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Primal Rhoa

Primal Rhoa

SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast
Damage140%
Life378%
Ailment Threshold378%
Critical Strike Chance5%
TypeHarvestRhoa
Attack Distance6 ~ 12
Attack Time0.93 Second
Damage Spread20%
Armour+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 60% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Rhoa402541241.50.9328799193938548004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 58.16% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Rhoa360531107.30.9323943170387945004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 54.47% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Rhoa27898879.40.9316133131286852004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 49.86% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Rhoa20726656.20.931026594465676004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 45.25% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Rhoa15075486.90.93650967704681004000
Melee90OnlyLastTarget TargetNear
Melee45OnlyLastTarget
Melee 3
ShieldCharge30OnlyLastTarget TargetNotMediumNear TargetIsPlayer GlobalCooldown=500
ShieldCharge3OnlyLastTarget TargetNotMediumNear GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Life
{
	corpse_sink_delay_ms = 2000
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1200 );"
}
Resists FireResists ColdResists LightningResists Chaos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1"] = {
    name = "Primal Rhoa",
    life = 3.78,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "RhoaShieldChargeTauntHarvest",
        "Melee",
        "GAHarvestRhoaChargeImpact",
        "EASHarvestEmerge",
        "HarvestRhoaCastGroundEffectChilledFootstep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RhoaShieldChargeTauntHarvest"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "ignores_proximity_shield",
        "global_cannot_crit",
    },
    levels = {
        [1] = {200, 50, 0, 20, 0, 0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestRhoaChargeImpact"] = {
    name = "GAHarvestRhoaChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {50, 0, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {50, 1, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {50, 60, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhoaCastGroundEffectChilledFootstep"] = {
    name = "HarvestRhoaCastGroundEffectChilledFootstep",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Tagsred_blood, beast
Damage140%
Life378%
Ailment Threshold378%
Critical Strike Chance5%
TypeHarvestRhoa
Attack Distance6 ~ 12
Attack Time0.93 Second
Damage Spread20%
Armour+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 60% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Primal Rhoa402541241.50.9328799193938548004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 58.16% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Primal Rhoa360531107.30.9323943170387945004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 54.47% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Primal Rhoa27898879.40.9316133131286852004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 49.86% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Primal Rhoa20726656.20.931026594465676004000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

RhoaShieldChargeTauntHarvest
iconshieldcharge
Shield Charge
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
200% increased Movement Speed
50% increased Stun Duration on enemies at Maximum charge distance
shield charge extra distance []
shield charge end slide distance [0]
shield charge continue past target [0]
Deals 30% less Attack Damage

ignores_proximity_shield global_cannot_crit Attack Melee MeleeSingleTarget MovementSkill TravelSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

HarvestRhoaCastGroundEffectChilledFootstep
ground ice art variation []
Spell Area Hit Triggerable Duration AreaSpell
Cast Time: 1 Second

GAHarvestRhoaChargeImpact
50% of Physical Damage Converted to Cold Damage
Deals 45.25% more Damage

is_area_damage Triggerable
Cast Time: 1 Second

EASHarvestEmerge
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Primal Rhoa15075486.90.93650967704681004000
Melee90OnlyLastTarget TargetNear
Melee45OnlyLastTarget
Melee 3
ShieldCharge30OnlyLastTarget TargetNotMediumNear TargetIsPlayer GlobalCooldown=500
ShieldCharge3OnlyLastTarget TargetNotMediumNear GlobalCooldown=500

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
Resists FireResists ColdResists LightningResists Chaos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhoaT1Spectre"] = {
    name = "Primal Rhoa",
    life = 3.78,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "RhoaShieldChargeTauntHarvest",
        "Melee",
        "GAHarvestRhoaChargeImpact",
        "EASHarvestEmerge",
        "HarvestRhoaCastGroundEffectChilledFootstep",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["RhoaShieldChargeTauntHarvest"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_stun_duration_+%_maximum",
        "shield_charge_damage_+%_maximum",
        "shield_charge_extra_distance",
        "shield_charge_end_slide_distance",
        "shield_charge_continue_past_target",
        "ignores_proximity_shield",
        "global_cannot_crit",
    },
    levels = {
        [1] = {200, 50, 0, 20, 0, 0, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHarvestRhoaChargeImpact"] = {
    name = "GAHarvestRhoaChargeImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {50, -30, levelRequirement = 1, statInterpolation = {1, 2},  },
        [2] = {50, 0, levelRequirement = 19, statInterpolation = {1, 2},  },
        [3] = {50, 1, levelRequirement = 20, statInterpolation = {1, 2},  },
        [4] = {50, 60, levelRequirement = 84, statInterpolation = {1, 2},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestRhoaCastGroundEffectChilledFootstep"] = {
    name = "HarvestRhoaCastGroundEffectChilledFootstep",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
    },
    levels = {
        [1] = {4, levelRequirement = 0, statInterpolation = {1},  },
    },
}
Horticrafting Station /1 ⍟

Horticrafting Station /1 ⍟

Horticrafting Station decoration now available in your Hideout
TierItemDescriptionLvl
1Primal Rhoa
#32
BlueSeedTier1Rhoa
Reveals a random Defence modifier crafting effect when Harvested
  • CurrencyUpgradeToRareReforge a Normal or Magic item as a Rare item with random modifiers, including a Defence modifier
    • reroll_with_mod(defences ON normal_or_magic)
  • CurrencyRerollRareReforge a Rare item with new random modifiers, including a Defence modifier
    • reroll_with_mod(defences ON rare)
  • AnnullOrbCurrencyAddModToRareRemove a random non-Defence modifier from a non-Influenced item and add a new Defence modifier
    • remove_non_type_and_add_type_mod(defences FOR defences noinfluence)
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Defence modifier
    • add_type_mod(defences noinfluence)
  • CurrencyRerollRareReforge a Rare item with new random modifiers, including a Defence modifier. Defence modifiers are more common
    • reroll_with_mod_with_affinity_multiplier(defences)
  • CurrencyAddModToRareAugment a non-Influenced Magic or Rare item with a new Defence modifier with Lucky values
    • add_type_mod_lucky(defences noinfluence)