Perfect Pain Artist
Corpse
Monster Category: Demon
Spells have 1% base Critical Strike Chance
Has 400% base Critical Strike Multiplier
Nearby allies have +30% Critical Strike Multiplier
Casts Zealotry
Right click this item to create this corpse.
Perfect Pain Artist CasterDemonHigh /7
NameShow Full Descriptions
DropLevel 68
BaseType Perfect Pain Artist
Class Corpses
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/CasterDemonHigh
IconArt/2DItems/Currency/Azmeri/AfflictionMinion2Corpse
ReferenceCommunity Wiki
Perfect Pain Artist
Demon
+250% to Global Critical Strike Multiplier
SpectreY
Tagsanimal_claw_weapon, caster, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Life
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Resistance
0 0 75 0
Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonHigh
Level
68
Life
9,264
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
467
Spell Damage
467
Accuracy
290
Attack Time
1.32
Experience
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 1%
Cast Time: 1.17 sec
Deals 645.9 to 1938 Lightning Damage
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
Critical Strike Chance: 1%
Cast Time: 2.5 sec
Cooldown Time: 5 sec
Deals 60.91 to 182.7 Lightning Damage
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
Critical Strike Chance: 1%
Cast Time: 1 sec
Deals 815.9 to 2448 Lightning Damage
Hits always Shock
is area damage [1]
ABTTAzmeriCasterDemonCritMultiAura
Buff, Duration, Spell, Triggerable
Cast Time: 1 sec
AzmeriCasterDemonSpellDamageAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Zealotry
Cast Time: 1 sec
Cooldown Time: 0.5 sec
Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.
You and nearby Non-Minion Allies have a 10% chance to create Consecrated Ground on Hitting a Rare or Unique Enemy, lasting 8 seconds
You and nearby allies have 27.65% increased Spell Critical Strike Chance
You and nearby allies deal 11.7% more Spell Damage
active skill area of effect radius +% final [50]
base deal no damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonHigh"] = {
    name = "Perfect Pain Artist",
    life = 1.44,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AzmeriCasterDemonProjectile",
        "ABTTAzmeriCasterDemonCritMultiAura",
        "DeceleratingProjectileAzmeriCasterDemonExplode",
        "DeceleratingProjectileAzmeriCasterDemon",
        "AzmeriCasterDemonSpellDamageAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonProjectile"] = {
    name = "AzmeriCasterDemonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTAzmeriCasterDemonCritMultiAura"] = {
    name = "ABTTAzmeriCasterDemonCritMultiAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = {
    name = "DeceleratingProjectileAzmeriCasterDemonExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemon"] = {
    name = "DeceleratingProjectileAzmeriCasterDemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonSpellDamageAura"] = {
    name = "Zealotry",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_damage_aura_spell_damage_+%_final",
        "spell_critical_strike_chance_+%",
        "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 10, 50, levelRequirement = 0, statInterpolation = {2, 2},  cost = { }, },
        [2] = {12, 29, 10, 50, levelRequirement = 80, statInterpolation = {2, 2},  cost = { }, },
    },
}
+250% to Global Critical Strike Multiplier
IdAzmeriCasterDemonCriticalStrikeMultiplier
FamilyCriticalStrikeMultiplier
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 250 Max: 250 Global
  • Craft Tagsdamage critical