Невидимка
Механизм
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, immobile, is_unarmed
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegen
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AfflictionDemonColdSpearGroundDegen
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 0.05 сек.
Наносит 1726.4 базового урона от холода в секунду
active skill area of effect radius +% final [100]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegen"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AfflictionDemonColdSpearGroundDegen",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionDemonColdSpearGroundDegen"] = {
    name = "AfflictionDemonColdSpearGroundDegen",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Невидимка
Механизм
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, immobile, is_unarmed
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegenUnique
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AfflictionDemonColdSpearGroundDegenUnique
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 0.05 сек.
Наносит 1726.4 базового урона от холода в секунду
На 100% больше эффекта охлаждения
active skill area of effect radius +% final [150]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegenUnique"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AfflictionDemonColdSpearGroundDegenUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionDemonColdSpearGroundDegenUnique"] = {
    name = "AfflictionDemonColdSpearGroundDegenUnique",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "active_skill_chill_effect_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 100, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Невидимка
Механизм
Invisible
SpectreN
Tagsbone_armour, construct, is_unarmed, very_slow_movement
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHeistDroneBreath
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireHeistDroneBreath
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 1 сек.
Наносит 1439.5 базового урона от огня в секунду

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireHeistDroneBreath"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireHeistDroneBreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireHeistDroneBreath"] = {
    name = "InvisibleFireHeistDroneBreath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Невидимый
Механизм
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFrostnado
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonAtlasExileStorm
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 1 сек.
Наносит 2488.1 базового урона от холода в секунду
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFrostnado"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonAtlasExileStorm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonAtlasExileStorm"] = {
    name = "InvisibleIonCannonAtlasExileStorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
Невидимый
Механизм
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonFrost
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonFrost
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 1 сек.
Наносит 2488.1 базового урона от холода в секунду
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonFrost"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonFrost",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonFrost"] = {
    name = "InvisibleIonCannonFrost",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
Невидимый
Механизм
emerge speed +% [0,30]
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
InvisibleFireStationary
Metadata
InvisibleIonCannonAxisBoss
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonRighteousLightningAxisBoss
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Время применения: 0.01 сек.
base lightning damage to deal per minute [149286]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonAxisBoss"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonRighteousLightningAxisBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonRighteousLightningAxisBoss"] = {
    name = "InvisibleIonCannonRighteousLightningAxisBoss",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -75, levelRequirement = 57, statInterpolation = {3},  cost = { }, },
    },
}
emerge speed +% [0,30]
IdEmergeSpeedHigh
FamilyVariableEmergeSpeed
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • emerge speed +% Min: 0 Max: 30 Global
  • Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleSandstorm_
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormDeshretsStorm
    Spell, Area, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 60 сек.
    Наносит 212.7 базового физического урона в секунду
    Базовая длительность - 12 секунд(-ы)
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm_"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormDeshretsStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormDeshretsStorm"] = {
        name = "SandstormDeshretsStorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 12000, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleSandstorm2
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormDesertCageSpider
    Spell, Area, Duration, AreaSpell
    Время применения: 0.05 сек.
    Перезарядка: 15 сек.
    Наносит 212.7 базового физического урона в секунду
    Базовая длительность - 10 секунд(-ы)
    90% повышение скорости сотворения чар
    active skill area of effect radius +% final [105]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm2"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormDesertCageSpider",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormDesertCageSpider"] = {
        name = "SandstormDesertCageSpider",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.05,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_cast_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 10000, 90, -40, 105, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleChaosstorm_
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormChaosElementalMapBossDaemon
    Spell, Area, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Наносит 392.4 базового урона хаосом в секунду
    Базовая длительность - 11 секунд(-ы)
    active skill area of effect radius +% final [80]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleChaosstorm_"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormChaosElementalMapBossDaemon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormChaosElementalMapBossDaemon"] = {
        name = "SandstormChaosElementalMapBossDaemon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 11000, 80, levelRequirement = 66, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleWaterstorm
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormWaterMapBoss
    Spell, Area, Duration, AreaSpell
    Время применения: 1 сек.
    Перезарядка: 15 сек.
    Базовая длительность - 11 секунд(-ы)
    Наносит 1962 базового урона от холода в секунду
    active skill area of effect radius +% final [8]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleWaterstorm"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormWaterMapBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormWaterMapBoss"] = {
        name = "SandstormWaterMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {5, 11000, 8, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFireFrostRace
    Metadata
    RaceDaemonInvisibleIonCannonFrost
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonFrostRace
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Время применения: 1 сек.
    Наносит 32171.1 базового урона от холода в секунду
    active skill area of effect radius +% final [75]
    monster penalty against minions damage +% final vs player minions [-75]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/RaceDaemonInvisibleIonCannonFrost"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonFrostRace",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonFrostRace"] = {
        name = "InvisibleIonCannonFrostRace",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 75, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {1.1699999570847, -75, 75, levelRequirement = 2, statInterpolation = {3},  cost = { }, },
            [3] = {1.3500000238419, -75, 75, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
            [4] = {1.539999961853, -75, 75, levelRequirement = 4, statInterpolation = {3},  cost = { }, },
            [5] = {1.7300000190735, -75, 75, levelRequirement = 5, statInterpolation = {3},  cost = { }, },
            [6] = {1.9299999475479, -75, 75, levelRequirement = 6, statInterpolation = {3},  cost = { }, },
            [7] = {2.1300001144409, -75, 75, levelRequirement = 7, statInterpolation = {3},  cost = { }, },
            [8] = {2.3399999141693, -75, 75, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
            [9] = {2.5499999523163, -75, 75, levelRequirement = 9, statInterpolation = {3},  cost = { }, },
            [10] = {2.7699999809265, -75, 75, levelRequirement = 10, statInterpolation = {3},  cost = { }, },
            [11] = {3, -75, 75, levelRequirement = 11, statInterpolation = {3},  cost = { }, },
            [12] = {3.2300000190735, -75, 75, levelRequirement = 12, statInterpolation = {3},  cost = { }, },
            [13] = {3.4700000286102, -75, 75, levelRequirement = 13, statInterpolation = {3},  cost = { }, },
            [14] = {3.7200000286102, -75, 75, levelRequirement = 14, statInterpolation = {3},  cost = { }, },
            [15] = {3.9700000286102, -75, 75, levelRequirement = 15, statInterpolation = {3},  cost = { }, },
            [16] = {4.2300000190735, -75, 75, levelRequirement = 16, statInterpolation = {3},  cost = { }, },
            [17] = {4.4899997711182, -75, 75, levelRequirement = 17, statInterpolation = {3},  cost = { }, },
            [18] = {4.7600002288818, -75, 75, levelRequirement = 18, statInterpolation = {3},  cost = { }, },
            [19] = {5.0300002098083, -75, 75, levelRequirement = 19, statInterpolation = {3},  cost = { }, },
            [20] = {5.3099999427795, -75, 75, levelRequirement = 20, statInterpolation = {3},  cost = { }, },
            [21] = {5.5999999046326, -75, 75, levelRequirement = 21, statInterpolation = {3},  cost = { }, },
            [22] = {5.8899998664856, -75, 75, levelRequirement = 22, statInterpolation = {3},  cost = { }, },
            [23] = {6.1900000572205, -75, 75, levelRequirement = 23, statInterpolation = {3},  cost = { }, },
            [24] = {6.5, -75, 75, levelRequirement = 24, statInterpolation = {3},  cost = { }, },
            [25] = {6.8099999427795, -75, 75, levelRequirement = 25, statInterpolation = {3},  cost = { }, },
            [26] = {7.1300001144409, -75, 75, levelRequirement = 26, statInterpolation = {3},  cost = { }, },
            [27] = {7.4499998092651, -75, 75, levelRequirement = 27, statInterpolation = {3},  cost = { }, },
            [28] = {7.7800002098083, -75, 75, levelRequirement = 28, statInterpolation = {3},  cost = { }, },
            [29] = {8.1099996566772, -75, 75, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
            [30] = {8.4499998092651, -75, 75, levelRequirement = 30, statInterpolation = {3},  cost = { }, },
            [31] = {8.8000001907349, -75, 75, levelRequirement = 31, statInterpolation = {3},  cost = { }, },
            [32] = {9.1499996185303, -75, 75, levelRequirement = 32, statInterpolation = {3},  cost = { }, },
            [33] = {9.5100002288818, -75, 75, levelRequirement = 33, statInterpolation = {3},  cost = { }, },
            [34] = {9.8800001144409, -75, 75, levelRequirement = 34, statInterpolation = {3},  cost = { }, },
            [35] = {10.25, -75, 75, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
            [36] = {10.630000114441, -75, 75, levelRequirement = 36, statInterpolation = {3},  cost = { }, },
            [37] = {11.010000228882, -75, 75, levelRequirement = 37, statInterpolation = {3},  cost = { }, },
            [38] = {11.39999961853, -75, 75, levelRequirement = 38, statInterpolation = {3},  cost = { }, },
            [39] = {11.789999961853, -75, 75, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
            [40] = {12.189999580383, -75, 75, levelRequirement = 40, statInterpolation = {3},  cost = { }, },
            [41] = {12.60000038147, -75, 75, levelRequirement = 41, statInterpolation = {3},  cost = { }, },
            [42] = {13.010000228882, -75, 75, levelRequirement = 42, statInterpolation = {3},  cost = { }, },
            [43] = {13.430000305176, -75, 75, levelRequirement = 43, statInterpolation = {3},  cost = { }, },
            [44] = {13.859999656677, -75, 75, levelRequirement = 44, statInterpolation = {3},  cost = { }, },
            [45] = {14.289999961853, -75, 75, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
            [46] = {14.729999542236, -75, 75, levelRequirement = 46, statInterpolation = {3},  cost = { }, },
            [47] = {15.170000076294, -75, 75, levelRequirement = 47, statInterpolation = {3},  cost = { }, },
            [48] = {15.619999885559, -75, 75, levelRequirement = 48, statInterpolation = {3},  cost = { }, },
            [49] = {16.069999694824, -75, 75, levelRequirement = 49, statInterpolation = {3},  cost = { }, },
            [50] = {16.530000686646, -75, 75, levelRequirement = 50, statInterpolation = {3},  cost = { }, },
            [51] = {17, -75, 75, levelRequirement = 51, statInterpolation = {3},  cost = { }, },
            [52] = {17.469999313354, -75, 75, levelRequirement = 52, statInterpolation = {3},  cost = { }, },
            [53] = {17.950000762939, -75, 75, levelRequirement = 53, statInterpolation = {3},  cost = { }, },
            [54] = {18.440000534058, -75, 75, levelRequirement = 54, statInterpolation = {3},  cost = { }, },
            [55] = {18.930000305176, -75, 75, levelRequirement = 55, statInterpolation = {3},  cost = { }, },
            [56] = {19.430000305176, -75, 75, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
            [57] = {19.930000305176, -75, 75, levelRequirement = 57, statInterpolation = {3},  cost = { }, },
            [58] = {20.440000534058, -75, 75, levelRequirement = 58, statInterpolation = {3},  cost = { }, },
            [59] = {20.950000762939, -75, 75, levelRequirement = 59, statInterpolation = {3},  cost = { }, },
            [60] = {21.469999313354, -75, 75, levelRequirement = 60, statInterpolation = {3},  cost = { }, },
            [61] = {22, -75, 75, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
            [62] = {22.530000686646, -75, 75, levelRequirement = 62, statInterpolation = {3},  cost = { }, },
            [63] = {23.069999694824, -75, 75, levelRequirement = 63, statInterpolation = {3},  cost = { }, },
            [64] = {23.620000839233, -75, 75, levelRequirement = 64, statInterpolation = {3},  cost = { }, },
            [65] = {24.170000076294, -75, 75, levelRequirement = 65, statInterpolation = {3},  cost = { }, },
            [66] = {24.729999542236, -75, 75, levelRequirement = 66, statInterpolation = {3},  cost = { }, },
            [67] = {25.290000915527, -75, 75, levelRequirement = 67, statInterpolation = {3},  cost = { }, },
            [68] = {25.860000610352, -75, 75, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [69] = {26.430000305176, -75, 75, levelRequirement = 69, statInterpolation = {3},  cost = { }, },
            [70] = {27.010000228882, -75, 75, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
            [71] = {27.60000038147, -75, 75, levelRequirement = 71, statInterpolation = {3},  cost = { }, },
            [72] = {28.190000534058, -75, 75, levelRequirement = 72, statInterpolation = {3},  cost = { }, },
            [73] = {28.790000915527, -75, 75, levelRequirement = 73, statInterpolation = {3},  cost = { }, },
            [74] = {29.39999961853, -75, 75, levelRequirement = 74, statInterpolation = {3},  cost = { }, },
            [75] = {30.010000228882, -75, 75, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
            [76] = {30.629999160767, -75, 75, levelRequirement = 76, statInterpolation = {3},  cost = { }, },
            [77] = {31.25, -75, 75, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
            [78] = {31.879999160767, -75, 75, levelRequirement = 78, statInterpolation = {3},  cost = { }, },
            [79] = {32.509998321533, -75, 75, levelRequirement = 79, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleIonCannon
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonRighteousLightning
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Время применения: 1 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannon"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonRighteousLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonRighteousLightning"] = {
        name = "InvisibleIonCannonRighteousLightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Невидимый
    Механизм
    (0–50)% повышение скорости передвижения
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleIonCannonVinktarBoss
    Уровень
    68
    Здоровье
    6,433
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.5
    Опыт
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonRighteousLightning
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Время применения: 1 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonVinktarBoss"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonRighteousLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonRighteousLightning"] = {
        name = "InvisibleIonCannonRighteousLightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
        },
    }
    
    (0–50)% повышение скорости передвижения
    IdMonsterInvisibleIonCannonVariableSpeed
    FamilyMovementVelocity
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 0 Max: 50 Global
  • Craft Tagsspeed
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisiblePoison

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisiblePoison"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    IdProphecyBossCausticCloudDaemon_
    FamilyDaemon
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Невидимый
    Механизм
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement
    Здоровье
    100%
    Ailment Threshold
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleArrows

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleArrows"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    IdMonsterDaemonBlastRain
    FamilyDaemon
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Edit

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