The Pantheon The Help PanelThe Pantheon The Help Panel
The Pantheon
The Pantheon lets you selectively enhance your character for the dangers that lay ahead. By defeating any of the major or minor gods in Part 2, your character gains access to that god's Pantheon power. You can have one major and one minor Pantheon power active at any given time. Each Pantheon power only enhances a narrow aspect of your character's survivability, so carefully consider what you are likely to soon face, and select a power that'll best help you. You can only change which Pantheon powers are active in a Town or Hideout, but doing so is entirely free.
Enhancing Your Pantheon
At later levels you can upgrade each power, broadening the protection it provides. To do so, you have to obtain a Divine Vessel and put it in your map device, then open a map that contains one of the map bosses displayed on the Pantheon.

The Pantheon /12 ⍟
The Pantheon /12 ⍟
BASEITEM | NAME | STATS |
---|---|---|
Major God | Soul of the Brine King | Act 6 The Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds 30% increased Stun and Block Recovery You cannot be Frozen if you've been Frozen Recently 50% reduced Effect of Chill on you |
Major God | Soul of Arakaali | Act 7 The Mother of Spiders 5% reduced Damage taken from Damage Over Time 10% chance to Avoid Lightning Damage from Hits 50% increased Recovery rate of Life and Energy Shield if you've stopped taking Damage Over Time Recently 30% reduced Effect of Shock on you 30% reduced Shock Duration on you +25% Chaos Resistance against Damage Over Time |
Major God | Soul of Solaris | Act 8 Solar Eclipse 6% additional Physical Damage Reduction while there is only one nearby Enemy 20% chance to take 50% less Area Damage from Hits 8% reduced Elemental Damage taken if you haven't been Hit Recently Take no Extra Damage from Critical Strikes if you have taken a Critical Strike Recently 50% chance to avoid Ailments from Critical Strikes |
Major God | Soul of Lunaris | Act 8 Lunar Eclipse 1% additional Physical Damage Reduction for each nearby Enemy, up to 8% 1% increased Movement Speed for each nearby Enemy, up to 8% 10% chance to avoid Projectiles 5% chance to Dodge Attack and Spell Hits if you've been Hit Recently Avoid Projectiles that have Chained |
Minor God | Soul of Abberath | Act 6 The Cloven One 5% reduced Fire Damage taken while moving Unaffected by Burning Ground 50% reduced Ignite Duration on you 10% increased Movement Speed while on Burning Ground |
Minor God | Soul of Gruthkul | Act 7 Queen of Despair 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5% Enemies that have Hit you with an Attack Recently have 8% reduced Attack Speed |
Minor God | Soul of Yugul | Act 8 Reflection of Terror You and your Minions take 25% reduced Reflected Damage 50% chance to Reflect Enemy Chills and Freezes 5% reduced Cold Damage taken if you've been Hit Recently |
Minor God | Soul of Shakari | Act 9 Queen of the Sands 5% reduced Chaos Damage taken 25% reduced Chaos Damage over Time taken while on Caustic Ground 50% less Duration of Poisons on You You cannot be Poisoned while there are at least 5 Poisons on you |
Minor God | Soul of Tukohama | Act 6 The Father of War While stationary, gain 2% additional Physical Damage Reduction every second, up to a maximum of 8% While stationary, gain 0.5% of Life Regenerated per second every second, up to a maximum of 2% |
Minor God | Soul of Ralakesh | Act 7 The Master of a Million Faces 25% reduced Physical Damage over Time Damage taken while moving 25% chance to avoid Bleeding Cannot be Blinded You cannot be Maimed |
Minor God | Soul of Garukhan | Act 9 The Ruler of Highgate +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently 6% increased Movement Speed if you haven't been Hit Recently |
Minor God | Soul of Ryslatha | Act 6 The Puppet Mistress Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently 60% increased Life Recovery from Flasks used when on Low Life |