Multiple Traps Support
Support, Trap
Level: 1–20
Cost & Reservation Multiplier: 140%
Requires Level 8
Supports traps skills, making them throw extra traps in a line.
Supported Skills throw up to 2 additional Traps
Supported Skills deal (52–58)% less Damage
Supported Skills can have up to 3 additional Traps placed at a time


Additional Effects From Quality:
Supported Skills have (0–20)% increased Trap Trigger Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior Supported Skills have (0–20)% increased Trap Trigger Area of Effect50
Anomalous Supported Skills can have up to (0–2) additional Traps placed at a time20
Divergent Supported Skills have (0–4)% chance to throw an additional Trap50
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1The Caged BruteQuest RewardShadow
1The Caged BruteNessaRanger Scion Shadow Witch
Level Effect /40

Level Effect /40

Implicit
Cost & Reservation Multiplier: 140%
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 3 additional Traps placed at a time
LevelRequires LevelDexterityIntelligenceSupported Skills deal 58% less DamageExperience
18118583,231
210139589,569
31316115828,189
41720145759,146
521231657111,192
625271957193,800
729312156320,280
833352456507,839
937392756554,379
1040412955755,049
11434431551,016,533
12464733551,898,602
13495035541,964,019
14525337542,573,731
15555639547,610,839
165858405313,436,884
176161425325,050,611
186464445343,867,388
1967674652242,078,618
2070704852
217252
227451
237651
247851
258050
268250
278450
288649
298849
309049
319148
329248
339348
349447
359547
369647
379746
389846
399946
4010045

Multiple Traps Support

Referencepoe.ninja, Community Wiki
AcronymTrap
DropLevel 8
BaseType Multiple Traps Support
Class Support Skill Gems
Icont
MetadataMetadata/Items/Gems/SupportGemMultiTrap
Supported Gem /12 ⍟

Supported Gem /12 ⍟

IconName
ConversionTrapConversion Trap
Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.
BearTrapBear Trap
Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.
FireTrapFire Trap
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
LightningTrapLightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
VaalLightningTrapVaal Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.
IceTrapRuneIce Trap
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
ShrapnelTrapExplosive Trap
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.
IceSiphonSiphoning Trap
Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.
FlamethrowerTrapFlamethrower Trap
Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.
LightningSpireLightning Spire Trap
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to trap throwing speed will affect how frequently it strikes. Has a higher chance to critically strike Shocked enemies.
SubterraneanTrapSeismic Trap
Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to trap throwing speed affects how frequently it releases waves.
BladeTrapSkillGemBlade Trap
Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each repeatedly damaging enemies they spin through.

Community Wiki

Wiki Edit

Multiple Traps Support

MultiTrapMultiple Traps Support is a Support gem that changes the laying behavior of any supported traps. Instead of throwing a single trap, three traps are thrown at once. The maximum number of traps of the linked skill is also increased by three.

Skill functions and interactions

  • Vaal Skill Gems: Each individual trap consumes a stored use from a Vaal skill when it's combined with TrapTrap Support. Multiple Traps can only add traps up to the number of uses currently stored in the Vaal skill for each throw.

  • Cluster Traps: When a trap skill is linked with MultiTrapMultiple Traps Support and ClusterTrapCluster Traps Support, the resulting trap spread will throw a total of five traps in the same random spread as Cluster Trap alone.

  • Swift Assembly: When a trap skill is linked with TrapMineSupportGemSwift Assembly Support the resulting trap spread will mimic the same pattern as Cluster Traps. This occurs regardless of how many extra traps are thrown due to Swift Assembly's proc.

  • Trap Throwing Distance: When using a skill supported with MultiTrapMultiple Traps Support, three traps will be laid in a line away from the player. When targeting farther locations, the traps will be equally spaced, with the last trap landing at the mouse cursor. Traps can still be stacked on top of each other by standing close to and facing a wall, or by using multiple trap charges. This may be important to consider when attempting to overlay area of effect skill traps such as IceNovaIce Nova and ShockNovaShock Nova.


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