冰转烈焰(辅)
Supports any skill that hits enemies.
战争铁拳(辅)
Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
终结(辅)
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
致盲(辅)
Supports any skill that hits enemies.
凌虐(辅)
Supports any skill that hits enemies.
物理转闪电(辅)
Supports any skill that hits enemies.
末日将至(辅)
Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.
凌厉(辅)
Supports any skill that hits enemies. Minions cannot gain Cruelty.
分裂(辅)
Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
分裂(强辅)
Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
链爆地雷(辅)
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
高爆地雷(辅)
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
三位一体(辅)
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
精准炽炎(辅)
Supports melee attack skills.
几率逃跑(辅)
Supports any skill that hits enemies.
迅整(辅)
Supports skills which throw Traps or Mines.
过载(辅)
Supports any skill that hits enemies.
弩炮集火(辅)
Supports skills that summon ballista totems. Cannot modify the skills of minions.
大法师(辅)
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
牺牲(辅)
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
诅咒之地辅助
Supports non-aura hex curse skills.
裂地之灵(辅)
Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
碎影魔刃(辅)
Supports spells that hit enemies. Cannot modify the skills of minions.
会心一击(辅)
Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
高阶齐射(辅)
Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.

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Support Skill Gems

Support Skill Gems, more commonly referred to as support gems or just supports are an item class used to augment Skill Gemss (or known as "skill gem").

They are socketed in the same way as Skill Gemss, with the difference that they do not give access to another active skill. Instead, they modify any active skill gems in sockets linked to the support gem, while also typically increasing the Mana cost of the skill. The modifications vary based on both the active skill being altered and the support gem, and certain skill gem - support gem combinations will leave the skill unmodified. For instance a Clarity gem linked with Added Fire Damage Support remains unchanged. Please note that gem tags do not determine the supportability.

Multiple skill gems may be linked to a support gem, in which case it will modify all of the skills, and multiple support gems may be linked to a skill gem, in which case it will be modified by all of them. However, if two copies of a support gem are linked to the same skill, only the higher level gem will be used. If a Body Armours contains two copies of a skill gem linked to different sets of support gems, two separate versions of the skill will be available, each with their own modifications. This may be desirable if for instance one version has been modified for single target damage, while another has been modified for area of effect damage. Support Gems add an icon in the form of a coloured letter or symbol to any supported skills' icons on the Skill Bar.

In terms of modifiers, support gems with # gem tag (e.g. fire/minion) DOES NOT benefit from mod such as +1 to Level of all # (e.g. Fire/Minion) Skill Gems, since support [skill] gems is not a [active] skill gem.

Lastly, the "base" Support Skill Gems and Awakened Support Gems are considered the same gem. If socketing Awakened and non-Awakened gems together, only the Awakened gem has effects. This also applies to supporting the active skill with two copies of the same Support Skill Gems. In that case, only the higher level Support Skill Gem has effects.


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