Perfect Primal Thunderbird
ศพ
ประเภทมอนสเตอร์: สัตว์ร้าย
ร่าย พุ่งทำลายล้าง
ร่าย กรีดร้องแจ่มจรัส
กรีดร้องแจ่มจรัส สร้างสถานะ พ่ายแก่สายฟ้า
ร่าย สง่างาม (Grace)
คลิก​ขวา​ที่​ไอเทม​ชิ้น​นี้​เพื่อ​สร้าง​ศพ​นี้
Perfect Primal Thunderbird HarvestBirdHigh /7
ชื่อแสดง​คำ​บรรยายแบบ​ละเอียด
DropLevel 81
BaseType Perfect Primal Thunderbird
Class ศพ
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/HarvestBirdHigh
IconArt/2DItems/Currency/Azmeri/RavenBossBlueCorpse
ReferenceCommunity Wiki
Perfect Primal Thunderbird
สัตว์ร้าย
SpectreY
Tagsanimal_claw_weapon, avian_beast, beast, นักเวท, flesh_armour, has_dagger, has_one_handed_melee, large_model, lightning_affinity, medium_movement, melee, not_str, red_blood, small_height, standalone_map_boss
พลังชีวิต
188%
Energy Shield From Life
60%
การหลบหลีก
+60%
Ailment Threshold
188%
ค่าต้านทาน
0 0 75 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
1.995 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
AzmeriHarvestBird
Metadata
HarvestBirdHigh
เลเวล
68
พลังชีวิต
12,095
ค่าเกราะ
28,790
การหลบหลีก
7,582
โล่พลังงาน
3,676
Damage
560
ความเสียหายเวท
560
ความแม่นยำ
290
Attack Time
1.995
ค่าประสบการณ์
15,383
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 448–672
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 75%
Attack Time: 1.995 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
แปลงความเสียหาย กายภาพ 75% เป็น สายฟ้า
สร้างความเสียหาย โจมตี ลดลง อีก 25%
สร้างความเสียหาย เพิ่มขึ้น อีก 150.3%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriRavenScreechOfSplendour
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 12 วินาที
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriRavenDashOfDestruction
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 12 วินาที
main hand base maximum attack distance [20]
monster penalty against minions damage +% final vs player minions [-25]
skill cannot be knocked back [1]
skill cannot be stunned [1]
AzmeriBirdBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 936.1 ถึง 2808
ลดระยะของสกิล 100%
active skill area of effect radius +% final [-50]
is area damage [1]
AzmeriBirdDashGT1
Triggerable, Spell
เวลาร่าย: 1 วินาที
AzmeriBirdDashGT2
Triggerable, Spell
เวลาร่าย: 1 วินาที
AzmeriBirdScreechExposure
Spell, Triggerable
โอกาสคริติคอล: 25%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 223 ถึง 669.1
สร้างสถานะ พ่ายแก่สายฟ้า เมื่อปะทะ ทำให้มีค่าต้านทาน สายฟ้า -20%
ระยะเวลาพื้นฐาน 4 วินาที
is area damage [1]
GSAzmeriBirdDashZap
Spell, Triggerable
โอกาสคริติคอล: 15%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 678.8 ถึง 1261
is area damage [1]
AzmeriBirdGrace
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
สง่างาม (Grace)
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
ร่ายออร่าที่มอบการหลบหลีกให้กับคุณและเพื่อนของคุณ
คุณและเพื่อนที่อยู่ใกล้ มีอัตราการหลบหลีก เพิ่มเติม 2198
คุณและเพื่อนที่อยู่ใกล้ มีอัตราการหลบหลีก เพิ่มขึ้น อีก 30%
active skill area of effect radius +% final [50]
AzmeriBirdGraceHardMode
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
สง่างาม (Grace)
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.5 วินาที
ร่ายออร่าที่มอบการหลบหลีกให้กับคุณและเพื่อนของคุณ
คุณและเพื่อนที่อยู่ใกล้ มีอัตราการหลบหลีก เพิ่มขึ้น อีก 50%
active skill area of effect radius +% final [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	damage_hit_effect_index = 2
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_event_addlimbglowepk = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"
	on_event_removelimbglowepk = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/limbglow.epk );"

	on_event_add_epk_for_dash_of_destruction_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
	on_event_remove_epk_for_dash_of_destruction_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_boss/bulb/epk/dash_move.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/HarvestBirdHigh"] = {
    name = "Perfect Primal Thunderbird",
    life = 1.88,
    energyShield = 0.6,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeedLightning",
        "AzmeriBirdGrace",
        "AzmeriBirdGraceHardMode",
        "GSAzmeriBirdDashZap",
        "AzmeriBirdBeam",
        "AzmeriBirdDashGT1",
        "AzmeriBirdDashGT2",
        "AzmeriBirdScreechExposure",
        "AzmeriRavenScreechOfSplendour",
        "AzmeriRavenDashOfDestruction",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightning"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGrace"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_evasion_rating",
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {1, 50, 30, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdGraceHardMode"] = {
    name = "Grace",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants evasion to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "grace_aura_evasion_rating_+%_final",
    },
    levels = {
        [1] = {50, 50, levelRequirement = 29, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAzmeriBirdDashZap"] = {
    name = "GSAzmeriBirdDashZap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, critChance = 15, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdBeam"] = {
    name = "AzmeriBirdBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_range_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -100, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT1"] = {
    name = "AzmeriBirdDashGT1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdDashGT2"] = {
    name = "AzmeriBirdDashGT2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriBirdScreechExposure"] = {
    name = "AzmeriBirdScreechExposure",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "lightning_exposure_on_hit_magnitude",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 4000, -20, critChance = 25, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenScreechOfSplendour"] = {
    name = "AzmeriRavenScreechOfSplendour",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriRavenDashOfDestruction"] = {
    name = "AzmeriRavenDashOfDestruction",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}