Crafting Bench /797 ⍟

Crafting Bench /797 ⍟

IDModRequireItemClassesUnlock
NikoTwo Sockets1x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldReef Map
NikoThree Sockets3x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldReef Map
NikoFour Sockets10x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldNecropolis Map
NikoFive Sockets70x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMalformation Map
NikoSix Sockets350x CurrencyRerollSocketNumbersJeweller's OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCells Map
NikoTwo Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldDungeon Map
NikoThree Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCemetery Map
NikoFour Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldConservatory Map
NikoFive Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldPalace Map
NikoSix Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldSummit Map
NikoAt Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, AmuletCore Map
NikoAt Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, AmuletCore Map
NikoAt Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, AmuletCore Map
NikoAt Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldCore Map
NikoAt Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
NikoAt Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, ShieldMoon Temple Map
Zanamap item drop quantity +% [1]Map, Map FragmentLevel 1
Zanamap item drop quantity +% [2]Map, Map FragmentLevel 3
Zanamap item drop quantity +% [3]Map, Map FragmentLevel 5
Zanamap item drop quantity +% [4]Map, Map FragmentLevel 7
Zanamap item drop quantity +% [5]Map, Map FragmentLevel 9
Zanamap item drop quantity +% [6]Map, Map FragmentLevel 11
Zanamap item drop quantity +% [7]Map, Map FragmentLevel 13
Zanamap item drop quantity +% [8]Map, Map FragmentLevel 15
ZanaFortune Favours the Brave3x CurrencyRerollRareChaos OrbMapLevel 5
ZanaArea is inhabited by 12 additional Rogue Exiles
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
map set league category [2]
MapLevel 1
ZanaRare Monsters each have a Nemesis Mod
Area contains 10 additional packs with a Rare monster
map extra content weighting [1]
map set league category [6]
MapLevel 1
ZanaArea contains 6 additional Shrines
map extra content weighting [1]
map set league category [5]
MapLevel 1
ZanaMagic Monster Packs each have a Bloodline Mod
Area contains 6 additional Magic Monster packs
map extra content weighting [1]
map set league category [12]
MapLevel 1
ZanaSlaying Enemies in a kill streak grants Rampage bonuses
20% increased Quantity of Items found in this Area
map set league category [9]
MapLevel 1
ZanaArea contains 6 additional Strongboxes
map extra content weighting [1]
map set league category [7]
MapLevel 1
ZanaArea can contain Mysterious Harbingers
Area contains 4 additional Harbingers
map extra content weighting [1]
map set league category [23]
MapLevel 1
ZanaArea can contain Breaches
Area contains an additional Breach
map extra content weighting [1]
map set league category [21]
2x CurrencyRerollRareChaos OrbMapLevel 2
ZanaArea contains 3 additional Essences
Areas can contain Essences
map extra content weighting [1]
map set league category [20]
3x CurrencyRerollRareChaos OrbMapLevel 4
ZanaMagic Monster Packs each have a Bloodline Mod
Area contains 3 additional Magic Monster packs
map extra content weighting [1]
map set league category [12]
3x CurrencyRerollRareChaos OrbMapLevel 6
ZanaArea contains 4 additional Strongboxes
map extra content weighting [1]
map set league category [7]
4x CurrencyRerollRareChaos OrbMapLevel 9
ZanaSlaying Enemies close together has a 15% chance to attract monsters from Beyond
map extra content weighting [1]
map set league category [10]
5x CurrencyRerollRareChaos OrbMapLevel 12
ZanaArea contains an additional Legion Encounter
map extra content weighting [1]
map legion league [1]
map set league category [30]
6x CurrencyRerollRareChaos OrbMapLevel 15
ZanaArea contains a Blight Encounter
map blight league [1]
map extra content weighting [1]
map set league category [31]
8x CurrencyRerollRareChaos OrbMapLevel 16
Helena+(15–25) to maximum Life1x CurrencyRerollMagicOrb of AlterationBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverDefault
Helena+(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverDefault
HelenaRemove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverDefault
Helena+(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Belly of the Beast Level 2
Helena+(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverDoedre's Cesspool
Helena+(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Belly of the Beast Level 2
Helena+(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverDoedre's Cesspool
Helena+(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Belly of the Beast Level 2
Helena+(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverDoedre's Cesspool
Helena+(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverLabyrinth Trial in The Lower Prison, The Lower Prison
Helena+(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverCruel Aspirant's Trial, Aspirant's Trial
Helena+(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverMerciless Aspirant's Trial, Aspirant's Trial
Helena+(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverLabyrinth Trial in The Lower Prison, The Lower Prison
Helena+(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverCruel Aspirant's Trial, Aspirant's Trial
Helena+(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverMerciless Aspirant's Trial, Aspirant's Trial
Helena+(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverLabyrinth Trial in The Lower Prison, The Lower Prison
Helena+(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverCruel Aspirant's Trial, Aspirant's Trial
Helena+(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, QuiverMerciless Aspirant's Trial, Aspirant's Trial
Helena+(5–8)% to all Elemental Resistances6x CurrencyRerollMagicOrb of AlterationRing, AmuletAspirant's Trial, Aspirant's Trial
Helena+(9–12)% to all Elemental Resistances1x CurrencyRerollRareChaos OrbRing, AmuletEternal Aspirant's Trial, Aspirant's Trial
Helena+(4–6)% to all Elemental Resistances
Minions have +(5–8)% to all Elemental Resistances
6x CurrencyRerollMagicOrb of AlterationRing, AmuletAspirant's Trial, Aspirant's Trial
Helena+(7–9)% to all Elemental Resistances
Minions have +(9–12)% to all Elemental Resistances
1x CurrencyRerollRareChaos OrbRing, AmuletEternal Aspirant's Trial, Aspirant's Trial
Helena+(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Western Forest
Helena+(26–30) to Strength2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverSiege Map
Helena+(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverThe Western Forest
Helena+(26–30) to Dexterity2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverSiege Map
Helena+(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverThe Western Forest
Helena+(26–30) to Intelligence2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverSiege Map
Helena+(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverLabyrinth Trial in The Imperial Gardens, The Imperial Gardens
Helena+(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, QuiverLabyrinth Trial in The Tunnel, The Tunnel
Helena(10–14)% increased Movement Speed3x CurrencyAddModToMagicOrb of AugmentationBootsThe Caverns
Helena(15–19)% increased Movement Speed2x CurrencyRerollRareChaos OrbBootsThe Chamber of Innocence
Helena(20–24)% increased Movement Speed4x CurrencyRerollRareChaos OrbBootsEpilogue, Oriath
Helena+(26–40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Beacon
Helena+(41–55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Feeding Trough
Helena+(56–70) to maximum Life4x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Gloves, Boots, Helmet, ShieldMaze Map
Helena+(71–85) to maximum Life4x CurrencyRerollRareChaos OrbBody ArmourCrimson Township Map
Helena(0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceRing, Amulet, Gloves, QuiverAtoll Map
Helena(0.6–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceAmuletSilo Map
Helena(0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedAtoll Map
Helena(0.5–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, Two Hand MeleeSilo Map
Helena(0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedSilo Map
Helena+(55–64) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeDefault
Helena+(65–74) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationTwo Hand MeleeThe Beacon
Helena+(75–84) to maximum Mana2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Feeding Trough
Helena+(85–94) to maximum Mana4x CurrencyRerollRareChaos OrbTwo Hand MeleeMaze Map
Helena+(35–44) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, One Hand Ranged, Two Hand RangedDefault
Helena+(45–54) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Beacon
Helena+(55–64) to maximum Mana2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedThe Feeding Trough
Helena+(65–74) to maximum Mana4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedMaze Map
Helena+(25–34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, BeltDefault
Helena+(35–44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, BeltThe Beacon
Helena+(45–54) to maximum Mana2x CurrencyRerollRareChaos OrbBody Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Quiver, BeltThe Feeding Trough
Helena(20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, ShieldLabyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2
Helena(31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, ShieldTower Map
Helena(40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Sewers
Helena(60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Ossuary
Helena(80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Quarry
Helena(100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedRelic Chambers Map
Helena(37–51)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Ancient Pyramid
Helena(52–66)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeShavronne's Tower
Helena(67–81)% increased Spell Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Boiling Lake
Helena(82–99)% increased Spell Damage1x CurrencyAddModToRareExalted OrbTwo Hand MeleeArcade Map
Helena(25–34)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Ancient Pyramid
Helena(35–44)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedShavronne's Tower
Helena(45–54)% increased Spell Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedThe Boiling Lake
Helena(55–66)% increased Spell Damage1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand RangedArcade Map
Helena(11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedLabyrinth Trial in The Crypt, The Crypt
Helena(21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedVaal Pyramid Map
Helena(15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Ring, Amulet, Belt, QuiverLabyrinth Trial in The Catacombs, The Catacombs
Helena(24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Quiver, BeltBasilica Map
Helena(8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Dried Lake
Helena(11–15)% increased Attack Speed2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand MeleeThe Vastiri Desert
Helena(16–20)% increased Attack Speed1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeCrimson Temple Map
Helena(11–13)% increased Attack Speed1x CurrencyAddModToRareExalted OrbOne Hand Ranged, Two Hand RangedCrimson Temple Map
Helena(7–12)% increased Attack Speed2x CurrencyRerollRareChaos OrbGloves, QuiverThe Dried Lake
Helena(12–15)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dried Lake
Helena(16–20)% increased Cast Speed2x CurrencyRerollRareChaos OrbTwo Hand MeleeThe Vastiri Desert
Helena(21–28)% increased Cast Speed1x CurrencyAddModToRareExalted OrbTwo Hand MeleeCrimson Temple Map
Helena(9–11)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Dried Lake
Helena(12–14)% increased Cast Speed2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedThe Vastiri Desert
Helena(15–18)% increased Cast Speed1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand RangedCrimson Temple Map
Helena(37–51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Solaris Temple Level 2
Helena(52–66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dread Thicket
Helena(67–81)% increased Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleePark Map
Helena(25–34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
Helena(35–44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Dread Thicket
Helena(45–54)% increased Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedPark Map
Helena(9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Solaris Temple Level 2
Helena(13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Dread Thicket
Helena(37–51)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Crystal Veins
Helena(52–66)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Causeway
Helena(67–81)% increased Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeArid Lake Map
Helena(25–34)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Crystal Veins
Helena(35–44)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Causeway
Helena(45–54)% increased Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedArid Lake Map
Helena(9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Crystal Veins
Helena(13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Causeway
Helena(37–51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Lunaris Temple Level 2
Helena(52–66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Chamber of Sins Level 1
Helena(67–81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeThicket Map
Helena(25–34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Lunaris Temple Level 2
Helena(35–44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Chamber of Sins Level 1
Helena(45–54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedThicket Map
Helena(9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Lunaris Temple Level 2
Helena(13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Chamber of Sins Level 1
Helena(37–51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Temple of Decay Level 2
Helena(52–66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceTwo Hand MeleeThe Ossuary
Helena(67–81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbTwo Hand MeleeForbidden Woods Map
Helena(25–34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, One Hand RangedThe Temple of Decay Level 2
Helena(35–44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceOne Hand Melee, One Hand RangedThe Ossuary
Helena(45–54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbOne Hand Melee, One Hand RangedForbidden Woods Map
Helena(9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Temple of Decay Level 2
Helena(13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Ossuary
Helena+(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Reliquary
Helena+(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Desecrated Chambers
Helena+(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedFoundry Map
Helena+(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationGloves, Helmet, Ring, Amulet, Quiver, ShieldThe Reliquary
Helena+(121–150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyGloves, Helmet, Ring, Amulet, Quiver, ShieldThe Desecrated Chambers
Helena+(151–220) to Accuracy Rating2x CurrencyRerollRareChaos OrbGloves, Helmet, Ring, Amulet, Quiver, ShieldFoundry Map
Helena(9–12)% increased Global Physical Damage3x CurrencyUpgradeRandomlyOrb of ChanceShield, AmuletThe Sewers
Helena(13–16)% increased Global Physical Damage3x CurrencyUpgradeToRareOrb of AlchemyShield, AmuletThe Ossuary
Helena(26–35)% increased Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Armour2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
Helena+(50–75) to Armour4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena+(100–150) to Armour1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Helmet, ShieldThe Karui Fortress
Helena+(250–320) to Armour2x CurrencyRerollRareChaos OrbBody Armour, ShieldWaterways Map
Helena(26–35)% increased Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
Helena+(50–75) to Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena+(100–150) to Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Helmet, ShieldThe Karui Fortress
Helena+(250–320) to Evasion Rating2x CurrencyRerollRareChaos OrbBody Armour, ShieldWaterways Map
Helena(26–35)% increased Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
Helena+(17–22) to maximum Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena+(35–45) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Helmet, ShieldThe Karui Fortress
Helena+(56–69) to maximum Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, ShieldWaterways Map
Helena(10–12)% increased maximum Energy Shield1x CurrencyRerollRareChaos OrbAmuletVault Map
Helena(13–15)% increased maximum Energy Shield2x CurrencyRerollRareChaos OrbAmuletLava Lake Map
Helena+(21–25) to maximum Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyAmulet, RingVault Map
Helena+(26–30) to maximum Energy Shield2x CurrencyRerollRareChaos OrbAmulet, RingLava Lake Map
Helena(26–35)% increased Armour and Evasion4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Armour and Evasion1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Armour and Evasion2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
Helena(26–35)% increased Armour and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Armour and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
Helena(26–35)% increased Evasion and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationBody Armour, Boots, Gloves, Helmet, ShieldThe Crematorium
Helena(41–50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, ShieldThe Karui Fortress
Helena(56–74)% increased Evasion and Energy Shield2x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, ShieldWaterways Map
HelenaAdds (19–21) to (32–41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Solaris Temple Level 2
HelenaAdds (38–46) to (73–85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
HelenaAdds (60–72) to (110–128) Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleePark Map
HelenaAdds (11–12) to (19–23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Solaris Temple Level 2
HelenaAdds (22–27) to (42–49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedThe Dread Thicket
HelenaAdds (35–41) to (63–73) Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedPark Map
HelenaAdds (8–11) to (16–20) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, GlovesThe Solaris Temple Level 2
HelenaAdds (12–17) to (26–30) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Dread Thicket
HelenaAdds (19–21) to (32–41) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Crystal Veins
HelenaAdds (38–46) to (73–85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Causeway
HelenaAdds (60–72) to (110–128) Cold Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeArid Lake Map
HelenaAdds (11–12) to (19–23) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Crystal Veins
HelenaAdds (22–27) to (42–49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedThe Causeway
HelenaAdds (35–41) to (63–73) Cold Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedArid Lake Map
HelenaAdds (6–8) to (14–18) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, GlovesThe Crystal Veins
HelenaAdds (11–15) to (23–27) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Causeway
HelenaAdds (2–5) to (46–64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
HelenaAdds (6–9) to (104–139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
HelenaAdds (10–14) to (162–197) Lightning Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeThicket Map
HelenaAdds (1–3) to (27–37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Lunaris Temple Level 2
HelenaAdds (3–5) to (60–80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedThe Chamber of Sins Level 1
HelenaAdds (6–8) to (100–113) Lightning Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedThicket Map
HelenaAdds (1–4) to (32–36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, GlovesThe Lunaris Temple Level 2
HelenaAdds (1–5) to (41–48) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletThe Chamber of Sins Level 1
HelenaAdds (9–12) to (18–21) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand Melee, Two Hand RangedThe Sewers
HelenaAdds (11–15) to (23–27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedThe Ossuary
HelenaAdds (18–24) to (36–42) Physical Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedThe Quarry
HelenaAdds (6–8) to (13–15) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedThe Sewers
HelenaAdds (7–11) to (16–19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Ossuary
HelenaAdds (13–17) to (26–30) Physical Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedThe Quarry
HelenaAdds (3–5) to (6–8) Physical Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, Quiver, GlovesThe Sewers
HelenaAdds (5–7) to (8–10) Physical Damage to Attacks2x CurrencyRerollRareChaos OrbRing, Amulet, QuiverThe Ossuary
HelenaAdds (6–8) to (14–18) Chaos Damage to Attacks6x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, Quiver, GlovesThe Temple of Decay Level 2
HelenaAdds (11–15) to (23–27) Chaos Damage to Attacks2x CurrencyRerollRareChaos OrbRing, Amulet, QuiverThe Ossuary
HelenaAdds (16–21) to (31–36) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Solaris Temple Level 2
HelenaAdds (28–38) to (57–66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
HelenaAdds (41–55) to (83–96) Fire Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleePark Map
HelenaAdds (12–16) to (23–27) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
HelenaAdds (21–28) to (42–49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Dread Thicket
HelenaAdds (31–41) to (61–71) Fire Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedPark Map
HelenaAdds (14–19) to (28–33) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Crystal Veins
HelenaAdds (26–34) to (52–60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Causeway
HelenaAdds (38–50) to (75–88) Cold Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeArid Lake Map
HelenaAdds (10–13) to (19–22) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedThe Crystal Veins
HelenaAdds (17–23) to (34–40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Causeway
HelenaAdds (25–33) to (50–58) Cold Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedArid Lake Map
HelenaAdds (1–5) to (59–63) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Lunaris Temple Level 2
HelenaAdds (3–9) to (109–115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Chamber of Sins Level 1
HelenaAdds (4–13) to (159–168) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbTwo Hand MeleeThicket Map
HelenaAdds (1–4) to (39–42) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedThe Lunaris Temple Level 2
HelenaAdds (2–6) to (73–77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Chamber of Sins Level 1
HelenaAdds (3–9) to (106–112) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedThicket Map
Helena(17–19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedPort Map
Helena(20–24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedDesert Map
Helena(25–27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedDry Sea Map
Helena+(17–19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedPort Map
Helena+(20–24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedDesert Map
Helena+(25–28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedDry Sea Map
Helena(45–75)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationTwo Hand MeleePort Map
Helena(76–105)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbTwo Hand MeleeDesert Map
Helena(30–49)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedPort Map
Helena(50–69)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedDesert Map
Helena(17–21)% increased Global Critical Strike Chance9x CurrencyRerollMagicOrb of AlterationQuiver, AmuletPort Map
Helena(22–27)% increased Global Critical Strike Chance1x CurrencyRerollRareChaos OrbQuiver, AmuletDesert Map
Helena(5–10)% increased Flask Effect Duration2x CurrencyFlaskQualityGlassblower's BaubleBeltLabyrinth Trial in The Bath House, The Bath House
Helena(11–15)% increased Flask Effect Duration4x CurrencyFlaskQualityGlassblower's BaubleBeltCarcass Map
Helena(15–20)% chance to Avoid being Stunned1x CurrencyUpgradeMagicToRareRegal OrbHelmet, GlovesThe Ascent
Helena(21–25)% chance to Avoid being Stunned2x CurrencyUpgradeMagicToRareRegal OrbHelmet, GlovesOrchard Map
Helena(16–20)% chance to Avoid Elemental Ailments1x CurrencyRerollRareChaos OrbBoots, ShieldThe Ascent
Helena(21–25)% chance to Avoid Elemental Ailments2x CurrencyRerollRareChaos OrbBoots, ShieldOrchard Map
Helena(24–30)% reduced Effect of Chill and Shock on you1x CurrencyRerollRareChaos OrbBoots, GlovesThe Ascent
Helena(31–40)% reduced Effect of Chill and Shock on you2x CurrencyRerollRareChaos OrbBoots, GlovesOrchard Map
Helena+(2–3)% Chance to Block9x CurrencyRerollMagicOrb of AlterationShieldDig Map
Helena+(4–5)% Chance to Block3x CurrencyRerollRareChaos OrbShieldArmoury Map
Helena(2–3)% Chance to Block Spell Damage4x CurrencyUpgradeRandomlyOrb of ChanceShieldDig Map
Helena(4–5)% Chance to Block Spell Damage3x CurrencyUpgradeMagicToRareRegal OrbShieldArmoury Map
Helena(5–6)% increased Life Regeneration rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, BootsBarrows Map
Helena(7–8)% increased Life Regeneration rate4x CurrencyRerollRareChaos OrbHelmet, Gloves, BootsLookout Map
Helena2% additional Physical Damage Reduction2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldBarrows Map
Helena3% additional Physical Damage Reduction4x CurrencyRerollRareChaos OrbBody Armour, ShieldLookout Map
Helena+(5–6)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, BootsBarrows Map
Helena+(7–8)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbHelmet, Gloves, BootsLookout Map
Helena+(8–10)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldBarrows Map
Helena+(11–13)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbBody Armour, ShieldLookout Map
Helena(9–11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, BootsBarrows Map
Helena(12–14)% increased Energy Shield Recharge Rate4x CurrencyRerollRareChaos OrbHelmet, Gloves, BootsLookout Map
Helena(16–20)% faster start of Energy Shield Recharge2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldBarrows Map
Helena(21–25)% faster start of Energy Shield Recharge4x CurrencyRerollRareChaos OrbBody Armour, ShieldLookout Map
Helena5% reduced Damage taken from Damage Over Time2x CurrencyUpgradeMagicToRareRegal OrbShieldForking River Map
HelenaItem drops on Death if Equipped by an Animated Guardian1x CurrencyRerollRareChaos OrbBody ArmourGrave Trough Map
HelenaLight Radius is based on Energy Shield instead of Life4x CurrencyRerollRareChaos OrbHelmet, RingGrave Trough Map
HelenaMinions have (11–15)% increased maximum Life4x CurrencyAddModToMagicOrb of AugmentationHelmetThe Lunaris Temple Level 2
HelenaMinions have (16–20)% increased maximum Life2x CurrencyUpgradeToRareOrb of AlchemyHelmetSepulchre Map
HelenaMinions deal (10–20)% increased Damage3x CurrencyRerollRareChaos OrbGlovesThe Lunaris Temple Level 2
HelenaMinions have (13–17)% increased Movement Speed4x CurrencyAddModToMagicOrb of AugmentationRing, AmuletThe Lunaris Temple Level 2
HelenaMinions have (18–22)% increased Movement Speed2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletSepulchre Map
HelenaMinions deal (37–51)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee, Two Hand RangedThe Lunaris Temple Level 2
HelenaMinions deal (52–66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedSepulchre Map
HelenaMinions deal (67–81)% increased Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedGardens Map
HelenaMinions deal (25–34)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, One Hand RangedThe Lunaris Temple Level 2
HelenaMinions deal (35–44)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedSepulchre Map
HelenaMinions deal (45–54)% increased Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedGardens Map
Helena(52–66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedThe Solaris Temple Level 2
Helena(67–81)% increased Trap Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedStagnation Map
Helena(35–44)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
Helena(45–54)% increased Trap Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedStagnation Map
Helena(52–66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedThe Solaris Temple Level 2
Helena(67–81)% increased Mine Damage4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedStagnation Map
Helena(35–44)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
Helena(45–54)% increased Mine Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedStagnation Map
Helena(17–20)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee, Two Hand RangedThe Solaris Temple Level 2
Helena(21–23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedStagnation Map
Helena(9–12)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
Helena(13–15)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedStagnation Map
Helena(17–20)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationTwo Hand Melee, Two Hand RangedThe Solaris Temple Level 2
Helena(21–23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedStagnation Map
Helena(9–12)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationOne Hand Melee, One Hand RangedThe Solaris Temple Level 2
Helena(13–15)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedStagnation Map
Helena(3–5)% increased Attack Speed2x CurrencyUpgradeToRareOrb of AlchemyShield, RingThe Dried Lake
Helena(6–8)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationShield, AmuletThe Dried Lake
Helena(15–20)% increased Warcry Speed6x CurrencyRerollMagicOrb of AlterationAmuletThe Dried Lake
HelenaWarcries cannot Exert Travel Skills1x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, BeltThe Chamber of Innocence
HelenaUsed when an adjacent Flask is used5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaReused at the end of this Flask's effect5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when Charges reach full5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you Use a Guard Skill5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you Use a Travel Skill5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you Hit a Rare or Unique Enemy, if not already in effect5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you become Frozen5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you become Chilled5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you become Shocked5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you become Ignited5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you start Bleeding5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you become Poisoned5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you Block5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you take a Savage Hit5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaUsed when you use a Life Flask5x FlaskInjectorInstilling Orb
5x CurrencyFlaskQualityGlassblower's Bauble
FlaskEpilogue, Oriath
HelenaRemove Enchantments3x CurrencyConvertToNormalOrb of ScouringFlask, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Belt, Amulet, Ring, QuiverDefault
HelenaMoving while Bleeding doesn't cause you to take extra Damage2x CurrencyRerollRareChaos OrbShield, QuiverThe Ascent
Helena+(31–36)% Chaos Resistance against Damage Over Time4x CurrencyRerollMagicOrb of AlterationBeltForking River Map
Helena+(37–43)% Chaos Resistance against Damage Over Time2x CurrencyRerollRareChaos OrbBeltForking River Map
Helena(41–50)% chance to Avoid Bleeding4x CurrencyRerollMagicOrb of AlterationBootsThe Ascent
Helena(51–60)% chance to Avoid Bleeding2x CurrencyRerollRareChaos OrbBootsOrchard Map
Helena(41–50)% reduced Ignite Duration on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
Helena(51–60)% reduced Ignite Duration on you2x CurrencyRerollRareChaos OrbRingOrchard Map
Helena(41–50)% reduced Effect of Chill on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
Helena(51–60)% reduced Effect of Chill on you2x CurrencyRerollRareChaos OrbRingOrchard Map
Helena(41–50)% reduced Effect of Shock on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
Helena(51–60)% reduced Effect of Shock on you2x CurrencyRerollRareChaos OrbRingOrchard Map
Helena(16–20)% reduced Effect of Curses on you4x CurrencyRerollMagicOrb of AlterationRingThe Ascent
Helena(21–25)% reduced Effect of Curses on you2x CurrencyRerollRareChaos OrbRingOrchard Map
Helena(11–15)% reduced Effect of Freeze on you4x CurrencyRerollMagicOrb of AlterationHelmetThe Ascent
Helena(16–20)% reduced Effect of Freeze on you2x CurrencyRerollRareChaos OrbHelmetOrchard Map
HelenaAdds (9–11) to (16–21) Fire Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Solaris Temple Level 2
HelenaAdds (19–23) to (37–42) Fire Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Dread Thicket
HelenaAdds (9–11) to (16–21) Cold Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Crystal Veins
HelenaAdds (19–23) to (37–42) Cold Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Causeway
HelenaAdds (1–4) to (32–36) Lightning Damage to Attacks4x CurrencyUpgradeToMagicOrb of TransmutationQuiverThe Lunaris Temple Level 2
HelenaAdds (3–6) to (52–70) Lightning Damage to Attacks2x CurrencyUpgradeToRareOrb of AlchemyQuiverThe Chamber of Sins Level 1
Jun(81–85)% increased Physical Damage
(13–15)% chance to Impale Enemies on Hit with Attacks
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Impale Enemies on Hit with Attacks
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Impale Enemies on Hit with Attacks
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to cause Bleeding on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to cause Bleeding on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to cause Bleeding on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to Blind Enemies on hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Blind Enemies on hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Blind Enemies on hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Cold Damage
(21–24)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Cold Damage
(25–28)% chance to Freeze
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Cold Damage
(29–34)% chance to Freeze
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Cold Damage
(13–15)% chance to Freeze
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Cold Damage
(16–17)% chance to Freeze
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Cold Damage
(18–20)% chance to Freeze
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Lightning Damage
(21–24)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Lightning Damage
(25–28)% chance to Shock
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Lightning Damage
(29–34)% chance to Shock
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Lightning Damage
(13–15)% chance to Shock
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Lightning Damage
(16–17)% chance to Shock
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Lightning Damage
(18–20)% chance to Shock
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(53–60)% increased Chaos Damage
Chaos Skills have (15–17)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(61–68)% increased Chaos Damage
Chaos Skills have (18–20)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(69–75)% increased Chaos Damage
Chaos Skills have (21–23)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(35–39)% increased Chaos Damage
Chaos Skills have (7–8)% increased Skill Effect Duration
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(40–45)% increased Chaos Damage
Chaos Skills have (9–10)% increased Skill Effect Duration
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Chaos Damage
Chaos Skills have (11–12)% increased Skill Effect Duration
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(60–64)% increased Spell Damage
(16–20)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeUnveil
Jun(65–72)% increased Spell Damage
(21–25)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Spell Damage
(26–30)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Spell Damage
(7–9)% increased Mana Regeneration Rate
8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Spell Damage
(10–12)% increased Mana Regeneration Rate
2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Spell Damage
(13–15)% increased Mana Regeneration Rate
6x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(53–58)% increased Spell Damage
Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(59–66)% increased Spell Damage
Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(67–75)% increased Spell Damage
Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbTwo Hand MeleeUnveil
Jun(38–40)% increased Spell Damage
Gain 2% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(41–45)% increased Spell Damage
Gain 3% of Non-Chaos Damage as extra Chaos Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(46–50)% increased Spell Damage
Gain 4% of Non-Chaos Damage as extra Chaos Damage
1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand RangedUnveil
JunMinions have (26–32)% increased maximum Life
Minions deal (26–32)% increased Damage
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (33–38)% increased maximum Life
Minions deal (33–38)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (39–45)% increased maximum Life
Minions deal (39–45)% increased Damage
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (16–19)% increased maximum Life
Minions deal (16–19)% increased Damage
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
JunMinions have (20–24)% increased maximum Life
Minions deal (20–24)% increased Damage
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
JunMinions have (25–28)% increased maximum Life
Minions deal (25–28)% increased Damage
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunMinions have (19–21)% increased Attack Speed
Minions have (19–21)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (22–24)% increased Attack Speed
Minions have (22–24)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
JunMinions have (10–11)% increased Attack Speed
Minions have (10–11)% increased Cast Speed
8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
JunMinions have (12–13)% increased Attack Speed
Minions have (12–13)% increased Cast Speed
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
JunMinions have (14–15)% increased Attack Speed
Minions have (14–15)% increased Cast Speed
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun+(25–27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(25–27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeUnveil
Jun+(28–30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun+(31–35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun+(14–15)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(16–17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun+(18–20)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedUnveil
JunAttacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
JunAttacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand Ranged, One Hand Melee, One Hand RangedUnveil
Jun(6–7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(8–10)% chance to deal Double Damage1x CurrencyModValuesDivine OrbTwo Hand Melee, Two Hand RangedUnveil
Jun3% chance to deal Double Damage2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(4–5)% chance to deal Double Damage1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(12–14)% increased Armour and Evasion
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour and Evasion
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour and Evasion
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Evasion Rating
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Evasion Rating
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Evasion Rating
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(8–9) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBoots, GlovesUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBoots, GlovesUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(12–14) to maximum Life
2x CurrencyRerollRareChaos OrbBoots, GlovesUnveil
Jun(12–14)% increased Armour and Evasion
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour and Evasion
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour and Evasion
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Evasion Rating
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Evasion Rating
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Evasion Rating
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(10–11) to maximum Life
8x CurrencyRerollMagicOrb of AlterationHelmet, ShieldUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(12–13) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, ShieldUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(14–16) to maximum Life
2x CurrencyRerollRareChaos OrbHelmet, ShieldUnveil
Jun(12–14)% increased Armour and Evasion
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour and Evasion
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour and Evasion
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Evasion Rating
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Evasion Rating
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Evasion Rating
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(12–14)% increased Armour, Evasion and Energy Shield
+(13–14) to maximum Life
8x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun(15–17)% increased Armour, Evasion and Energy Shield
+(15–16) to maximum Life
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(18–21)% increased Armour, Evasion and Energy Shield
+(17–19) to maximum Life
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun+(10–15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(10–15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(10–15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(16–20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+(21–25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbBody Armour, Boots, Gloves, Helmet, Shield, Amulet, Belt, Ring, QuiverUnveil
Jun+1 to Minimum Endurance Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+1 to Minimum Power Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+1 to Minimum Frenzy Charges1x CurrencyModValuesDivine OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
Regenerate 2 Mana per second
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
Regenerate 3 Mana per second
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
3% reduced Mana Cost of Skills
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
4% reduced Mana Cost of Skills
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
5% reduced Mana Cost of Skills
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun+(26–30) to maximum Mana
4% of Damage taken Recouped as Mana
6x CurrencyAddModToMagicOrb of AugmentationRing, AmuletUnveil
Jun+(31–35) to maximum Mana
5% of Damage taken Recouped as Mana
4x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil
Jun+(36–40) to maximum Mana
6% of Damage taken Recouped as Mana
4x CurrencyRerollRareChaos OrbRing, AmuletUnveil
Jun3% increased Attack and Cast Speed8x CurrencyRerollMagicOrb of AlterationAmulet, QuiverUnveil
Jun4% increased Attack and Cast Speed4x CurrencyUpgradeToRareOrb of AlchemyAmulet, QuiverUnveil
Jun(5–6)% increased Attack and Cast Speed3x CurrencyRerollRareChaos OrbAmulet, QuiverUnveil
Jun(13–14)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
(6–9)% increased Movement Speed if you haven't been Hit Recently
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun(13–14)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
(8–12)% chance to gain Onslaught for 4 seconds on Kill
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun(13–14)% increased Movement Speed
Cannot be Chilled
4x CurrencyUpgradeRandomlyOrb of ChanceBootsUnveil
Jun(15–17)% increased Movement Speed
Cannot be Chilled
4x CurrencyUpgradeToRareOrb of AlchemyBootsUnveil
Jun(18–20)% increased Movement Speed
Cannot be Chilled
4x CurrencyRerollRareChaos OrbBootsUnveil
Jun+(105–150) to Armour and Evasion Rating8x CurrencyRerollMagicOrb of AlterationBelt, QuiverUnveil
Jun+(151–213) to Armour and Evasion Rating2x CurrencyUpgradeToRareOrb of AlchemyBelt, QuiverUnveil
Jun+(214–285) to Armour and Evasion Rating4x CurrencyRerollRareChaos OrbBelt, QuiverUnveil
Jun+(105–150) to Armour
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBeltUnveil
Jun+(151–213) to Armour
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBeltUnveil
Jun+(214–285) to Armour
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBeltUnveil
Jun+(105–150) to Evasion Rating
+(11–15) to maximum Energy Shield
8x CurrencyRerollMagicOrb of AlterationBelt, QuiverUnveil
Jun+(151–213) to Evasion Rating
+(16–20) to maximum Energy Shield
2x CurrencyUpgradeToRareOrb of AlchemyBelt, QuiverUnveil
Jun+(214–285) to Evasion Rating
+(21–25) to maximum Energy Shield
4x CurrencyRerollRareChaos OrbBelt, QuiverUnveil
Jun(5–6)% chance for Flasks you use to not consume Charges3x CurrencyFlaskQualityGlassblower's BaubleBeltUnveil
Jun(7–8)% chance for Flasks you use to not consume Charges3x CurrencyRerollRareChaos OrbBeltUnveil
Jun20% reduced Flask Charges gained
Flasks applied to you have (8–10)% increased Effect
2x CurrencyRerollRareChaos OrbBeltUnveil
Jun33% reduced Flask Charges gained
Flasks applied to you have (11–14)% increased Effect
1x CurrencyAddModToRareExalted OrbBeltUnveil
Jun(6–8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbBeltUnveil
Jun(9–12)% increased Cooldown Recovery Rate1x CurrencyModValuesDivine OrbBeltUnveil
Jun(5–6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(5–6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(5–6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(3–4)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(20–25)% of Physical Damage Converted to Fire Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun(20–25)% of Physical Damage Converted to Cold Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun(20–25)% of Physical Damage Converted to Lightning Damage1x CurrencyModValuesDivine OrbGlovesUnveil
Jun+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
4x CurrencyRerollRareChaos OrbHelmetUnveil
Jun(16–22)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeRandomlyOrb of ChanceBoots, AmuletUnveil
Jun(23–30)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeMagicToRareRegal OrbBoots, AmuletUnveil
Jun(6–7)% increased Effect of your Curses2x CurrencyRerollRareChaos OrbShieldUnveil
Jun(8–10)% increased Effect of your Curses1x CurrencyAddModToRareExalted OrbShieldUnveil
Jun(6–7)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour, HelmetUnveil
Jun(8–9)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour, HelmetUnveil
Jun+(1000–1600) to Armour during Soul Gain Prevention2x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
Jun+(1601–2200) to Armour during Soul Gain Prevention3x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
Jun+(2201–3000) to Armour during Soul Gain Prevention4x CurrencyVaalVaal OrbBody Armour, ShieldUnveil
JunYou have Onslaught during Soul Gain Prevention3x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(30–40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(41–50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun(51–60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x CurrencyVaalVaal OrbBoots, GlovesUnveil
Jun+1 to Level of Socketed AoE Gems
(8–10)% increased Area of Effect
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+1 to Level of Socketed Projectile Gems
Projectiles Pierce an additional Target
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+1 to Level of Socketed Melee Gems
+2 to Melee Strike Range
1x CurrencyModValuesDivine OrbHelmet, GlovesUnveil
Jun+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunRegenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBody Armour, BeltUnveil
JunRegenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBody Armour, BeltUnveil
JunRegenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBody Armour, BeltUnveil
Jun(9–10)% increased Global Critical Strike Chance
3% chance to gain a Frenzy Charge on Critical Strike
6x CurrencyRerollMagicOrb of AlterationQuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
4% chance to gain a Frenzy Charge on Critical Strike
2x CurrencyUpgradeToRareOrb of AlchemyQuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
5% chance to gain a Frenzy Charge on Critical Strike
4x CurrencyRerollRareChaos OrbQuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
(14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves, QuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
(17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves, QuiverUnveil
Jun(15–16)% increased Global Critical Strike Chance
(20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves, QuiverUnveil
Jun(11–12)% increased Global Critical Strike Chance
Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently
6x CurrencyRerollMagicOrb of AlterationGloves, QuiverUnveil
Jun(13–14)% increased Global Critical Strike Chance
Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently
2x CurrencyUpgradeToRareOrb of AlchemyGloves, QuiverUnveil
Jun(15–16)% increased Global Critical Strike Chance
Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently
4x CurrencyRerollRareChaos OrbGloves, QuiverUnveil
Jun+(28–33) to maximum Life
Regenerate 2 Mana per second
6x CurrencyRerollMagicOrb of AlterationHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun+(34–40) to maximum Life
Regenerate 3 Mana per second
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun+(41–45) to maximum Life
Regenerate 4 Mana per second
4x CurrencyRerollRareChaos OrbHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 15 Life per second
+(28–33) to maximum Mana
6x CurrencyRerollMagicOrb of AlterationHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 20 Life per second
+(34–40) to maximum Mana
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
JunRegenerate 25 Life per second
+(41–45) to maximum Mana
4x CurrencyRerollRareChaos OrbHelmet, Gloves, Boots, Ring, Amulet, Belt, QuiverUnveil
Jun(18–20)% increased Totem Placement speed6x CurrencyAddModToMagicOrb of AugmentationBoots, AmuletUnveil
Jun(21–25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyBoots, AmuletUnveil
Jun(26–30)% increased Totem Placement speed3x CurrencyRerollRareChaos OrbBoots, AmuletUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunAdds (6–7) to (9–10) Cold Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Cold Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, Ring, QuiverUnveil
JunAdds (10–12) to (14–16) Cold Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, Ring, QuiverUnveil
JunYour Critical Strike Chance is Lucky while Focused
grant focus skill [1]
9x CurrencyRerollMagicOrb of AlterationBeltUnveil
Jun(16–18)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet, BootsUnveil
Jun(19–22)% increased Evasion Rating while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, BootsUnveil
Jun(23–25)% increased Evasion Rating while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet, BootsUnveil
Jun8% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmet, GlovesUnveil
Jun(9–10)% additional Physical Damage Reduction while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyHelmet, GlovesUnveil
Jun(11–12)% additional Physical Damage Reduction while Focused
grant focus skill [1]
4x CurrencyRerollRareChaos OrbHelmet, GlovesUnveil
JunShock nearby Enemies for 2 Seconds when you Focus
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationRingUnveil
JunShock nearby Enemies for 3 Seconds when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil
JunShock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
2x CurrencyRerollRareChaos OrbRingUnveil
Jun1% of Evasion Rating is Regenerated as Life per second while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunRecover (23–25)% of Mana and Energy Shield when you Focus
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
JunRecover (26–28)% of Mana and Energy Shield when you Focus
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
JunRecover (29–31)% of Mana and Energy Shield when you Focus
grant focus skill [1]
4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(16–20)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(21–25)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(26–30)% chance to deal Double Damage while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(7–9)% chance to deal Double Damage while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(10–12)% chance to deal Double Damage while Focused
grant focus skill [1]
8x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(13–15)% chance to deal Double Damage while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, ShieldUnveil
Jun(22–25)% increased Attack and Cast Speed while Focused
grant focus skill [1]
6x CurrencyRerollMagicOrb of AlterationGlovesUnveil
Jun(26–30)% increased Attack and Cast Speed while Focused
grant focus skill [1]
3x CurrencyUpgradeToRareOrb of AlchemyGlovesUnveil
Jun(31–36)% increased Attack and Cast Speed while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbGlovesUnveil
Jun(81–100)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationHelmetUnveil
Jun(101–120)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
4x CurrencyUpgradeToRareOrb of AlchemyHelmetUnveil
Jun(121–140)% increased Duration of Ailments you inflict while Focused
grant focus skill [1]
1x CurrencyModValuesDivine OrbHelmetUnveil
JunYou are Immune to Ailments while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBootsUnveil
JunYou have Vaal Pact while Focused
10% of Damage Leeched as Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun+5 to maximum Fortification while Focused
grant focus skill [1]
4x CurrencyRerollMagicOrb of AlterationBody ArmourUnveil
Jun+6 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun+7 to maximum Fortification while Focused
grant focus skill [1]
2x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x CurrencyRerollRareChaos OrbHelmetUnveil
Jun(21–25)% of Damage is taken from Mana before Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbBody ArmourUnveil
JunMinions Recover 100% of their Life when you Focus
grant focus skill [1]
3x CurrencyRerollRareChaos OrbGlovesUnveil
JunSkills Cost no Mana or Life while Focused
grant focus skill [1]
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(12–14)% increased Damage4x CurrencyRerollRareChaos OrbRing, BeltUnveil, Leo
Jun(15–17)% increased Damage1x CurrencyAddModToRareExalted OrbRing, BeltUnveil, Leo
Jun+1 to Level of Socketed Support Gems1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Catarina
Jun+2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Catarina
JunChannelling Skills have -1 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil, Elreon
JunChannelling Skills have -2 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunChannelling Skills have -3 to Total Mana Cost4x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have -4 to Total Mana Cost2x CurrencyUpgradeToRareOrb of AlchemyRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have -5 to Total Mana Cost2x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
JunNon-Channelling Skills have (-7–-6) to Total Mana Cost4x CurrencyRerollRareChaos OrbRing, AmuletUnveil, Elreon
Jun(31–36)% increased Damage while Leeching3x CurrencyRerollRareChaos OrbGloves, AmuletUnveil, Vorici
Jun(37–43)% increased Damage while Leeching1x CurrencyAddModToRareExalted OrbGloves, AmuletUnveil, Vorici
Jun+(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Haku
Jun+(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand Ranged, ShieldUnveil, Haku
JunAdds (11–13) to (16–17) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil, Tora
JunAdds (14–16) to (18–20) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil, Tora
JunAdds (7–8) to (10–11) Physical Damage
35% chance to cause Bleeding on Hit
2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil, Tora
JunAdds (9–11) to (12–14) Physical Damage
40% chance to cause Bleeding on Hit
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil, Tora
JunHits can't be Evaded3x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil, Vagan
Jun(19–23)% increased Damage during any Flask Effect2x CurrencyUpgradeToRareOrb of AlchemyGlovesUnveil, Guff
Jun(24–28)% increased Damage during any Flask Effect4x CurrencyRerollRareChaos OrbGlovesUnveil, Guff
Jun(36–40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies8x CurrencyUpgradeRandomlyOrb of ChanceHelmetUnveil, Janus
Jun(41–45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies4x CurrencyUpgradeMagicToRareRegal OrbHelmetUnveil, Janus
JunGain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
Jun5% increased Attributes2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil, Hillock
Jun6% increased Attributes4x CurrencyRerollRareChaos OrbBody ArmourUnveil, Hillock
JunGain (7–8)% of Maximum Life as Extra Maximum Energy Shield2x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil, Gravicius
JunGain (9–10)% of Maximum Life as Extra Maximum Energy Shield4x CurrencyRerollRareChaos OrbBody ArmourUnveil, Gravicius
Jun10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill3x CurrencyRerollRareChaos OrbAmuletUnveil, Jorgin
Jun(5–6)% of Physical Damage from Hits taken as Fire Damage1x CurrencyModValuesDivine OrbHelmetUnveil, Korell
Jun(7–8)% of Physical Damage from Hits taken as Fire Damage1x CurrencyAddModToRareExalted OrbHelmetUnveil, Korell
Jun80% chance to Avoid being Frozen4x CurrencyRerollRareChaos OrbBootsUnveil, Rin
JunCannot be Frozen1x CurrencyAddModToRareExalted OrbBootsUnveil, Rin
Jun(12–13)% increased Global Critical Strike Chance
+(18–20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Cameria
Jun(14–16)% increased Global Critical Strike Chance
+(21–23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
4x CurrencyRerollRareChaos OrbRingUnveil, Cameria
Jun(11–13)% increased Global Physical Damage
(11–13)% increased Chaos Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Aisling
Jun(14–16)% increased Global Physical Damage
(14–16)% increased Chaos Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Aisling
Jun(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Riker
Jun(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Riker
JunRegenerate 3% of Life per second during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun50% Chance to Avoid being Stunned during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(20–25)% reduced Mana Cost of Skills during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(20–30)% increased Rarity of Items found during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun(45–55)% reduced Reflected Damage taken during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun15% of Damage Taken from Hits is Leeched as Life during Flask Effect6x CurrencyFlaskQualityGlassblower's BaubleFlaskUnveil
Jun+(15–19) to Dexterity and Intelligence
(8–10)% increased Attack Speed
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Dexterity and Intelligence
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil
Jun+(15–19) to Strength and Intelligence
(15–20)% increased Critical Strike Chance
2x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Strength and Intelligence
(21–25)% increased Critical Strike Chance
1x CurrencyAddModToRareExalted OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(15–19) to Strength and Dexterity
+(161–200) to Accuracy Rating
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(20–24) to Strength and Dexterity
+(201–250) to Accuracy Rating
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(8–10)% increased Attack Speed
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(13–16)% increased Attack Speed
1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil
Jun(10–12)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationTwo Hand Melee, Two Hand RangedUnveil
Jun(13–15)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyTwo Hand Melee, Two Hand RangedUnveil
Jun(16–19)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbTwo Hand Melee, Two Hand RangedUnveil
Jun(7–8)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedUnveil
Jun(9–10)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(11–13)% increased Cast Speed
10% chance to gain Arcane Surge when you Kill an Enemy
4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
JunTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun+(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverUnveil
Jun+(10–15) to Strength
(21–25)% chance to Avoid being Ignited
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Strength
(21–25)% chance to Avoid being Ignited
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Strength
(21–25)% chance to Avoid being Ignited
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun+(10–15) to Dexterity
(21–25)% chance to Avoid being Frozen
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Dexterity
(21–25)% chance to Avoid being Frozen
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Dexterity
(21–25)% chance to Avoid being Frozen
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun+(10–15) to Intelligence
(21–25)% chance to Avoid being Shocked
8x CurrencyArmourQualityArmourer's ScrapBody Armour, ShieldUnveil
Jun+(16–20) to Intelligence
(21–25)% chance to Avoid being Shocked
3x CurrencyUpgradeToRareOrb of AlchemyBody Armour, ShieldUnveil
Jun+(21–25) to Intelligence
(21–25)% chance to Avoid being Shocked
4x CurrencyRerollRareChaos OrbBody Armour, ShieldUnveil
Jun(7–8)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet, BeltUnveil
Jun(9–10)% increased Trap Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet, BeltUnveil
Jun(11–12)% increased Trap Throwing Speed4x CurrencyRerollRareChaos OrbAmulet, BeltUnveil
Jun(7–8)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationAmulet, HelmetUnveil
Jun(9–10)% increased Mine Throwing Speed3x CurrencyUpgradeToRareOrb of AlchemyAmulet, HelmetUnveil
Jun(11–12)% increased Mine Throwing Speed4x CurrencyRerollRareChaos OrbAmulet, HelmetUnveil
Jun(11–13)% increased Brand Attachment range6x CurrencyAddModToMagicOrb of AugmentationAmulet, GlovesUnveil
Jun(14–16)% increased Brand Attachment range3x CurrencyUpgradeToRareOrb of AlchemyAmulet, GlovesUnveil
Jun(17–20)% increased Brand Attachment range4x CurrencyRerollRareChaos OrbAmulet, GlovesUnveil
Jun(5–8)% increased maximum Life
(5–8)% increased maximum Mana
6x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(5–7)% Chance to Block Attack Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(6–8)% Chance to Block Spell Damage4x CurrencyRerollRareChaos OrbBody ArmourUnveil
Jun(20–25)% chance to Avoid Elemental Ailments
(20–25)% chance to Avoid being Stunned
6x CurrencyUpgradeToRareOrb of AlchemyBody ArmourUnveil
Jun(6–7)% increased Area of Effect
(9–10)% increased Area Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(8–9)% increased Area of Effect
(11–13)% increased Area Damage
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(10–12)% increased Area of Effect
(14–16)% increased Area Damage
1x CurrencyModValuesDivine OrbAmuletUnveil
Jun(10–12)% increased Projectile Speed
(9–10)% increased Projectile Damage
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(13–16)% increased Projectile Speed
(11–13)% increased Projectile Damage
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(17–20)% increased Projectile Speed
(14–16)% increased Projectile Damage
1x CurrencyModValuesDivine OrbAmuletUnveil
Jun(9–10)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyUpgradeToRareOrb of AlchemyAmuletUnveil
Jun(11–13)% increased Melee Damage
+1 to Melee Strike Range
3x CurrencyRerollRareChaos OrbAmuletUnveil
Jun(14–16)% increased Melee Damage
+1 to Melee Strike Range
1x CurrencyModValuesDivine OrbAmuletUnveil
JunFocus has (21–25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbBootsUnveil
NavaliPrefixes Cannot Be Changed2x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Coward's Trial
NavaliSuffixes Cannot Be Changed2x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverOba's Cursed Trove
NavaliCan have up to 3 Crafted Modifiers2x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverThe Putrid Cloister
NavaliCannot roll Attack Modifiers1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverCaer Blaidd, Wolfpack's Den
NavaliCannot roll Caster Modifiers5x CurrencyImplicitModBlessed OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand Ranged, Body Armour, Gloves, Boots, Helmet, Shield, Ring, Amulet, Belt, QuiverWhakawairua Tuahu
Crafting Bench
Hideout Doodads
Creates an object in your hideout
Crafting Bench HideoutCraftingBench /8

Crafting Bench HideoutCraftingBench /8

NameShow Full Descriptions
ReferenceCommunity Wiki
DropLevel 1
BaseType Crafting Bench
Class Hideout Doodads
TypeMetadata/Items/HideoutInteractables/HideoutCraftingBench
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
ThemesUtility
IconArt/2DItems/Hideout/CraftingBench
Crafting Bench Topic /3 ⍟

Crafting Bench Topic /3 ⍟

NPCName
HelenaAlright, I've taken the liberty of performing a few tests. There are a few magical modifications the Transmutia Device can make that are safe every time. Try enhancing a piece of equipment now. Let's see if my results hold.
HelenaI could hardly hope for better results. Do note the device needs special reagents to perform, so not all uses will be so easy.
Crafting Bench
Bestiary Recipe /61 ⍟

Bestiary Recipe /61 ⍟

CategoryNameRecipe
Create Currency ItemsA Stack of 8 Chromatic OrbsSaqawine Rhoa
Create Currency ItemsA Stack of 4 Jeweller's OrbsCraicic Shield Crab
Create Currency ItemsOrb of FusingCraicic Sand Spitter
Create a UniqueItemCraicic Savage Crab
Create a UniqueRingFarric Flame Hellion Alpha
Create a UniqueAmuletFarric Chieftain
Create a UniqueBeltFarric Ape
Create a UniqueFlaskFarric Goatman
Create a UniqueHelmetFarric Gargantuan
Create a UniqueBody ArmourFarric Ursa
Create a UniqueBootsSaqawine Retch
Create a UniqueGlovesFenumal Widow
Create a UniqueJewelCraicic Squid
Create a UniqueClaw or DaggerCraicic Watcher
Create a UniqueMace or SceptreSaqawine Cobra
Create a UniqueShield or QuiverFenumal Devourer
Create a UniqueSword or AxeSaqawine Blood Viper
Create a UniqueStaffFenumal Queen
Create a UniqueBowFarric Goliath
Create a UniqueWandFenumal Scrabbler
Create a UniqueMapFarric Taurus
Create an Item23% Quality Corrupted GemFarric Magma Hound
Create an ItemLevel 21 Corrupted GemFarric Pit Hound
Create an ItemFully-linked Six-socket RareSaqawine Vulture
Create Currency ItemsA Stack of 10 Random CurrencySaqawine Chimeral
Create an ImprintOf a Magic ItemCraicic Chimeral
Corrupt an ItemTo have 30% Quality
Only works on armour and weapons
Craicic Vassal
Reroll Mod ValuesBoth Implicit and Explicit Mods of a Rare Item
Numeric values of all mods are changed
Farric Frost Hellion Alpha
Modify Mods on an ItemAdd a Suffix, Remove a Random Prefix
Only works on rare items
Farric Lynx Alpha
Modify Mods on an ItemAdd a Prefix, Remove a Random Suffix
Only works on rare items
Farric Wolf Alpha
Split an Item Into TwoWith Half the Mods on Each Item
Does not work on Influenced or Split items
Fenumal Plagued Arachnid
Convert this Unique ItemInto Another Random Unique ItemFenumal Scorpion
Add a Mod to a Life or Mana FlaskAdds "of Convection"
Requires Flask to have no existing Suffix
Grants Immunity to Chill for (6–8) seconds if used while Chilled
Grants Immunity to Freeze for (6–8) seconds if used while Frozen
Add a Mod to a Life or Mana FlaskAdds "of Damping"
Requires Flask to have no existing Suffix
Grants Immunity to Ignite for (6–8) seconds if used while Ignited
Removes all Burning when used
Add a Mod to a Life or Mana FlaskAdds "of Sealing"
Requires Flask to have no existing Suffix
Grants Immunity to Bleeding for (6–8) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (6–8) seconds if used while affected by Corrupted Blood
Add a Mod to a Life or Mana FlaskAdds "of Earthing"
Requires Flask to have no existing Suffix
Grants Immunity to Shock for (6–8) seconds if used while Shocked
Add a Mod to a Life or Mana FlaskAdds "of the Antitoxin"
Requires Flask to have no existing Suffix
Grants Immunity to Poison for (6–8) seconds if used while Poisoned
Add a Mod to a Life or Mana FlaskAdds "of Warding"
Requires Flask to have no existing Suffix
Removes Curses on use
Add a Mod to a Utility FlaskAdds "of the Lizard"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Bleeding and Corrupted Blood during Flask Effect
Add a Mod to a Utility FlaskAdds "of the Skunk"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Poison during Flask Effect
Add a Mod to a Utility FlaskAdds "of the Conger"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Shock during Flask Effect
Add a Mod to a Utility FlaskAdds "of the Deer"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Freeze and Chill during Flask Effect
Add a Mod to a Utility FlaskAdds "of the Urchin"
Requires Flask to have no existing Suffix
(45–49)% less Duration
Immunity to Ignite during Flask effect
Removes Burning on use
Open a Portalto Farrul's DenFarric Tiger Alpha
Open a Portalto Saqawal's RoostSaqawine Rhex
Open a Portalto Fenumus' LairFenumal Hybrid Arachnid
Open a Portalto Craiceann's CoveCraicic Spider Crab
Craft an Aspect Skill onto an ItemAspect of the Cat skill
Aspect of the Cat
Farrul, First of the Plains
Craft an Aspect Skill onto an ItemAspect of the Avian skill
Aspect of the Avian
Saqawal, First of the Sky
Craft an Aspect Skill onto an ItemAspect of the Spider skill
Aspect of the Spider
Fenumus, First of the Night
Craft an Aspect Skill onto an ItemAspect of the Crab skill
Aspect of the Crab
Craiceann, First of the Deep
Modify Mods on an ItemAdd a Mod to a Shaper ItemFenumal Devourer Craicic Maw
Modify Mods on an ItemAdd a Mod to an Elder ItemSaqawine Blood Viper Craicic Maw
Modify Mods on an ItemAdd a Mod to a Redeemer ItemFenumal Queen Craicic Maw
Modify Mods on an ItemAdd a Mod to a Hunter ItemCraicic Watcher Craicic Maw
Modify Mods on an ItemAdd a Mod to a Crusader ItemFarric Goliath Craicic Maw
Modify Mods on an ItemAdd a Mod to a Warlord ItemFenumal Scrabbler Craicic Maw
Corrupt an ItemDouble Corrupt a MapCraicic Vassal Fenumal Scorpion
Modify Mods on an ItemAdd a Mod to a Rare Map
Only works on rare maps
Craicic Savage Crab Saqawine Cobra
Create Currency ItemsA Stack of 2 Orbs of BindingCraicic Sand Spitter Craicic Shield Crab
Create Currency ItemsA Stack of 3 Orbs of HorizonsFarric Frost Hellion Alpha Farric Gargantuan

Community Wiki

Wiki Edit

Crafting Bench

The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some Currency. It can be found in the player's hideout.

Mechanics

Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:

  • The item cannot already have a mod of that type.
  • The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.

It is possible to craft more than one mod onto an item with the of Crafting meta-crafting mod.

Players can remove a crafted mod from an item with an CurrencyConvertToNormalOrb of Scouring. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring to add a different crafted mod.

There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corrupted equipment, which will require the same amount of CurrencyVaalVaal Orb as the required currency.

For convenience, the ingredients/currency needed to craft a mod onto a piece of equipment do not need to directly be in your inventory at the time. The Crafting Bench will fully track, and use, items in your Stash as well.

Unlock locations

Crafting recipes are discovered in various locations across multiple content. The type of location depends on which category of recipe it is, or in other words which master it belongs to.

  • Recipes are found in various locations in Wraeclast and Oriath, as well as maps, which Helena will appraise.
  • Recipes can also be found in specific rooms in The Temple of Atzoatl.
  • Unveiling Veiled items adds experience towards that recipe.
  • Socket crafting recipes can be found in the Azurite Mine at specific kinds of nodes.
  • Meta-crafting recipes are found at the end of The Pale Court Prophecy chains.

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