Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegen
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 0.05 sec
Deals 1726.4 Base Cold Damage per second
active skill area of effect radius +% final [100]
active skill area of effect radius +% final [100]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegen"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegen"] = { name = "AfflictionDemonColdSpearGroundDegen", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegenUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegenUnique
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 0.05 sec
Deals 1726.4 Base Cold Damage per second
100% more Effect of Chill
active skill area of effect radius +% final [150]
100% more Effect of Chill
active skill area of effect radius +% final [150]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegenUnique"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegenUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegenUnique"] = { name = "AfflictionDemonColdSpearGroundDegenUnique", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHeistDroneBreath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireHeistDroneBreath
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
Deals 1439.5 Base Fire Damage per second
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHeistDroneBreath"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireHeistDroneBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireHeistDroneBreath"] = { name = "InvisibleFireHeistDroneBreath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFrostnado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonAtlasExileStorm
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
Deals 2488.1 Base Cold Damage per second
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFrostnado"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonAtlasExileStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonAtlasExileStorm"] = { name = "InvisibleIonCannonAtlasExileStorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrost
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
Deals 2488.1 Base Cold Damage per second
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrost", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrost"] = { name = "InvisibleIonCannonFrost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
emerge speed +% [0,30]
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFireStationary
Metadata
InvisibleIonCannonAxisBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightningAxisBoss
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 0.01 sec
base lightning damage to deal per minute [149286]
monster penalty against minions damage +% final vs player minions [-75]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonAxisBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightningAxisBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightningAxisBoss"] = { name = "InvisibleIonCannonRighteousLightningAxisBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, }, }
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDeshretsStorm
Spell, Area, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 60 sec
Deals 212.7 Base Physical Damage per second
Base duration is 12 seconds
is area damage [1]
Base duration is 12 seconds
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDeshretsStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDeshretsStorm"] = { name = "SandstormDeshretsStorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 12000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDesertCageSpider
Spell, Area, Duration, AreaSpell
Cast Time: 0.05 sec
Cooldown Time: 15 sec
Deals 212.7 Base Physical Damage per second
Base duration is 10 seconds
90% increased Cast Speed
active skill area of effect radius +% final [105]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Base duration is 10 seconds
90% increased Cast Speed
active skill area of effect radius +% final [105]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm2"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDesertCageSpider", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDesertCageSpider"] = { name = "SandstormDesertCageSpider", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_cast_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 10000, 90, -40, 105, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleChaosstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormChaosElementalMapBossDaemon
Spell, Area, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 15 sec
Deals 392.4 Base Chaos Damage per second
Base duration is 11 seconds
active skill area of effect radius +% final [80]
is area damage [1]
Base duration is 11 seconds
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleChaosstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormChaosElementalMapBossDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormChaosElementalMapBossDaemon"] = { name = "SandstormChaosElementalMapBossDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 11000, 80, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleWaterstorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormWaterMapBoss
Spell, Area, Duration, AreaSpell
Cast Time: 1 sec
Cooldown Time: 15 sec
Base duration is 11 seconds
Deals 1962 Base Cold Damage per second
active skill area of effect radius +% final [8]
is area damage [1]
Deals 1962 Base Cold Damage per second
active skill area of effect radius +% final [8]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleWaterstorm"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormWaterMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormWaterMapBoss"] = { name = "SandstormWaterMapBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 11000, 8, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFireFrostRace
Metadata
RaceDaemonInvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrostRace
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
Deals 32171.1 Base Cold Damage per second
active skill area of effect radius +% final [75]
monster penalty against minions damage +% final vs player minions [-75]
active skill area of effect radius +% final [75]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/RaceDaemonInvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrostRace", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrostRace"] = { name = "InvisibleIonCannonFrostRace", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 75, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {1.1699999570847, -75, 75, levelRequirement = 2, statInterpolation = {3}, cost = { }, }, [3] = {1.3500000238419, -75, 75, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [4] = {1.539999961853, -75, 75, levelRequirement = 4, statInterpolation = {3}, cost = { }, }, [5] = {1.7300000190735, -75, 75, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, [6] = {1.9299999475479, -75, 75, levelRequirement = 6, statInterpolation = {3}, cost = { }, }, [7] = {2.1300001144409, -75, 75, levelRequirement = 7, statInterpolation = {3}, cost = { }, }, [8] = {2.3399999141693, -75, 75, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, [9] = {2.5499999523163, -75, 75, levelRequirement = 9, statInterpolation = {3}, cost = { }, }, [10] = {2.7699999809265, -75, 75, levelRequirement = 10, statInterpolation = {3}, cost = { }, }, [11] = {3, -75, 75, levelRequirement = 11, statInterpolation = {3}, cost = { }, }, [12] = {3.2300000190735, -75, 75, levelRequirement = 12, statInterpolation = {3}, cost = { }, }, [13] = {3.4700000286102, -75, 75, levelRequirement = 13, statInterpolation = {3}, cost = { }, }, [14] = {3.7200000286102, -75, 75, levelRequirement = 14, statInterpolation = {3}, cost = { }, }, [15] = {3.9700000286102, -75, 75, levelRequirement = 15, statInterpolation = {3}, cost = { }, }, [16] = {4.2300000190735, -75, 75, levelRequirement = 16, statInterpolation = {3}, cost = { }, }, [17] = {4.4899997711182, -75, 75, levelRequirement = 17, statInterpolation = {3}, cost = { }, }, [18] = {4.7600002288818, -75, 75, levelRequirement = 18, statInterpolation = {3}, cost = { }, }, [19] = {5.0300002098083, -75, 75, levelRequirement = 19, statInterpolation = {3}, cost = { }, }, [20] = {5.3099999427795, -75, 75, levelRequirement = 20, statInterpolation = {3}, cost = { }, }, [21] = {5.5999999046326, -75, 75, levelRequirement = 21, statInterpolation = {3}, cost = { }, }, [22] = {5.8899998664856, -75, 75, levelRequirement = 22, statInterpolation = {3}, cost = { }, }, [23] = {6.1900000572205, -75, 75, levelRequirement = 23, statInterpolation = {3}, cost = { }, }, [24] = {6.5, -75, 75, levelRequirement = 24, statInterpolation = {3}, cost = { }, }, [25] = {6.8099999427795, -75, 75, levelRequirement = 25, statInterpolation = {3}, cost = { }, }, [26] = {7.1300001144409, -75, 75, levelRequirement = 26, statInterpolation = {3}, cost = { }, }, [27] = {7.4499998092651, -75, 75, levelRequirement = 27, statInterpolation = {3}, cost = { }, }, [28] = {7.7800002098083, -75, 75, levelRequirement = 28, statInterpolation = {3}, cost = { }, }, [29] = {8.1099996566772, -75, 75, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [30] = {8.4499998092651, -75, 75, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [31] = {8.8000001907349, -75, 75, levelRequirement = 31, statInterpolation = {3}, cost = { }, }, [32] = {9.1499996185303, -75, 75, levelRequirement = 32, statInterpolation = {3}, cost = { }, }, [33] = {9.5100002288818, -75, 75, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, [34] = {9.8800001144409, -75, 75, levelRequirement = 34, statInterpolation = {3}, cost = { }, }, [35] = {10.25, -75, 75, levelRequirement = 35, statInterpolation = {3}, cost = { }, }, [36] = {10.630000114441, -75, 75, levelRequirement = 36, statInterpolation = {3}, cost = { }, }, [37] = {11.010000228882, -75, 75, levelRequirement = 37, statInterpolation = {3}, cost = { }, }, [38] = {11.39999961853, -75, 75, levelRequirement = 38, statInterpolation = {3}, cost = { }, }, [39] = {11.789999961853, -75, 75, levelRequirement = 39, statInterpolation = {3}, cost = { }, }, [40] = {12.189999580383, -75, 75, levelRequirement = 40, statInterpolation = {3}, cost = { }, }, [41] = {12.60000038147, -75, 75, levelRequirement = 41, statInterpolation = {3}, cost = { }, }, [42] = {13.010000228882, -75, 75, levelRequirement = 42, statInterpolation = {3}, cost = { }, }, [43] = {13.430000305176, -75, 75, levelRequirement = 43, statInterpolation = {3}, cost = { }, }, [44] = {13.859999656677, -75, 75, levelRequirement = 44, statInterpolation = {3}, cost = { }, }, [45] = {14.289999961853, -75, 75, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, [46] = {14.729999542236, -75, 75, levelRequirement = 46, statInterpolation = {3}, cost = { }, }, [47] = {15.170000076294, -75, 75, levelRequirement = 47, statInterpolation = {3}, cost = { }, }, [48] = {15.619999885559, -75, 75, levelRequirement = 48, statInterpolation = {3}, cost = { }, }, [49] = {16.069999694824, -75, 75, levelRequirement = 49, statInterpolation = {3}, cost = { }, }, [50] = {16.530000686646, -75, 75, levelRequirement = 50, statInterpolation = {3}, cost = { }, }, [51] = {17, -75, 75, levelRequirement = 51, statInterpolation = {3}, cost = { }, }, [52] = {17.469999313354, -75, 75, levelRequirement = 52, statInterpolation = {3}, cost = { }, }, [53] = {17.950000762939, -75, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, }, [54] = {18.440000534058, -75, 75, levelRequirement = 54, statInterpolation = {3}, cost = { }, }, [55] = {18.930000305176, -75, 75, levelRequirement = 55, statInterpolation = {3}, cost = { }, }, [56] = {19.430000305176, -75, 75, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [57] = {19.930000305176, -75, 75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, [58] = {20.440000534058, -75, 75, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [59] = {20.950000762939, -75, 75, levelRequirement = 59, statInterpolation = {3}, cost = { }, }, [60] = {21.469999313354, -75, 75, levelRequirement = 60, statInterpolation = {3}, cost = { }, }, [61] = {22, -75, 75, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, [62] = {22.530000686646, -75, 75, levelRequirement = 62, statInterpolation = {3}, cost = { }, }, [63] = {23.069999694824, -75, 75, levelRequirement = 63, statInterpolation = {3}, cost = { }, }, [64] = {23.620000839233, -75, 75, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, [65] = {24.170000076294, -75, 75, levelRequirement = 65, statInterpolation = {3}, cost = { }, }, [66] = {24.729999542236, -75, 75, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, [67] = {25.290000915527, -75, 75, levelRequirement = 67, statInterpolation = {3}, cost = { }, }, [68] = {25.860000610352, -75, 75, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [69] = {26.430000305176, -75, 75, levelRequirement = 69, statInterpolation = {3}, cost = { }, }, [70] = {27.010000228882, -75, 75, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, [71] = {27.60000038147, -75, 75, levelRequirement = 71, statInterpolation = {3}, cost = { }, }, [72] = {28.190000534058, -75, 75, levelRequirement = 72, statInterpolation = {3}, cost = { }, }, [73] = {28.790000915527, -75, 75, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, [74] = {29.39999961853, -75, 75, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, [75] = {30.010000228882, -75, 75, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, [76] = {30.629999160767, -75, 75, levelRequirement = 76, statInterpolation = {3}, cost = { }, }, [77] = {31.25, -75, 75, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, [78] = {31.879999160767, -75, 75, levelRequirement = 78, statInterpolation = {3}, cost = { }, }, [79] = {32.509998321533, -75, 75, levelRequirement = 79, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannon"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
Invisible
Construct
(0–50)% increased Movement Speed
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonVinktarBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonVinktarBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
(0–50)% increased Movement Speed
Id | MonsterInvisibleIonCannonVariableSpeed |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisiblePoison
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisiblePoison"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | ProphecyBossCausticCloudDaemon_ |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Invisible
Construct
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleArrows
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleArrows"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | MonsterDaemonBlastRain |
---|---|
Family | Daemon |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.