Ave de trueno primitiva perfecta
Cadáver
Categoría de monstruo: Bestia
Lanza Embestida de destrucción
Lanza Chirrido de esplendor
Chirrido de esplendor aplica exposición al rayo
Lanza Gracia
Haz clic derecho en este objeto para crear este cadáver.
Perfect Primal Thunderbird
Ave de trueno primitiva perfecta HarvestBirdHigh /8
Nombre{Mostrar descripciones completas}
DropLevel 81
BaseType Perfect Primal Thunderbird
BaseType Ave de trueno primitiva perfecta
Class Cadáveres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/HarvestBirdHigh
IconArt/2DItems/Currency/Azmeri/RavenBossBlueCorpse
ReferenceCommunity Wiki
Ave de trueno perfecta
Bestia
Perfect Primal Thunderbird
SpectreY
Tagsanimal_claw_weapon, avian_beast, beast, Lanzador de hechizos, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
Vida
188%
Energy Shield From Life
60%
Evasión
+60%
Ailment Threshold
188%
Resistencia
0 0 75 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
AzmeriHarvestBird
Metadata
HarvestBirdHigh
Nivel
68
Vida
12,095
Armaduras
28,790
Evasión
7,582
Escudo de energía
3,676
Damage
560
Daño de hechizos
560
Precisión
290
Attack Time
1.995
Experiencia
15,383
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
El 75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
Inflige un 150.3% más de daño
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriRavenScreechOfSplendour
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 12 seg
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriRavenDashOfDestruction
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 12 seg
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [-25]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriBirdBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 936.1 a 2808 de daño de rayo
Alcance de las habilidades reducido un 100%
active skill area of effect radius +% final [-50]
is area damage [1]
AzmeriBirdDashGT1
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AzmeriBirdDashGT2
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AzmeriBirdScreechExposure
Spell, Triggerable
Probabilidad de golpe crítico: 25%
Tiempo de lanzamiento: 1 seg
Inflige de 223 a 669.1 de daño de rayo
Inflige exposición al rayo con cada golpe, con lo que aplica un -20% a la resistencia al rayo
La duración base es de 4 segundos
is area damage [1]
GSAzmeriBirdDashZap
Spell, Triggerable
Probabilidad de golpe crítico: 15%
Tiempo de lanzamiento: 1 seg
Inflige de 678.8 a 1261 de daño de rayo
is area damage [1]
AzmeriBirdGrace
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Gracia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que otorga evasión a ti y a tus aliados.
Tú y tus aliados cercanos ganan 2198 de Evasión adicional
Tú y tus aliados cercanos ganan un 30% más de evasión
active skill area of effect radius +% final [50]
AzmeriBirdGraceHardMode
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Gracia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que otorga evasión a ti y a tus aliados.
Tú y tus aliados cercanos ganan un 50% más de evasión
active skill area of effect radius +% final [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	damage_hit_effect_index = 2
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_event_addlimbglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"
	on_event_removelimbglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"

	on_event_add_epk_for_dash_of_destruction_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
	on_event_remove_epk_for_dash_of_destruction_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/HarvestBirdHigh"] = {
    name = "Perfect Primal Thunderbird",
    life = 1.88,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
        "AzmeriBirdGrace",
        "AzmeriBirdGraceHardMode",
        "GSAzmeriBirdDashZap",
        "AzmeriBirdBeam",
        "AzmeriBirdDashGT1",
        "AzmeriBirdDashGT2",
        "AzmeriBirdScreechExposure",
        "AzmeriRavenScreechOfSplendour",
        "AzmeriRavenDashOfDestruction",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGrace"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_evasion_rating",
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {1, 50, 30, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGraceHardMode"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {50, 50, levelRequirement = 29, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAzmeriBirdDashZap"] = {
    name = "GSAzmeriBirdDashZap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 15, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdBeam"] = {
    name = "AzmeriBirdBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT1"] = {
    name = "AzmeriBirdDashGT1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT2"] = {
    name = "AzmeriBirdDashGT2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdScreechExposure"] = {
    name = "AzmeriBirdScreechExposure",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "lightning_exposure_on_hit_magnitude",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, -20, critChance = 25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenScreechOfSplendour"] = {
    name = "AzmeriRavenScreechOfSplendour",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenDashOfDestruction"] = {
    name = "AzmeriRavenDashOfDestruction",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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