Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegen
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.05 seg
Causa 1726.4 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegen"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegen"] = { name = "AfflictionDemonColdSpearGroundDegen", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireAfflictionDemonColdDegenUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundDegenUnique
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.05 seg
Causa 1726.4 do Dano de Gelo Base por segundo
100% mais Efeito de Resfriamento
active skill area of effect radius +% final [150]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFireInstantAI"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireAfflictionDemonColdDegenUnique"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AfflictionDemonColdSpearGroundDegenUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundDegenUnique"] = { name = "AfflictionDemonColdSpearGroundDegenUnique", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4.5, 100, 150, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, construct, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFireHeistDroneBreath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleFireHeistDroneBreath
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 1439.5 de Dano de Fogo Base por segundo
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFireHeistDroneBreath"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleFireHeistDroneBreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleFireHeistDroneBreath"] = { name = "InvisibleFireHeistDroneBreath", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleFrostnado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonAtlasExileStorm
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 2488.1 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleFrostnado"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonAtlasExileStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonAtlasExileStorm"] = { name = "InvisibleIonCannonAtlasExileStorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrost
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 2488.1 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrost", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrost"] = { name = "InvisibleIonCannonFrost", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
emerge speed +% [0,30]
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, immobile, is_unarmed |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFireStationary
Metadata
InvisibleIonCannonAxisBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightningAxisBoss
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 0.01 seg
base lightning damage to deal per minute [149286]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonAxisBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightningAxisBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightningAxisBoss"] = { name = "InvisibleIonCannonRighteousLightningAxisBoss", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {1, -75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, }, }
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDeshretsStorm
Spell, Area, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 60 seg
Causa 212.7 de Dano Físico Base por segundo
Duração base é de 12 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDeshretsStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDeshretsStorm"] = { name = "SandstormDeshretsStorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {1, 12000, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleSandstorm2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormDesertCageSpider
Spell, Area, Duration, AreaSpell
Tempo de Conjuração: 0.05 seg
Recarga: 15 seg
Causa 212.7 de Dano Físico Base por segundo
Duração base é de 10 segundos
Velocidade de Conjuração aumentada em 90%
active skill area of effect radius +% final [105]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleSandstorm2"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormDesertCageSpider", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormDesertCageSpider"] = { name = "SandstormDesertCageSpider", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.05, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "base_skill_effect_duration", "base_cast_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 10000, 90, -40, 105, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleChaosstorm_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormChaosElementalMapBossDaemon
Spell, Area, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Causa 392.4 de Dano de Caos Base por segundo
Duração base é de 11 segundos
active skill area of effect radius +% final [80]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleChaosstorm_"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormChaosElementalMapBossDaemon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormChaosElementalMapBossDaemon"] = { name = "SandstormChaosElementalMapBossDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1, 11000, 80, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleWaterstorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandstormWaterMapBoss
Spell, Area, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Duração base é de 11 segundos
Causa 1962 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [8]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleWaterstorm"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "SandstormWaterMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandstormWaterMapBoss"] = { name = "SandstormWaterMapBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {5, 11000, 8, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFireFrostRace
Metadata
RaceDaemonInvisibleIonCannonFrost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonFrostRace
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
Causa 32171.1 do Dano de Gelo Base por segundo
active skill area of effect radius +% final [75]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/RaceDaemonInvisibleIonCannonFrost"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonFrostRace", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonFrostRace"] = { name = "InvisibleIonCannonFrostRace", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 75, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {1.1699999570847, -75, 75, levelRequirement = 2, statInterpolation = {3}, cost = { }, }, [3] = {1.3500000238419, -75, 75, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, [4] = {1.539999961853, -75, 75, levelRequirement = 4, statInterpolation = {3}, cost = { }, }, [5] = {1.7300000190735, -75, 75, levelRequirement = 5, statInterpolation = {3}, cost = { }, }, [6] = {1.9299999475479, -75, 75, levelRequirement = 6, statInterpolation = {3}, cost = { }, }, [7] = {2.1300001144409, -75, 75, levelRequirement = 7, statInterpolation = {3}, cost = { }, }, [8] = {2.3399999141693, -75, 75, levelRequirement = 8, statInterpolation = {3}, cost = { }, }, [9] = {2.5499999523163, -75, 75, levelRequirement = 9, statInterpolation = {3}, cost = { }, }, [10] = {2.7699999809265, -75, 75, levelRequirement = 10, statInterpolation = {3}, cost = { }, }, [11] = {3, -75, 75, levelRequirement = 11, statInterpolation = {3}, cost = { }, }, [12] = {3.2300000190735, -75, 75, levelRequirement = 12, statInterpolation = {3}, cost = { }, }, [13] = {3.4700000286102, -75, 75, levelRequirement = 13, statInterpolation = {3}, cost = { }, }, [14] = {3.7200000286102, -75, 75, levelRequirement = 14, statInterpolation = {3}, cost = { }, }, [15] = {3.9700000286102, -75, 75, levelRequirement = 15, statInterpolation = {3}, cost = { }, }, [16] = {4.2300000190735, -75, 75, levelRequirement = 16, statInterpolation = {3}, cost = { }, }, [17] = {4.4899997711182, -75, 75, levelRequirement = 17, statInterpolation = {3}, cost = { }, }, [18] = {4.7600002288818, -75, 75, levelRequirement = 18, statInterpolation = {3}, cost = { }, }, [19] = {5.0300002098083, -75, 75, levelRequirement = 19, statInterpolation = {3}, cost = { }, }, [20] = {5.3099999427795, -75, 75, levelRequirement = 20, statInterpolation = {3}, cost = { }, }, [21] = {5.5999999046326, -75, 75, levelRequirement = 21, statInterpolation = {3}, cost = { }, }, [22] = {5.8899998664856, -75, 75, levelRequirement = 22, statInterpolation = {3}, cost = { }, }, [23] = {6.1900000572205, -75, 75, levelRequirement = 23, statInterpolation = {3}, cost = { }, }, [24] = {6.5, -75, 75, levelRequirement = 24, statInterpolation = {3}, cost = { }, }, [25] = {6.8099999427795, -75, 75, levelRequirement = 25, statInterpolation = {3}, cost = { }, }, [26] = {7.1300001144409, -75, 75, levelRequirement = 26, statInterpolation = {3}, cost = { }, }, [27] = {7.4499998092651, -75, 75, levelRequirement = 27, statInterpolation = {3}, cost = { }, }, [28] = {7.7800002098083, -75, 75, levelRequirement = 28, statInterpolation = {3}, cost = { }, }, [29] = {8.1099996566772, -75, 75, levelRequirement = 29, statInterpolation = {3}, cost = { }, }, [30] = {8.4499998092651, -75, 75, levelRequirement = 30, statInterpolation = {3}, cost = { }, }, [31] = {8.8000001907349, -75, 75, levelRequirement = 31, statInterpolation = {3}, cost = { }, }, [32] = {9.1499996185303, -75, 75, levelRequirement = 32, statInterpolation = {3}, cost = { }, }, [33] = {9.5100002288818, -75, 75, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, [34] = {9.8800001144409, -75, 75, levelRequirement = 34, statInterpolation = {3}, cost = { }, }, [35] = {10.25, -75, 75, levelRequirement = 35, statInterpolation = {3}, cost = { }, }, [36] = {10.630000114441, -75, 75, levelRequirement = 36, statInterpolation = {3}, cost = { }, }, [37] = {11.010000228882, -75, 75, levelRequirement = 37, statInterpolation = {3}, cost = { }, }, [38] = {11.39999961853, -75, 75, levelRequirement = 38, statInterpolation = {3}, cost = { }, }, [39] = {11.789999961853, -75, 75, levelRequirement = 39, statInterpolation = {3}, cost = { }, }, [40] = {12.189999580383, -75, 75, levelRequirement = 40, statInterpolation = {3}, cost = { }, }, [41] = {12.60000038147, -75, 75, levelRequirement = 41, statInterpolation = {3}, cost = { }, }, [42] = {13.010000228882, -75, 75, levelRequirement = 42, statInterpolation = {3}, cost = { }, }, [43] = {13.430000305176, -75, 75, levelRequirement = 43, statInterpolation = {3}, cost = { }, }, [44] = {13.859999656677, -75, 75, levelRequirement = 44, statInterpolation = {3}, cost = { }, }, [45] = {14.289999961853, -75, 75, levelRequirement = 45, statInterpolation = {3}, cost = { }, }, [46] = {14.729999542236, -75, 75, levelRequirement = 46, statInterpolation = {3}, cost = { }, }, [47] = {15.170000076294, -75, 75, levelRequirement = 47, statInterpolation = {3}, cost = { }, }, [48] = {15.619999885559, -75, 75, levelRequirement = 48, statInterpolation = {3}, cost = { }, }, [49] = {16.069999694824, -75, 75, levelRequirement = 49, statInterpolation = {3}, cost = { }, }, [50] = {16.530000686646, -75, 75, levelRequirement = 50, statInterpolation = {3}, cost = { }, }, [51] = {17, -75, 75, levelRequirement = 51, statInterpolation = {3}, cost = { }, }, [52] = {17.469999313354, -75, 75, levelRequirement = 52, statInterpolation = {3}, cost = { }, }, [53] = {17.950000762939, -75, 75, levelRequirement = 53, statInterpolation = {3}, cost = { }, }, [54] = {18.440000534058, -75, 75, levelRequirement = 54, statInterpolation = {3}, cost = { }, }, [55] = {18.930000305176, -75, 75, levelRequirement = 55, statInterpolation = {3}, cost = { }, }, [56] = {19.430000305176, -75, 75, levelRequirement = 56, statInterpolation = {3}, cost = { }, }, [57] = {19.930000305176, -75, 75, levelRequirement = 57, statInterpolation = {3}, cost = { }, }, [58] = {20.440000534058, -75, 75, levelRequirement = 58, statInterpolation = {3}, cost = { }, }, [59] = {20.950000762939, -75, 75, levelRequirement = 59, statInterpolation = {3}, cost = { }, }, [60] = {21.469999313354, -75, 75, levelRequirement = 60, statInterpolation = {3}, cost = { }, }, [61] = {22, -75, 75, levelRequirement = 61, statInterpolation = {3}, cost = { }, }, [62] = {22.530000686646, -75, 75, levelRequirement = 62, statInterpolation = {3}, cost = { }, }, [63] = {23.069999694824, -75, 75, levelRequirement = 63, statInterpolation = {3}, cost = { }, }, [64] = {23.620000839233, -75, 75, levelRequirement = 64, statInterpolation = {3}, cost = { }, }, [65] = {24.170000076294, -75, 75, levelRequirement = 65, statInterpolation = {3}, cost = { }, }, [66] = {24.729999542236, -75, 75, levelRequirement = 66, statInterpolation = {3}, cost = { }, }, [67] = {25.290000915527, -75, 75, levelRequirement = 67, statInterpolation = {3}, cost = { }, }, [68] = {25.860000610352, -75, 75, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, [69] = {26.430000305176, -75, 75, levelRequirement = 69, statInterpolation = {3}, cost = { }, }, [70] = {27.010000228882, -75, 75, levelRequirement = 70, statInterpolation = {3}, cost = { }, }, [71] = {27.60000038147, -75, 75, levelRequirement = 71, statInterpolation = {3}, cost = { }, }, [72] = {28.190000534058, -75, 75, levelRequirement = 72, statInterpolation = {3}, cost = { }, }, [73] = {28.790000915527, -75, 75, levelRequirement = 73, statInterpolation = {3}, cost = { }, }, [74] = {29.39999961853, -75, 75, levelRequirement = 74, statInterpolation = {3}, cost = { }, }, [75] = {30.010000228882, -75, 75, levelRequirement = 75, statInterpolation = {3}, cost = { }, }, [76] = {30.629999160767, -75, 75, levelRequirement = 76, statInterpolation = {3}, cost = { }, }, [77] = {31.25, -75, 75, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, [78] = {31.879999160767, -75, 75, levelRequirement = 78, statInterpolation = {3}, cost = { }, }, [79] = {32.509998321533, -75, 75, levelRequirement = 79, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannon"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
Invisível
Construto
Velocidade de Movimento aumentada em (0–50)%
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleIonCannonVinktarBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
InvisibleIonCannonRighteousLightning
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [100]
base lightning damage to deal per minute [180174]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/Daemon/Daemon.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleIonCannonVinktarBoss"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "InvisibleIonCannonRighteousLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["InvisibleIonCannonRighteousLightning"] = { name = "InvisibleIonCannonRighteousLightning", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.CausesBurning] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_lightning_damage_to_deal_per_minute", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -75, 100, levelRequirement = 77, statInterpolation = {3}, cost = { }, }, }, }
Velocidade de Movimento aumentada em (0–50)%
Id | MonsterInvisibleIonCannonVariableSpeed |
---|---|
Family | MovementVelocity |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisiblePoison
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisiblePoison"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | ProphecyBossCausticCloudDaemon_ |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Invisível
Construto
Invisible
Spectre | N |
---|---|
Tags | bone_armour, cleaving_weapon, construct, extra_extra_small_height, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0
0
0
0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
InvisibleFire
Metadata
InvisibleArrows
Object Type
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/InvisibleFire/InvisibleFire"
-- src\Data\Spectres.lua minions["Metadata/Monsters/InvisibleFire/InvisibleArrows"] = { name = "Invisible", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Id | MonsterDaemonBlastRain |
---|---|
Family | Daemon |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.