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Wild Hellion Alpha

Wild Hellion Alpha

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, mammal_beast
Damage120%
Life300%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestHellionT3
Attack Distance6 ~ 16
Attack Time0.975 Second
Damage Spread20%
Armour+10%
Evasion+10%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 903.7 to 1356 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 903.7 to 1356 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 129% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Wild Hellion Alpha287531115.60.9752285717777940302020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 808.4 to 1213 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 808.4 to 1213 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 125% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Wild Hellion Alpha257529950.9751900215618874002020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 645.9 to 968.8 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 645.9 to 968.8 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 117% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Wild Hellion Alpha19927790.20.9751280412034753702020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 486.4 to 729.6 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 486.4 to 729.6 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 107% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Wild Hellion Alpha14804589.70.97581478659624402020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 365 to 547.5 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 365 to 547.5 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 97% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Wild Hellion Alpha10768437.60.97551666206514902020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
SingleGroundLaser HarvestHellionT3GodzillaBreath60 ForceTargetEnemy TargetNotNear TargetNotFar TargetIsPlayer
SingleGroundLaser HarvestHellionT3GodzillaBreath9 ForceTargetEnemy TargetNotNear TargetNotFar
#SingleGroundLaser HarvestHellionT3GodzillaBreathForward90 EnemyInRange=35 ForceTargetXUnitsInFront=25
GeometryAttack HarvestHellionT3Cleave 60 ForceTargetEnemy TargetIsPlayer
GeometryAttack HarvestHellionT3Cleave 9 ForceTargetEnemy
EnduranceChargeSlam HarvestHellionTectSlam 60 ForceTargetEnemy TargetIsPlayer TargetNotFar
EnduranceChargeSlam HarvestHellionTectSlam 9 ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	 //preload_animated_object = "GroundFireOnDeathEffect"
}

Life
{
	on_death = "Call( Vines1000 );"
}
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3"] = {
    name = "Wild Hellion Alpha",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestHellionDeathSpark",
        "EASHarvestEmerge",
        "HarvestHellionTectSlam",
        "HarvestHellionT3GodzillaBreath",
        "HarvestHellionT3GodzillaBreathForward",
        "HarvestHellionT3Cleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionDeathSpark"] = {
    name = "Spark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
        "ground_fire_art_variation",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectiles_nova",
        "base_deal_no_damage",
        "always_pierce",
        "projectiles_drop_ground_fire",
    },
    levels = {
        [1] = {-40, 2500, 8.8888, 11, 3, levelRequirement = 0, statInterpolation = {1, 1, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionTectSlam"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, 40, -30, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, 40, 0, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {1, 1, 2},  },
        [3] = {75, 40, 1, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [4] = {75, 40, 129, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreath"] = {
    name = "HarvestHellionT3GodzillaBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.47,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 78, 20, 4, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreathForward"] = {
    name = "HarvestHellionT3GodzillaBreathForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 4, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3Cleave"] = {
    name = "HarvestHellionT3Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, mammal_beast
Damage120%
Life300%
Ailment Threshold300%
Critical Strike Chance5%
TypeHarvestHellionT3
Attack Distance6 ~ 16
Attack Time0.975 Second
Damage Spread20%
Armour+10%
Evasion+10%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 903.7 to 1356 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 903.7 to 1356 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 129% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Wild Hellion Alpha287531115.60.9752285717777940302020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 808.4 to 1213 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 808.4 to 1213 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 125% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Wild Hellion Alpha257529950.9751900215618874002020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 645.9 to 968.8 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 645.9 to 968.8 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 117% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Wild Hellion Alpha19927790.20.9751280412034753702020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 486.4 to 729.6 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 486.4 to 729.6 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 107% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Wild Hellion Alpha14804589.70.97581478659624402020200

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second

HarvestHellionT3GodzillaBreath
Deals 365 to 547.5 Fire Damage
Wall will be 78 units long
leap slam minimum distance []
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 3.47 Second
Cooldown Time: 10 Second

HarvestHellionT3GodzillaBreathForward
Deals 365 to 547.5 Fire Damage
damage hit effect index []

is_area_damage cannot_stun Spell Hit Triggerable
Cast Time: 1.2 Second
Cooldown Time: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance []
is_area_damage Triggerable
Cast Time: 1 Second
Cooldown Time: 4 Second

HarvestHellionTectSlam
TectonicSlam
Tectonic Slam
Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.
75% of Physical Damage Converted to Fire Damage
main hand base maximum attack distance []
Deals 97% more Damage
Deals 140% more Attack Damage

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill
Cast Time: 1 Second
Cooldown Time: 10 Second

HarvestHellionDeathSpark
spark
Spark
Launches unpredictable sparks that move randomly until they hit an enemy or expire.
40% reduced Projectile Speed
base projectile ground effect duration []
base projectile skill dot ground fire area damage per minute []
ground fire art variation []
number of projectiles override []

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Wild Hellion Alpha10768437.60.97551666206514902020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
SingleGroundLaser HarvestHellionT3GodzillaBreath60 ForceTargetEnemy TargetNotNear TargetNotFar TargetIsPlayer
SingleGroundLaser HarvestHellionT3GodzillaBreath9 ForceTargetEnemy TargetNotNear TargetNotFar
#SingleGroundLaser HarvestHellionT3GodzillaBreathForward90 EnemyInRange=35 ForceTargetXUnitsInFront=25
GeometryAttack HarvestHellionT3Cleave 60 ForceTargetEnemy TargetIsPlayer
GeometryAttack HarvestHellionT3Cleave 9 ForceTargetEnemy
EnduranceChargeSlam HarvestHellionTectSlam 60 ForceTargetEnemy TargetIsPlayer TargetNotFar
EnduranceChargeSlam HarvestHellionTectSlam 9 ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
Resists FireResists ColdResists LightningResists Chaos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre"] = {
    name = "Wild Hellion Alpha",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestHellionDeathSpark",
        "EASHarvestEmerge",
        "HarvestHellionTectSlam",
        "HarvestHellionT3GodzillaBreath",
        "HarvestHellionT3GodzillaBreathForward",
        "HarvestHellionT3Cleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionDeathSpark"] = {
    name = "Spark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
        "ground_fire_art_variation",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectiles_nova",
        "base_deal_no_damage",
        "always_pierce",
        "projectiles_drop_ground_fire",
    },
    levels = {
        [1] = {-40, 2500, 8.8888, 11, 3, levelRequirement = 0, statInterpolation = {1, 1, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionTectSlam"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, 40, -30, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {1, 1, 2},  },
        [2] = {75, 40, 0, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {1, 1, 2},  },
        [3] = {75, 40, 1, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {1, 1, 2},  },
        [4] = {75, 40, 129, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {1, 1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreath"] = {
    name = "HarvestHellionT3GodzillaBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.47,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 78, 20, 4, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreathForward"] = {
    name = "HarvestHellionT3GodzillaBreathForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 4, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3Cleave"] = {
    name = "HarvestHellionT3Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
3Wild Hellion Alpha
#11
RedSeedTier3Hellion
Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
  • Sacrifice a Weapon or Armour to create a Belt with similar modifiers
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Belt)
  • Sacrifice a Weapon or Armour to create a Ring with similar modifiers
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Ring)
  • Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Amulet)
  • Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
    • sacrifice_type_item_for_jewel(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre)