Explosive Trap of Shrapnel
Level: (1–20)
Cost: (6–20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12/7
Requires Level (1–70), (6–98) Dex, (4–68) Int
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
Deals (5–635) to (8–952) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2–1.8) metres
Base secondary radius is (2.4–3) metres
Base smaller explosion radius is (0.7–1.3) metres
Causes (3–7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random

Additional Effects From Quality:
Causes +(0–2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap /6
Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.
NameShow Full Descriptions
Trap and Mine Damage SupportGrants more damage to your Explosive Trap. It also adds a small penalty to trap throwing speed.
Cluster Traps SupportAllows you to throw 2 additional Explosive Traps at once.
Charged Traps SupportGrants a chance to gain frenzy and power charges when your Explosive Trap is triggered by enemies. It also grants increased trap throwing speed per frenzy charge and increased critical strike multiplier per power charge.
Controlled Destruction SupportGrants more spell damage to Explosive Trap but reduces critical strike chance. The more spell damage provided by this support allows a direct and stable increase in damage not contingent on critical strikes.
Elemental Focus SupportRemoves the ability for Explosive Trap to inflict elemental ailments, such as ignite, on enemies. However, it significantly increases the amount of elemental damage Explosive Trap does. Converting all physical damage from Explosive Trap to elemental damage maximizes the benefit this support provides.
Physical to Lightning SupportConverts 50% of Explosive Trap's physical damage to lightning damage, as well as providing extra lightning damage based on your physical damage.
Level Effect /40
LevelRequires LevelIntDexCostDeals 5 to 8 Physical DamageCauses +3 smaller explosionsBase radius is # metresBase secondary radius is # metresBase tertiary radius is # metresExperience
114665, 8370
225767, 113308
34710710, 1530.10.10.11,554
471014815, 2230.10.10.16,667
5111319921, 3140.10.10.126,047
61618261031, 4740.20.20.249,725
72022311141, 6240.20.20.295,714
82425371254, 8140.20.20.2169,595
92829421369, 10450.30.30.3283,759
103233471488, 13250.30.30.3453,996
1136365314111, 16650.30.30.3703,128
1240405815139, 20850.40.40.41,061,223
1344446316172, 25860.40.40.42,065,870
1448486816213, 31960.40.40.42,507,110
1552517417262, 39360.50.50.55,798,936
1656557918321, 48160.50.50.515,083,919
1760598418391, 58770.50.50.527,792,735
1864629019476, 71470.60.60.643,869,739
1967659419550, 82570.60.60.6242,081,556
2070689820635, 95270.60.60.6
217220698, 104780.70.70.7
227421767, 115080.70.70.7
237621842, 126380.70.70.7
247821924, 138680.80.80.8
2580221013, 152080.80.80.8
2682231111, 166690.80.80.8
2784231217, 182690.90.90.9
2886231334, 200090.90.90.9
2988241460, 219090.90.90.9
3090241598, 23979111
3191251671, 25079111
3292251748, 262210111
3393251828, 274210111
3494261912, 286710111
3595271999, 2998101.11.11.1
3696272090, 3134101.11.11.1
3797272184, 3277101.11.11.1
3898282283, 3425101.11.11.1
3999282387, 3580101.11.11.1
40100292494, 3741101.11.11.1
Attribute /9

Explosive Trap

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymTrap
BaseType Explosive Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
ItemTypeMetadata/Items/Gems/SkillGemShrapnelTrap
ActiveSkillsCodeexplosive_trap_alt_x
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine
1000 (T5)Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine
Explosive Trap of Shrapnel
Level: (1–20)
Cost: (6–20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12/7
Requires Level (1–70), (6–98) Dex, (4–68) Int
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
Deals (5–635) to (8–952) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2–1.8) metres
Base secondary radius is (2.4–3) metres
Base smaller explosion radius is (0.7–1.3) metres
Causes (3–7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]

Additional Effects From Quality:
Causes +(0–2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /77
  • Active Type: Spell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Explosive Trap of Shrapnel
    Level: (1–40)
    Cost: (6–29) Mana
    Cast Time: 1.00 sec
    Requires Level (1–100)
    Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
    Deals (5–2494) to (8–3741) Physical Damage
    Trap lasts 4 seconds
    50% of Physical Damage Converted to Fire Damage
    Base explosion radius is (1.2–2.3) metres
    Base secondary radius is (2.4–3.5) metres
    Base smaller explosion radius is (0.7–1.8) metres
    Causes (3–10) smaller explosions
    Smaller explosions have between 30% reduced and 30% increased base radius at random
    base skill is trapped [1]
    base skill show average damage instead of dps [1]
    is area damage [1]

    Additional Effects From Quality:
    Causes +(0–2) smaller explosions
    Level Effect /40
    LevelRequires LevelCostDeals 5 to 8 Physical DamageCauses +3 smaller explosionsBase radius is # metresBase secondary radius is # metresBase tertiary radius is # metresExperience
    1165, 83
    2267, 113
    34710, 1530.10.10.1
    47815, 2230.10.10.1
    511921, 3140.10.10.1
    6161031, 4740.20.20.2
    7201141, 6240.20.20.2
    8241254, 8140.20.20.2
    9281369, 10450.30.30.3
    10321488, 13250.30.30.3
    113614111, 16650.30.30.3
    124015139, 20850.40.40.4
    134416172, 25860.40.40.4
    144816213, 31960.40.40.4
    155217262, 39360.50.50.5
    165618321, 48160.50.50.5
    176018391, 58770.50.50.5
    186419476, 71470.60.60.6
    196719550, 82570.60.60.6
    207020635, 95270.60.60.6
    217220698, 104780.70.70.7
    227421767, 115080.70.70.7
    237621842, 126380.70.70.7
    247821924, 138680.80.80.8
    2580221013, 152080.80.80.8
    2682231111, 166690.80.80.8
    2784231217, 182690.90.90.9
    2886231334, 200090.90.90.9
    2988241460, 219090.90.90.9
    3090241598, 23979111
    3191251671, 25079111
    3292251748, 262210111
    3393251828, 274210111
    3494261912, 286710111
    3595271999, 2998101.11.11.1
    3696272090, 3134101.11.11.1
    3797272184, 3277101.11.11.1
    3898282283, 3425101.11.11.1
    3999282387, 3580101.11.11.1
    40100292494, 3741101.11.11.1
    Attribute /6

    Explosive Trap of Shrapnel

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Explosive Trap of Shrapnel
    TargetTypesEnemy, Ground
    TypeSpell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
    ActiveSkillsCodeexplosive_trap_alt_x
    Supported By /77
  • Active Type: Spell, Damage, Mineable, Area, Trapped, Fire, AreaSpell, Physical
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Edit

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