Artista de dolor perfecto
Cadáver
Categoría de monstruo: Demonio
Los hechizos tienen una probabilidad de golpe crítico base del 1%
Tiene un multiplicador de golpe crítico base de 400%
Los aliados cercanos tienen +30% al multiplicador de golpe crítico
Lanza Exaltación
Tiene un multiplicador de golpe crítico base de 400%
Los aliados cercanos tienen +30% al multiplicador de golpe crítico
Lanza Exaltación
Haz clic derecho en este objeto para crear este cadáver.
Perfect Pain Artist
Artista de dolor perfecto CasterDemonHigh /8
Nombre | Mostrar descripciones completas |
---|---|
DropLevel | 68 |
BaseType | Perfect Pain Artist |
BaseType | Artista de dolor perfecto |
Class | Cadáveres |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/CasterDemonHigh |
Icon | Art/2DItems/Currency/Azmeri/AfflictionMinion2Corpse |
Reference | Community Wiki |
Artista de dolor perfecto
Demonio
+250% al multiplicador global de golpe crítico
Perfect Pain Artist
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Lanzador de hechizos, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Vida
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Resistencia
0 0 75 0
Damage
125%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
Experiencia
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,264
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
467
Daño de hechizos
467
Precisión
290
Attack Time
1.32
Experiencia
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 1%
Tiempo de lanzamiento: 1.17 seg
Inflige de 645.9 a 1938 de daño de rayo
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 1%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 5 seg
Inflige de 60.91 a 182.7 de daño de rayo
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
Probabilidad de golpe crítico: 1%
Tiempo de lanzamiento: 1 seg
Inflige de 815.9 a 2448 de daño de rayo
Tus golpes siempre electrocutan
is area damage [1]
Tus golpes siempre electrocutan
is area damage [1]
ABTTAzmeriCasterDemonCritMultiAura
Buff, Duration, Spell, Triggerable
Tiempo de lanzamiento: 1 seg
AzmeriCasterDemonSpellDamageAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Exaltación
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que otorga bonificaciones al daño y a la probabilidad de golpe crítico de los hechizos para ti y tus aliados, y otorga una probabilidad de crear suelo consagrado contra enemigos más fuertes.
Tú y tus aliados cercanos que no sean esbirros tienen un 10% de probabilidad de crear Suelo consagrado durante 8 segundos al golpear a un enemigo raro o único
Tú y tus aliados cercanos tienen la probabilidad de golpe crítico de los hechizos aumentada un 27.65%
Tú y tus aliados cercanos infligen un 11.7% más de daño de hechizos
active skill area of effect radius +% final [50]
base deal no damage [1]
Tú y tus aliados cercanos tienen la probabilidad de golpe crítico de los hechizos aumentada un 27.65%
Tú y tus aliados cercanos infligen un 11.7% más de daño de hechizos
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonHigh"] = { name = "Perfect Pain Artist", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "AzmeriCasterDemonProjectile", "ABTTAzmeriCasterDemonCritMultiAura", "DeceleratingProjectileAzmeriCasterDemonExplode", "DeceleratingProjectileAzmeriCasterDemon", "AzmeriCasterDemonSpellDamageAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonProjectile"] = { name = "AzmeriCasterDemonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAzmeriCasterDemonCritMultiAura"] = { name = "ABTTAzmeriCasterDemonCritMultiAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = { name = "DeceleratingProjectileAzmeriCasterDemonExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemon"] = { name = "DeceleratingProjectileAzmeriCasterDemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonSpellDamageAura"] = { name = "Zealotry", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_damage_aura_spell_damage_+%_final", "spell_critical_strike_chance_+%", "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {10, 20, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, }, [2] = {12, 29, 10, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, }, }, }
+250% al multiplicador global de golpe crítico
Id | AzmeriCasterDemonCriticalStrikeMultiplier |
---|---|
Family | CriticalStrikeMultiplier |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |