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Ave de trueno primitiva perfecta
Cadáveres
Categoría de monstruo: Bestia
Lanza Embestida de destrucción
Lanza Chirrido de esplendor
Chirrido de esplendor aplica exposición al rayo
Lanza Gracia
Haz clic derecho en este objeto para crear este cadáver.
Perfect Primal Thunderbird
Ave de trueno primitiva perfecta HarvestBirdHigh /9
NombreMostrar descripciones completas
DropLevel 81
BaseType Perfect Primal Thunderbird
BaseType Ave de trueno primitiva perfecta
Class Cadáveres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/HarvestBirdHigh
Tagsitemisedcorpse_high
IconArt/2DItems/Currency/Azmeri/RavenBossBlueCorpse
ReferenceCommunity Wiki
keyval
Base.base_level1
Base.tagdefault
Base.description_textItemDescriptionItemisedCorpse
client.RenderItem
Usable.use_typeUsable
Usable.actionspawn_itemised_corpse
Ave de trueno perfecta
Bestia
IconEnemyResistanceLightningStrong
Perfect Primal Thunderbird
Spectre
Tagsanimal_claw_weapon, avian_beast, beast, Lanzador de hechizos, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
Vida
188%
Energy Shield From Life
60%
Evasión
+60%
Ailment Threshold
188%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
AzmeriHarvestBird
Metadata
HarvestBirdHigh
Nivel
68
Vida
12,095
Armadura
28,790
Evasión
7,582
Escudo de energía
6,911
Damage
560
Daño de hechizos
560
Precisión
580
Attack Time
1.995
Experiencia
15,383
Minion Life
2,623
Minion Energy Shield
1,499
Minion Damage
447
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
Phys Convert Ele
240%
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448672
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
El 75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
AzmeriRavenScreechOfSplendour
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 12 seg
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriRavenDashOfDestruction
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 12 seg
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [-25]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriBirdBeam
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-50]
is area damage [1]
skill range +% [-100]
spell maximum base lightning damage [2808]
spell minimum base lightning damage [936.1]
AzmeriBirdDashGT1
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AzmeriBirdDashGT2
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
AzmeriBirdScreechExposure
Spell, Triggerable
Probabilidad de golpe crítico: 25%
Tiempo de lanzamiento: 1 seg
La duración base es de 4 segundos
is area damage [1]
lightning exposure on hit magnitude [-20]
spell maximum base lightning damage [669.1]
spell minimum base lightning damage [223]
GSAzmeriBirdDashZap
Spell, Triggerable
Probabilidad de golpe crítico: 15%
Tiempo de lanzamiento: 1 seg
is area damage [1]
spell maximum base lightning damage [1261]
spell minimum base lightning damage [678.8]
AzmeriBirdGrace
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Gracia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que te otorga evasión a ti y a tus aliados.
Tú y tus aliados cercanos ganan 2198 de evasión adicional
Tú y tus aliados cercanos ganan un 30% más de evasión
active skill area of effect radius +% final [50]
auraevasion
AzmeriBirdGraceHardMode
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Gracia
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que te otorga evasión a ti y a tus aliados.
Tú y tus aliados cercanos ganan un 50% más de evasión
active skill area of effect radius +% final [50]
auraevasion

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	damage_hit_effect_index = 2
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/HarvestBirdHigh"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    name = "Perfect Primal Thunderbird",
    life = 1.88,
    energyShield = 0.6,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
        "AzmeriBirdGrace",
        "AzmeriBirdGraceHardMode",
        "GSAzmeriBirdDashZap",
        "AzmeriBirdBeam",
        "AzmeriBirdDashGT1",
        "AzmeriBirdDashGT2",
        "AzmeriBirdScreechExposure",
        "AzmeriRavenScreechOfSplendour",
        "AzmeriRavenDashOfDestruction",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGrace"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_evasion_rating",
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {1, 50, 30, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGraceHardMode"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {50, 50, levelRequirement = 29, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAzmeriBirdDashZap"] = {
    name = "GSAzmeriBirdDashZap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 15, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdBeam"] = {
    name = "AzmeriBirdBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT1"] = {
    name = "AzmeriBirdDashGT1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT2"] = {
    name = "AzmeriBirdDashGT2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdScreechExposure"] = {
    name = "AzmeriBirdScreechExposure",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "lightning_exposure_on_hit_magnitude",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, -20, critChance = 25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenScreechOfSplendour"] = {
    name = "AzmeriRavenScreechOfSplendour",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenDashOfDestruction"] = {
    name = "AzmeriRavenDashOfDestruction",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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