Harvest Unique /21 ⍟

Harvest Unique /21 ⍟

NameShow Full Descriptions
DecayingGripAbhorrent Interrogation Ambush Mitts
(100–150)% increased Evasion and Energy Shield
(5–7)% increased Attack and Cast Speed
(20–25)% chance to inflict Withered for 2 seconds on Hit
Enemies take 4% increased Elemental Damage from your Hits for
each Withered you have inflicted on them
Your Hits cannot Penetrate or ignore Elemental Resistances
(Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
(Crushed lowers Physical Damage Reduction by 15%)
ShockCloakDoryani's Prototype Saint's Hauberk
(150–200)% increased Armour and Energy Shield
+(60–90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
HighPriestShieldEmperor's Vigilance Steel Kite Shield
(16–22)% Chance to Block Spell Damage
(300–400)% increased Armour and Energy Shield
(10–15)% increased maximum Life
Cannot Block while you have no Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
(Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits)
EssenceGifterFleshcrafter Necromancer Silks
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Chaos Damage taken does not bypass Minions' Energy Shield
TheEpiphanyForbidden Shako Great Crown
Socketed Gems are Supported by Level (1–10) (1–143)
Socketed Gems are Supported by Level (25–35) (1–143)
+(25–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
ImpaleGlovesGreat Old One's Tentacles Eelskin Gloves
Adds (8–12) to (15–20) Physical Damage to Attacks
+(50–70) to maximum Life
(10–20)% chance to Impale Enemies on Hit with Attacks
50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
HarbingerUberInfused Beachhead Harbinger Map
100% more Monster Life
100% increased Monster Damage
Unique Boss drops an additional Harbinger Scroll
Area contains 20 additional Harbingers
WolfClawLaw of the Wilds Hellion's Paw
1.6% of Physical Attack Damage Leeched as Life
20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
(15–20)% increased Attack Speed
(22–28)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
local use skill on crit % [20]
RavensCrownPlume of Pursuit Bone Circlet
(20–30)% reduced Cast Speed
(80–130)% increased Energy Shield
Non-critical strikes deal 80% less Damage
Spell Skills always deal Critical Strikes on final Repeat
Spell Skills cannot deal Critical Strikes except on final Repeat
SharedUnsightRetaliation Charm Citrine Amulet
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
BloodSandQuiverScorpion's Call Heavy Arrow Quiver
Adds (12–15) to (24–27) Physical Damage to Attacks
+(20–40) to Dexterity
(150–200) Life Regenerated per Second while in Blood Stance
(40–60)% increased Projectile Damage while in Blood Stance
+(700–1000) to Evasion Rating while in Sand Stance
(20–30)% increased Area of Effect while in Sand Stance
(25–30)% increased Attack Speed if you've changed Stance Recently
(Recently refers to the past 4 seconds)
ThunderLoopStorm Secret Topaz Ring
+(20–30)% to Lightning Resistance
+(20–30) to Intelligence
(20–30)% increased Lightning Damage
(10–15)% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30–50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
SabertoothsPendantThe Felbog Fang Citrine Amulet
+(16–24) to Strength and Dexterity
+(30–50) to Intelligence
(10–15)% increased Cast Speed
(10–15)% increased Area of Effect
Enemies Cursed by you are Hindered with 25% reduced Movement
Speed if 25% of Curse Duration expired
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 25% increased Damage if 75% of Curse Duration expired
(Hinder reduces movement speed)
HarbingerShieldUpgradedThe Immortal Will Archon Kite Shield
+12% to all Elemental Resistances
Grants Summon Greater Harbinger of Focus Skill
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
+(30–50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50–70)% increased Damage
HarbingerQuiverUpgradedThe Shattered Divinity Blunt Arrow Quiver
Adds (7–9) to (13–16) Physical Damage to Attacks
Grants Summon Greater Harbinger of Directions Skill
+(30–50) to Strength and Dexterity
Adds (19–22) to (30–35) Fire Damage to Spells and Attacks
Adds (19–22) to (30–35) Cold Damage to Spells and Attacks
+(15–25)% to Fire and Cold Resistances
HarbingerSwordUpgradedThe Surging Thoughts Legion Sword
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
HarbingerHelmUpgradedThe Tempest's Liberation Callous Mask
Socketed Gems are Supported by Level 18 Ice Bite
Socketed Gems are Supported by Level 18 Innervate
Grants Summon Greater Harbinger of Storms Skill
+(100–150) to Evasion Rating
+(40–60) to maximum Energy Shield
+(60–80) to maximum Life
+(10–15)% to all Elemental Resistances
HarbingerBeltUpgradedThe Torrent's Reclamation Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
HarbingerStaffUpgradedThe Yielding Mortality Imperial Staff
+18% Chance to Block Attack Damage while wielding a Staff
Socketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30–40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160–185) to (200–225) Physical Damage
(30–40)% increased Critical Strike Chance
(Warstaves are considered Staves)
BrandDetonateStaffWitchhunter's Judgment Highborn Staff
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 20 Brandsurge Skill
Brand Skills have (50–100)% increased Duration
Harvest Item /41 ⍟

Harvest Item /41 ⍟

IconName
A Familiar Call
Stack Size: 1 / 3
Jewellery of Farrul
Item Level: 100
Shaper + Hunter Item
A Note in the Wind
Stack Size: 1 / 4
Asenath's Chant
Craicic Lure
Area contains Einhar
Area contains 4 additional Red Beasts from The Deep
Cannot be used alongside a Bestiary Scarab
map additional red beast family deep [4]
map extra content weighting [1]
map mission id [2]
Dedication to the Goddess
The Divine Font may bless belts
labyrinth enchant mod level range + [8]
HarbingerTokenHelmDeregulation Scroll
Stack Size: 1 / 10
Upgrades The Tempest's Binding to a more powerful version
HarbingerTokenSwordElectroshock Scroll
Stack Size: 1 / 10
Upgrades The Rippling Thoughts to a more powerful version
CurrencyGemExperienceFacetor's Lens
Adds stored experience to a gem, up to its maximum level.
Farric Lure
Area contains Einhar
Area contains 4 additional Red Beasts from The Wilds
Cannot be used alongside a Bestiary Scarab
map additional red beast family wilds [4]
map extra content weighting [1]
map mission id [2]
Fenumal Lure
Area contains Einhar
Area contains 4 additional Red Beasts from The Caverns
Cannot be used alongside a Bestiary Scarab
map additional red beast family caverns [4]
map extra content weighting [1]
map mission id [2]
HarbingerTokenQuiverFragmentation Scroll
Stack Size: 1 / 10
Upgrades The Fracturing Spinner to a more powerful version
Gift of Asenath
Stack Size: 1 / 5
Asenath's Gentle Touch
Two-Implicit
Corrupted
Gift to the Goddess
labyrinth owner x addition enchants [6]
HarbingerTokenStaffHaemocombustion Scroll
Stack Size: 1 / 10
Upgrades The Enmity Divine to a more powerful version
IndigoOilIndigo Oil
Stack Size: 1 / 10
Blight Encounters contain up to 3 additional Blight Bosses
5% increased Pack size
InfusedEngineersOrbInfused Engineer's Orb
Stack Size: 1 / 20
Greatly improves the quality and rewards of a Strongbox and strengthens its defenders
Peaceful Moments
Stack Size: 1 / 5
Timeless Jewel
Prometheus' Armoury
Stack Size: 1 / 6
One-Hand Weapon
Item Level: 100
Double-Influenced Item
Saqawine Lure
Area contains Einhar
Area contains 4 additional Red Beasts from The Sands
Cannot be used alongside a Bestiary Scarab
map additional red beast family sands [4]
map extra content weighting [1]
map mission id [2]
HarbingerTokenShieldSpecularity Scroll
Stack Size: 1 / 10
Upgrades The Unshattered Will to a more powerful version
The Awakened
Stack Size: 1 / 6
Jewellery
Item Level: 86
Double-Influenced Item
The Greatest Intentions
Stack Size: 1 / 10
The Saviour
Two-Implicit
Corrupted
The Hive of Knowledge
Stack Size: 1 / 6
Machina Mitts
Two-Implicit
Corrupted
The Long Con
Stack Size: 1 / 4
Elderslayer's Exalted Orb
The Sustenance
Stack Size: 1 / 3
Energy From Within
Two-Implicit
Corrupted
The Tumbleweed
Stack Size: 1 / 2
Diamond Ring of Redemption
Item Level: 100
Redeemer Item
The White Knight
Stack Size: 1 / 8
Six-Link Astral Plate
Item Level: 100
Crusader Item
HarbingerTokenBeltTime-light Scroll
Stack Size: 1 / 10
Upgrades The Flow Untethered to a more powerful version
Tribute to the Goddess
The Labyrinth's rewards have been enriched
labyrinth override chest difficulty [5]
Winged Ambush Scarab
Stack Size: 1 / 10
Area contains 9 additional Strongboxes
Winged Bestiary Scarab
Stack Size: 1 / 10
Area contains Einhar
Area contains 5 additional Red Beasts
Winged Breach Scarab
Stack Size: 1 / 10
Area contains 5 additional Breaches
Winged Cartography Scarab
Stack Size: 1 / 10
85% more Maps found in Area
Winged Divination Scarab
Stack Size: 1 / 10
250% more Divination Cards found in Area
Winged Elder Scarab
Stack Size: 1 / 10
Adds Elder Influence outcome to Map Area
150% more Rare Elder Items found in Area
Winged Harbinger Scarab
Stack Size: 1 / 10
Area contains 7 additional Harbingers
Winged Legion Scarab
Stack Size: 1 / 10
Area contains 2 additional Legion Encounters
Each Legion contains a War Hoard
Each Legion is accompanied by a General
Winged Metamorph Scarab
Stack Size: 1 / 10
Area contains Metamorph Monsters
Metamorph Bosses which drop an Itemised Sample drop two additional Itemised Samples
All Metamorph Monsters have Rewards
Winged Reliquary Scarab
Stack Size: 1 / 10
250% more Unique Items found in Area
Winged Shaper Scarab
Stack Size: 1 / 10
Adds Shaper Influence outcome to Map Area
150% more Rare Shaper Items found in Area
Winged Sulphite Scarab
Stack Size: 1 / 10
Area contains Niko
Map owner gains 100% more Sulphite
Winged Torment Scarab
Stack Size: 1 / 10
Area contains 12 additional Tormented Spirits
Harvest Quest /1 ⍟

Harvest Quest /1 ⍟

ActIconNameShow Full Descriptions
11GenericHarvestThe Sacred Grove
MasterQuest
Enter the Sacred Grove.
Harvest Gem /11

Harvest Gem /11

Attack Melee Slam Warcry Spell Brand Physical Cold Lightning AoE Duration Support Trigger
Name
IntimidatingCryIntimidating Cry (10)
Warcry, AoE, Duration, Physical
SpikeSlamGemEarthshatter (12)
Attack, AoE, Slam, Duration, Melee
AncestralCryAncestral Cry (16)
Warcry, AoE, Duration
SeismicCrySkillGemSeismic Cry (16)
Warcry, AoE, Duration
GeneralsCryGeneral's Cry (24)
Warcry, AoE, Duration
UrgentOrdersSupportUrgent Orders Support (31)
Warcry, Support
FistOfWarGemFist of War Support (38)
Slam, Attack, Melee, AoE, Support
Name
WintertideBrandGemWintertide Brand (12)
Spell, AoE, Cold, Duration, Brand
PenanceBrandGemPenance Brand (28)
Spell, AoE, Physical, Lightning, Duration, Brand
SwiftbrandSupportGemSwiftbrand Support (31)
Brand, Support
ArcanistBrandGemArcanist Brand (38)
Trigger, Spell, Duration, Brand
Harvest Monster /64 ⍟

Harvest Monster /64 ⍟

NameModifiersSpectre
Wild Ursalingmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Hellionmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild ThornwolfAttacks cause Bleeding
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Apemonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Hatchlingmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Bristlebeastmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Snap Houndmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Homunculusmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Chieftainmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Spikebackmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wild Bristle Matronmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Wild Hellion Alphamonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Wild Thornmawmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Wild Bramblebackmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Wild Infestation Queenmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Wild HatchlingN
Vivid Arachnidmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Wetamonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Weta HatchlingN
Vivid Leechmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Scorpionmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Thornweavermonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Razorlegmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Sapsuckermonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Parasitemonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Striketailmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Vivid Nestbackmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Nestback HatchlingN
Vivid Whiplegmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Vivid Watchermonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Vivid Vulturemonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Vivid LeechN
Vivid Abberarachmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Rhoamonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Dustspittermonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Feasting Horrormonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Mawmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Cleavelingmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Rhexmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Crabmonster no drops or experience [1]N
Primal Chimeralmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Scrabblermonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Rhex Matriarchmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Crushclawmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Blisterlordmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Cystcallermonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Rebornmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Oshabimonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Oshabi, Avatar of the Grovemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
N
Vicious VineN
Vine HammerN
Groveguard Vinemonster grants no flask charges [1]N
Primal Groveguard Vinemonster grants no flask charges [1]
50% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Lightning Damage
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Chilled
Cannot be Frozen
Cannot be Shocked
40% increased Global Accuracy Rating
300% increased Global Critical Strike Chance
+25% to Global Critical Strike Multiplier
300% increased Global Critical Strike Chance
+25% to Global Critical Strike Multiplier
N
Volatile Orchardmonster no drops or experience [1]N
Root Wallmonster no drops or experience [1]
chance to be stunned % [25]
cannot have affliction mods [1]
monster grants no flask charges [1]
N
Melur Thornmaulunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Elida Blisterclawunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Orvi Acidbeakunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Vivid Devourermonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
N
Primal Dustcrabmonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Primal Vipermonster dropped item quantity +% [320]
monster dropped item rarity +% [900]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Ersi, Mother of Thornsmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
monster dropped item quantity +% [1500]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Namharim, Born of Nightmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
monster dropped item quantity +% [1500]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Janaar, the Omenmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
monster dropped item quantity +% [1500]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
N
Harvest Area /2 ⍟

Harvest Area /2 ⍟

Minimap Icons /24 ⍟

Minimap Icons /24 ⍟

CodeIconIcon
HarvestCollectorBlue
HarvestCollectorNeutral
HarvestCollectorPurple
HarvestCollectorYellow
HarvestCondenserBlue
HarvestCondenserNeutral
HarvestCondenserPurple
HarvestCondenserYellow
HarvestDisperserBlue
HarvestDisperserNeutral
HarvestDisperserPurple
HarvestDisperserYellow
HarvestHorticraftingStation
HarvestOshabiBoss
HarvestPlantBoosterBlue
HarvestPlantBoosterGreen
HarvestPlantBoosterRed
HarvestPlantBoosterWhite
HarvestPortal
HarvestSeedCache
HarvestStanchionBlue
HarvestStanchionNeutral
HarvestStanchionPurple
HarvestStanchionYellow
Text Audio /1 ⍟

Text Audio /1 ⍟

TypeNameCount
HarvestOshabi134
Horticrafting Station /48 ⍟

Horticrafting Station /48 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
1Wild Ursaling
RedSeedTier1DropBear
Reveals a random Caster modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Caster modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Caster modifier from a non-Influenced item and add a new Caster modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Caster modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Caster modifier. Caster modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Caster modifier with Lucky values
  • 1Wild Hellion
    RedSeedTier1Hellion
    Reveals a random Physical modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Physical modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Physical modifier from a non-Influenced item and add a new Physical modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Physical modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Physical modifier. Physical modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Physical modifier with Lucky values
  • 1Wild Thornwolf
    RedSeedTier1Wolf
    Reveals a random Socket colour crafting effect when Harvested
  • CurrencyRerollSocketColoursReforge the colour of a non-Red socket on an item, turning it Red
  • CurrencyRerollSocketColoursReforge the colour of a non-Blue socket on an item, turning it Blue
  • CurrencyRerollSocketColoursReforge the colour of a non-Green socket on an item, turning it Green
  • CurrencyRerollSocketColoursReforge the colour of two random sockets on an item, turning them Red and Blue
  • CurrencyRerollSocketColoursReforge the colour of two random sockets on an item, turning them Red and Green
  • CurrencyRerollSocketColoursReforge the colour of two random sockets on an item, turning them Blue and Green
  • CurrencyRerollSocketColoursReforge the colour of three random sockets on an item, turning them Red, Blue and Green
  • CurrencyRerollSocketColoursReforge the colour of a random socket on an item, turning it White
  • 1Wild Ape
    RedSeedTier1Monkey
    Reveals a random Fire modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Fire modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Fire modifier from a non-Influenced item and add a new Fire modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Fire modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Fire modifier. Fire modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Fire modifier with Lucky values
  • 1Wild Hatchling
    RedSeedTier1Insect
    Reveals a random Currency crafting effect with improved outcome chances when Harvested
  • CurrencyRerollSocketNumbersReforge the number of sockets on an item 10 times, using the outcome with the greatest number of sockets
  • CurrencyRerollSocketLinksReforge the links between sockets on an item 10 times, using the outcome with the greatest number of linked sockets
  • CurrencyRerollSocketColoursReforge the colours of sockets on an item 10 times, using the outcome with the greatest number of less-common socket colours
  • CurrencyFlaskQualityImproves the Quality of a Flask by at least 10%. Has greater effect on lower rarity flasks. The maximum quality is 20%
  • CurrencyGemQualityImproves the Quality of a Gem by at least 10%. The maximum quality is 20%
  • CurrencyUpgradeRandomlyUpgrades a Normal Item to a random rarity 10 times, using the outcome with the highest rarity
  • CurrencyRerollRareReforge a Rare item with new random modifiers 10 times, using the outcome with the highest average modifier level
  • CurrencyVaalCorrupt an item 10 times, or until getting a corrupted implicit modifier
  • 2Wild Bristlebeast
    RedSeedTier2Beast
    Reveals a random crafting effect that changes the element of Elemental Resistance modifiers when Harvested
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Cold Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Fire Resistance into a similar-tier modifier that grants Lightning Resistance
  • Change a modifier that grants Cold Resistance into a similar-tier modifier that grants Fire Resistance
  • Change a modifier that grants Lightning Resistance into a similar-tier modifier that grants Cold Resistance
  • 2Wild Snap Hound
    RedSeedTier2Hound
    Reveals a currency item exchange, trading three of a certain type of currency for other currency items when Harvested
  • Exchange 3 Chaos Orbs for a Divine Orb
  • Exchange 3 Orbs of Transmutation for 3 Orbs of Alchemy
  • Exchange 3 Blessed Orbs for 6 Orbs of Alteration
  • Exchange 3 Orbs of Alchemy for 6 Cartographer's Chisels
  • Exchange 3 Chromatic Orbs for 6 Gemcutter's Prisms
  • Exchange 3 Jeweller's Orbs for 6 Orbs of Fusing
  • Exchange 3 Orbs of Augmentation for 3 Regal Orbs
  • Exchange 3 Scrolls of Wisdom for 6 Orbs of Chance
  • Exchange 3 Simple Sextants for 3 Prime Sextants
  • Exchange 3 Prime Sextants for 3 Awakened Sextants
  • Exchange 3 Orbs of Scouring for 3 Orbs of Annulment
  • Exchange 3 Orbs of Alteration for 3 Chaos Orbs
  • Exchange 3 Vaal Orbs for 6 Orbs of Regret
  • Exchange 3 Cartographer's Chisels for 3 Vaal Orbs
  • 2Wild Homunculus
    RedSeedTier2Wolf
    Reveals a random effect that exchanges Fossils, Essences, Delirium Orbs, Oils or Catalysts when Harvested
  • Change a stack of Fossils into a different type of Fossil. The new Fossil type may have a smaller stack size.
  • Change a stack of Essences into a different type of the same tier
  • Change a stack of Delirium Orbs into a different type of Delirium Orb
  • Change a stack of Oils into a different colour of Oil
  • Change a stack of Catalysts into a different type of Catalyst
  • 2Wild Chieftain
    RedSeedTier2Chieftain
    Allows you to Sacrifice a Map to influence Kirac's crafting options when Harvested
  • Sacrifice a Map. Add a free craft to your Map device
  • Sacrifice a Map. Add a free Infused Anarchy craft to your Map device
  • Sacrifice a Map. Add a free Infused Nemesis craft to your Map device
  • Sacrifice a Map. Add a free Infused Domination craft to your Map device
  • Sacrifice a Map. Add a free Infused Bloodlines craft to your Map device
  • Sacrifice a Map. Add a free Infused Rampage craft to your Map device
  • Sacrifice a Map. Add a free Infused Ambush craft to your Map device
  • Sacrifice a Map. Add a free Infused Harbinger craft to your Map device
  • 2Wild Spikeback
    RedSeedTier2Spiker
    Reveals a random crafting effect that reforges a Rare item a certain way when Harvested
  • CurrencyRerollRareReforge a Rare item, keeping all Prefixes
  • CurrencyRerollRareReforge a Rare item, keeping all Suffixes
  • CurrencyRerollRareReforge a Rare item, being much less likely to receive the same modifier types
  • CurrencyRerollRareReforge a Rare item, being much more likely to receive the same modifier types
  • 3Wild Bristle Matron
    RedSeedTier3Beast
    Allows you to sacrifice a Map to gain additional Atlas missions when Harvested
  • Sacrifice a Map to gain 3 Alva Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Niko Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Einhar Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Jun Atlas Missions based on its colour
  • Sacrifice a Map to gain 3 Kirac Atlas Missions based on its colour
  • Sacrifice a Map to gain 1 Atlas Mission for each Master based on its colour
  • 3Wild Hellion Alpha
    RedSeedTier3Hellion
    Allows you to sacrifice a Weapon or Armour to create Jewellery or Jewels when Harvested
  • Sacrifice a Weapon or Armour to create a Belt with similar modifiers
  • Sacrifice a Weapon or Armour to create a Ring with similar modifiers
  • Sacrifice a Weapon or Armour to create an Amulet with similar modifiers
  • Sacrifice a Weapon or Armour to create a Jewel with similar modifiers
  • 3Wild Thornmaw
    RedSeedTier3Birddog
    Allows you to Sacrifice a Map to create items for the Atlas when Harvested
  • Sacrifice a White or Yellow Map to create random Map Fragments based on its tier
  • Sacrifice a Red Map to create random Map Fragments based on its tier
  • Sacrifice a Map to create random Map currency based on its tier
  • Sacrifice a Map to create a random Scarab based on its colour
  • Sacrifice a Tier 14 Map or higher to create a random Elder Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Shaper Guardian-occupied Map
  • Sacrifice a Tier 14 Map or higher to create a random Unique Synthesis Map
  • Sacrifice a Tier 14 Map or higher to create a random Conqueror-occupied Map
  • 3Wild Brambleback
    RedSeedTier3BrambleHulk
    Reveals a random Weapon Enchantment that replaces Quality's effect when Harvested
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Critical Strike Chance per 4% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Accuracy per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, has 1% increased Attack Speed per 8% Quality
  • Enchant a Melee Weapon. Quality does not increase its Physical Damage, has +1 Weapon Range per 10% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Elemental Damage per 2% Quality
  • Enchant a Weapon. Quality does not increase its Physical Damage, grants 1% increased Area of Effect per 4% Quality
  • 3Wild Infestation QueenCauses other seeds to offer an additional crafting outcome.
    4Ersi, Mother of Thorns
    RedSeedBoss
    Reveal a random crafting effect that locks a random modifier on an item when Harvested
  • Fracture a random modifier on an item with at least 5 modifiers, locking it in place. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Suffix on an item with at least 3 Suffixes. This can't be used on Influenced, Synthesised, or Fractured items
  • Fracture a random Prefix on an item with at least 3 Prefixes. This can't be used on Influenced, Synthesised, or Fractured items.
  • 75
    1Vivid Arachnid
    YellowSeedTier1MeleeSpider
    Reveals a random Attack modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including an Attack modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Attack modifier from a non-Influenced item and add a new Attack modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Attack modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including an Attack modifier. Attack modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Attack modifier with Lucky values
  • 1Vivid Weta
    YellowSeedTier1Weta
    Reveals a random Life modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Life modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Life modifier from a non-Influenced item and add a new Life modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Life modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Life modifier. Life modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Life modifier with Lucky values
  • 1Vivid Leech
    YellowSeedTier1Parasite
    Reveals a random Socket number crafting effect when Harvested
  • CurrencyRerollSocketNumbersSet an item to three sockets
  • CurrencyRerollSocketNumbersSet an item to four sockets
  • CurrencyRerollSocketNumbersSet an item to five sockets
  • CurrencyRerollSocketNumbersSet an item to six sockets
  • 1Vivid Scorpion
    YellowSeedTier1Scorpion
    Reveals a random Cold modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Cold modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Cold modifier from a non-Influenced item and add a new Cold modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Cold modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Cold modifier. Cold modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Cold modifier with Lucky values
  • 1Vivid Thornweaver
    YellowSeedTier1ThornSpider
    Reveals a random Speed modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Speed modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Speed modifier from a non-Influenced item and add a new Speed modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Speed modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Speed modifier. Speed modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Speed modifier with Lucky values
  • 2Vivid Razorleg
    YellowSeedTier2SabreSpider
    Reveals a random Gem crafting effect when Harvested
  • Change a Gem into another Gem, carrying over experience and quality if possible
  • Sacrifice a Corrupted Gem to gain 20% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 30% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 40% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 50% of the gem's quality as Gemcutter's Prisms
  • Sacrifice a Corrupted Gem to gain 20% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 30% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 40% of the gem's total experience stored as a Facetor's Lens
  • Sacrifice a Corrupted Gem to gain 50% of the gem's total experience stored as a Facetor's Lens
  • Attempt to Awaken a level 20 Support Gem that can be Awakened with a 5% chance. If it does not Awaken, it is destroyed.
  • 2Vivid Sapsucker
    YellowSeedTier2HuhuGrub
    Allows you to change a Map into other Maps when Harvested
  • Change a Map into another of the same tier, prioritising Maps that you have not yet completed
  • Sacrifice a Map for multiple Maps one tier lower
  • Sacrifice a Corrupted Map. Create a new Corrupted Map of the same tier and rarity.
  • 2Vivid Parasite
    YellowSeedTier2Parasite
    Allows you to add an Implicit modifier to certain Jewel types when Harvested
  • Set a new Implicit modifier on a Cobalt, Crimson, Viridian or Prismatic Jewel
  • Set a new Implicit modifier on an Abyss Jewel or Timeless Jewel
  • Set a new Implicit modifier on a Cluster Jewel
  • 2Vivid Striketail
    YellowSeedTier2Scorpion
    Reveals a random Flask Enchantment that depletes as it is used when Harvested
  • Enchant a Flask with a modifier that grants increased Duration. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Effect. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants increased Maximum Charges. The magnitude of this effect decreases with each use
  • Enchant a Flask with a modifier that grants reduced Charges used. The magnitude of this effect decreases with each use
  • 2Vivid Nestback
    YellowSeedTier2PlagueSpider
    Reveals a random Map Enchantment when Harvested
  • Enchant a non-Unique Map with "Map has an additional random Modifier from Kirac's Crafting Bench"
  • Enchant a non-Unique Map with "Map doesn't consume Sextant charges"
  • Enchant a non-Unique Map with "Map has a Vaal Side Area"
  • Enchant a non-Unique Map with "Map boss is surrounded by Tormented Spirits"
  • 3Vivid Whipleg
    YellowSeedTier3BlackSpider
    Reveals a currency item exchange, trading ten of a certain type of currency for other currency items when Harvested
  • Exchange 10 Chaos Orbs for an Exalted Orb
  • Exchange 10 Orbs of Transmutation for 10 Orbs of Alchemy
  • Exchange 10 Blessed Orbs for 20 Orbs of Alteration
  • Exchange 10 Orbs of Alchemy for 20 Cartographer's Chisels
  • Exchange 10 Chromatic Orbs for 20 Gemcutter's Prisms
  • Exchange 10 Jeweller's Orbs for 20 Orbs of Fusing
  • Exchange 10 Orbs of Augmentation for 10 Regal Orbs
  • Exchange 10 Scrolls of Wisdom for 20 Orbs of Chance
  • Exchange 10 Simple Sextants for 10 Prime Sextants
  • Exchange 10 Prime Sextants for 10 Awakened Sextants
  • Exchange 10 Orbs of Scouring for 10 Orbs of Annulment
  • Exchange 10 Orbs of Alteration for 10 Chaos Orbs
  • Exchange 10 Vaal Orbs for 20 Orbs of Regret
  • Exchange 10 Cartographer's Chisels for 10 Vaal Orbs
  • 3Vivid Watcher
    YellowSeedTier3Squid
    Allows you to enhance specialised Currency a certain way when Harvested
  • Upgrade the tier of an Essence
  • Exchange a Resonator for a Fossil or vice versa. Rare outcomes are more likely with rare inputs
  • Upgrade an Oil into an Oil one tier higher
  • Upgrade an Engineer's Orb to an Infused Engineer's Orb
  • 3Vivid Vulture
    YellowSeedTier3VultureParasite
    Allows you to modify a Scarab a certain way when Harvested
  • Change a Scarab to another Scarab of the same rarity
  • Attempt to upgrade a Scarab, with a chance for it to become Winged
  • Split a Scarab into two Scarabs of lower rarity
  • 3Vivid Abberarach
    YellowSeedTier3PlatedScorpion
    Allows you to upgrade an Offering to the Goddess when Harvested
  • Change an Offering to the Goddess into a Tribute to the Goddess
  • Change an Offering to the Goddess into a Gift to the Goddess
  • Change an Offering to the Goddess into a Dedication to the Goddess
  • 3Vivid DevourerAdds 10 random Wild and Primal harvest outcomes.
    4Namharim, Born of Night
    YellowSeedBoss
    Allows you to give an item a Synthesised implicit modifier when Harvested
  • Synthesise an item, giving random Synthesised implicits. Cannot be used on Unique, Influenced, Synthesised or Fractured items
  • 100
    1Primal Rhoa
    BlueSeedTier1Rhoa
    Reveals a random Defence modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Defence modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Defence modifier from a non-Influenced item and add a new Defence modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Defence modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Defence modifier. Defence modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Defence modifier with Lucky values
  • 1Primal Dustspitter
    BlueSeedTier1Sandspitter
    Reveals a random Lightning modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Lightning modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Lightning modifier from a non-Influenced item and add a new Lightning modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Lightning modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Lightning modifier. Lightning modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Lightning modifier with Lucky values
  • 1Primal Feasting Horror
    BlueSeedTier1Regurgitator
    Reveals a random Socket link crafting effect when Harvested
  • CurrencyRerollSocketLinksReforge the links between sockets on an item, linking three sockets
  • CurrencyRerollSocketLinksReforge the links between sockets on an item, linking four sockets
  • CurrencyRerollSocketLinksReforge the links between sockets on an item, linking five sockets
  • CurrencyRerollSocketLinksReforge the links between sockets on an item, linking six sockets
  • 1Primal Maw
    BlueSeedTier1Frog
    Reveals a random Chaos modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Chaos modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Chaos modifier from a non-Influenced item and add a new Chaos modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Chaos modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Chaos modifier. Chaos modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Chaos modifier with Lucky values
  • 1Primal Cleaveling
    BlueSeedTier1Ant
    Reveals a random Unique Item transformation effect when Harvested
  • AncientOrbChange a Unique item into another random Unique item
  • AncientOrbChange a Unique into a random Unique Weapon or Quiver
  • AncientOrbChange a Unique into a random Unique Armour
  • AncientOrbChange a Unique into a random Unique Ring, Amulet or Belt
  • AncientOrbChange a Unique Weapon into another Unique Weapon of that weapon type
  • AncientOrbChange a Unique Armour into another Unique Armour of that type
  • AncientOrbChange a Unique Ring, Amulet or Belt into another Unique item of that type
  • AncientOrbChange a Unique Jewel into another Unique Jewel
  • 2Primal Rhex
    BlueSeedTier2Rhex
    Allows you to sacrifice Divination Cards to create Divination Cards when Harvested
  • Change a Divination Card into another random Divination Card
  • Sacrifice up to half a stack of Divination Cards to receive between 0 and twice that amount of the same Card
  • Sacrifice a stack of Divination Cards for that many different Divination Cards
  • 2Primal Dustcrab
    BlueSeedTier2ShieldCrab
    Allows you to exchange certain Map Fragments for another of the same type when Harvested
  • Change a Sacrifice or Mortal Fragment into another random Fragment of that type
  • Change a Shaper Fragment into another random Shaper Fragment
  • Change an Elder Fragment into another random Elder Fragment of that type
  • Change a Conqueror Fragment into another random Conqueror Fragment of that type
  • 2Primal Viper
    BlueSeedTier2DevourerSnake
    Reveals a random Critical modifier crafting effect when Harvested
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Critical modifier
  • AnnullOrbCurrencyAddModToRareRemove a random non-Critical modifier from a non-Influenced item and add a new Critical modifier
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Critical modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including a Critical modifier. Critical modifiers are more common
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Critical modifier with lucky values
  • 2Primal Chimeral
    BlueSeedTier2Iguana
    Reveals a random crafting effect that upgrades a Normal or Magic item's Rarity when Harvested
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding two random modifiers
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding three random modifiers
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding four random modifiers
  • CurrencyUpgradeToMagicUpgrade a Normal item to a Magic item, adding one random high-tier modifier
  • CurrencyUpgradeToMagicUpgrade a Normal item to a Magic item, adding two random high-tier modifiers
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding two random high-tier modifiers
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding three random high-tier modifiers
  • CurrencyUpgradeMagicToRareUpgrade a Magic item to a Rare item, adding four random high-tier modifiers
  • 2Primal Scrabbler
    BlueSeedTier2SandLeaper
    Allows you to modify an item, resulting in Lucky modifier values when Harvested
  • CurrencyRerollRareReforge a Rare item with Lucky modifier values, keeping all Prefixes
  • CurrencyRerollRareReforge a Rare item with Lucky modifier values, keeping all Suffixes
  • CurrencyModValuesReroll the values of Prefix, Suffix and Implicit modifiers on a Rare item, with Lucky modifier values
  • CurrencyAddModToRareAugment a non-Influenced Rare item with a new modifier, with Lucky modifier values
  • CurrencyModValuesReroll the values of Prefix modifiers on a Magic or Rare item, with Lucky modifier values
  • CurrencyModValuesReroll the values of Suffix modifiers on a Magic or Rare item, with Lucky modifier values
  • 3Primal Rhex Matriarch
    BlueSeedTier3Rhex
    Allows you to exchange Splinters, Breachstones or Emblems for others of the same type when Harvested
  • Change a stack of Breach Splinters or a normal, Charged, Enriched or Pure Breachstone into Splinters or a Breachstone of another type
  • Change a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type
  • 75
    3Primal Crushclaw
    BlueSeedTier3NessaCrab
    Allows you to exchange a Unique, Bestiary or Harbinger item for a related item when Harvested
  • Change a Unique Bestiary item or item with an Aspect into Lures of the same beast family
  • Change a Harbinger Unique or Unique Piece into a random Beachhead Map
  • 82
    3Primal Blisterlord
    BlueSeedTier3KiatavaDemon
    Allows you to randomise the Atlas Influence types on an Influenced item when Harvested
  • Randomise the Influence types on an Influenced Normal, Magic or Rare Weapon or Quiver, as well as reforging the item with new random modifiers
  • Randomise the Influence types on an Influenced Normal, Magic or Rare Armour, as well as reforging the item with new random modifiers
  • Randomise the Influence types on an Influenced Normal, Magic or Rare Jewellery, as well as reforging the item with new random modifiers
  • 82
    3Primal Cystcaller
    BlueSeedTier3Goatman
    Reveals a random Body Armour Enchantment that replaces Quality's effect when Harvested
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Life per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Maximum Mana per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Strength per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Dexterity per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants +1 Intelligence per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Fire Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Cold Resistance per 2% quality
  • Enchant Body Armour. Quality does not increase its Defences, grants 1% Lightning Resistance per 2% quality
  • 75
    3Primal RebornCauses other seeds to offer a Lucky crafting outcome.
    75
    4Janaar, the Omen
    BlueSeedBoss
    Reveals a random crafting effect for Influenced items when Harvested
  • AnnullOrbCurrencyAddModToRareRemove a random non-Influence modifier from an item and add a new Influence modifier
  • CurrencyAddModToRareAugment a Magic or Rare item with a new Influence modifier
  • AnnullOrbRemove a random Influence modifier from an item
  • CurrencyModValuesRandomise the numeric values of the random Influence modifiers on a Magic or Rare item
  • AnnullOrbCurrencyAddModToRareRemove a random Influence modifier from an item and add a new Influence modifier
  • CurrencyUpgradeToRareCurrencyRerollRareReforge a Normal, Magic or Rare item as a Rare item with random modifiers, including an Influence modifier. Influence modifiers are more common
  • CurrencyAddModToRareAugment a Magic or Rare item with a new Influence modifier with Lucky values
  • 80
    Mod Equivalencies /49 ⍟

    Mod Equivalencies /49 ⍟

    FireColdLightning
    +(6–11)% to Fire Resistance +(6–11)% to Cold Resistance +(6–11)% to Lightning Resistance
    +(12–17)% to Fire Resistance +(12–17)% to Cold Resistance +(12–17)% to Lightning Resistance
    +(18–23)% to Fire Resistance +(18–23)% to Cold Resistance +(18–23)% to Lightning Resistance
    +(24–29)% to Fire Resistance +(24–29)% to Cold Resistance +(24–29)% to Lightning Resistance
    +(30–35)% to Fire Resistance +(30–35)% to Cold Resistance +(30–35)% to Lightning Resistance
    +(36–41)% to Fire Resistance +(36–41)% to Cold Resistance +(36–41)% to Lightning Resistance
    +(42–45)% to Fire Resistance +(42–45)% to Cold Resistance +(42–45)% to Lightning Resistance
    +(46–48)% to Fire Resistance +(46–48)% to Cold Resistance +(46–48)% to Lightning Resistance
    +(21–25)% to Fire Resistance +(21–25)% to Cold Resistance +(21–25)% to Lightning Resistance
    +(26–30)% to Fire Resistance +(26–30)% to Cold Resistance +(26–30)% to Lightning Resistance
    +(16–20)% to Fire Resistance +(16–20)% to Cold Resistance +(16–20)% to Lightning Resistance
    +(21–25)% to Fire Resistance +(21–25)% to Cold Resistance +(21–25)% to Lightning Resistance
    +(16–20)% to Fire Resistance +(16–20)% to Cold Resistance +(16–20)% to Lightning Resistance
    +(21–25)% to Fire Resistance +(21–25)% to Cold Resistance +(21–25)% to Lightning Resistance
    +(16–20)% to Fire Resistance +(16–20)% to Cold Resistance +(16–20)% to Lightning Resistance
    +(21–25)% to Fire Resistance +(21–25)% to Cold Resistance +(21–25)% to Lightning Resistance
    +(16–20)% to Fire Resistance +(16–20)% to Cold Resistance +(16–20)% to Lightning Resistance
    +(21–28)% to Fire Resistance +(21–28)% to Cold Resistance +(21–28)% to Lightning Resistance
    +(29–35)% to Fire Resistance +(29–35)% to Cold Resistance +(29–35)% to Lightning Resistance
    +(46–48)% to Fire Resistance
    (45–52) to (75–78) added Fire Damage against Burning Enemies
    +(46–48)% to Cold Resistance
    (30–50)% increased Damage with Hits against Chilled Enemies
    +(46–48)% to Lightning Resistance
    (40–60)% increased Critical Strike Chance against Shocked Enemies
    +(46–48)% to Fire Resistance
    (45–52) to (75–78) added Fire Damage against Burning Enemies
    +(46–48)% to Cold Resistance
    (30–50)% increased Damage with Hits against Chilled Enemies
    +(46–48)% to Lightning Resistance
    (40–60)% increased Critical Strike Chance against Shocked Enemies
    +(12–15)% to Fire Resistance +(12–15)% to Cold Resistance +(12–15)% to Lightning Resistance
    +(12–15)% to Fire Resistance +(12–15)% to Cold Resistance +(12–15)% to Lightning Resistance
    +(46–48)% to Fire Resistance
    0.4% of Fire Damage Leeched as Life
    +(46–48)% to Cold Resistance
    0.4% of Cold Damage Leeched as Life
    +(46–48)% to Lightning Resistance
    0.4% of Lightning Damage Leeched as Life
    +(46–48)% to Fire Resistance
    0.4% of Fire Damage Leeched as Life
    +(46–48)% to Cold Resistance
    0.4% of Cold Damage Leeched as Life
    +(46–48)% to Lightning Resistance
    0.4% of Lightning Damage Leeched as Life
    +1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
    +2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
    +3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
    +3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
    +1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
    +2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
    +1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
    +2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
    +3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
    +(46–48)% to Fire Resistance
    (9–10)% of Physical Damage from Hits taken as Fire Damage
    +(46–48)% to Cold Resistance
    (9–10)% of Physical Damage from Hits taken as Cold Damage
    +(46–48)% to Lightning Resistance
    (9–10)% of Physical Damage from Hits taken as Lightning Damage
    +(46–48)% to Fire Resistance
    (3–5)% of Physical Damage from Hits taken as Fire Damage
    +(46–48)% to Cold Resistance
    (3–5)% of Physical Damage from Hits taken as Cold Damage
    +(46–48)% to Lightning Resistance
    (3–5)% of Physical Damage from Hits taken as Lightning Damage
    +(20–35)% to Fire Resistance +(20–35)% to Cold Resistance +(20–35)% to Lightning Resistance
    Added Small Passive Skills also grant: +(2–3)% to Fire Resistance Added Small Passive Skills also grant: +(2–3)% to Cold Resistance Added Small Passive Skills also grant: +(2–3)% to Lightning Resistance
    Added Small Passive Skills also grant: +(4–5)% to Fire Resistance Added Small Passive Skills also grant: +(4–5)% to Cold Resistance Added Small Passive Skills also grant: +(4–5)% to Lightning Resistance
    Added Small Passive Skills also grant: +(6–7)% to Fire Resistance Added Small Passive Skills also grant: +(6–7)% to Cold Resistance Added Small Passive Skills also grant: +(6–7)% to Lightning Resistance
    Added Small Passive Skills also grant: +(2–3)% to Fire Resistance Added Small Passive Skills also grant: +(2–3)% to Cold Resistance Added Small Passive Skills also grant: +(2–3)% to Lightning Resistance
    Added Small Passive Skills also grant: +(4–5)% to Fire Resistance Added Small Passive Skills also grant: +(4–5)% to Cold Resistance Added Small Passive Skills also grant: +(4–5)% to Lightning Resistance
    Added Small Passive Skills also grant: +(6–7)% to Fire Resistance Added Small Passive Skills also grant: +(6–7)% to Cold Resistance Added Small Passive Skills also grant: +(6–7)% to Lightning Resistance
    Added Small Passive Skills also grant: +(8–9)% to Fire Resistance Added Small Passive Skills also grant: +(8–9)% to Cold Resistance Added Small Passive Skills also grant: +(8–9)% to Lightning Resistance
    Added Small Passive Skills also grant: +(10–11)% to Fire Resistance Added Small Passive Skills also grant: +(10–11)% to Cold Resistance Added Small Passive Skills also grant: +(10–11)% to Lightning Resistance
    +3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance
    +1% to maximum Fire Resistance +1% to maximum Cold Resistance +1% to maximum Lightning Resistance
    +2% to maximum Fire Resistance +2% to maximum Cold Resistance +2% to maximum Lightning Resistance
    +3% to maximum Fire Resistance +3% to maximum Cold Resistance +3% to maximum Lightning Resistance

    Community Wiki

    Wiki Edit

    Harvest league

    The Harvest league was a challenge league. The PC version launched on June 19, 2020 (UTC), alongside the Version 3.11.0 patch. It ended on September 14, 2020, alongside the version 3.11.2b patch.

    In this league, you will find caches of seeds in each zone. You can take these to Oshabi's Sacred Grove to plant them. With time these plants will fully mature and they can be harvested by killing the monsters emerging out of them for their Lifeforce. Once the harvest is complete, the plants will provide special crafting options in exchange for Lifeforce. Higher tier seeds will need other seeds and extra Lifeforce in order to grow, which will require plotting your grove to maximize your bounty.

    League mechanic

    This section is for archival purposes only. The current core mechanics differ drastically from the league mechanics. See Harvest for the current mechanics.

    In this league, each zone will contain a seed cache. When you interact with the seed cache, it drops Tier 1 seeds, advances a growth cycle, and Oshabi opens a portal to The Sacred Grove.

    Once you've acquired a seed, you can plant them in any free space within the Sacred Grove. Tier 1 seeds only need to advance growth cycles to grow, but higher tier seeds need plants of one tier lower adjacent to them and require extra condensed Lifeforce from a Disperser in order to grow. Seed enhancers can be placed in any unoccupied space. Their effect will activate when any seed within radius is harvested.

    Once you have at least 8 fully grown crops of the same color within range of a Collector, you can begin the harvest, spawning monsters from each crop. Once all monsters are killed, you can use then use the Collector to craft. Each crop gives Lifeforce and a random one-time use crafting option from its specified crafting pool. Monsters will be stronger and more rewarding the more Lifeforce you harvest at once. Monsters may also drop seeds of one tier higher and seed enhancers when killed.

    You must use your crafting options as soon as it is revealed, unless you have a Horticrafting Station to store crafting options for future use. Any unused lifeforce can be condensed and stored to be used to fertilize crops. Condensed Lifeforce cannot be used for future crafting. Collectors and Storage Tanks can store condensed Lifeforce up to a capacity. If you do not have enough storage space, the excess is lost.

    Harvesting a Tier 4 seed will cause a Heart of the Grove to grow. It takes 100 cycles to grow. Once it finishes growing, you can harvest it to challenge the Avatar of the Grove.

    The player is responsible for planting seeds and placing equipment and arranging the plot. Equipment costs Lifeforce to craft. The list of equipment are as follows:

    Lifeforce Collector

    Lifeforce Collectors are used to harvest fully grown plants of matching color within a 5x5 grid around itself. You must have at least 8 fully grown plants in order to start harvesting. It costs 25 Lifeforce to craft. It has 3 variants: Primal, Vivid and Wild Lifeforce Collector.

    Each collector can also store up to 50 Lifeforce. You can use the auto-plant button to automatically plants seeds of the same color in your inventory around it.

    Disperser

    Dispersers use stored lifeforce to fertilize crops in a 5x5 grid around itself. It costs 30 Lifeforce to craft.

    Storage Tank

    Storage Tanks are used to store condensed lifeforce to be used for fertilizing crops. Each Storage Tank can hold up to 1000 Lifeforce. It costs 75 Lifeforce to craft.

    Advanced Storage Tank

    Advanced Storage Tanks are higher capacity Storage Tanks that can hold up to 5000 Lifeforce. It costs 5000 Lifeforce to craft.

    Horticrafting Station

    Horticrafting Stations allows you to spend Lifeforce to store a craft from a harvest, allowing you to save crafting options for later. Up to 3 crafting options can be stored. It costs 1800 Lifeforce to craft, which means you must harvest multiple higher tier crops at once in order to craft one.

    Pylon

    Pylons are used to connect equipment with each other. They have a range of approximately 4 tiles. You can have up to 4 connections for each pylon. All connected equipment must have matching colors. It costs 10 Lifeforce to craft.

    Minimap

    These new icons are introduced to the minimap:

    Modifiers

    All map and most areas have the modifiers:

    • MapHarvestLeague

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.