等级效果 /40
固定 |
---|
消耗及保留加成: 140% 被辅助的陷阱技能会投掷 2 个额外陷阱 被辅助技能最多同时可额外放置 3 个陷阱 |
等级 | 需求等级 | 智慧 | 敏捷 | 被辅助技能造成的伤害总降 58% | 经验值 |
---|---|---|---|---|---|
1 | 8 | 8 | 11 | 58 | 3,231 |
2 | 10 | 9 | 13 | 58 | 9,569 |
3 | 13 | 11 | 16 | 58 | 28,189 |
4 | 17 | 14 | 20 | 57 | 59,146 |
5 | 21 | 16 | 23 | 57 | 111,192 |
6 | 25 | 19 | 27 | 57 | 193,800 |
7 | 29 | 21 | 31 | 56 | 320,280 |
8 | 33 | 24 | 35 | 56 | 507,839 |
9 | 37 | 27 | 39 | 56 | 554,379 |
10 | 40 | 29 | 41 | 55 | 755,049 |
11 | 43 | 31 | 44 | 55 | 1,016,533 |
12 | 46 | 33 | 47 | 55 | 1,898,602 |
13 | 49 | 35 | 50 | 54 | 1,964,019 |
14 | 52 | 37 | 53 | 54 | 2,573,731 |
15 | 55 | 39 | 56 | 54 | 7,610,839 |
16 | 58 | 40 | 58 | 53 | 13,436,884 |
17 | 61 | 42 | 61 | 53 | 25,050,611 |
18 | 64 | 44 | 64 | 53 | 43,867,388 |
19 | 67 | 46 | 67 | 52 | 242,078,618 |
20 | 70 | 48 | 70 | 52 | |
21 | 72 | 52 | |||
22 | 74 | 51 | |||
23 | 76 | 51 | |||
24 | 78 | 51 | |||
25 | 80 | 50 | |||
26 | 82 | 50 | |||
27 | 84 | 50 | |||
28 | 86 | 49 | |||
29 | 88 | 49 | |||
30 | 90 | 49 | |||
31 | 91 | 48 | |||
32 | 92 | 48 | |||
33 | 93 | 48 | |||
34 | 94 | 47 | |||
35 | 95 | 47 | |||
36 | 96 | 47 | |||
37 | 97 | 46 | |||
38 | 98 | 46 | |||
39 | 99 | 46 | |||
40 | 100 | 45 |
Attribute /7
多重陷阱(辅)
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x蜕变石 |
DropLevel | 8 |
BaseType | 多重陷阱(辅) |
Class | 辅助宝石 |
Icon | t |
ItemType | Metadata/Items/Gems/SupportGemMultiTrap |
Reference | poe.ninja, Community Wiki |
可辅助 /23 ⍟
图示 | 名字 |
---|---|
迷魅陷阱 投掷一个陷阱, 触发该陷阱的敌人将会短暂的转化为你的手下为你而战. | |
捕熊陷阱 投掷一个陷阱,对单个敌人造成伤害并使其定身,定身时长由造成的伤害决定。定身结束后,敌人将承受一个移动速度降低的减益效果。被该减益影响的敌人承受陷阱和地雷的伤害会提高。法术伤害加成不会影响该技能。 | |
钉刺之捕熊陷阱 投掷一个陷阱,对单个敌人造成伤害、穿刺与定身,定身时长由造成的伤害决定。法术伤害加成不会影响该技能。 | |
火焰陷阱 投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害. | |
震爆之火焰陷阱 投掷一个陷阱,该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害。 | |
闪电陷阱 投掷一个陷阱,该陷阱被触发时将会向全方位散射出闪电投射物,投射物将会对触发及接触到的敌人造成闪电伤害。 | |
火花之闪电陷阱 投掷一个陷阱,该陷阱被触发时将会散射出闪电投射物,投射物将会对触发及接触到的敌人造成闪电伤害。 | |
瓦尔:闪电陷阱 投掷一个陷阱,该陷阱被敌人触发时向四面环状发射投射物,对该敌人和后续接触到的敌人造成闪电伤害,并同时留下感电地面。 | |
冰冻陷阱 抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。 | |
空洞之冰冻陷阱 抛出一个触发时在其周围制造一圈冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。 | |
爆炸陷阱 投掷陷阱,触发后造成一场爆炸,在周围区域内造成法术伤害。第一次爆炸后陷阱周围的次级区域内会连续快速产生多次小爆炸。 | |
破片之爆炸陷阱 投掷陷阱,触发后造成一场爆炸,在周围区域内造成法术伤害。第一次爆炸后陷阱周围的次级区域内会连续快速产生多次小爆炸。 | |
剧烈之爆炸陷阱 投掷陷阱,触发后造成一场大爆炸,在周围区域内造成法术伤害。 | |
虹吸陷阱 投掷陷阱,在一定时间内对周围一定数量的敌人发射带有减益效果的光线。光线会冰缓敌人,并造成持续性冰霜伤害。光线也会基于被其射中的敌人数量,来使你获得一定额度的生命和魔力回复。 | |
掷火陷阱 投掷陷阱,触发后向不同方向喷射烈焰。烈焰持续一段时间,会在陷阱周围旋转,并重复造成伤害。对燃烧的敌人造成更多伤害。 | |
电塔陷阱 投掷陷阱,触发后会在一定时间内连续电击多个区域,并造成闪电伤害。 | |
震荡之电塔陷阱 投掷陷阱,触发后会在一定时间内连续电击多个区域,并造成闪电伤害。 | |
超载之电塔陷阱 投掷陷阱,触发后会在一定时间内连续电击多个区域,并造成闪电伤害。 | |
震波陷阱 投掷陷阱,触发后会在一定时间内持续发射冲击波。每股冲击波都会在其行进线路上产生连续的小冲击,最后以一次大冲击结束。 | |
膨胀之震波陷阱 投掷陷阱,触发后发射多股冲击波。每股冲击波都会在其行进线路上产生连续的小冲击,最后以一次大冲击结束。 | |
剑刃陷阱 投掷一个陷阱,触发时旋转挥舞你装备的两把匕首、爪类或单手剑的副本,反复不断对它范围内的敌人造成伤害。 | |
巨剑之剑刃陷阱 投掷一个陷阱,触发时旋转挥舞你装备的两把双手剑的副本,反复不断对它范围内的敌人造成伤害,持续一定时间。 | |
裂伤之剑刃陷阱 投掷一个陷阱,触发时旋转挥舞你装备的两把匕首、爪类或单手剑的副本,对它范围内的敌人造成伤害。 |
Community Wiki
Multiple Traps Support
Multiple Traps Support is a Support gem that changes the laying behavior of any supported traps. Instead of throwing a single trap, three traps are thrown at once. The maximum number of traps of the linked skill is also increased by three.
Skill functions and interactions
Vaal Skill Gems: Each individual trap consumes a stored use from a Vaal skill when it's combined with Trap Support. Multiple Traps can only add traps up to the number of uses currently stored in the Vaal skill for each throw.
Cluster Traps: When a trap skill is linked with Multiple Traps Support and Cluster Traps Support, the resulting trap spread will throw a total of five traps in the same random spread as Cluster Trap alone.
Swift Assembly: When a trap skill is linked with Swift Assembly Support the resulting trap spread will mimic the same pattern as Cluster Traps. This occurs regardless of how many extra traps are thrown due to Swift Assembly's proc.
Trap Throwing Distance: When using a skill supported with Multiple Traps Support, three traps will be laid in a line away from the player. When targeting farther locations, the traps will be equally spaced, with the last trap landing at the mouse cursor. Traps can still be stacked on top of each other by standing close to and facing a wall, or by using multiple trap charges. This may be important to consider when attempting to overlay area of effect skill traps such as Ice Nova and Shock Nova.
Version history
Version | Changes |
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3.17.0 |
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3.15.0d |
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3.15.0 |
|
3.4.0 |
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2.0.0 |
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0.11.6c |
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0.11.6 |
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