Crafting Bench /779 ⍟
ModRequireItemClassesUnlock
Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Grand Arena
Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldArachnid Tomb Map
Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldBeach Map
Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldKaom's Stronghold
Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldJungle Valley Map
Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldDig Map
At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · AmuletThe Mines Level 1
At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · ShieldThe Mines Level 1
Fortune Favours the Brave3x CurrencyRerollRareChaos OrbMapLevel 5
Area contains an additional Abyss
Areas can contain Abysses
map extra content weighting [1]
2x CurrencyRerollRareChaos OrbMapLevel 2
Area contains 3 additional Essences
Areas can contain Essences
map extra content weighting [1]
3x CurrencyRerollRareChaos OrbMapLevel 4
Area contains 4 additional Strongboxes
map extra content weighting [1]
4x CurrencyRerollRareChaos OrbMapLevel 6
Area contains Metamorph Monsters
map extra content weighting [1]
5x CurrencyRerollRareChaos OrbMapLevel 9
Area contains 2 additional Smuggler's Caches
map extra content weighting [1]
map heist league [1]
6x CurrencyRerollRareChaos OrbMapLevel 12
Area contains an Expedition Encounter10x CurrencyRerollRareChaos OrbMapLevel 15
Area contains The Sacred Grove
map extra content weighting [1]
map harvest league [1]
12x CurrencyRerollRareChaos OrbMapLevel 16
+(15–25) to maximum Life1x CurrencyRerollMagicOrb of AlterationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
+(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverDefault
Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverDefault
+(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Belly of the Beast Level 2
+(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverDoedre's Cesspool
+(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
+(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
+(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Lower Prison
+(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCruel Aspirant's Trial
+(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · QuiverMerciless Aspirant's Trial
+(5–8)% to all Elemental Resistances6x CurrencyRerollMagicOrb of AlterationRing · AmuletAspirant's Trial
+(9–12)% to all Elemental Resistances1x CurrencyRerollRareChaos OrbRing · AmuletEternal Aspirant's Trial
+(4–6)% to all Elemental Resistances
Minions have +(5–8)% to all Elemental Resistances
6x CurrencyRerollMagicOrb of AlterationRing · AmuletAspirant's Trial
+(7–9)% to all Elemental Resistances
Minions have +(9–12)% to all Elemental Resistances
1x CurrencyRerollRareChaos OrbRing · AmuletEternal Aspirant's Trial
+(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Western Forest
+(26–30) to Strength2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverResidence Map
+(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
+(26–30) to Dexterity2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverResidence Map
+(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverThe Western Forest
+(26–30) to Intelligence2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverResidence Map
+(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Imperial Gardens
+(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · QuiverLabyrinth Trial in The Tunnel
(10–14)% increased Movement Speed3x CurrencyAddModToMagicOrb of AugmentationBootsThe Caverns
(15–19)% increased Movement Speed2x CurrencyRerollRareChaos OrbBootsThe Chamber of Innocence
(20–24)% increased Movement Speed4x CurrencyRerollRareChaos OrbBootsEpilogue
+(26–40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Beacon
+(41–55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Feeding Trough
+(56–70) to maximum Life4x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Gloves · Boots · Helmet · ShieldShrine Map
+(71–85) to maximum Life4x CurrencyRerollRareChaos OrbBody ArmourShipyard Map
(0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceRing · Amulet · Gloves · QuiverAtoll Map
(0.6–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceAmuletSiege Map
(0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedAtoll Map
(0.5–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · Two Hand MeleeSiege Map
(0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedSiege Map
+(55–64) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeDefault
+(65–74) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeThe Beacon
+(75–84) to maximum Mana2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Feeding Trough
+(85–94) to maximum Mana4x CurrencyRerollRareChaos OrbTwo Hand MeleeShrine Map
+(35–44) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedDefault
+(45–54) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand Ranged · Two Hand RangedThe Beacon
+(55–64) to maximum Mana2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedThe Feeding Trough
+(65–74) to maximum Mana4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedShrine Map
+(25–34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltDefault
+(35–44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Beacon
+(45–54) to maximum Mana2x CurrencyRerollRareChaos OrbBody Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Quiver · BeltThe Feeding Trough
(20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · ShieldLabyrinth Trial in The Chamber of Sins Level 2
(31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · ShieldPhantasmagoria Map
(40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Sewers
(60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
(80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Quarry
(100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedMalformation Map
(37–51)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Ancient Pyramid
(52–66)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeShavronne's Tower
(67–81)% increased Spell Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Boiling Lake
(82–99)% increased Spell Damage1x CurrencyAddModToRareExalted OrbTwo Hand MeleeMuseum Map
(25–34)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Ancient Pyramid
(35–44)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedShavronne's Tower
(45–54)% increased Spell Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Boiling Lake
(55–66)% increased Spell Damage1x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedMuseum Map
(11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedLabyrinth Trial in The Crypt
(21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedPit Map
(15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Belt · QuiverLabyrinth Trial in The Catacombs
(24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Quiver · BeltLair Map
(8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dried Lake
(11–15)% increased Attack Speed2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand MeleeThe Vastiri Desert
(16–20)% increased Attack Speed1x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeLeyline Map
(11–13)% increased Attack Speed1x CurrencyAddModToRareExalted OrbOne Hand Ranged · Two Hand RangedLeyline Map
(7–12)% increased Attack Speed2x CurrencyRerollRareChaos OrbGloves · Quiver · ShieldThe Dried Lake
(15–20)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dried Lake
(21–26)% increased Cast Speed2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Vastiri Desert
(27–32)% increased Cast Speed1x CurrencyAddModToRareExalted OrbTwo Hand MeleeLeyline Map
(10–13)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Dried Lake
(14–17)% increased Cast Speed2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Vastiri Desert
(18–21)% increased Cast Speed1x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedLeyline Map
(37–51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Solaris Temple Level 2
(52–66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dread Thicket
(67–81)% increased Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
(25–34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(35–44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Dread Thicket
(45–54)% increased Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
(9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Solaris Temple Level 2
(13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Dread Thicket
(37–51)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Crystal Veins
(52–66)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Causeway
(67–81)% increased Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeCrystal Ore Map
(25–34)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Crystal Veins
(35–44)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Causeway
(45–54)% increased Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCrystal Ore Map
(9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Crystal Veins
(13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Causeway
(37–51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Lunaris Temple Level 2
(52–66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Chamber of Sins Level 1
(67–81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeArmoury Map
(25–34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
(35–44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
(45–54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArmoury Map
(9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Lunaris Temple Level 2
(13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Chamber of Sins Level 1
(37–51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Temple of Decay Level 2
(52–66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Ossuary
(67–81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbTwo Hand MeleeFactory Map
(25–34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · One Hand RangedThe Temple of Decay Level 2
(35–44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee · One Hand RangedThe Ossuary
(45–54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee · One Hand RangedFactory Map
(9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Temple of Decay Level 2
(13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Ossuary
+(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Reliquary
+(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Desecrated Chambers
+(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCourtyard Map
+(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Reliquary
+(121–150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Desecrated Chambers
+(151–220) to Accuracy Rating2x CurrencyRerollRareChaos OrbGloves · Helmet · Ring · Amulet · Quiver · ShieldCourtyard Map
(9–12)% increased Global Physical Damage3x CurrencyUpgradeRandomlyOrb of ChanceShield · AmuletThe Sewers
(13–16)% increased Global Physical Damage3x CurrencyUpgradeToRareOrb of AlchemyShield · AmuletThe Ossuary
(26–35)% increased Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Armour2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
+(50–75) to Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
+(100–150) to Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
+(250–320) to Armour2x CurrencyRerollRareChaos OrbBody Armour · ShieldArcade Map
(26–35)% increased Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
+(50–75) to Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
+(100–150) to Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
+(250–320) to Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour · ShieldArcade Map
(26–35)% increased Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
+(17–22) to maximum Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
+(35–45) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Helmet · ShieldThe Karui Fortress
+(56–69) to maximum Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · ShieldArcade Map
(10–12)% increased maximum Energy Shield1x CurrencyRerollRareChaos OrbAmuletLighthouse Map
(13–15)% increased maximum Energy Shield2x CurrencyRerollRareChaos OrbAmuletForbidden Woods Map
+(21–25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyAmulet · RingLighthouse Map
+(26–30) to maximum Energy Shield2x CurrencyRerollRareChaos OrbAmulet · RingForbidden Woods Map
(26–35)% increased Armour and Evasion4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Armour and Evasion1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Armour and Evasion2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
(26–35)% increased Armour and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Armour and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
(26–35)% increased Evasion and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour · Boots · Gloves · Helmet · ShieldThe Crematorium
(41–50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · ShieldThe Karui Fortress
(56–74)% increased Evasion and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · ShieldArcade Map
Adds (19–21) to (32–41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
Adds (38–46) to (73–85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Dread Thicket
Adds (60–72) to (110–128) Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedFlooded Mine Map
Adds (11–12) to (19–23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
Adds (22–27) to (42–49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
Adds (35–41) to (63–73) Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
Adds (8–11) to (16–20) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Solaris Temple Level 2
Adds (12–17) to (26–30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Dread Thicket
Adds (19–21) to (32–41) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Crystal Veins
Adds (38–46) to (73–85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Causeway
Adds (60–72) to (110–128) Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedCrystal Ore Map
Adds (11–12) to (19–23) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
Adds (22–27) to (42–49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
Adds (35–41) to (63–73) Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCrystal Ore Map
Adds (6–8) to (14–18) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Crystal Veins
Adds (11–15) to (23–27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Causeway
Adds (2–5) to (46–64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
Adds (6–9) to (104–139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Chamber of Sins Level 1
Adds (10–14) to (162–197) Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedArmoury Map
Adds (1–3) to (27–37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
Adds (3–5) to (60–80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
Adds (6–8) to (100–113) Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArmoury Map
Adds (1–4) to (32–36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · GlovesThe Lunaris Temple Level 2
Adds (1–5) to (41–48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletThe Chamber of Sins Level 1
Adds (9–12) to (18–21) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee · Two Hand RangedThe Sewers
Adds (11–15) to (23–27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Ossuary
Adds (18–24) to (36–42) Physical Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedThe Quarry
Adds (6–8) to (13–15) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Sewers
Adds (7–11) to (16–19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Ossuary
Adds (13–17) to (26–30) Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedThe Quarry
Adds (3–5) to (6–8) Physical Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · Quiver · GlovesThe Sewers
Adds (5–7) to (8–10) Physical Damage to Attacks2x CurrencyRerollRareChaos OrbRing · Amulet · QuiverThe Ossuary
Adds (6–8) to (14–18) Chaos Damage to Attacks6x CurrencyUpgradeToMagicOrb of TransmutationRing · Amulet · Quiver · GlovesThe Temple of Decay Level 2
Adds (11–15) to (23–27) Chaos Damage to Attacks2x CurrencyRerollRareChaos OrbRing · Amulet · QuiverThe Ossuary
Adds (16–21) to (31–36) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Solaris Temple Level 2
Adds (28–38) to (57–66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
Adds (41–55) to (83–96) Fire Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeFlooded Mine Map
Adds (12–16) to (23–27) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
Adds (21–28) to (42–49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Dread Thicket
Adds (31–41) to (61–71) Fire Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedFlooded Mine Map
Adds (14–19) to (28–33) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Crystal Veins
Adds (26–34) to (52–60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Causeway
Adds (38–50) to (75–88) Cold Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeCrystal Ore Map
Adds (10–13) to (19–22) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Crystal Veins
Adds (17–23) to (34–40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Causeway
Adds (25–33) to (50–58) Cold Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCrystal Ore Map
Adds (1–5) to (59–63) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
Adds (3–9) to (109–115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
Adds (4–13) to (159–168) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeArmoury Map
Adds (1–4) to (39–42) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
Adds (2–6) to (73–77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Chamber of Sins Level 1
Adds (3–9) to (106–112) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArmoury Map
(17–19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCemetery Map
(20–24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCrimson Temple Map
(25–27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedTerrace Map
+(17–19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCemetery Map
+(20–24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedCrimson Temple Map
+(25–28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedTerrace Map
(45–75)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeCemetery Map
(76–105)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbTwo Hand MeleeCrimson Temple Map
(30–49)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedCemetery Map
(50–69)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedCrimson Temple Map
(17–21)% increased Global Critical Strike Chance9x CurrencyRerollMagicOrb of AlterationQuiver · AmuletCemetery Map
(22–27)% increased Global Critical Strike Chance1x CurrencyRerollRareChaos OrbQuiver · AmuletCrimson Temple Map
(5–10)% increased Flask Effect Duration2x CurrencyFlaskQualityGlassblower's BaubleBeltLabyrinth Trial in The Bath House
(11–15)% increased Flask Effect Duration4x CurrencyFlaskQualityGlassblower's BaubleBeltDry Sea Map
(15–20)% chance to Avoid being Stunned1x CurrencyUpgradeMagicToRareRegal OrbHelmet · GlovesThe Ascent
(21–25)% chance to Avoid being Stunned2x CurrencyUpgradeMagicToRareRegal OrbHelmet · GlovesPlaza Map
(16–20)% chance to Avoid Elemental Ailments1x CurrencyRerollRareChaos OrbBoots · ShieldThe Ascent
(21–25)% chance to Avoid Elemental Ailments2x CurrencyRerollRareChaos OrbBoots · ShieldPlaza Map
(24–30)% reduced Effect of Chill and Shock on you1x CurrencyRerollRareChaos OrbBoots · GlovesThe Ascent
(31–40)% reduced Effect of Chill and Shock on you2x CurrencyRerollRareChaos OrbBoots · GlovesPlaza Map
+(2–3)% Chance to Block9x CurrencyRerollMagicOrb of AlterationShieldMineral Pools Map
+(4–5)% Chance to Block3x CurrencyRerollRareChaos OrbShieldWasteland Map
(2–3)% Chance to Block Spell Damage4x CurrencyUpgradeRandomlyOrb of ChanceShieldMineral Pools Map
(4–5)% Chance to Block Spell Damage3x CurrencyUpgradeMagicToRareRegal OrbShieldWasteland Map
(5–6)% increased Life Regeneration rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsStagnation Map
(7–8)% increased Life Regeneration rate4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsUnderground Sea Map
2% additional Physical Damage Reduction2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldStagnation Map
3% additional Physical Damage Reduction4x CurrencyRerollRareChaos OrbBody Armour · ShieldUnderground Sea Map
+(3–4)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsStagnation Map
+(5–6)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsUnderground Sea Map
+(5–7)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldStagnation Map
+(8–10)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbBody Armour · ShieldUnderground Sea Map
(9–11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · BootsStagnation Map
(12–14)% increased Energy Shield Recharge Rate4x CurrencyRerollRareChaos OrbHelmet · Gloves · BootsUnderground Sea Map
(16–20)% faster start of Energy Shield Recharge2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldStagnation Map
(21–25)% faster start of Energy Shield Recharge4x CurrencyRerollRareChaos OrbBody Armour · ShieldUnderground Sea Map
5% reduced Damage taken from Damage Over Time2x CurrencyUpgradeMagicToRareRegal OrbShieldCrimson Township Map
Item drops on Death if Equipped by an Animated Guardian1x CurrencyRerollRareChaos OrbBody ArmourFoundry Map
Light Radius is based on Energy Shield instead of Life4x CurrencyRerollRareChaos OrbHelmet · RingFoundry Map
Minions have (11–15)% increased maximum Life4x CurrencyAddModToMagicOrb of AugmentationShield · RingThe Lunaris Temple Level 2
Minions have (16–20)% increased maximum Life2x CurrencyUpgradeToRareOrb of AlchemyShieldPromenade Map
Minions deal (10–20)% increased Damage3x CurrencyRerollRareChaos OrbGlovesThe Lunaris Temple Level 2
Minions have (13–17)% increased Movement Speed4x CurrencyAddModToMagicOrb of AugmentationRing · AmuletThe Lunaris Temple Level 2
Minions have (18–22)% increased Movement Speed2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletPromenade Map
Minions deal (37–51)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Lunaris Temple Level 2
Minions deal (52–66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedPromenade Map
Minions deal (67–81)% increased Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedArid Lake Map
Minions deal (25–34)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Lunaris Temple Level 2
Minions deal (35–44)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedPromenade Map
Minions deal (45–54)% increased Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedArid Lake Map
(52–66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(67–81)% increased Trap Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedMarshes Map
(35–44)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(45–54)% increased Trap Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedMarshes Map
(52–66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(67–81)% increased Mine Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedMarshes Map
(35–44)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(45–54)% increased Mine Damage4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedMarshes Map
(17–20)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(21–23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedMarshes Map
(9–12)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(13–15)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedMarshes Map
(17–20)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee · Two Hand RangedThe Solaris Temple Level 2
(21–23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedMarshes Map
(9–12)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee · One Hand RangedThe Solaris Temple Level 2
(13–15)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedMarshes Map
(3–5)% increased Attack Speed2x CurrencyUpgradeToRareOrb of AlchemyRingThe Dried Lake
(6–9)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationShield · AmuletThe Dried Lake
(15–20)% increased Warcry Speed6x CurrencyRerollMagicOrb of AlterationAmuletThe Dried Lake
Warcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyRing · Amulet · BeltThe Chamber of Innocence
Used when an adjacent Flask is used5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Reused at the end of this Flask's effect5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when Charges reach full5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you Use a Guard Skill5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you Use a Travel Skill5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you Hit a Rare or Unique Enemy, if not already in effect5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you become Frozen5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you become Chilled5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you become Shocked5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you become Ignited5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you start Bleeding5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you become Poisoned5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you Block5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you take a Savage Hit5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Used when you use a Life Flask5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue
Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringFlask · One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Belt · Amulet · Ring · QuiverDefault
Moving while Bleeding doesn't cause you to take extra Damage2x CurrencyRerollRareChaos OrbShield · QuiverThe Ascent
+(31–36)% Chaos Resistance against Damage Over Time4x CurrencyRerollMagicOrb of AlterationBeltCrimson Township Map
+(37–43)% Chaos Resistance against Damage Over Time2x CurrencyRerollRareChaos OrbBeltCrimson Township Map
(41–50)% chance to Avoid Bleeding4x CurrencyRerollMagicOrb of AlterationBootsThe Ascent
(51–60)% chance to Avoid Bleeding2x CurrencyRerollRareChaos OrbBootsPlaza Map
(41–50)% reduced Ignite Duration on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
(51–60)% reduced Ignite Duration on you2x CurrencyRerollRareChaos OrbRingPlaza Map
(41–50)% reduced Effect of Chill on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
(51–60)% reduced Effect of Chill on you2x CurrencyRerollRareChaos OrbRingPlaza Map
(41–50)% reduced Effect of Shock on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
(51–60)% reduced Effect of Shock on you2x CurrencyRerollRareChaos OrbRingPlaza Map
(16–20)% reduced Effect of Curses on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
(21–25)% reduced Effect of Curses on you2x CurrencyRerollRareChaos OrbRingPlaza Map
(11–15)% reduced Effect of Freeze on you4x CurrencyRerollMagicOrb of AlterationHelmetThe Ascent
(16–20)% reduced Effect of Freeze on you2x CurrencyRerollRareChaos OrbHelmetPlaza Map
Adds (9–11) to (16–21) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Solaris Temple Level 2
Adds (19–23) to (37–42) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Dread Thicket
Adds (9–11) to (16–21) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Crystal Veins
Adds (19–23) to (37–42) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Causeway
Adds (1–4) to (32–36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Lunaris Temple Level 2
Adds (3–6) to (52–70) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Chamber of Sins Level 1
(81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(60–64)% increased Spell Damage
(16–20)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeBetrayal Unveil
(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · One Hand RangedBetrayal Unveil
(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbTwo Hand MeleeBetrayal Unveil
(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (26–32)% increased maximum Life
Minions deal (26–32)% increased Damage
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (33–38)% increased maximum Life
Minions deal (33–38)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (16–19)% increased maximum Life
Minions deal (16–19)% increased Damage
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (20–24)% increased maximum Life
Minions deal (20–24)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (19–21)% increased Attack Speed
Minions have (19–21)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (22–24)% increased Attack Speed
Minions have (22–24)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
Minions have (10–11)% increased Attack Speed
Minions have (10–11)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (12–13)% increased Attack Speed
Minions have (12–13)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
Minions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
+(25–27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeBetrayal Unveil
+(28–30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
+(31–35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
+(14–15)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(16–17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(18–20)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(25–27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeBetrayal Unveil
+(28–30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
+(31–35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
+(14–15)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(16–17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(18–20)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(25–27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeBetrayal Unveil
+(28–30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
+(31–35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
+(14–15)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(16–17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(18–20)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(25–27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeBetrayal Unveil
+(28–30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeBetrayal Unveil
+(31–35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeBetrayal Unveil
+(14–15)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(16–17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
+(18–20)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand Ranged · One Hand Melee · One Hand RangedBetrayal Unveil
(6–7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(8–10)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
3% chance to deal Double Damage2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
(4–5)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
(12–14)% increased Armour and Evasion
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Armour and Evasion
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Armour
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Armour
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Armour
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Evasion Rating
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Evasion Rating
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots · GlovesBetrayal Unveil
(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots · GlovesBetrayal Unveil
(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots · GlovesBetrayal Unveil
(12–14)% increased Armour and Evasion
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Armour and Evasion
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Armour
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Armour
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Armour
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Evasion Rating
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Evasion Rating
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet · ShieldBetrayal Unveil
(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · ShieldBetrayal Unveil
(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet · ShieldBetrayal Unveil
(12–14)% increased Armour and Evasion
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Armour and Evasion
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Armour
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Armour
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Armour
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Evasion Rating
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Evasion Rating
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
+(10–15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(16–20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(21–25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(10–15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(16–20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(21–25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(10–15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(16–20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+(21–25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbBody Armour · Boots · Gloves · Helmet · Shield · Amulet · Belt · Ring · QuiverBetrayal Unveil
+1 to Minimum Endurance Charges1x CurrencyAddModToRareExalted OrbRing · AmuletBetrayal Unveil
+1 to Minimum Power Charges1x CurrencyAddModToRareExalted OrbRing · AmuletBetrayal Unveil
+1 to Minimum Frenzy Charges1x CurrencyAddModToRareExalted OrbRing · AmuletBetrayal Unveil
+(26–30) to maximum Mana
Regenerate 2 Mana per second
6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletBetrayal Unveil
+(31–35) to maximum Mana
Regenerate 3 Mana per second
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletBetrayal Unveil
+(36–40) to maximum Mana
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil
+(26–30) to maximum Mana
3% reduced Mana Cost of Skills
6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletBetrayal Unveil
+(31–35) to maximum Mana
4% reduced Mana Cost of Skills
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletBetrayal Unveil
+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil
+(26–30) to maximum Mana
4% of Damage taken Recouped as Mana
6x CurrencyAddModToMagicOrb of AugmentationRing · AmuletBetrayal Unveil
+(31–35) to maximum Mana
5% of Damage taken Recouped as Mana
4x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletBetrayal Unveil
+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil
3% increased Attack and Cast Speed8x CurrencyRerollMagicOrb of AlterationAmulet · QuiverBetrayal Unveil
4% increased Attack and Cast Speed4x CurrencyUpgradeToRareOrb of AlchemyAmulet · QuiverBetrayal Unveil
(5–6)% increased Attack and Cast Speed3x CurrencyRerollRareChaos OrbAmulet · QuiverBetrayal Unveil
(13–14)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeRandomlyOrb of ChanceBootsBetrayal Unveil
(15–17)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeToRareOrb of AlchemyBootsBetrayal Unveil
(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyRerollRareChaos OrbBootsBetrayal Unveil
(13–14)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeRandomlyOrb of ChanceBootsBetrayal Unveil
(15–17)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeToRareOrb of AlchemyBootsBetrayal Unveil
(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyRerollRareChaos OrbBootsBetrayal Unveil
(13–14)% increased Movement Speed
100% chance to Avoid being Chilled
4x CurrencyUpgradeRandomlyOrb of ChanceBootsBetrayal Unveil
(15–17)% increased Movement Speed
100% chance to Avoid being Chilled
4x CurrencyUpgradeToRareOrb of AlchemyBootsBetrayal Unveil
(18–20)% increased Movement Speed
100% chance to Avoid being Chilled
4x CurrencyRerollRareChaos OrbBootsBetrayal Unveil
+(105–150) to Armour and Evasion Rating8x CurrencyRerollMagicOrb of AlterationBelt · QuiverBetrayal Unveil
+(151–213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverBetrayal Unveil
+(214–285) to Armour and Evasion Rating4x CurrencyRerollRareChaos OrbBelt · QuiverBetrayal Unveil
+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBeltBetrayal Unveil
+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBeltBetrayal Unveil
+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBeltBetrayal Unveil
+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBelt · QuiverBetrayal Unveil
+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBelt · QuiverBetrayal Unveil
+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBelt · QuiverBetrayal Unveil
20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x CurrencyRerollRareChaos OrbBeltBetrayal Unveil
33% reduced Flask Charges gained
Flasks applied to you have (11–14)% increased Effect
1x CurrencyAddModToRareExalted OrbBeltBetrayal Unveil
(6–8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbBeltBetrayal Unveil
(9–12)% increased Cooldown Recovery Rate1x CurrencyAddModToRareExalted OrbBeltBetrayal Unveil
(5–6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(3–4)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(5–6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(3–4)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(5–6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(3–4)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(20–25)% of Physical Damage Converted to Fire Damage4x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil
(20–25)% of Physical Damage Converted to Cold Damage4x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil
(20–25)% of Physical Damage Converted to Lightning Damage4x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x CurrencyRerollRareChaos OrbHelmetBetrayal Unveil
(16–22)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeRandomlyOrb of ChanceBoots · AmuletBetrayal Unveil
(23–30)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeMagicToRareRegal OrbBoots · AmuletBetrayal Unveil
(4–5)% increased Effect of your Curses2x CurrencyRerollRareChaos OrbShieldBetrayal Unveil
(6–7)% increased Effect of your Curses1x CurrencyAddModToRareExalted OrbShieldBetrayal Unveil
(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour · HelmetBetrayal Unveil
(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour · HelmetBetrayal Unveil
+(1000–1600) to Armour during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour · ShieldBetrayal Unveil
+(1601–2200) to Armour during Soul Gain Prevention3x CurrencyVaalVaal OrbBody Armour · ShieldBetrayal Unveil
+(2201–3000) to Armour during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour · ShieldBetrayal Unveil
You have Onslaught during Soul Gain Prevention3x CurrencyVaalVaal OrbBoots · GlovesBetrayal Unveil
(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x CurrencyVaalVaal OrbBoots · GlovesBetrayal Unveil
(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x CurrencyVaalVaal OrbBoots · GlovesBetrayal Unveil
(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x CurrencyVaalVaal OrbBoots · GlovesBetrayal Unveil
+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
4x CurrencyRerollRareChaos OrbHelmet · GlovesBetrayal Unveil
+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
4x CurrencyRerollRareChaos OrbHelmet · GlovesBetrayal Unveil
+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
4x CurrencyRerollRareChaos OrbHelmet · GlovesBetrayal Unveil
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour · BeltBetrayal Unveil
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour · BeltBetrayal Unveil
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour · BeltBetrayal Unveil
(9–10)% increased Global Critical Strike Chance
3% chance to gain a Frenzy Charge on Critical Strike
6x CurrencyRerollMagicOrb of AlterationQuiverBetrayal Unveil
(11–12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x CurrencyUpgradeToRareOrb of AlchemyQuiverBetrayal Unveil
(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x CurrencyRerollRareChaos OrbQuiverBetrayal Unveil
(11–12)% increased Global Critical Strike Chance
(14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves · QuiverBetrayal Unveil
(13–14)% increased Global Critical Strike Chance
(17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverBetrayal Unveil
(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves · QuiverBetrayal Unveil
(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves · QuiverBetrayal Unveil
(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves · QuiverBetrayal Unveil
(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves · QuiverBetrayal Unveil
+(28–33) to maximum Life
Regenerate 2 Mana per second
6x CurrencyRerollMagicOrb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(34–40) to maximum Life
Regenerate 3 Mana per second
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(41–45) to maximum Life
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
Regenerate 15 Life per second
+(28–33) to maximum Mana
6x CurrencyRerollMagicOrb of AlterationHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
Regenerate 20 Life per second
+(34–40) to maximum Mana
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
Regenerate 25 Life per second
+(41–45) to maximum Mana
4x CurrencyRerollRareChaos OrbHelmet · Gloves · Boots · Ring · Amulet · Belt · QuiverBetrayal Unveil
(18–20)% increased Totem Placement speed6x CurrencyAddModToMagicOrb of AugmentationBoots · AmuletBetrayal Unveil
(21–25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyBoots · AmuletBetrayal Unveil
(26–30)% increased Totem Placement speed3x CurrencyRerollRareChaos OrbBoots · AmuletBetrayal Unveil
Adds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · QuiverBetrayal Unveil
Adds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · QuiverBetrayal Unveil
Adds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x CurrencyRerollRareChaos OrbShield · Ring · QuiverBetrayal Unveil
Adds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · QuiverBetrayal Unveil
Adds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · QuiverBetrayal Unveil
Adds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield · Ring · QuiverBetrayal Unveil
Adds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield · Ring · QuiverBetrayal Unveil
Adds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield · Ring · QuiverBetrayal Unveil
Adds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield · Ring · QuiverBetrayal Unveil
Your Critical Strike Chance is Lucky while Focused
grant focus skill [1]
9x CurrencyRerollMagicOrb of AlterationBeltBetrayal Unveil
(16–18)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet · BootsBetrayal Unveil
(19–22)% increased Evasion Rating while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · BootsBetrayal Unveil
(23–25)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet · BootsBetrayal Unveil
8% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet · GlovesBetrayal Unveil
(9–10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet · GlovesBetrayal Unveil
(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet · GlovesBetrayal Unveil
Shock nearby Enemies for 2 Seconds when you Focus
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationRingBetrayal Unveil
Shock nearby Enemies for 3 Seconds when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyRingBetrayal Unveil
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
2x CurrencyRerollRareChaos OrbRingBetrayal Unveil
1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
Recover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
Recover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
Recover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(16–20)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
(21–25)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
(26–30)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(7–9)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
(10–12)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
(13–15)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil
(22–25)% increased Attack and Cast Speed while Focused
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationGlovesBetrayal Unveil
(26–30)% increased Attack and Cast Speed while Focused
grant focus skill [1]
3x CurrencyUpgradeToRareOrb of AlchemyGlovesBetrayal Unveil
(31–36)% increased Attack and Cast Speed while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil
(41–50)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmetBetrayal Unveil
(51–60)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyUpgradeToRareOrb of AlchemyHelmetBetrayal Unveil
(61–70)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmetBetrayal Unveil
You are Immune to Ailments while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBootsBetrayal Unveil
You have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbAmuletBetrayal Unveil
+5 to maximum Fortification while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationBody ArmourBetrayal Unveil
+6 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
+7 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x CurrencyRerollRareChaos OrbHelmetBetrayal Unveil
(11–15)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
Minions Recover 100% of their Life when you Focus
grant focus skill [1]
3x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil
(12–14)% increased Damage4x CurrencyRerollRareChaos OrbRing · BeltBetrayal Unveil, Leo
(15–17)% increased Damage1x CurrencyAddModToRareExalted OrbRing · BeltBetrayal Unveil, Leo
+1 to Level of Socketed Support Gems8x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil, Catarina
+2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil, Catarina
Channelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletBetrayal Unveil, Elreon
Channelling Skills have -2 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil, Elreon
Channelling Skills have -3 to Total Mana Cost4x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil, Elreon
Non-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing · AmuletBetrayal Unveil, Elreon
Non-Channelling Skills have -5 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil, Elreon
Non-Channelling Skills have (-7–-6) to Total Mana Cost4x CurrencyRerollRareChaos OrbRing · AmuletBetrayal Unveil, Elreon
(31–36)% increased Damage while Leeching3x CurrencyRerollRareChaos OrbGloves · AmuletBetrayal Unveil, Vorici
(37–43)% increased Damage while Leeching1x CurrencyAddModToRareExalted OrbGloves · AmuletBetrayal Unveil, Vorici
+(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil, Haku
+(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged · ShieldBetrayal Unveil, Haku
Adds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil, Tora
Adds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, Tora
Adds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil, Tora
Adds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil, Tora
Hits can't be Evaded3x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil, Vagan
(19–23)% increased Damage during any Flask Effect2x CurrencyUpgradeToRareOrb of AlchemyGlovesBetrayal Unveil, Guff
(24–28)% increased Damage during any Flask Effect4x CurrencyRerollRareChaos OrbGlovesBetrayal Unveil, Guff
(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x CurrencyUpgradeRandomlyOrb of ChanceHelmetBetrayal Unveil, Janus
(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x CurrencyUpgradeMagicToRareRegal OrbHelmetBetrayal Unveil, Janus
Gain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (5–6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (7–8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil, It That Fled
Gain (5–6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
Gain (7–8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee · One Hand Ranged · ShieldBetrayal Unveil, It That Fled
5% increased Attributes2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil, Hillock
6% increased Attributes4x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil, Hillock
(3–4)% of Physical Damage from Hits taken as Fire Damage
(3–4)% of Physical Damage from Hits taken as Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil, Gravicius
(5–6)% of Physical Damage from Hits taken as Fire Damage
(5–6)% of Physical Damage from Hits taken as Lightning Damage
4x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil, Gravicius
Trigger Level 10 Summon Spectral Wolf on Kill3x CurrencyRerollRareChaos OrbAmuletBetrayal Unveil, Jorgin
(5–6)% of Physical Damage from Hits taken as Fire Damage4x CurrencyRerollRareChaos OrbHelmetBetrayal Unveil, Korell
(7–8)% of Physical Damage from Hits taken as Fire Damage1x CurrencyAddModToRareExalted OrbHelmetBetrayal Unveil, Korell
80% chance to Avoid being Frozen4x CurrencyRerollRareChaos OrbBootsBetrayal Unveil, Rin
100% chance to Avoid being Frozen1x CurrencyAddModToRareExalted OrbBootsBetrayal Unveil, Rin
(12–13)% increased Global Critical Strike Chance
+(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x CurrencyUpgradeToRareOrb of AlchemyRingBetrayal Unveil, Cameria
(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x CurrencyRerollRareChaos OrbRingBetrayal Unveil, Cameria
(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingBetrayal Unveil, Aisling
(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x CurrencyRerollRareChaos OrbRingBetrayal Unveil, Aisling
(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingBetrayal Unveil, Riker
(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x CurrencyRerollRareChaos OrbRingBetrayal Unveil, Riker
Regenerate 3% of Life per second during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
50% Chance to Avoid being Stunned during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
(20–25)% reduced Mana Cost of Skills during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
(20–30)% increased Rarity of Items found during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
(45–55)% reduced Reflected Damage taken during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
15% of Damage Taken from Hits is Leeched as Life during Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskBetrayal Unveil
+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
+(20–24) to Dexterity and Intelligence
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil
+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
+(20–24) to Strength and Intelligence
(21–25)% increased Critical Strike Chance
1x CurrencyAddModToRareExalted OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
+(15–19) to Strength and Dexterity
+(161–200) to Accuracy Rating
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
+(20–24) to Strength and Dexterity
+(201–250) to Accuracy Rating
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee · Two Hand MeleeBetrayal Unveil
(12–14)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee · Two Hand RangedBetrayal Unveil
(15–18)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee · Two Hand RangedBetrayal Unveil
(19–24)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbTwo Hand Melee · Two Hand RangedBetrayal Unveil
(8–9)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand RangedBetrayal Unveil
(10–12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand RangedBetrayal Unveil
(13–16)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand RangedBetrayal Unveil
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x CurrencyRerollRareChaos OrbOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedBetrayal Unveil
+(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverBetrayal Unveil
+(10–15) to Strength
(21–25)% chance to Avoid being Ignited
8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldBetrayal Unveil
+(16–20) to Strength
(21–25)% chance to Avoid being Ignited
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldBetrayal Unveil
+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x CurrencyRerollRareChaos OrbBody Armour · ShieldBetrayal Unveil
+(10–15) to Dexterity
(21–25)% chance to Avoid being Frozen
8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldBetrayal Unveil
+(16–20) to Dexterity
(21–25)% chance to Avoid being Frozen
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldBetrayal Unveil
+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x CurrencyRerollRareChaos OrbBody Armour · ShieldBetrayal Unveil
+(10–15) to Intelligence
(21–25)% chance to Avoid being Shocked
8x CurrencyArmourQualityArmourer's ScrapBody Armour · ShieldBetrayal Unveil
+(16–20) to Intelligence
(21–25)% chance to Avoid being Shocked
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour · ShieldBetrayal Unveil
+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x CurrencyRerollRareChaos OrbBody Armour · ShieldBetrayal Unveil
(7–8)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet · BeltBetrayal Unveil
(9–10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · BeltBetrayal Unveil
(11–12)% increased Trap Throwing Speed4x CurrencyRerollRareChaos OrbAmulet · BeltBetrayal Unveil
(7–8)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet · HelmetBetrayal Unveil
(9–10)% increased Mine Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet · HelmetBetrayal Unveil
(11–12)% increased Mine Throwing Speed4x CurrencyRerollRareChaos OrbAmulet · HelmetBetrayal Unveil
(11–13)% increased Brand Attachment range6x CurrencyAddModToMagicOrb of AugmentationAmulet · GlovesBetrayal Unveil
(14–16)% increased Brand Attachment range3x CurrencyUpgradeToRareOrb of AlchemyAmulet · GlovesBetrayal Unveil
(17–20)% increased Brand Attachment range4x CurrencyRerollRareChaos OrbAmulet · GlovesBetrayal Unveil
(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(5–7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(6–8)% Chance to Block Spell Damage4x CurrencyRerollRareChaos OrbBody ArmourBetrayal Unveil
(20–25)% chance to Avoid Elemental Ailments
(20–25)% chance to Avoid being Stunned
6x CurrencyUpgradeToRareOrb of AlchemyBody ArmourBetrayal Unveil
(6–7)% increased Area of Effect
(9–10)% increased Area Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletBetrayal Unveil
(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x CurrencyRerollRareChaos OrbAmuletBetrayal Unveil
(10–12)% increased Area of Effect
(14–16)% increased Area Damage
1x CurrencyAddModToRareExalted OrbAmuletBetrayal Unveil
(10–12)% increased Projectile Speed
(9–10)% increased Projectile Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletBetrayal Unveil
(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x CurrencyRerollRareChaos OrbAmuletBetrayal Unveil
(17–20)% increased Projectile Speed
(14–16)% increased Projectile Damage
1x CurrencyAddModToRareExalted OrbAmuletBetrayal Unveil
(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyAmuletBetrayal Unveil
(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyRerollRareChaos OrbAmuletBetrayal Unveil
(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x CurrencyAddModToRareExalted OrbAmuletBetrayal Unveil
Focus has (21–25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbBootsBetrayal Unveil
Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Coward's Trial
Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverOba's Cursed Trove
Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverThe Putrid Cloister
Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverCaer Blaidd, Wolfpack's Den
Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Body Armour · Gloves · Boots · Helmet · Shield · Ring · Amulet · Belt · QuiverWhakawairua Tuahu
Crafting Bench
Hideout Doodads
Category: Utility
Creates an object in your hideout
Crafting Bench HideoutCraftingBench /8
NameShow Full Descriptions
DropLevel 1
BaseType Crafting Bench
Class Hideout Doodads
TypeMetadata/Items/HideoutInteractables/HideoutCraftingBench
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
ShopUtility
IconArt/2DItems/Hideout/CraftingBench
ReferenceCommunity Wiki
Bestiary Recipe /85 ⍟
NameRecipe
Create Currency Items: A Stack of 8 Chromatic OrbsRhoaBestiaryBoss
Create Currency Items: A Stack of 4 Jeweller's OrbsShieldCrab
Create Currency Items: Orb of FusingSandSpitter
Create Currency Items: A Stack of 10 Random CurrencyIguanaBestiaryBoss
Create Currency Items: A Stack of 2 Orbs of BindingSandSpitter ShieldCrab
Create Currency Items: A Stack of 3 Orbs of HorizonsHellion2 CaveBeast
Create a Unique: ItemCrabParasite
Create a Unique: RingHellion1
Create a Unique: AmuletBloodChieftain
Create a Unique: BeltBloodMonkeyBestiaryBoss
Create a Unique: FlaskGoatmanBestiaryBoss
Create a Unique: HelmetCaveBeast
Create a Unique: Body ArmourDropBearBestiaryBoss
Create a Unique: BootsKiweth
Create a Unique: GlovesScaleSpider
Create a Unique: Claw or DaggerSquid
Create a Unique: Mace or SceptreSnake1
Create a Unique: Shield or QuiverRootSpiderBestiaryBoss
Create a Unique: Sword or AxeSnake2
Create a Unique: StaffInsectSpawner
Create a Unique: BowSpikerBestiaryBoss
Create a Unique: WandSandLeaper
Create a Unique: MapBullBestiaryBoss
Create a Rare: TalismanSeawitchSpawnBestiaryBoss
Create an Item: 23% Quality Corrupted GemHoundBestiaryBoss
Create an Item: Level 21 Corrupted GemPitbullBestiaryBoss
Create an Item: Fully-linked Six-socket RareVultureBestiaryBoss
Create an Item: Shaper Guardian, Elder Guardian or Conqueror MapGreenPlatedScorpionTier3
Create an Item: Vaal Temple MapBlueRhexLargeTier3
Create an Imprint: Of a Magic ItemGemFrog
Corrupt an Item: To have 30% Quality
Only works on armour and weapons
ParasiticSquid
Corrupt an Item: Double Corrupt a MapParasiticSquid Scorpion
Transform an Item: From a Gilded Scarab to a Winged Scarab
Scarab will be of the same type
Hellion2
Transform an Item: Increase level of non-Corrupted Awakened Gem by 1RedBrambleHulkTier
Transform an Item: Reroll an Awakened Support Gem
Cannot result in Awakened Empower, Enhance or Enlighten
GreenSquidTier3
Transform an Item: Reroll a Synthesis Implicit ModifierGreenVultureParasiteTier3
Modify Mods on an Item: Add a Suffix, Remove a Random Prefix
Only works on rare items
Lynx
Modify Mods on an Item: Add a Prefix, Remove a Random Suffix
Only works on rare items
Wolf
Modify Mods on an Item: Add a Mod to a Shaper ItemRootSpiderBestiaryBoss Frog
Modify Mods on an Item: Add a Mod to an Elder ItemSnake2 Frog
Modify Mods on an Item: Add a Mod to a Redeemer ItemInsectSpawner Frog
Modify Mods on an Item: Add a Mod to a Hunter ItemSquid Frog
Modify Mods on an Item: Add a Mod to a Crusader ItemSpikerBestiaryBoss Frog
Modify Mods on an Item: Add a Mod to a Warlord ItemSandLeaper Frog
Modify Mods on an Item: Add a Mod to a Rare Map
Only works on rare maps
CrabParasite Snake1
Modify Mods on an Item: Add a crafted Meta-modifier to a non-Unique ItemRedBeastTier3
Modify Mods on an Item: Reroll a Watcher's Eye Modifier
Cannot reroll Maximum Life, Mana or Energy Shield modifiers
RedHellionTier3
Split an Item Into Two: With Half the Mods on Each Item
Does not work on Influenced or Split items
PlagueSpider
Convert this Unique Item: Into Another Random Unique ItemScorpion
Add a Mod to a Life or Mana Flask: Adds "of Convection"
Requires Flask to have no existing Suffix
Grants Immunity to Chill for (6–8) seconds if used while Chilled
Grants Immunity to Freeze for (6–8) seconds if used while Frozen
Add a Mod to a Life or Mana Flask: Adds "of Damping"
Requires Flask to have no existing Suffix
Grants Immunity to Ignite for (6–8) seconds if used while Ignited
Removes all Burning when used
Add a Mod to a Life or Mana Flask: Adds "of Sealing"
Requires Flask to have no existing Suffix
Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood
Add a Mod to a Life or Mana Flask: Adds "of Earthing"
Requires Flask to have no existing Suffix
Grants Immunity to Shock for (6–8) seconds if used while Shocked
Add a Mod to a Life or Mana Flask: Adds "of the Antitoxin"
Requires Flask to have no existing Suffix
Grants Immunity to Poison for (6–8) seconds if used while Poisoned
Add a Mod to a Life or Mana Flask: Adds "of Warding"
Requires Flask to have no existing Suffix
Removes Curses on use
Add a Mod to a Utility Flask: Adds "of the Lizard"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Bleeding and Corrupted Blood during Effect
Add a Mod to a Utility Flask: Adds "of the Skunk"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Poison during Effect
Add a Mod to a Utility Flask: Adds "of the Conger"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Shock during Effect
Add a Mod to a Utility Flask: Adds "of the Deer"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Freeze and Chill during Effect
Add a Mod to a Utility Flask: Adds "of the Urchin"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Ignite during Effect
Removes Burning on use
Open a Portal: to Farrul's DenTiger
Open a Portal: to Saqawal's RoostMarakethBird
Open a Portal: to Fenumus' LairPlatedSpider
Open a Portal: to Craiceann's CoveCrabSpider
Craft an Aspect Skill onto an Item: Aspect of the Cat skill
Aspect of the Cat
SpiritBoss_Tiger
Craft an Aspect Skill onto an Item: Aspect of the Avian skill
Aspect of the Avian
SpiritBoss_Rex
Craft an Aspect Skill onto an Item: Aspect of the Spider skill
Aspect of the Spider
SpiritBoss_Scorpion
Craft an Aspect Skill onto an Item: Aspect of the Crab skill
Aspect of the Crab
SpiritBoss_Crab
Gain Atlas Crafts: Gain a free use of each Map Crafting OptionBlueNessaCrabTier3
Gain Atlas Crafts: Gain one of each Atlas Mission
Colour of Mission is based on Level of Red Beast
BlueGoatmanTier3
Enchant a Utility Flask: Adds "Used when an adjacent Flask is used"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Reused at the end of this Flask's effect"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when Charges reach full"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you Use a Guard Skill"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you Use a Travel Skill"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you Hit a Rare or Unique Enemy, if not already in effect"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you become Frozen"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you become Chilled"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you become Shocked"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you become Ignited"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you start Bleeding"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you become Poisoned"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you Block"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you take a Savage Hit"
Replaces any existing Enchantment
Enchant a Utility Flask: Adds "Used when you use a Life Flask"
Replaces any existing Enchantment
Bestiary Recipe Ruthless /42 ⍟
NameRecipe
Create a Talisman: Breakrib TalismanRhoaBestiaryBoss
Create a Talisman: Ashscale TalismanShieldCrab
Create a Talisman: Lone Antler TalismanSandSpitter
Create a Talisman: Deep One TalismanCrabParasite
Create a Talisman: Chrysalis TalismanHellion1
Create a Talisman: Writhing TalismanBloodChieftain
Create a Talisman: Mandible TalismanBloodMonkeyBestiaryBoss
Create a Talisman: Bonespire TalismanGoatmanBestiaryBoss
Create a Talisman: Deadhand TalismanCaveBeast
Create a Talisman: Undying Flesh TalismanDropBearBestiaryBoss
Create a Talisman: Black Maw TalismanKiweth
Create a Talisman: Splitnewt TalismanScaleSpider
Create a Talisman: Clutching TalismanSeawitchSpawnBestiaryBoss
Create a Talisman: Horned TalismanSquid
Create a Talisman: Primal Skull TalismanSnake1
Create a Talisman: Hexclaw TalismanRootSpiderBestiaryBoss
Create a Talisman: Fangjaw TalismanSnake2
Create a Talisman: Wereclaw TalismanInsectSpawner
Create a Talisman: Monkey Twins TalismanSpikerBestiaryBoss
Create a Talisman: Three Hands TalismanSandLeaper
Create a Talisman: Longtooth TalismanBullBestiaryBoss
Create a Talisman: Rotfeather TalismanHoundBestiaryBoss
Create a Talisman: Three Rat TalismanPitbullBestiaryBoss
Create a Talisman: Avian Twins Talisman (Fire)PlagueSpider
Create a Talisman: Avian Twins Talisman (Lightning)VultureBestiaryBoss
Create a Talisman: Avian Twins Talisman (Cold)Hellion2
Create a Talisman: Monkey Paw Talisman (Power)Lynx
Create a Talisman: Monkey Paw Talisman (Frenzy)Wolf
Create a Talisman: Monkey Paw Talisman (Endurance)Frog
Create Currency Items: A Stack of 5 Random CurrencyIguanaBestiaryBoss
Create an Imprint: Of a Magic ItemGemFrog
Corrupt an Item: To have 30% Quality
Only works on armour and weapons
ParasiticSquid
Corrupt an Item: Double Corrupt a MapParasiticSquid Scorpion
Convert this Unique Item: Into Another Random Unique ItemScorpion
Open a Portal: to Farrul's DenTiger
Open a Portal: to Saqawal's RoostMarakethBird
Open a Portal: to Fenumus' LairPlatedSpider
Open a Portal: to Craiceann's CoveCrabSpider
Craft an Aspect Skill onto an Item: Aspect of the Cat skill
Aspect of the Cat
SpiritBoss_Tiger
Craft an Aspect Skill onto an Item: Aspect of the Avian skill
Aspect of the Avian
SpiritBoss_Rex
Craft an Aspect Skill onto an Item: Aspect of the Spider skill
Aspect of the Spider
SpiritBoss_Scorpion
Craft an Aspect Skill onto an Item: Aspect of the Crab skill
Aspect of the Crab
SpiritBoss_Crab
Crafting Bench Topic /4 ⍟
NPCName
HelenaAlright, I've taken the liberty of performing a few tests. There are a few magical modifications the Transmutia Device can make that are safe every time. Try enhancing a piece of equipment now. Let's see if my results hold.
HelenaI could hardly hope for better results. Do note the device needs special reagents to perform, so not all uses will be so easy.
Crafting Bench
Enchanter's Crafting Bench Hideout Decoration

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Crafting Bench

The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some Currency. It can be found in the player's hideout.

Mechanics

Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:

  • The item cannot already have a mod of that type.
  • The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.

It is possible to craft more than one mod onto an item with the of Crafting meta-crafting mod.

Players can remove a crafted mod from an item with an CurrencyConvertToNormalOrb of Scouring. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring to add a different crafted mod.

There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corrupted equipment, which will require the same amount of CurrencyVaalVaal Orb as the required currency.

For convenience, the ingredients/currency needed to craft a mod onto a piece of equipment do not need to directly be in your inventory at the time. The Crafting Bench will fully track, and use, items in your Stash as well.

Unlock locations

Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.

  • Recipes are found in various locations in Wraeclast and Oriath, as well as maps, which Helena will appraise.
  • Unveiling Veiled items adds experience towards that recipe.
  • Socket crafting recipes can be found in the Azurite Mine at specific kinds of nodes.

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