Cão Alfa Selvagem
Bestial
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Hellion Alpha
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre
Tagsanimal_claw_weapon, beast, Conjurador, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height
Vida
300%
Armadura
+10%
Evasão
+10%
Ailment Threshold
300%
Resistência
20 20 20 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 16
Attack Time
0.975 Second
Damage Spread
±20%
Experiência
100%
Model Size
120%
Type
HarvestHellionT3
Metadata
HarvestHellionT3
Nível
68
Vida
19,300
Armadura
31,669
Evasão
5,213
Escudo de Energia
0
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
0.975
Experiência
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 0.975 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg
HarvestHellionT3GodzillaBreath
Spell, Damage, Triggerable
Tempo de Conjuração: 3.47 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 365 a 547.5 de Dano de Fogo
is area damage [1]
HarvestHellionT3GodzillaBreathForward
Spell, Damage, Triggerable
Tempo de Conjuração: 1.2 seg
Recarga: 10 seg
Seus Acertos não podem Atordoar Inimigos
Causa 365 a 547.5 de Dano de Fogo
is area damage [1]
HarvestHellionT3Cleave
Triggerable, Attack
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 0.975 seg
Recarga: 4 seg
is area damage [1]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
Impacto Tectônico
Base Damage: 359–538
Chance de Crítico: 5%
Dano de Ataque: 240%
Attack Time: 0.975 seg
Recarga: 10 seg
Golpeia o chão, liberando uma fissura ardente na sua frente, causando dano em área e liberando um número aleatório de fissuras menores que se ramificam dela. Pode consumir uma Carga de Tolerância a cada terceira vez que você golpear o chão com essa habilidade. Requer uma Maça, Cetro, Espada, Machado, Cajado ou Desarmado.
Causa 140% mais Dano de Ataque
Causa 97% mais Dano
75% do Dano Físico Convertido para Dano de Fogo
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Faísca
Tempo de Conjuração: 1 seg
Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
Projéteis Perfuram todos Alvos
Duração base é de 1.5 segundos
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 20%
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	 //preload_animated_object = "GroundFireOnDeathEffect"
}

Life
{
	on_death = "Call( Vines1000 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3"] = {
    name = "Wild Hellion Alpha",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestHellionDeathSpark",
        "EASHarvestEmerge",
        "HarvestHellionTectSlam",
        "HarvestHellionT3GodzillaBreath",
        "HarvestHellionT3GodzillaBreathForward",
        "HarvestHellionT3Cleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionDeathSpark"] = {
    name = "Spark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "ground_fire_art_variation",
        "number_of_projectiles_override",
        "base_skill_effect_duration",
        "base_is_projectile",
        "projectiles_nova",
        "always_pierce",
        "projectiles_drop_ground_fire",
    },
    levels = {
        [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionTectSlam"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.Fire] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_fire",
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreath"] = {
    name = "HarvestHellionT3GodzillaBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.47,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreathForward"] = {
    name = "HarvestHellionT3GodzillaBreathForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3Cleave"] = {
    name = "HarvestHellionT3Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cão Alfa Selvagem
    Bestial
    Espécie: Gargantuas
    Grupo: Felinos
    Família: Selvagens
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Hellion Alpha
    SpectreY
    Tagsanimal_claw_weapon, beast, Conjurador, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, ranged, red_blood, small_height
    Packs
  • Cão Alfa Selvagem, Cão de Caça Selvagem
  • Vida
    300%
    Armadura
    +10%
    Evasão
    +10%
    Ailment Threshold
    300%
    Resistência
    20 20 20 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    0.975 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    120%
    Type
    HarvestHellionT3
    Metadata
    HarvestHellionT3MemoryLine
    Nível
    68
    Vida
    19,300
    Armadura
    31,669
    Evasão
    5,213
    Escudo de Energia
    0
    Damage
    448
    Dano Mágico
    448
    Precisão
    290
    Attack Time
    0.975
    Experiência
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 359–538
    Chance de Crítico: 5%
    Attack Time: 0.975 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg
    HarvestHellionT3GodzillaBreath
    Spell, Damage, Triggerable
    Tempo de Conjuração: 3.47 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 365 a 547.5 de Dano de Fogo
    is area damage [1]
    HarvestHellionT3GodzillaBreathForward
    Spell, Damage, Triggerable
    Tempo de Conjuração: 1.2 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 365 a 547.5 de Dano de Fogo
    is area damage [1]
    HarvestHellionT3Cleave
    Triggerable, Attack
    Base Damage: 359–538
    Chance de Crítico: 5%
    Attack Time: 0.975 seg
    Recarga: 4 seg
    is area damage [1]
    main hand base maximum attack distance [4]
    HarvestHellionTectSlam
    Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
    Impacto Tectônico
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 240%
    Attack Time: 0.975 seg
    Recarga: 10 seg
    Golpeia o chão, liberando uma fissura ardente na sua frente, causando dano em área e liberando um número aleatório de fissuras menores que se ramificam dela. Pode consumir uma Carga de Tolerância a cada terceira vez que você golpear o chão com essa habilidade. Requer uma Maça, Cetro, Espada, Machado, Cajado ou Desarmado.
    Causa 140% mais Dano de Ataque
    Causa 97% mais Dano
    75% do Dano Físico Convertido para Dano de Fogo
    is area damage [1]
    main hand base maximum attack distance [40]
    HarvestHellionDeathSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Tempo de Conjuração: 1 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Projéteis Perfuram todos Alvos
    Duração base é de 1.5 segundos
    Dispara Projéteis em um círculo
    Velocidade de Projéteis reduzida em 20%
    base is projectile [1]
    base projectile ground effect duration [2500]
    base projectile skill dot ground fire area damage per minute [90253]
    ground fire art variation [11]
    number of projectiles override [3]
    projectiles drop ground fire [1]
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
    
    Render
    {
    	 //preload_animated_object = "GroundFireOnDeathEffect"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3MemoryLine"] = {
        name = "Wild Hellion Alpha",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.975,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestHellionDeathSpark",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "HarvestHellionTectSlam",
            "HarvestHellionT3GodzillaBreath",
            "HarvestHellionT3GodzillaBreathForward",
            "HarvestHellionT3Cleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionDeathSpark"] = {
        name = "Spark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_projectile_speed_+%",
            "base_projectile_ground_effect_duration",
            "ground_fire_art_variation",
            "number_of_projectiles_override",
            "base_skill_effect_duration",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "projectiles_drop_ground_fire",
        },
        levels = {
            [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionTectSlam"] = {
        name = "Tectonic Slam",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Fire] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3GodzillaBreath"] = {
        name = "HarvestHellionT3GodzillaBreath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.47,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3GodzillaBreathForward"] = {
        name = "HarvestHellionT3GodzillaBreathForward",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3Cleave"] = {
        name = "HarvestHellionT3Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Cão Alfa Selvagem
    Bestial
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Hellion Alpha
    SpectreY
    Tagsanimal_claw_weapon, beast, Conjurador, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, mammal_beast, melee, not_int, physical_affinity, red_blood
    Vida
    300%
    Armadura
    +10%
    Evasão
    +10%
    Ailment Threshold
    300%
    Resistência
    20 20 20 0
    Damage
    120%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    0.975 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    120%
    Type
    HarvestHellionT3
    Metadata
    HarvestHellionT3Spectre
    Nível
    68
    Vida
    19,300
    Armadura
    31,669
    Evasão
    5,213
    Escudo de Energia
    0
    Damage
    448
    Dano Mágico
    448
    Precisão
    290
    Attack Time
    0.975
    Experiência
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 359–538
    Chance de Crítico: 5%
    Attack Time: 0.975 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg
    HarvestHellionT3GodzillaBreath
    Spell, Damage, Triggerable
    Tempo de Conjuração: 3.47 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 365 a 547.5 de Dano de Fogo
    is area damage [1]
    HarvestHellionT3GodzillaBreathForward
    Spell, Damage, Triggerable
    Tempo de Conjuração: 1.2 seg
    Recarga: 10 seg
    Seus Acertos não podem Atordoar Inimigos
    Causa 365 a 547.5 de Dano de Fogo
    is area damage [1]
    HarvestHellionT3Cleave
    Triggerable, Attack
    Base Damage: 359–538
    Chance de Crítico: 5%
    Attack Time: 0.975 seg
    Recarga: 4 seg
    is area damage [1]
    main hand base maximum attack distance [4]
    HarvestHellionTectSlam
    Attack, Area, Multistrikeable, Melee, Fire, Slam, Totemable
    Impacto Tectônico
    Base Damage: 359–538
    Chance de Crítico: 5%
    Dano de Ataque: 240%
    Attack Time: 0.975 seg
    Recarga: 10 seg
    Golpeia o chão, liberando uma fissura ardente na sua frente, causando dano em área e liberando um número aleatório de fissuras menores que se ramificam dela. Pode consumir uma Carga de Tolerância a cada terceira vez que você golpear o chão com essa habilidade. Requer uma Maça, Cetro, Espada, Machado, Cajado ou Desarmado.
    Causa 140% mais Dano de Ataque
    Causa 97% mais Dano
    75% do Dano Físico Convertido para Dano de Fogo
    is area damage [1]
    main hand base maximum attack distance [40]
    HarvestHellionDeathSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
    Faísca
    Tempo de Conjuração: 1 seg
    Lança faíscas imprevisíveis que se movem aleatoriamente até atingirem um inimigo ou expirarem.
    Projéteis Perfuram todos Alvos
    Duração base é de 1.5 segundos
    Dispara Projéteis em um círculo
    Velocidade de Projéteis reduzida em 20%
    base is projectile [1]
    base projectile ground effect duration [2500]
    base projectile skill dot ground fire area damage per minute [90253]
    ground fire art variation [11]
    number of projectiles override [3]
    projectiles drop ground fire [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre"] = {
        name = "Wild Hellion Alpha",
        life = 3,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.975,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestHellionDeathSpark",
            "EASHarvestEmerge",
            "HarvestHellionTectSlam",
            "HarvestHellionT3GodzillaBreath",
            "HarvestHellionT3GodzillaBreathForward",
            "HarvestHellionT3Cleave",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionDeathSpark"] = {
        name = "Spark",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
            "base_projectile_speed_+%",
            "base_projectile_ground_effect_duration",
            "ground_fire_art_variation",
            "number_of_projectiles_override",
            "base_skill_effect_duration",
            "base_is_projectile",
            "projectiles_nova",
            "always_pierce",
            "projectiles_drop_ground_fire",
        },
        levels = {
            [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionTectSlam"] = {
        name = "Tectonic Slam",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.Fire] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_fire",
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3GodzillaBreath"] = {
        name = "HarvestHellionT3GodzillaBreath",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.47,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3GodzillaBreathForward"] = {
        name = "HarvestHellionT3GodzillaBreathForward",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestHellionT3Cleave"] = {
        name = "HarvestHellionT3Cleave",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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