Invisível
Construto
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, immobile, is_unarmed
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegen
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AfflictionDemonColdSpearGroundDegen
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.05 seg
Causa 1726.4 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegen"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AfflictionDemonColdSpearGroundDegen",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionDemonColdSpearGroundDegen"] = {
    name = "AfflictionDemonColdSpearGroundDegen",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Invisível
Construto
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, immobile, is_unarmed
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegenUnique
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
AfflictionDemonColdSpearGroundDegenUnique
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.05 seg
Causa 1726.4 do Dano de Gelo Base por segundo
100% mais Efeito de Resfriamento
active skill area of effect radius +% final [150]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegenUnique"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AfflictionDemonColdSpearGroundDegenUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionDemonColdSpearGroundDegenUnique"] = {
    name = "AfflictionDemonColdSpearGroundDegenUnique",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.05,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "active_skill_chill_effect_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {4.5, 100, 150, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
Invisível
Construto
Invisible
SpectreN
Tagsbone_armour, construct, is_unarmed, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHeistDroneBreath
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleFireHeistDroneBreath
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1439.5 de Dano de Fogo Base por segundo

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireHeistDroneBreath"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleFireHeistDroneBreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleFireHeistDroneBreath"] = {
    name = "InvisibleFireHeistDroneBreath",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
keyval
Stats.item_drop_slots0
Stats.energy_shield_recharge_rate_per_minute_%2000
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges0
Stats.max_frenzy_charges0
Stats.max_power_charges0
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
Stats.immune_to_curses1
Stats.immune_to_auras_from_other_entities1
Stats.untargetable_by_monster_ai1
Stats.monster_do_not_fracture1
Stats.base_cannot_be_damaged1
Stats.base_cannot_be_stunned1
Stats.cannot_be_knocked_back1
Stats.monster_no_beyond_portal1
Stats.cannot_be_afflicted1
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue, false
Positioned.team0
Positioned.serialise_collidabletrue
Positioned.collision_hull_typeprojectile
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
Actor.slow_animations_go_to_idletrue
Life.corpse_usablefalse
Animated.animated_objectMetadata/Monsters/Daemon/Daemon.ao
Invisível
Construto
Invisible
SpectreY
Tagsconstruct, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireMoveDaemonIgnoranceBeam

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireMoveDaemonIgnoranceBeam"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
Invisível
Construto
Invisible
SpectreY
Tagsconstruct, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireMoveDaemonAngerSlam

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFireMoveDaemonAngerSlam"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
Invisível
Construto
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFrostnado
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonAtlasExileStorm
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 2488.1 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleFrostnado"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonAtlasExileStorm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonAtlasExileStorm"] = {
    name = "InvisibleIonCannonAtlasExileStorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
Invisível
Construto
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonFrost
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonFrost
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 2488.1 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonFrost"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonFrost",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonFrost"] = {
    name = "InvisibleIonCannonFrost",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
Invisível
Construto
emerge speed +% [0,30]
Invisible
SpectreN
Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFireStationary
Metadata
InvisibleIonCannonAxisBoss
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
InvisibleIonCannonRighteousLightningAxisBoss
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.01 seg
base lightning damage to deal per minute [149286]
monster penalty against minions damage +% final vs player minions [-75]

Object Type

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonAxisBoss"] = {
    name = "Invisible",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InvisibleIonCannonRighteousLightningAxisBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InvisibleIonCannonRighteousLightningAxisBoss"] = {
    name = "InvisibleIonCannonRighteousLightningAxisBoss",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {1, -75, levelRequirement = 57, statInterpolation = {3},  cost = { }, },
    },
}
emerge speed +% [0,30]
FamilyVariableEmergeSpeed
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • emerge speed +% Min: 0 Max: 30 Global
  • Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleSandstorm_
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormDeshretsStorm
    Spell, Area, Duration, AreaSpell
    Tempo de Conjuração: 1 seg
    Recarga: 60 seg
    Causa 212.7 de Dano Físico Base por segundo
    Duração base é de 12 segundos
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm_"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormDeshretsStorm",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormDeshretsStorm"] = {
        name = "SandstormDeshretsStorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 12000, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleSandstorm2
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormDesertCageSpider
    Spell, Area, Duration, AreaSpell
    Tempo de Conjuração: 0.05 seg
    Recarga: 15 seg
    Causa 212.7 de Dano Físico Base por segundo
    Duração base é de 10 segundos
    Velocidade de Conjuração aumentada em 90%
    active skill area of effect radius +% final [105]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm2"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormDesertCageSpider",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormDesertCageSpider"] = {
        name = "SandstormDesertCageSpider",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.05,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "base_cast_speed_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 10000, 90, -40, 105, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleChaosstorm_
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormChaosElementalMapBossDaemon
    Spell, Area, Duration, AreaSpell
    Tempo de Conjuração: 1 seg
    Recarga: 15 seg
    Causa 392.4 de Dano de Caos Base por segundo
    Duração base é de 11 segundos
    active skill area of effect radius +% final [80]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleChaosstorm_"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormChaosElementalMapBossDaemon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormChaosElementalMapBossDaemon"] = {
        name = "SandstormChaosElementalMapBossDaemon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 11000, 80, levelRequirement = 66, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleWaterstorm
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    SandstormWaterMapBoss
    Spell, Area, Duration, AreaSpell
    Tempo de Conjuração: 1 seg
    Recarga: 15 seg
    Duração base é de 11 segundos
    Causa 1962 do Dano de Gelo Base por segundo
    active skill area of effect radius +% final [8]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleWaterstorm"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "SandstormWaterMapBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SandstormWaterMapBoss"] = {
        name = "SandstormWaterMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {5, 11000, 8, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFireFrostRace
    Metadata
    RaceDaemonInvisibleIonCannonFrost
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonFrostRace
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Tempo de Conjuração: 1 seg
    Causa 32171.1 do Dano de Gelo Base por segundo
    active skill area of effect radius +% final [75]
    monster penalty against minions damage +% final vs player minions [-75]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/RaceDaemonInvisibleIonCannonFrost"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonFrostRace",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonFrostRace"] = {
        name = "InvisibleIonCannonFrostRace",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 75, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
            [2] = {1.1699999570847, -75, 75, levelRequirement = 2, statInterpolation = {3},  cost = { }, },
            [3] = {1.3500000238419, -75, 75, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
            [4] = {1.539999961853, -75, 75, levelRequirement = 4, statInterpolation = {3},  cost = { }, },
            [5] = {1.7300000190735, -75, 75, levelRequirement = 5, statInterpolation = {3},  cost = { }, },
            [6] = {1.9299999475479, -75, 75, levelRequirement = 6, statInterpolation = {3},  cost = { }, },
            [7] = {2.1300001144409, -75, 75, levelRequirement = 7, statInterpolation = {3},  cost = { }, },
            [8] = {2.3399999141693, -75, 75, levelRequirement = 8, statInterpolation = {3},  cost = { }, },
            [9] = {2.5499999523163, -75, 75, levelRequirement = 9, statInterpolation = {3},  cost = { }, },
            [10] = {2.7699999809265, -75, 75, levelRequirement = 10, statInterpolation = {3},  cost = { }, },
            [11] = {3, -75, 75, levelRequirement = 11, statInterpolation = {3},  cost = { }, },
            [12] = {3.2300000190735, -75, 75, levelRequirement = 12, statInterpolation = {3},  cost = { }, },
            [13] = {3.4700000286102, -75, 75, levelRequirement = 13, statInterpolation = {3},  cost = { }, },
            [14] = {3.7200000286102, -75, 75, levelRequirement = 14, statInterpolation = {3},  cost = { }, },
            [15] = {3.9700000286102, -75, 75, levelRequirement = 15, statInterpolation = {3},  cost = { }, },
            [16] = {4.2300000190735, -75, 75, levelRequirement = 16, statInterpolation = {3},  cost = { }, },
            [17] = {4.4899997711182, -75, 75, levelRequirement = 17, statInterpolation = {3},  cost = { }, },
            [18] = {4.7600002288818, -75, 75, levelRequirement = 18, statInterpolation = {3},  cost = { }, },
            [19] = {5.0300002098083, -75, 75, levelRequirement = 19, statInterpolation = {3},  cost = { }, },
            [20] = {5.3099999427795, -75, 75, levelRequirement = 20, statInterpolation = {3},  cost = { }, },
            [21] = {5.5999999046326, -75, 75, levelRequirement = 21, statInterpolation = {3},  cost = { }, },
            [22] = {5.8899998664856, -75, 75, levelRequirement = 22, statInterpolation = {3},  cost = { }, },
            [23] = {6.1900000572205, -75, 75, levelRequirement = 23, statInterpolation = {3},  cost = { }, },
            [24] = {6.5, -75, 75, levelRequirement = 24, statInterpolation = {3},  cost = { }, },
            [25] = {6.8099999427795, -75, 75, levelRequirement = 25, statInterpolation = {3},  cost = { }, },
            [26] = {7.1300001144409, -75, 75, levelRequirement = 26, statInterpolation = {3},  cost = { }, },
            [27] = {7.4499998092651, -75, 75, levelRequirement = 27, statInterpolation = {3},  cost = { }, },
            [28] = {7.7800002098083, -75, 75, levelRequirement = 28, statInterpolation = {3},  cost = { }, },
            [29] = {8.1099996566772, -75, 75, levelRequirement = 29, statInterpolation = {3},  cost = { }, },
            [30] = {8.4499998092651, -75, 75, levelRequirement = 30, statInterpolation = {3},  cost = { }, },
            [31] = {8.8000001907349, -75, 75, levelRequirement = 31, statInterpolation = {3},  cost = { }, },
            [32] = {9.1499996185303, -75, 75, levelRequirement = 32, statInterpolation = {3},  cost = { }, },
            [33] = {9.5100002288818, -75, 75, levelRequirement = 33, statInterpolation = {3},  cost = { }, },
            [34] = {9.8800001144409, -75, 75, levelRequirement = 34, statInterpolation = {3},  cost = { }, },
            [35] = {10.25, -75, 75, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
            [36] = {10.630000114441, -75, 75, levelRequirement = 36, statInterpolation = {3},  cost = { }, },
            [37] = {11.010000228882, -75, 75, levelRequirement = 37, statInterpolation = {3},  cost = { }, },
            [38] = {11.39999961853, -75, 75, levelRequirement = 38, statInterpolation = {3},  cost = { }, },
            [39] = {11.789999961853, -75, 75, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
            [40] = {12.189999580383, -75, 75, levelRequirement = 40, statInterpolation = {3},  cost = { }, },
            [41] = {12.60000038147, -75, 75, levelRequirement = 41, statInterpolation = {3},  cost = { }, },
            [42] = {13.010000228882, -75, 75, levelRequirement = 42, statInterpolation = {3},  cost = { }, },
            [43] = {13.430000305176, -75, 75, levelRequirement = 43, statInterpolation = {3},  cost = { }, },
            [44] = {13.859999656677, -75, 75, levelRequirement = 44, statInterpolation = {3},  cost = { }, },
            [45] = {14.289999961853, -75, 75, levelRequirement = 45, statInterpolation = {3},  cost = { }, },
            [46] = {14.729999542236, -75, 75, levelRequirement = 46, statInterpolation = {3},  cost = { }, },
            [47] = {15.170000076294, -75, 75, levelRequirement = 47, statInterpolation = {3},  cost = { }, },
            [48] = {15.619999885559, -75, 75, levelRequirement = 48, statInterpolation = {3},  cost = { }, },
            [49] = {16.069999694824, -75, 75, levelRequirement = 49, statInterpolation = {3},  cost = { }, },
            [50] = {16.530000686646, -75, 75, levelRequirement = 50, statInterpolation = {3},  cost = { }, },
            [51] = {17, -75, 75, levelRequirement = 51, statInterpolation = {3},  cost = { }, },
            [52] = {17.469999313354, -75, 75, levelRequirement = 52, statInterpolation = {3},  cost = { }, },
            [53] = {17.950000762939, -75, 75, levelRequirement = 53, statInterpolation = {3},  cost = { }, },
            [54] = {18.440000534058, -75, 75, levelRequirement = 54, statInterpolation = {3},  cost = { }, },
            [55] = {18.930000305176, -75, 75, levelRequirement = 55, statInterpolation = {3},  cost = { }, },
            [56] = {19.430000305176, -75, 75, levelRequirement = 56, statInterpolation = {3},  cost = { }, },
            [57] = {19.930000305176, -75, 75, levelRequirement = 57, statInterpolation = {3},  cost = { }, },
            [58] = {20.440000534058, -75, 75, levelRequirement = 58, statInterpolation = {3},  cost = { }, },
            [59] = {20.950000762939, -75, 75, levelRequirement = 59, statInterpolation = {3},  cost = { }, },
            [60] = {21.469999313354, -75, 75, levelRequirement = 60, statInterpolation = {3},  cost = { }, },
            [61] = {22, -75, 75, levelRequirement = 61, statInterpolation = {3},  cost = { }, },
            [62] = {22.530000686646, -75, 75, levelRequirement = 62, statInterpolation = {3},  cost = { }, },
            [63] = {23.069999694824, -75, 75, levelRequirement = 63, statInterpolation = {3},  cost = { }, },
            [64] = {23.620000839233, -75, 75, levelRequirement = 64, statInterpolation = {3},  cost = { }, },
            [65] = {24.170000076294, -75, 75, levelRequirement = 65, statInterpolation = {3},  cost = { }, },
            [66] = {24.729999542236, -75, 75, levelRequirement = 66, statInterpolation = {3},  cost = { }, },
            [67] = {25.290000915527, -75, 75, levelRequirement = 67, statInterpolation = {3},  cost = { }, },
            [68] = {25.860000610352, -75, 75, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
            [69] = {26.430000305176, -75, 75, levelRequirement = 69, statInterpolation = {3},  cost = { }, },
            [70] = {27.010000228882, -75, 75, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
            [71] = {27.60000038147, -75, 75, levelRequirement = 71, statInterpolation = {3},  cost = { }, },
            [72] = {28.190000534058, -75, 75, levelRequirement = 72, statInterpolation = {3},  cost = { }, },
            [73] = {28.790000915527, -75, 75, levelRequirement = 73, statInterpolation = {3},  cost = { }, },
            [74] = {29.39999961853, -75, 75, levelRequirement = 74, statInterpolation = {3},  cost = { }, },
            [75] = {30.010000228882, -75, 75, levelRequirement = 75, statInterpolation = {3},  cost = { }, },
            [76] = {30.629999160767, -75, 75, levelRequirement = 76, statInterpolation = {3},  cost = { }, },
            [77] = {31.25, -75, 75, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
            [78] = {31.879999160767, -75, 75, levelRequirement = 78, statInterpolation = {3},  cost = { }, },
            [79] = {32.509998321533, -75, 75, levelRequirement = 79, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Invisível
    Construto
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleIonCannon
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonRighteousLightning
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Tempo de Conjuração: 1 seg
    active skill area of effect radius +% final [100]
    base lightning damage to deal per minute [180174]
    monster penalty against minions damage +% final vs player minions [-75]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannon"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonRighteousLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonRighteousLightning"] = {
        name = "InvisibleIonCannonRighteousLightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.untargetable_by_monster_ai1
    Stats.monster_do_not_fracture1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.monster_no_beyond_portal1
    Stats.cannot_be_afflicted1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue, false
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.collision_hull_typeprojectile
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance1, ChangeToStance2
    Actor.slow_animations_go_to_idletrue
    Life.corpse_usablefalse
    Animated.animated_objectMetadata/Monsters/Daemon/Daemon.ao
    Invisível
    Construto
    Velocidade de Movimento aumentada em (0–50)%
    Invisible
    SpectreN
    Tagsbone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement
    Vida
    100%
    Ailment Threshold
    100%
    Resistência
    0 0 0 0
    Damage
    100%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiência
    100%
    Model Size
    100%
    Type
    InvisibleFire
    Metadata
    InvisibleIonCannonVinktarBoss
    Nível
    68
    Vida
    6,433
    Armadura
    28,790
    Evasão
    4,739
    Damage
    374
    Dano Mágico
    374
    Precisão
    580
    Attack Time
    1.5
    Experiência
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    InvisibleIonCannonRighteousLightning
    Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
    Tempo de Conjuração: 1 seg
    active skill area of effect radius +% final [100]
    base lightning damage to deal per minute [180174]
    monster penalty against minions damage +% final vs player minions [-75]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	untargetable_by_monster_ai = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_monster_no_beyond_portal = 1
    	set_cannot_be_afflicted = 1
    }
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Animated
    {
    	animated_object = "Metadata/Monsters/Daemon/Daemon.ao"
    }
    
    DiesAfterTime
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonVinktarBoss"] = {
        name = "Invisible",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "InvisibleIonCannonRighteousLightning",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["InvisibleIonCannonRighteousLightning"] = {
        name = "InvisibleIonCannonRighteousLightning",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_lightning_damage_to_deal_per_minute",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3},  cost = { }, },
        },
    }
    
    Velocidade de Movimento aumentada em (0–50)%
    FamilyMovementVelocity
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 0 Max: 50 Global
  • Craft TagsVelocidade
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.