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Fiera alfa salvaje
Wild Hellion Alpha

Fiera alfa salvaje

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, mammal_beast, not_int
Damage120%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestHellionT3
Attack Distance6 ~ 16
Attack Time0.975 Second
Damage Spread20%
Armadura+10%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 903.7 a 1356 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 903.7 a 1356 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 129% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Fiera alfa salvaje287531115.30.9752285717892940302020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 808.4 a 1213 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 808.4 a 1213 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 125% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Fiera alfa salvaje25752994.90.9751900215868874002020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 645.9 a 968.8 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 645.9 a 968.8 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 117% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Fiera alfa salvaje19927789.90.9751280412461753702020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 486.4 a 729.6 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 486.4 a 729.6 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 107% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Fiera alfa salvaje14804589.20.97581479183624402020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 365 a 547.5 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 365 a 547.5 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 97% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Fiera alfa salvaje10768437.10.97551666740514902020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
SingleGroundLaser HarvestHellionT3GodzillaBreath60 ForceTargetEnemy TargetNotNear TargetNotFar TargetIsPlayer
SingleGroundLaser HarvestHellionT3GodzillaBreath9 ForceTargetEnemy TargetNotNear TargetNotFar
#SingleGroundLaser HarvestHellionT3GodzillaBreathForward90 EnemyInRange=35 ForceTargetXUnitsInFront=25
GeometryAttack HarvestHellionT3Cleave 60 ForceTargetEnemy TargetIsPlayer
GeometryAttack HarvestHellionT3Cleave 9 ForceTargetEnemy
EnduranceChargeSlam HarvestHellionTectSlam 60 ForceTargetEnemy TargetIsPlayer TargetNotFar
EnduranceChargeSlam HarvestHellionTectSlam 9 ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1800
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Render
{
	 //preload_animated_object = "GroundFireOnDeathEffect"
}

Life
{
	on_death = "Call( Vines1000 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3"] = {
    name = "Wild Hellion Alpha",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestHellionDeathSpark",
        "EASHarvestEmerge",
        "HarvestHellionTectSlam",
        "HarvestHellionT3GodzillaBreath",
        "HarvestHellionT3GodzillaBreathForward",
        "HarvestHellionT3Cleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionDeathSpark"] = {
    name = "Spark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
        "ground_fire_art_variation",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectiles_nova",
        "base_deal_no_damage",
        "always_pierce",
        "projectiles_drop_ground_fire",
    },
    levels = {
        [1] = {-40, 2500, 8.89, 11, 3, levelRequirement = 0, statInterpolation = {1, 1, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionTectSlam"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, 40, -30, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, 40, 0, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, 40, 1, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, 40, 129, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreath"] = {
    name = "HarvestHellionT3GodzillaBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.47,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 78, 20, 4, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreathForward"] = {
    name = "HarvestHellionT3GodzillaBreathForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 4, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3Cleave"] = {
    name = "HarvestHellionT3Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster beyond portal chance +% final [-66]
unique boss curse effect on self +% final [-33]
Tagsred_blood, beast, mammal_beast, not_int
Damage120%
Vida300%
Ailment Threshold300%
Daño de golpe crítico5%
TypeHarvestHellionT3
Attack Distance6 ~ 16
Attack Time0.975 Second
Damage Spread20%
Armadura+10%
Evasión+10%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 903.7 a 1356 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 903.7 a 1356 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 129% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Fiera alfa salvaje287531115.30.9752285717892940302020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 808.4 a 1213 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 808.4 a 1213 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 125% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Fiera alfa salvaje25752994.90.9751900215868874002020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 645.9 a 968.8 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 645.9 a 968.8 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 117% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Fiera alfa salvaje19927789.90.9751280412461753702020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 486.4 a 729.6 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 486.4 a 729.6 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 107% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Fiera alfa salvaje14804589.20.97581479183624402020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

EASHarvestEmerge

HarvestHellionT3GodzillaBreath
Inflige 365 a 547.5 de Daño de Fuego
Aumenta la longitud del muro en 78
leap slam minimum distance [20]
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 3.47 Second
Tiempo de recarga: 10 Second

HarvestHellionT3GodzillaBreathForward
Inflige 365 a 547.5 de Daño de Fuego
damage hit effect index [4]

is_area_damage cannot_stun Spell Hit Triggerable
Tiempo de lanzamiento: 1.2 Second
Tiempo de recarga: 10 Second

HarvestHellionT3Cleave
main hand base maximum attack distance [4]
is_area_damage Triggerable Attack
Tiempo de recarga: 4 Second

HarvestHellionTectSlam
TectonicSlam
Embate Tectónico
Golpea el suelo y esto desata una fisura ardiente delante de ti que inflige daño en área y libera un número aleatorio de fisuras más pequeñas que se ramifican a partir de ella. Consume una carga de aguante cada tercera vez que golpeas el suelo con esta habilidad. Requiere una maza, un cetro, una espada, un hacha, un báculo, o estar desarmado.
El 75% del daño físico se convierte en daño de fuego
main hand base maximum attack distance [40]
Inflige un 97% más de daño
Inflige un 140% más de daño de ataque

is_area_damage Attack Area AttackCanRepeat Melee FireSkill SlamSkill SkillCanTotem
Tiempo de recarga: 10 Second

HarvestHellionDeathSpark
spark
Chispa
Lanza chispas impredecibles en todas direcciones que se mueven al azar hasta que golpean a un enemigo o expiran.
Velocidad de Proyectiles reducida un 40%
base projectile ground effect duration [2500]
base projectile skill dot ground fire area damage per minute [0]
ground fire art variation [11]
number of projectiles override [3]

base_is_projectile projectiles_nova base_deal_no_damage always_pierce projectiles_drop_ground_fire Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
Tiempo de lanzamiento: 1 Second
Duration: 1.5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Fiera alfa salvaje10768437.10.97551666740514902020200
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 10
SingleGroundLaser HarvestHellionT3GodzillaBreath60 ForceTargetEnemy TargetNotNear TargetNotFar TargetIsPlayer
SingleGroundLaser HarvestHellionT3GodzillaBreath9 ForceTargetEnemy TargetNotNear TargetNotFar
#SingleGroundLaser HarvestHellionT3GodzillaBreathForward90 EnemyInRange=35 ForceTargetXUnitsInFront=25
GeometryAttack HarvestHellionT3Cleave 60 ForceTargetEnemy TargetIsPlayer
GeometryAttack HarvestHellionT3Cleave 9 ForceTargetEnemy
EnduranceChargeSlam HarvestHellionTectSlam 60 ForceTargetEnemy TargetIsPlayer TargetNotFar
EnduranceChargeSlam HarvestHellionTectSlam 9 ForceTargetEnemy TargetNotFar

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHellionT3Spectre"] = {
    name = "Wild Hellion Alpha",
    life = 3,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.975,
    attackRange = 16,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestHellionDeathSpark",
        "EASHarvestEmerge",
        "HarvestHellionTectSlam",
        "HarvestHellionT3GodzillaBreath",
        "HarvestHellionT3GodzillaBreathForward",
        "HarvestHellionT3Cleave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionDeathSpark"] = {
    name = "Spark",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "base_projectile_skill_dot_ground_fire_area_damage_per_minute",
        "ground_fire_art_variation",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectiles_nova",
        "base_deal_no_damage",
        "always_pierce",
        "projectiles_drop_ground_fire",
    },
    levels = {
        [1] = {-40, 2500, 8.89, 11, 3, levelRequirement = 0, statInterpolation = {1, 1, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionTectSlam"] = {
    name = "Tectonic Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SlamSkill] = true,
        [SkillType.SkillCanTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "main_hand_base_maximum_attack_distance",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {75, 40, -30, baseMultiplier = 2.4, levelRequirement = 1, statInterpolation = {1, 1, 2},  cost = { }, },
        [2] = {75, 40, 0, baseMultiplier = 2.4, levelRequirement = 19, statInterpolation = {1, 1, 2},  cost = { }, },
        [3] = {75, 40, 1, baseMultiplier = 2.4, levelRequirement = 20, statInterpolation = {1, 1, 2},  cost = { }, },
        [4] = {75, 40, 129, baseMultiplier = 2.4, levelRequirement = 84, statInterpolation = {1, 1, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreath"] = {
    name = "HarvestHellionT3GodzillaBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.47,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "wall_maximum_length",
        "leap_slam_minimum_distance",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 78, 20, 4, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3GodzillaBreathForward"] = {
    name = "HarvestHellionT3GodzillaBreathForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.8,
    incrementalEffectiveness = 0.046,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "damage_hit_effect_index",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 4, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestHellionT3Cleave"] = {
    name = "HarvestHellionT3Cleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
Mesa de fabricación herbaria /1

Mesa de fabricación herbaria /1

La decoración Mesa de fabricación herbaria ya está disponible en tu guarida
TierObjetoDescriptionLvl
3Fiera alfa salvaje
#11
RedSeedTier3Hellion
Cuando la cosechas, te permite sacrificar un arma o una armadura para crear joyería o joyas
  • Sacrifica un arma o una armadura para crear un cinturón que tenga modificadores similares
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Belt)
  • Sacrifica un arma o una armadura para crear un anillo que tenga modificadores similares
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Ring)
  • Sacrifica un arma o una armadura para crear un amuleto que tenga modificadores similares
    • sacrifice_type_item_for_type_item_with_similar_mods(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre FOR Amulet)
  • Sacrifica un arma o una armadura para crear una joya que tenga modificadores similares
    • sacrifice_type_item_for_jewel(Claw Dagger Wand One_Hand_Sword Thrusting_One_Hand_Sword One_Hand_Axe One_Hand_Mace Bow Staff Two_Hand_Sword Two_Hand_Axe Two_Hand_Mace Gloves Boots Body_Armour Helmet Rune_Dagger Warstaff Sceptre)