Ultimatum Unique /16 ⍟
Icon | Name |
---|---|
![]() | Amanamu's Gaze Ghastly Eye Jewel +(5–10) to all Attributes Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Atziri's Rule Judgement Staff +20% Chance to Block Spell Damage while wielding a Staff Grants Level 20 Queen's Demand Skill Queen's Demand can Trigger Level 20 Flames of Judgement Queen's Demand can Trigger Level 20 Storm of Judgement Cannot be Stunned Damage cannot be Reflected |
![]() | Cane of Kulemak Serpentine Staff +20% Chance to Block Attack Damage while wielding a Staff (60–90)% increased Unveiled Modifier magnitudes veiled mod seed [2,60000] veiled mod type [6] ![]() ![]() ![]() |
![]() | Glimpse of Chaos Vaal Mask Can be modified while Corrupted (30–40)% increased maximum Life and reduced Fire Resistance (30–40)% increased maximum Mana and reduced Cold Resistance (30–40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is Zero Corrupted |
![]() | Hateforge Ancient Gauntlets Socketed Gems are Supported by Level 30 Rage (120–150)% increased Armour (10–25)% reduced Rage Cost of Skills Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls You cannot gain Rage during Soul Gain Prevention |
![]() | Kurgal's Gaze Hypnotic Eye Jewel +(10–20) to Intelligence 8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40% (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Mahuxotl's Machination Steel Kite Shield Corrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal Pact (50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield) (All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance) (Maximum Resistances cannot be raised above 90%) (50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life) (When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds) (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Relic of the Pact Sage Wand (17–21)% increased Spell Damage Grants Level 1 Blood Sacrament Skill Your Critical Strike Chance is Lucky while on Low Life (Lucky things are rolled twice and the best result used) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Steelworm Broadhead Arrow Quiver (8–10)% increased Attack Speed Grants Call of Steel (30–60)% increased Evasion Rating and Armour Deal no Non-Physical Damage Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards |
![]() | Tecrod's Gaze Murderous Eye Jewel +(10–20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% |
![]() | Temptation Step Shagreen Boots (170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | The Scales of Justice Chiming Spirit Shield (10–15)% increased Spell Damage Has no Energy Shield +(40–70) to maximum Life +(40–70) to maximum Mana (3–4) to (7–8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500 |
![]() | Triumvirate Authority Unset Ring Has 1 Socket +2 to Level of Socketed Vaal Gems [Four random modifiers] |
![]() | Triumvirate Authority Unset Ring Has 1 Socket +2 to Level of Socketed Vaal Gems [Three random modifiers] |
![]() | Ulaman's Gaze Searching Eye Jewel +(10–20) to Dexterity Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20% |
![]() | Yaomac's Accord Vaal Sceptre 32% increased Elemental Damage (80–120)% increased Damage with Vaal Skills (6–8)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of Souls (When you use a Vaal Skill, other Vaal skills gain 50% of the consumed Souls. Deal 30% less Damage with Non-Vaal Skills) |
Ultimatum Item /39 ⍟
Icon | Name |
---|---|
![]() | A Modest Request Stack Size: 1 / 3 Megalomaniac Corrupted |
![]() | ![]() Stack Size: 1 / 10 Adds quality that enhances Speed modifiers on a ring, amulet or belt Replaces other quality types |
![]() | Apothecary's Gloves Armour: 108–124 Energy Shield: 29–33 Requires Level 70, 46 Str, 59 Int (14–18)% increased Damage over Time |
![]() | Artillery Quiver Requires Level 74 (20–30)% increased Totem Placement speed |
![]() | Blighted Incubator Stack Size: 1 / 10 Adds an incubated Blight item to an equippable item Item drops after killing {0} monsters |
![]() | Broken Promises Stack Size: 1 / 2 Diamond Ring Item Level: 87 Two-Implicit Synthesised |
![]() | Brush, Paint and Palette Stack Size: 1 / 5 The Artist |
![]() | Chronicle of Atzoatl Portal: The Temple of Atzoatl Area Level: 1 |
![]() | Deadly Joy Stack Size: 1 / 6 Torrent's Reclamation Two-Implicit Corrupted |
![]() | Fugitive Boots Evasion Rating: 112–129 Energy Shield: 32–37 Requires Level 70, 56 Dex, 76 Int +(13–17)% to Chaos Resistance |
![]() | Gilded Abyss Scarab Stack Size: 1 / 10 Area contains an additional Abyss Abysses in Area spawn 50% increased Monsters Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire |
![]() | Gilded Blight Scarab Stack Size: 1 / 10 Area contains a Blight Encounter Blight Encounters contain an additional Blight Boss 50% chance for Blight Chests to contain an additional Reward |
![]() | Grasping Mail Armour: 217–250 Evasion Rating: 217–250 Energy Shield: 44–51 Movement Speed: -3% Requires Level 70, 60 Str, 60 Dex, 60 Int |
![]() | Inscribed Ultimatum Portal: The Utzaal Arena Area Level: 1 |
![]() | Iolite Ring Requires Level 80 (17–23)% increased Chaos Damage |
![]() | Luminous Trove Stack Size: 1 / 7 Voices Corrupted |
![]() | Maddening Incubator Stack Size: 1 / 10 Adds an incubated Delirium item to an equippable item Item drops after killing {0} monsters |
![]() | Morphing Incubator Stack Size: 1 / 10 Adds an incubated Metamorph item to an equippable item Item drops after killing {0} monsters |
![]() | ![]() Stack Size: 1 / 10 Adds quality that enhances Physical and Chaos Damage modifiers on a ring, amulet or belt Replaces other quality types |
![]() | Polished Abyss Scarab Stack Size: 1 / 10 Area contains an additional Abyss Abysses in Area spawn 50% increased Monsters |
![]() | Polished Blight Scarab Stack Size: 1 / 10 Area contains a Blight Encounter Blight Encounters contain an additional Blight Boss |
![]() | Prejudice Stack Size: 1 / 7 Item Influenced Item |
![]() | Rusted Abyss Scarab Stack Size: 1 / 10 Area contains an additional Abyss |
![]() | Rusted Blight Scarab Stack Size: 1 / 10 Area contains a Blight Encounter |
![]() | Sambodhi's Wisdom Stack Size: 1 / 3 Armour Quality: +30% |
![]() | Seaglass Amulet Requires Level 74 (10–15)% faster start of Energy Shield Recharge |
![]() | ![]() Stack Size: 1 / 10 |
![]() | The Adventuring Spirit Stack Size: 1 / 6 Victario's Influence |
![]() | The Card Sharp Stack Size: 1 / 4 Divination Scarab |
![]() | The Enthusiasts Stack Size: 1 / 3 Victario's Influence Two-Implicit Corrupted |
![]() | The Eternal War Stack Size: 1 / 4 Timeless Jewel Two-Implicit Corrupted |
![]() | The Hook Stack Size: 1 / 8 Level 21 Gem Alternate Quality: +23% Corrupted |
![]() | The Shortcut Quicksilver Flask of the Cheetah Item Level: 100 |
![]() | ![]() Stack Size: 1 / 10 Adds quality that enhances Critical modifiers on a ring, amulet or belt Replaces other quality types |
![]() | Vaal Reliquary Key Portal: Vaal Reliquary Area Level: 75 |
![]() | ![]() Stack Size: 1 / 20 Reforges a rare item with new random modifiers, including a Veiled modifier Can only be used on items that can have a Veiled modifier |
![]() | Winged Abyss Scarab Stack Size: 1 / 10 Area contains 2 additional Abysses Abysses in Area spawn 50% increased Monsters Abysses in Area that do not lead to an Abyssal Depths lead to a Stygian Spire |
![]() | Winged Blight Scarab Stack Size: 1 / 10 Area contains a Blight Encounter Blight Encounters contain an additional Blight Boss 50% chance for Blight Chests to contain an additional Reward Lanes of Blight Encounters in Areas have an additional Reward Chest |
![]() | Winter's Embrace Stack Size: 1 / 2 Circle of Fear Three-Implicit Synthesised |
Ultimatum Quest /1 ⍟
Icon | Name |
---|---|
![]() | A Choice of Futures Normal Act: 1 Your path has led you to an entity of Chaos. Approach him. |
Ultimatum Gem /8
Name | |
---|---|
![]() | Lifetap Support (8) |
![]() | Exsanguinate (12) |
![]() | Corrupting Fever (16) |
![]() | Cruelty Support (18) |
![]() | Petrified Blood (24) |
![]() | Reap (28) |
![]() | Arrogance Support (31) |
![]() | Bloodthirst Support (31) |
Ultimatum Monster /82 ⍟
Name | Modifiers | Spectre |
---|---|---|
Trial Chieftain | monster no map drops [1] | Y |
Trial Chieftain | Y | |
Trial Ape | monster no map drops [1] | Y |
Trial Ape | monster no map drops [1] | N |
Trial Ape | Y | |
Trial Horror | monster no map drops [1] | N |
Trial Horror | Y | |
Trial Horror | monster no map drops [1] | Y |
Heart Eater | N | |
Chaos Disciple | monster no map drops [1] | N |
Daemon | monster penalty against minions damage +% final vs player minions [-40] | N |
Daemon | N | |
Daemon | monster penalty against minions damage +% final vs player minions [-20] | N |
Daemon | Y | |
Daemon | hinder aura behaviour variation [1] | N |
Wrought Voidcore | monster no map drops [1] | Y |
Wrought Voidcore | Y | |
Wrought Wintercore | monster no map drops [1] | Y |
Wrought Wintercore | Y | |
Wrought Flamecore | monster no map drops [1] | Y |
Wrought Flamecore | Y | |
Wrought Stormcore | monster no map drops [1] | Y |
Wrought Stormcore | Y | |
Frosted Cogwork | monster no map drops [1] | Y |
Cogwork Projection | monster no drops or experience [1] | N |
Brittle Cogwork | N | |
Frosted Cogwork | Y | |
Brittle Cogwork | Y | |
Stormcharged Cogwork | monster no map drops [1] | Y |
Powered Cogwork | N | |
Stormcharged Cogwork | Y | |
Powered Cogwork | Y | |
Trial Invoker | monster no map drops [1] | Y |
Trial Invoker | Y | |
Trial Windchaser | monster no map drops [1] | Y |
Trial Windchaser | Y | |
Trial Galecaller | Y | |
Trial Galecaller | monster no map drops [1] | Y |
Trial Flamechaser | monster no map drops [1] | Y |
Trial Flamechaser | Y | |
Trial Embercaller | monster no map drops [1] | Y |
Trial Embercaller | Y | |
Trial Stormchaser | monster no map drops [1] | Y |
Trial Stormchaser | Y | |
Trial Sparkcaller | monster no map drops [1] | Y |
Trial Sparkcaller | Y | |
Trial Scalper | monster no map drops [1] | Y |
Trial Scalper | monster no drops or experience [1] | N |
Trial Scalper | Y | |
Trial Lurker | monster no map drops [1] | Y |
Trial Lurker | Y | |
Trial Titan | monster no map drops [1] | Y |
Trial Titan | Y | |
Trial Guard | monster no map drops [1] | Y |
Trial Guard | Y | |
Trial Grunt | monster no map drops [1] | Y |
Trial Grunt | Y | |
Trial Machinist | Y | |
Trial Machinist | monster no map drops [1] | Y |
Enslaved Geist | Gain 100% of Physical Damage as Extra Cold Damage monster no map drops [1] | Y |
Enslaved Spirit | monster no drops or experience [1] | N |
Enslaved Geist | Gain 100% of Physical Damage as Extra Cold Damage | Y |
Quetzling | monster no map drops [1] | Y |
Vicious Serpent | monster no map drops [1] | N |
Spitting Serpent | monster no map drops [1] | N |
Wart Arach | Y | |
Wart Arach | monster no map drops [1] | Y |
Needle Arach | monster no map drops [1] | Y |
Needle Arach | Y | |
Young Needle Arach | monster no map drops [1] | Y |
Young Needle Arach | Y | |
Shackled Phantasm | monster no drops or experience [1] monster no beyond portal [1] | N |
The Trialmaster | monster dropped item rarity +% [15000] monster slain experience +% [100] Action Speed cannot be modified to below 70% of base value cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Cannot be Knocked Back | N |
Wrought Strider | monster no map drops [1] | Y |
Wrought Strider | Y | |
Harmonised Locus | monster no map drops [1] | N |
Trial Champion | monster no map drops [1] | Y |
Trial Champion | monster no drops or experience [1] | N |
Trial Champion | Y | |
Revenant | monster no drops or experience [1] Gain 100% of Physical Damage as Extra Cold Damage Your hits can't be Evaded | N |
Enslaved Spirit | Gain 100% of Physical Damage as Extra Cold Damage monster no map drops [1] | Y |
Enslaved Spirit | Gain 100% of Physical Damage as Extra Cold Damage | Y |
Ultimatum Area /3 ⍟
Minimap Icons /2 ⍟
Icon | Code |
---|---|
![]() | UltimatumAltar |
![]() | UltimatumCaptureRune |
Encounter Types /5 ⍟
Name | Detail |
---|---|
Defeat waves of enemies | Monsters Slain |
Survive | Survival Duration |
Protect the Altar | Attackers Slain |
Stand in the Stone Circles | Stone Circles Conquered |
Boss |
Modifiers /47 ⍟
Icon | Name |
---|---|
![]() | Choking Miasma A cloud that deals Chaos Damage over Time will follow you |
![]() | Choking Miasma II A large cloud that deals Chaos Damage over Time will follow you |
![]() | Choking Miasma III A large and fast cloud that deals Chaos Damage over Time will follow you |
![]() | Stormcaller Runes Runes will appear that will call deadly Lightning storms if you remain in them |
![]() | Stormcaller Runes II Large runes will appear that will call deadly Lightning storms if you remain in them |
![]() | Stormcaller Runes III Many large runes will appear that will call deadly Lightning storms if you remain in them |
![]() | Raging Dead Skulls will appear that spit Fire if you remain near them |
![]() | Raging Dead II Many skulls will appear that spit Fire if you remain near them |
![]() | Raging Dead III Many skulls will appear that pursue you and spit Fire when near you |
![]() | Blistering Cold Frozen pustules will periodically appear and explode when you approach |
![]() | Blistering Cold II Many frozen pustules will periodically appear and rapidly explode when you approach |
![]() | Blistering Cold III Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach |
![]() | Restless Ground Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms |
![]() | Restless Ground II Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms |
![]() | Restless Ground III Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms Fail on reaching 7 Ruin |
![]() | Stalking Ruin An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks Fail on reaching 7 Ruin |
![]() | Stalking Ruin II An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee Attacks and Spells Fail on reaching 7 Ruin |
![]() | Stalking Ruin III An invulnerable shade stalks you, gaining further speed and inflicting Ruin with Melee Attacks and powerful Spells Fail on reaching 7 Ruin |
![]() | Razor Dance Blades will periodically appear and fly at you, applying Corrupted Blood on Hit |
![]() | Razor Dance II Many blades will periodically appear and fly at you, applying Corrupted Blood on Hit |
![]() | Razor Dance III Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit |
![]() | Totem of Costly Might An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second |
![]() | Totem of Costly Potency An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second |
![]() | The Trialmaster |
![]() | Limited Arena The encounter area will be much smaller |
![]() | Ruin A Monster type will apply Ruin with its special ability Fail on reaching 7 Ruin |
![]() | Ruin II A Monster type will apply double Ruin with its special ability Fail on reaching 7 Ruin |
![]() | Ruin III Two Monster types will apply double Ruin with their special abilities Fail on reaching 7 Ruin |
![]() | Reduced Recovery 30% Reduced Life, Mana, and Energy Shield Recovery Rate |
![]() | Reduced Recovery II 60% Reduced Life, Mana, and Energy Shield Recovery Rate |
![]() | Lessened Reach Players have 50% less Area of Effect and Projectile Speed |
![]() | Buffs Expire Faster Buffs expire three times faster on players |
![]() | Less Cooldown recovery Cooldowns take five times longer to recharge |
![]() | Escalating Damage Taken For the remainder of the encounter, damage taken will slowly increase by 1% per second, up to 50% |
![]() | Escalating Monster Speed All Monsters gain 2.5% increased attack, cast, and movement speed per second they are alive, up to 50% |
![]() | Bonus Chaos Damage Monsters deal 30% of Physical Damage Added as Chaos Damage |
![]() | Unlucky Criticals Your Critical Strike Chance is Unlucky |
![]() | Hindering Flasks Using a Flask Hinders you by 50% for 4 seconds |
![]() | Limited Flasks Using a Flask removes any existing Flask effects |
![]() | Ailment and Curse Reflection Curses and Non-damaging Ailments you apply are Reflected |
![]() | Lightning Damage from Mana Costs Take 50% of Mana costs as Lightning Damage |
![]() | Lightning Damage from Mana Costs Take 200% of Mana costs as Lightning Damage |
![]() | Lightning Damage from Mana Costs Take 1000% of Mana costs as Lightning Damage |
![]() | Random Projectiles Your Projectiles fly in random directions Monsters fire additional Projectiles |
![]() | Treacherous Auras Your Auras that affect Allies also affect Enemies |
![]() | Occasional Impotence You and your Minions deal no damage for 2 seconds every 8 seconds |
![]() | Siphoned Charges Lose a Power, Frenzy, and Endurance Charge every second Monsters gain Power, Frenzy, and Endurance Charges on hit |
Rewards /53 ⍟
Name | Detail | Mods |
---|---|---|
Doubles sacrificed Divination Cards DoubleDivinationCards1 | ||
Doubles sacrificed Divination Cards DoubleDivinationCards2 | ||
Doubles sacrificed Divination Cards DoubleDivinationCards3 | ||
Doubles sacrificed Divination Cards DoubleDivinationCards4 | ||
Doubles sacrificed Divination Cards DoubleDivinationCards5 | ||
Item and Mirrored Copy Mirrorable, Rare Item | ||
Unique1 | ||
Unique2 | ||
Unique3 | ||
Unique4 | ||
Unique5 | ||
Unique6 | ||
Unique7 | ||
Unique8 | ||
Unique9 | ||
Unique10 | ||
Doubles sacrificed Currency CurrencyChaos5 | ![]() | |
Doubles sacrificed Currency CurrencyChaos10 | ![]() | |
Doubles sacrificed Currency CurrencyBlessed10 | ![]() | |
Doubles sacrificed Currency CurrencyBlessed20 | ![]() | |
Doubles sacrificed Currency CurrencyScouring15 | ![]() | |
Doubles sacrificed Currency CurrencyScouring30 | ![]() | |
Doubles sacrificed Currency CurrencyFusing10 | ![]() | |
Doubles sacrificed Currency CurrencyFusing20 | ![]() | |
Doubles sacrificed Currency CurrencyRegret20 | ![]() | |
Doubles sacrificed Currency CurrencyRegret40 | ![]() | |
Doubles sacrificed Currency CurrencyGemcutters5 | ![]() | |
Doubles sacrificed Currency CurrencyGemcutters10 | ![]() | |
Doubles sacrificed Currency CurrencyVaal5 | ![]() | |
Doubles sacrificed Currency CurrencyVaal10 | ![]() | |
Doubles sacrificed Currency CurrencyRegal5 | ![]() | |
Doubles sacrificed Currency CurrencyRegal10 | ![]() | |
Doubles sacrificed Currency CurrencyAwakenedSextant5 | ![]() | |
Doubles sacrificed Currency CurrencyAwakenedSextant10 | ![]() | |
Doubles sacrificed Currency CurrencyStackedDeck5 | ![]() | |
Doubles sacrificed Currency CurrencyStackedDeck10 | ![]() | |
Doubles sacrificed Currency CurrencyDivine1 | ![]() | |
Doubles sacrificed Currency CurrencyDivine4 | ![]() | |
Doubles sacrificed Currency CurrencyDivine8 | ![]() | |
Doubles sacrificed Currency CurrencyAncient1 | ![]() | |
Doubles sacrificed Currency CurrencyAncient2 | ![]() | |
Doubles sacrificed Currency CurrencyAncient4 | ![]() | |
Doubles sacrificed Currency CurrencyAnnulment1 | ![]() | |
Doubles sacrificed Currency CurrencyAnnulment4 | ![]() | |
Doubles sacrificed Currency CurrencyAnnulment8 | ![]() | |
Doubles sacrificed Currency CurrencyExalted1 | ![]() | |
Doubles sacrificed Currency CurrencyExalted4 | ![]() | |
Doubles sacrificed Currency CurrencyExalted8 | ![]() | |
Doubles sacrificed Currency CurrencyUnmaking3 | ![]() | |
Doubles sacrificed Currency CurrencyHarbinger3 | ![]() | |
Doubles sacrificed Currency CurrencyHorizon10 | ![]() | |
Doubles sacrificed Currency CurrencyVeiledChaos3 | ![]() | |
Doubles sacrificed Currency CurrencyChisel10 | ![]() |
Text Audio /1 ⍟
Type | Name | Quantity |
---|---|---|
Ultimatum | The Trialmaster | 661 |
Community Wiki
Ultimatum league
Kalandra Patch Notes
- The Trialmaster has returned! The Trialmaster boss fight can be accessed through the newly introduced The Tower of Ordeals Unique Map.
Introduction
Ultimatum league is a challenge league. It launched on April 16, 2021 (UTC), alongside the Version 3.14.0 patch. It is excepted to end the league on July 19, 2021 (UTC).
In this league, the Trialmaster offers the Trials of Chaos, where you must battle against waves of monsters in an enclosed area with a dangerous modifier added to earn a reward. With each win, you can either claim your prize or start a new wave with an additional modifier added to it for bigger and better rewards, but if you lose, all the rewards you've obtained are lost.
League mechanic
In every area of the game, player encounters the Trialmaster which offers the Trials of Chaos.
Trials of Chaos
Ultimatum, also known as Trials of Chaos, is the league mechanic of Ultimatum league.
The Trialmaster and an altar spawns in zones. The altar displays a reward, the objective, and three modifiers to choose from. The player must select a mod before beginning the trial.
There are four possible objectives:
- Defeat waves of enemies
- Survive: Don't die until the timer runs out.
- Stand in Stone Circles: You must stand in each stone circle for a certain period of time.
- Protect the Altar: Kill enough enemies without letting the altar be destroyed.
Once you complete a wave, you will be given two choices: end the trial and receive your rewards, or start another wave by selecting a new modifier to add.
If you die, stay outside of the circle for too long, or receive 7 stacks of Ruin, the Ultimatum is failed and all rewards will be removed.
Each trial can last up to 3 to 9 waves, with more possible waves at higher zone levels.
At red tier maps (area level 78+), there is a chance to be offered a 10th wave, which teleports you to a boss arena to fight the Trialmaster. (1% chance at T11-13, 2% at T14+).
Inscribed Ultimatum
An Inscribed Ultimatum can be found as a random drop. The Inscribed Ultimatum requires the specified item to be offered and have a set of pre-selected mods. Inscribed Ultimatums can be used in a map device to open a portal to the Utzaal Arena, which only contains an altar. The required item must be placed on the altar to start the trial.
Unlike a regular Trial of Chaos, the entire arena is the trial zone (there is no out of bounds area) and there is only one wave that lasts significantly longer.
Partying
When facing a Trial of Chaos with other players, each player will be offered their own individual set of rewards. When an individual player fails the trial, they will lose their rewards but the trial will continue with the remaining players.
In between waves, the players will vote on which modifier to add to the next wave. The one with the most votes gets added. In case of ties, a mod is randomly chosen between them. Players have a limited time to vote, but the timer is paused if at least one party member is not present in the zone.
Minimap
These new icons are introduced to the minimap:
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ultimatum

