野性之地獄犬幻獸
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Hellion Alpha
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre |
標籤 | animal_claw_weapon, avian_pursuit, beast, 法術, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
生命
300%
閃避
+10%
異常狀態臨界值
300%
抗性
20
20
20
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
0.975 秒
傷害分佈
±20%
經驗值
100%
Model Size
120%
類型
HarvestHellionT3
Metadata
HarvestHellionT3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
0.975
經驗值
10,255
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法術
施放時間: 1 秒
HarvestHellionT3GodzillaBreath
法術, 傷害, 可觸發
施放時間: 3.47 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法術, 傷害, 可觸發
施放時間: 1.2 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3Cleave
可觸發, 攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
冷卻時間: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 240%
攻擊間隔: 0.975 秒
冷卻時間: 10 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。限定錘、權杖、劍、斧、長杖或空手。
造成 140% 更多攻擊傷害
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
施放時間: 1 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
投射物穿透全部目標
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Actor { main_hand_unarmed_type = "Dagger" } Life { corpse_sink_delay_ms = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase" Render { //preload_animated_object = "GroundFireOnDeathEffect" } Life { on_death = "Call( Vines1000 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
野性之地獄犬幻獸
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, avian_pursuit, beast, 法術, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, ranged, red_blood, small_height |
Packs |
生命
300%
閃避
+10%
異常狀態臨界值
300%
抗性
20
20
20
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
0.975 秒
傷害分佈
±20%
經驗值
100%
Model Size
120%
類型
HarvestHellionT3
Metadata
HarvestHellionT3MemoryLine
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
0.975
經驗值
10,255
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法術
施放時間: 1 秒
HarvestHellionT3GodzillaBreath
法術, 傷害, 可觸發
施放時間: 3.47 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法術, 傷害, 可觸發
施放時間: 1.2 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3Cleave
可觸發, 攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
冷卻時間: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 240%
攻擊間隔: 0.975 秒
冷卻時間: 10 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。限定錘、權杖、劍、斧、長杖或空手。
造成 140% 更多攻擊傷害
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
施放時間: 1 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
投射物穿透全部目標
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Render { //preload_animated_object = "GroundFireOnDeathEffect" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3MemoryLine"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "WalkEmergeBestiaryHellion", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
野性之地獄犬幻獸
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Wild Hellion Alpha
幽魂 | Y |
---|---|
標籤 | animal_claw_weapon, beast, 法術, fast_movement, feline_beast, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood |
生命
300%
閃避
+10%
異常狀態臨界值
300%
抗性
20
20
20
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 16
攻擊間隔
0.975 秒
傷害分佈
±20%
經驗值
100%
Model Size
120%
類型
HarvestHellionT3
Metadata
HarvestHellionT3Spectre
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
0.975
經驗值
10,255
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
EASHarvestEmerge
法術
施放時間: 1 秒
HarvestHellionT3GodzillaBreath
法術, 傷害, 可觸發
施放時間: 3.47 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3GodzillaBreathForward
法術, 傷害, 可觸發
施放時間: 1.2 秒
冷卻時間: 10 秒
你的擊中不能暈眩敵人
造成 365 至 547.5 火焰傷害
is area damage [1]
造成 365 至 547.5 火焰傷害
is area damage [1]
HarvestHellionT3Cleave
可觸發, 攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.975 秒
冷卻時間: 4 秒
is area damage [1]
main hand base maximum attack distance [4]
main hand base maximum attack distance [4]
HarvestHellionTectSlam
攻擊, 範圍, 攻擊可重複, 近戰, 火焰, Slam, 圖騰技能
破體之擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 240%
攻擊間隔: 0.975 秒
冷卻時間: 10 秒
猛擊地面並在你前方釋放熾熱的裂縫,造成範圍傷害並從中產生數個更小的裂縫。每 3 次你使用此技能重擊地面會消耗 1 顆耐力球。限定錘、權杖、劍、斧、長杖或空手。
造成 140% 更多攻擊傷害
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
造成 97% 更多傷害
75% 物理傷害轉化至火焰傷害
is area damage [1]
main hand base maximum attack distance [40]
HarvestHellionDeathSpark
法術, 投射物, 玩家投射物, 傷害, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射
電球
施放時間: 1 秒
施放出多顆變幻莫測的電球,這些電球將會隨機移動直到撞到敵人或是自然消失。
投射物穿透全部目標
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
+1.5 秒基礎持續時間
以環狀型式發射投射物
減少 20% 投射物速度
base is projectile [1]
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [90253]
ground fire art variation [11]
number of projectiles override [3]
projectiles drop ground fire [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre" Actor { main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre"] = { name = "Wild Hellion Alpha", life = 3, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 0.975, attackRange = 16, accuracy = 1, skillList = { "Melee", "HarvestHellionDeathSpark", "EASHarvestEmerge", "HarvestHellionTectSlam", "HarvestHellionT3GodzillaBreath", "HarvestHellionT3GodzillaBreathForward", "HarvestHellionT3Cleave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionDeathSpark"] = { name = "Spark", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_skill_dot_ground_fire_area_damage_per_minute", "base_projectile_speed_+%", "base_projectile_ground_effect_duration", "ground_fire_art_variation", "number_of_projectiles_override", "base_skill_effect_duration", "base_is_projectile", "projectiles_nova", "always_pierce", "projectiles_drop_ground_fire", }, levels = { [1] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [3] = {8.8900003433228, -20, 2500, 11, 3, 1500, levelRequirement = 80, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionTectSlam"] = { name = "Tectonic Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Fire] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {-30, 75, 40, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 40, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 40, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 40, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreath"] = { name = "HarvestHellionT3GodzillaBreath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.47, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3GodzillaBreathForward"] = { name = "HarvestHellionT3GodzillaBreathForward", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestHellionT3Cleave"] = { name = "HarvestHellionT3Cleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {4, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.