Minimap Icons /19
OreTypeBismuth
OreTypeCrimsonIron
OreTypeDemonCopper
OreTypePetrifiedWood
OreTypeVerisium
VillageDisenchanting
VillageFarming
VillageFarmingPlot
VillageGambling
VillageLostShipment
VillageMapDevice
VillageMapping
VillageMining
VillageMiningInteractable
VillageRecombinating
VillageRunesmithing
VillageShipping
VillageSmelting
VillageTavern
Settlers monstruo /23
NombreModificadoresSpectre
Sasan, el señor de los bandidosLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
DemonioN
Núcleo volátilmonster no drops or experience [1]N
Crecimiento corruptoN
Almirante ValeriusLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Arpía demoníacaY
Pastor demoníacoY
Diablillo demoníacoY
Bestia demoníacaY
Espectro demoníacoY
Ángel pálidoY
Serafín pálidoY
Querubín pálidoY
Servidor pálidoY
Virtuoso pálidoY
Bestia dividida forestalN
Cadáver infestadoN
Horror sin nombreN
Sabueso sin nombreN
Cosa sin nombreN
Maestro de lianas forestalN
Volátilmonster no drops or experience [1]N
El Caballero negroLos monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
20% de probabilidad de bloquear el daño de ataques
Recibes el 10% del daño de los golpes bloqueados
N
Settlers Misión /7
MasterQuest
Recompensa: Oro
Habla con Rog para construir una tienda de desencantamiento.
MasterQuest
Recompensa: Oro
Habla con Sonja sobre despejar un poco de terreno para cultivar.
MasterQuest
Recompensa: Oro
Habla con Isla para construir un artefacto de mapas en Marca del rey.
MasterQuest
Acto 11
Interactúa con el mineral extraño.
MasterQuest
Recompensa: Oro
Habla con Tujen sobre la industria del comercio.
MasterQuest
Recompensa: Oro
Habla con Dannig sobre la fundición.
MasterQuest
Acto 11
Recompensa: Oro
Habla con Johan en las Costas karui.
Text Audio /12

Community Wiki

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Settlers of Kalguur

Mercenaries Patch Notes

Settlers Added to the Core Game

  • After almost a year of building, Johan is finally satisfied with the upgrades made to Kingsmarch, and now its services can be used to their full effect. Settlers of Kalguur has been added to the core game, but there will be no more town-building.
  • Gold can drop from slain monsters which will be used for paying workers' wages, as well as Passive Skill Tree Respecialisation and purchasing items from the Black Market at a number of NPCs throughout Wraeclast.
  • The Currency Exchange will also be returning; you'll first encounter Faustus in Lioneye's Watch in Act 6 who can help facilitate trades.
  • Upon reaching the Endgame, Johan will invite you to Kingsmarch. In Maps you'll start to find different ore veins, which Kalguuran workers can mine for you. Send this ore, or crops grown in the town, to Karui and Kalguuran ports in return for rewards.
  • By shipping items to Karui ports you can receive Tattoos, which can be used on your Passive Skill Tree to change what they provide you.
  • By shipping items to Kalguuran ports you can receive Runegrafts, a new Passive Skill Tree mechanic that replaces the Runesmithing service previously provided in the town. These are similar to Tattoos, but instead of applying to a Passive Skill they apply to an allocated Passive Mastery Skill.
  • Isla has continued to make modifications on the Recombinator. You are able to decide which modifiers on the two items you input into the Recombinator you would like to try to merge together (with a chance of success displayed to you). This new method of Recombinating can result in the items being destroyed.
  • Isla's previous method of Recombinating is still available if you'd prefer to leave it up to fate, combining two items randomly (with no risk of destroying your items), though this is the less predictable method.
  • Introduced the Kalguuran Scarab of Abundance, which causes an area to contain an additional Ore Deposit.
  • Introduced the Kalguuran Scarab of Guarded Riches, which causes Monsters guarding Ore Deposits in an area to be at least Magic.
  • Introduced the Kalguuran Scarab of Refinement, which causes Ore Deposits in Area to grant Smelted Bars instead of Marking Ore.
  • Added 4 Settlers of Kalguur clusters to the Atlas Passive Tree, including the following Notable Passive Skills:
  • Prospector's Luck: Your Maps have +20% chance to contain Ore Deposits.
  • Yield Upon Yield: Your Maps with Ore Deposits have 50% increased chance to contain two Ore Deposits.
  • Fortune's Favour: Ore Deposits in your Maps are more likely to be rarer varieties.
  • Lost in Transit: 10% chance for Ore Deposits in your Maps to be replaced by Lost Shipments.
  • Crimson Infusion: Crimson Iron Ore Deposits in your Maps are guarded by 2 additional Corrupted Growths. 100% increased chance for Ore Deposits found in your Maps to be Crimson Iron.
  • Amber Infusion: Petrified Amber Ore Deposits in your Maps take 25% reduced Damage. 100% increased chance for Ore Deposits found in your Maps to be Petrified Amber.
  • Verisium Infusion: Verisium Ore Deposits in your Maps can be channelled on for 30% longer. 100% increased chance for Ore Deposits found in your Maps to be Verisium.
  • Orichalcum Infusion: Buffs granted by Orichalcum Ore Deposits in your Maps have 100% increased Duration. 100% increased chance for Ore Deposits found in your Maps to be Orichalcum.
  • Bismuth Infusion: Bismuth Ore Deposits in your Maps have 30% chance to add an additional Modifier to Monsters they affect. 100% increased chance for Ore Deposits found in your Maps to be Bismuth.
  • Added a new Atlas Passive Keystone - Refiner's Bargain: Equipment Items with Rarity dropped by Possessed Monsters in your Maps have 25% chance to be converted to Thaumaturgic Dust. Sulphite found in your Maps is granted as a random Ore instead at 25% of the value. Lifeforce found in your Maps is granted as a random Crop instead at 300% of the value.
  • Some other Atlas Passive Skills have moved location to make space for the new Clusters and Keystone added.
  • There are now 5 job rankings for Kingsmarch workers (previously 10).
  • Adjusted Banana to more closely match the size of the Kalguuran version.
  • Moved a lamppost in Kingsmarch.

Introduction

In Path of Exile: Settlers of Kalguur, help Kalguuran pioneers to build the town of Kingsmarch and establish trade between Wraeclast and their homeland.

Our July expansion introduces the Settlers of Kalguur challenge league, a new trade market system for currency, balance improvements including two Ascendancy Class changes, Endgame improvements, some further additions to the Campaign and some Quality of Life features.

Settlers of Kalguur Challenge League

In the Settlers of Kalguur Challenge League you will encounter some familiar faces from the Expedition league. Dannig, Rog, Tujen and Gwennen are seeking out resources in Wraeclast that can be used to begin town construction and establish a shipping trade route to Kalguur. They have recruited many characters from Wraeclast, including some you may recognise - but are also seeking the help of a powerful Exile, like yourself.

Harness the Resources of Wraeclast

On your adventures you might find minerals such as Crimson Iron, which are veins of Iron that have been overrun with corruption, spawning dangerous foes when you approach. Or perhaps Orichalcum, which you will have to liberate from the demons worshipping it. Petrified Amber attracts mindless Blighted Enemies, while Bismuth has a strong affinity to the elements and causes the area to become unstable. If you’re lucky you might find Verisium, a material as valuable as it is dangerous, and guarded by very powerful foes.

Each of these resources become available once you defeat the enemies guarding it. You’ll then be able to tag the deposit for mining. Now, who’s going to be doing the hard labour?

  • Crimson Iron
  • Orichalcum Ore
  • Petrified Amber
  • Bismuth
  • Verisium

Manage Kingsmarch

Theopolis wasn't built in a day, and neither will Kingsmarch, but many hands make light work. Head to the town and hire skilled workers who will aid you in mining, smelting, disenchanting, farming and other jobs needed in Kingsmarch. You'll notice each person has their specialties, and a wage cost. It’ll be up to you to hire and fire as you please. Over the course of the league you'll be searching for your perfect employees for each job. Once you have them, you’ll have to keep them paid, safe, and alive.

Establish Trade Routes

Eventually you can build a Harbour and establish a shipping route between a number of different Kalguuran and Karui ports for trade. Pile your acquired resources onto these ships and send them to a port of your choosing, where your traders will haggle for the best deals! Each Port will return specific rewards based on what you send them. When your shipment has returned you’ll get notified, and you can return to the town to collect your rewards at your leisure.

Delegate Map Running

Aside from shipping, the Kalguurans are big on their technology. They have hired Isla, an engineer from the Heist League. Once at Endgame, Isla can help you build a series of Kalguuran-modified Map Devices which you can put a queue of Maps into. If you’ve hired a few skilled combatants, they will put themselves to work running those maps for you one after another.

Benefit from Kalguuran Crafting Techniques

Operated by Dannig himself, a Runesmithing Table is using powerful Kalguuran blacksmithing arts to engrave runic magic onto your weapons. There are many rune-types and combinations to choose from, and you can unlock new crafts that can be applied to your weapons as enchantments.

The Kalguuran tech benefits don’t end there. We’re also bringing back a community-favourite recombination system. Isla is trying to master this, she just needs you to help her with getting resources. While recombination is not entirely the same as it used to be in the Sentinel league, it still allows you to combine two items together, hoping to get the best modifiers of each onto a single item.

Discover a Currency Trade Market

In this expansion we're introducing a Currency Trade Market. The Kalguurans have recruited Faustus, another NPC from the Heist league who is proficient at Black Market trade and shady deals. He allows you to asynchronously buy and sell currency and most other stackable items with other players. All you need to do is select what currency you want, say what you have, and your ideal ratio. Faustus will make the trade happen for you, so long as there is someone selling on the other end for the same rate or less.

Defend What You've Built

As your town grows, it will attract more attention, good and bad. Settlers of Kalguur features three endgame bosses that will close in on your operations, wanting a piece of the pie. They might capture and ransom your workers, even your entire ships. You’ll have to make some tough decisions - will you take them on, or pay them off?

Pledge Your Allegiance to Glory

The Gladiator Ascendancy Class has received its long-awaited rework. Like before there are passive skills that allow you to invest in Bleeding, and Block. We’ve also designed new Skills replacing some of the old ones, and added a new branch which allows you to invest into Retaliation Skills, which are a new type of skill that allows you to unleash devastating damage upon meeting certain conditions in combat.

New Ascendancy: Warden

We're introducing the Warden, a new Ascendancy class that replaces the Raider Ascendancy. This class is largely inspired by its predecessor from the Affliction league, with a few changes. The Warden focuses on Elemental Attacks, grants Barkskin which can be used to mitigate Physical Damage from Hits, and specialises in Tinctures which have been reworked and introduced into the game as a core item type you can find throughout Wraeclast.

Massive Balance Overhaul

In Path of Exile: Settlers of Kalguur, we've done a lot of balance work including drastic alterations to Melee Skills, Block, Rage, Warcries, Banners, Bleed, Impale, added new Base Types to Endgame, buffed Modifiers on Endgame Items, buffed Critical Strike Chances on Weapons and much much more. Check out the full changes in the Path of Exile: Settlers of Kalguur Patch Notes.

Endgame Content Improvements

There are a myriad of changes coming to Endgame in Settlers of Kalguur. We're changing many Scarabs, adding a 6th Map Device Slot, introducing exciting new encounters in Tier 16 and Tier 17 Maps, updating Blight and Ritual in Endgame and more. We've also added a set of new Chisel types and massively increased the drop rate of Valdo's Puzzle Boxes.

Console Native Ports

We’ve been hard at work improving the Path of Exile experience on consoles. The game now takes full advantage of the console hardware: loading times have been reduced even further, pop-in has been reduced, and textures won't start unloading in heavy scenes.

Furthermore, overall visual fidelity has been improved for all new generation consoles. Path of Exile now uses the highest available resolution textures and water effects. We’ve installed a new upscaling algorithm that improves the crispness of dynamic resolution, with an additional anti-aliasing pass on top of that.

Timeline

Settlers of Kalguur predicted lasts 19 weeks (2024 Dec 13th)

  • PoE2 Early Access expected in November
  • PoE1 has averaged 16.5 weeks over the past two years
  • PoE1 has never been updated in November in 11 years
  • PoE1 will release the Core Supporter package in mid-December

Teaser

https://www.pathofexile.com/forum/view-thread/3530603

In Path of Exile: Settlers of Kalguur we're shipping a bunch of quality of life improvements. For example, reservation effects such as Heralds and Auras, persist through death now.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.25Settlers


Objeto · Anillo sin nombre · Casco del general · Casco del conquistador · Casco del matagigantes · Piel funesta · Piel parda · Piel majestuosa · Diadema de luz de luna · Diadema de fuego solar · Diadema del liche · Casco de caballero · Casco de conquista · Bacinete embrujado · Casco fiel · Corona de paladín · Corona divina · Máscara de bufón · Máscara ancestral · Máscara del torturador · Armadura de placas de titán · Armadura de placas de legión · Armadura de placas real · Cuero supremo · Cuero astral · Ropas del sindicato · Vestimenta arcana · Toga de hilo nocturno · Atavío de crepúsculo · Armadura completa de güiverno · Brigantina del mariscal · Armadura lamelar de conquista · Cota de anillas grandiosa · Cota del paladín · Cota de malla sacra · Atuendo sanguino · Ropas de torturador · Armadura necrótica · Grebas de precursor · Grebas de leviatán · Botas de piel de arpía · Botas de velvetón · Botines de sabio · Botas de brujo · Botas de escamas de quimera · Botas de escamas de güiverno · Botas de mártir · Botas de paladín · Botas de infiltrador · Botas de fantasma · Oro · Una audiencia con el rey · Tintura prismática · Tintura de espinas de rosa · Tintura de madera férrea · Tintura de fresno · Tintura de madera boreal · Tintura de fulgurita · Tintura de dulcamara · Tintura de sangre de dragón · Tintura de rama de roble · Tintura de brote fúngico · Hidra imperfecta · Hidra · Hidra perfecta · Caníbal congelado imperfecto · Caníbal congelado · Caníbal congelado perfecto · Caníbal ardiente imperfecto · Caníbal ardiente · Caníbal ardiente perfecto · Marioneta oscura imperfecta · Marioneta oscura · Marioneta oscura perfecta · Oficial naval imperfecto · Oficial naval · Oficial naval perfecto · Espada bailarina imperfecta · Espada bailarina · Espada bailarina perfecta · Horror de agujas imperfecto · Horror de agujas · Horror de agujas perfecto · Serpiente guerrera imperfecta · Serpiente guerrera · Serpiente guerrera perfecta · Artista de dolor imperfecto · Artista de dolor · Artista de dolor perfecto · Horror de sierras imperfecto · Horror de sierras · Horror de sierras perfecto · Demonio sangriento imperfecto · Demonio sangriento · Demonio sangriento perfecto · Horror desgarrador imperfecto · Horror desgarrador · Horror desgarrador perfecto · Alquimista druídico imperfecto · Alquimista druídico · Alquimista druídico perfecto · Blasfemo imperfecto · Blasfemo · Blasfemo perfecto · Espíritu sentencioso imperfecto · Espíritu sentencioso · Espíritu sentencioso perfecto · Ave de trueno primitiva imperfecta · Ave de trueno primitiva · Ave de trueno primitiva perfecta · Espíritu de fortuna imperfecto · Espíritu de fortuna · Espíritu de fortuna perfecto · Demiurgo primitivo imperfecto · Demiurgo primitivo · Demiurgo primitivo perfecto · Esqueleto rúnico imperfecto · Esqueleto rúnico · Esqueleto rúnico perfecto · Jefe de guerra imperfecto · Jefe de guerra · Jefe de guerra perfecto · Segador oscuro imperfecto · Segador oscuro · Segador oscuro perfecto · Anomalía colosal imperfecta · Anomalía colosal · Anomalía colosal perfecta · Demonio sanguinolento imperfecto · Demonio sanguinolento · Demonio sanguinolento perfecto · Matriarca arácnida imperfecta · Matriarca arácnida · Matriarca arácnida perfecta · Goliat medio olvidado imperfecto · Goliat medio olvidado · Goliat medio olvidado perfecto · Saco de carne imperfecto · Saco de carne · Saco de carne perfecto · Ojo sobrenatural imperfecto · Ojo sobrenatural · Ojo sobrenatural perfecto · Tigre del bosque imperfecto · Tigre del bosque · Tigre del bosque perfecto · Tortuga del bosque imperfecta · Tortuga del bosque · Tortuga del bosque perfecta · Constructo sombrío imperfecto · Constructo sombrío · Constructo sombrío perfecto · Guerrero del bosque imperfecto · Guerrero del bosque · Guerrero del bosque perfecto · Escarabajo de bisección · Escarabajo de plaga de corazón infestado · Escarabajo de adivinación del claustro · Escarabajo de adivinación de abundancia · Escarabajo de adivinación de hurto · Escarabajo de dominación de apariciones · Escarabajo de dominación de evolución · Escarabajo de cartografía de escalada · Escarabajo de cartografía de riesgo · Escarabajo de cartografía de la multitud · Escarabajo de heraldo de obeliscos · Escarabajo de divinidad · Escarabajo titánico de tesoros · Escarabajo titánico de leyenda · Escarabajo de ritual de fuegos fatuos · Escarabajo titánico de leyenda · Escarabajo de bisección