Ultimatum Único /16
Lacaios têm +6% de Multiplicador de Dano Degenerativo por
Joia do Olho Pavoroso afetando você, máximo de +30%
(Atributos são Força, Destreza e Inteligência)
Ordem da Rainha pode Ativar Chamas do Julgamento Nível 20
Ordem da Rainha pode Ativar Tormenta do Julgamento Nível 20
Não Pode ser Atordoado
Dano não pode ser Refletido
veiled mod seed [2,60000]
veiled mod type [6]
Vida máxima aumentada e Resistência a Fogo reduzida em (30–40)%
Mana máxima aumentada e Resistência a Gelo reduzida em (30–40)%
Escudo de Energia Global máximo aumentado e Resistência a Raio reduzida em (30–40)%
Resistência a Caos é Zero
Armadura aumentada em (120–150)%
Custo de Fúria de Habilidades reduzido em (10–25)%
Habilidades de Ataque Vaal que você Usar manualmente Custam Fúria ao invés de exigirem Almas
Você não pode ganhar Fúria durante a Anulação do Ganho de Almas
Efeito da Fúria Arcana em você aumentado em 8%
por Joia do Olho Hipnótico afetando você, máximo de 40%
(Fúria Arcana concede Velocidade de Conjuração aumentada em 10% e Regeneração de Mana aumentada em 30% por 4 segundos)
Carne Divina
Juventude Eterna
Sacrifício Eterno
Ambição Imortal
Pacto Vaal
(50% do Dano não Caótico sofrido ignora o Escudo de Energia
Ganha 15% da Vida Máxima como Escudo de Energia Extra)
(Todo o Dano ignora o Escudo de Energia
50% do Dano Elemental é sofrido como Dano de Caos
+5% do máximo da Resistência a Caos)
(Resistêcias Máximas não podem ser aumentadas acima de 90%)
(50% menos Regeneração de Vida. 50% menos Recuperação Total por Segundo do Dreno. Recarga do Escudo de Energia é aplicado à Vida ao invés)
(Quando atingir Escudo de Energia cheio, Sacrifica todo o Escudo de Energia para ganhar +5% do Máximo de Resistências por 4 segundos)
(Escudo de Energia começa do zero. Não pode Recarregar ou Regenerar Escudo de Energia. Perde 5% do Escudo de Energia por segundo. Efeitos de Dreno de Vida não são removidos quando a vida Não Reservada está Cheia. Dreno de Vida afeta a Recuperação do Escudo de Energia ao invés enquanto em Vida Cheia)
(Dreno de Vida de Dano Corpo a Corpo é Instantâneo. Não é possível Recuperae Vida de outra forma que não seja por Dreno)
Sua Chance de Golpe Crítico é Sortuda enquanto em Vida Baixa
(Coisas Sortudas são calculadas duas vezes e o melhor resultado é usado)
(Você está com Vida Baixa se estiver com 50% ou menos da sua Vida Máxima)
Evasão e Armadura aumentadas em (30–60)%
Não causa Dano não Físico
Ataques que Disparam Projéteis Consomem até 1 Fragmento de Aço adicional
Habilidades Disparam 3 Projéteis adicionais por 4 segundos após
você consumir um total de 12 Fragmentos de Aço
Chance de Golpe Crítico da Mão Principal aumentada em 40% por\Joia Olho Assassino afetando você, máximo de 200%
+20% ao Multiplicador de Golpe Crítico da Mão Secundária por
Joia do Olho Assassino afetando você, máximo de +100%
+(19–29)% de Resistência a Caos
Dano aumentado em 15% por cada Envenenamento em você, até um máximo de 75%
Velocidade de Movimento aumentada em 10% por cada Envenenamento em você até um máximo de 50%
Venenos Infligidos por você com Habilidades de Deslocamento são Refletidos para você se
você tiver menos do que 5 Venenos em você
(Veneno causa Dano Degenerativo de Caos baseado no Dano base Físico e de Caos da Habilidade. Múltiplas instâncias de Veneno acumulam)
+(40–70) de Vida máxima
+(40–70) de Mana máxima
(3–4) a (7–8) de Dano de Fogo Adicional por cada 100 de Vida Máxima ou Mana Máxima, o que for menor
Não Afetado por Incêndio ou Eletrização se a Vida Máxima e Mana Máxima estiverem dentro de 500
[Four random modifiers]
[Three random modifiers]
Projéteis têm 4% de chance de conseguirem Ricochetear ao colidirem com o terreno por
Joia do Olho Examinador afetando você, máximo de 20%
Duração da Prevenção do Ganho de Almas reduzida em (6–8)%
Ganha uma Carga de Tolerância, Frenesi e Poder ao usar uma Habilidade Vaal
Pastor das Almas
(Habilidades Vaal diferentes de Auras têm 80% menos Custo de Almas. Habilidades Vaal diferentes de Auras têm 100% de aumento do Custo de Almas por Habilidade Vaal usada nos últimos 8 segundos)
Ultimatum Gema/9
Nome | |
---|---|
Suporte: Fonte de Vida (8) | |
Ensanguentar (12) | |
Ensanguentar da Transmissão (12) | |
Febre Corrompedora (16) | |
Suporte: Crueldade (18) | |
Sangue Petrificado (24) | |
Ceifar (28) | |
Suporte: Arrogância (31) | |
Suporte: Sede de Sangue (31) |
Ultimatum Area /3
Minimap Icons /2
Ultimatum Item /38
Corrompido
Substitui outros tipos de qualidade
O item cai após matar {0} monstros
Nível do Item: 87
Dois Implícitos
Sintetizado
Dois Implícitos
Corrompido
Corrompido
O item cai após matar {0} monstros
Substitui outros tipos de qualidade
Item Influenciado
Dois Implícitos
Corrompido
Dois Implícitos
Corrompida
Qualidade: +23%
Corrompida
Nível do Item: 100
Substitui outros tipos de qualidade
Três Implícitos
Sintetizado
Encounter Types /5
Nome | Detail |
---|---|
Derrote Ondas de Monstros | Monstros Mortos |
Sobreviva | Duração da Sobrevivência |
Proteja o Altar | Atacantes Mortos |
Permaneça nas Runas | Círculos de Pedra Conquistados |
Chefe |
Rewards /86
Nome | Detail | Mods |
---|---|---|
Dobra Cartas de Adivinhação sacrificadas DoubleDivinationCards1 | ||
Dobra Cartas de Adivinhação sacrificadas DoubleDivinationCards2 | ||
Dobra Cartas de Adivinhação sacrificadas DoubleDivinationCards3 | ||
Dobra Cartas de Adivinhação sacrificadas DoubleDivinationCards4 | ||
Dobra Cartas de Adivinhação sacrificadas DoubleDivinationCards5 | ||
Item e Cópia Espelhada Item Raro Espelhável | ||
Unique1 | ||
Unique1_2 | ||
Unique2 | ||
Unique2_2 | ||
Unique2_3 | ||
Unique3 | ||
Unique3_2 | ||
Unique3_3 | ||
Unique4 | ||
Unique5 | ||
Unique6 | ||
Unique7 | ||
Unique8 | ||
Unique9 | ||
Unique10 | ||
Unique11 | ||
Unique12 | ||
Dobra os Itens Monetários sacrificados CurrencyChaos5 | Orbe do Caos x5 | |
Dobra os Itens Monetários sacrificados CurrencyChaos10 | Orbe do Caos x10 | |
Dobra os Itens Monetários sacrificados CurrencyChaos20 | Orbe do Caos x20 | |
Dobra os Itens Monetários sacrificados CurrencyBlessed10 | Orbe Abençoado x10 | |
Dobra os Itens Monetários sacrificados CurrencyBlessed20 | Orbe Abençoado x20 | |
Dobra os Itens Monetários sacrificados CurrencyScouring15 | Orbe do Expurgo x15 | |
Dobra os Itens Monetários sacrificados CurrencyScouring30 | Orbe do Expurgo x30 | |
Dobra os Itens Monetários sacrificados CurrencyFusing10 | Orbe da Fusão x10 | |
Dobra os Itens Monetários sacrificados CurrencyFusing20 | Orbe da Fusão x20 | |
Dobra os Itens Monetários sacrificados CurrencyRegret20 | Orbe do Remorso x20 | |
Dobra os Itens Monetários sacrificados CurrencyRegret40 | Orbe do Remorso x40 | |
Dobra os Itens Monetários sacrificados CurrencyGemcutters5 | Prisma do Lapidário x5 | |
Dobra os Itens Monetários sacrificados CurrencyGemcutters10 | Prisma do Lapidário x10 | |
Dobra os Itens Monetários sacrificados CurrencyGemcutters20 | Prisma do Lapidário x20 | |
Dobra os Itens Monetários sacrificados CurrencyVaal5 | Orbe Vaal x5 | |
Dobra os Itens Monetários sacrificados CurrencyVaal10 | Orbe Vaal x10 | |
Dobra os Itens Monetários sacrificados CurrencyVaal20 | Orbe Vaal x20 | |
Dobra os Itens Monetários sacrificados CurrencyRegal5 | Orbe Régio x5 | |
Dobra os Itens Monetários sacrificados CurrencyRegal10 | Orbe Régio x10 | |
Dobra os Itens Monetários sacrificados CurrencyAwakenedSextant5 | Baralho Fechado x5 | |
Dobra os Itens Monetários sacrificados CurrencyAwakenedSextant10 | Baralho Fechado x10 | |
Dobra os Itens Monetários sacrificados CurrencyStackedDeck5 | Baralho Fechado x5 | |
Dobra os Itens Monetários sacrificados CurrencyStackedDeck10 | Baralho Fechado x10 | |
Dobra os Itens Monetários sacrificados CurrencyDivine1 | Orbe Divino x1 | |
Dobra os Itens Monetários sacrificados CurrencyDivine4 | Orbe Divino x4 | |
Dobra os Itens Monetários sacrificados CurrencyDivine8 | Orbe Divino x8 | |
Dobra os Itens Monetários sacrificados CurrencyAncient1 | Orbe Ancestral x1 | |
Dobra os Itens Monetários sacrificados CurrencyAncient2 | Orbe Ancestral x2 | |
Dobra os Itens Monetários sacrificados CurrencyAncient4 | Orbe Ancestral x4 | |
Dobra os Itens Monetários sacrificados CurrencyAnnulment1 | Orbe da Anulação x1 | |
Dobra os Itens Monetários sacrificados CurrencyAnnulment4 | Orbe da Anulação x4 | |
Dobra os Itens Monetários sacrificados CurrencyAnnulment8 | Orbe da Anulação x8 | |
Dobra os Itens Monetários sacrificados CurrencyExalted1 | Orbe Exaltado x1 | |
Dobra os Itens Monetários sacrificados CurrencyExalted4 | Orbe Exaltado x4 | |
Dobra os Itens Monetários sacrificados CurrencyExalted8 | Orbe Exaltado x8 | |
Dobra os Itens Monetários sacrificados CurrencyUnmaking3 | Orbe da Restituição x3 | |
Dobra os Itens Monetários sacrificados CurrencyUnmaking10 | Orbe da Restituição x10 | |
Dobra os Itens Monetários sacrificados CurrencyUnmaking20 | Orbe da Restituição x20 | |
Dobra os Itens Monetários sacrificados CurrencyHarbinger3 | Orbe do Emissário x3 | |
Dobra os Itens Monetários sacrificados CurrencyHorizon10 | Orbe dos Horizontes x10 | |
Dobra os Itens Monetários sacrificados CurrencyVeiledChaos3 | Orbe Oculto x3 | |
Dobra os Itens Monetários sacrificados CurrencyChisel10 | Cinzel do Cartógrafo x10 | |
Dobra os Itens Monetários sacrificados CurrencyChisel20 | Cinzel do Cartógrafo x20 | |
Dobra os Itens Monetários sacrificados CurrencySacredOrb1 | Orbe Sagrado x1 | |
HardModeCommonUncommon | ||
HardModeUncommonRare | ||
HardModeRareMythic | ||
Dobra os Itens Monetários sacrificados HardModeChanceOrb1 | Orbe da Chance x1 | |
Dobra os Itens Monetários sacrificados HardModeChanceOrb2 | Orbe da Chance x2 | |
Dobra os Itens Monetários sacrificados HardModeChanceOrb3 | Orbe da Chance x3 | |
Dobra os Itens Monetários sacrificados HardModeAlterationOrb1 | Orbe da Alteração x1 | |
Dobra os Itens Monetários sacrificados HardModeAlterationOrb2 | Orbe da Alteração x2 | |
Dobra os Itens Monetários sacrificados HardModeAlterationOrb3 | Orbe da Alteração x3 | |
Dobra os Itens Monetários sacrificados HardModeFusingOrb1 | Orbe da Fusão x1 | |
Dobra os Itens Monetários sacrificados HardModeFusingOrb2 | Orbe da Fusão x2 | |
Dobra os Itens Monetários sacrificados HardModeFusingOrb3 | Orbe da Fusão x3 | |
Dobra os Itens Monetários sacrificados HardModeAlchemyOrb1 | Orbe da Alquimia x1 | |
Dobra os Itens Monetários sacrificados HardModeAlchemyOrb2 | Orbe da Alquimia x2 | |
Dobra os Itens Monetários sacrificados HardModeAlchemyOrb3 | Orbe da Alquimia x3 | |
Dobra os Itens Monetários sacrificados HardModeChaosOrb1 | Orbe do Caos x1 | |
Dobra os Itens Monetários sacrificados HardModeChaosOrb2 | Orbe do Caos x2 | |
Dobra os Itens Monetários sacrificados HardModeVaalOrb1 | Orbe Vaal x1 | |
Dobra os Itens Monetários sacrificados HardModeVaalOrb2 | Orbe Vaal x2 |
Modificadores /75
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 Ruínas
Falha ao atingir 7 de Ruína
Falha ao atingir 7 de Ruína
Falha ao atingir 7 de Ruína
Falha ao atingir 7 de Ruínan
Monstros sofrem Dano Extra dos Golpes Críticos reduzido em 50%
Monstros não são afetados por Maldições
Monstros disparam Projéteis adicionais
Monstros ganham uma Carga de Poder, Frenesi e Tolerância ao acertarem
Ultimatum monstro /57
Ultimatum Missão /1
Text Audio /1
Type | Nome | Quantidade |
---|---|---|
Ultimatum | Mestre das Provações | 931 |
Community Wiki
Ultimatum league
Affliction Patch Notes
- Ultimatum has been added to the core game, replacing Metamorph. You will have approximately an 8% chance to find the Trialmaster and his Trials of Chaos in Maps.
- Ultimatum Encounters are now 10 rounds by default, though I sincerely hope you intend to last longer than 2 rounds.
- You now have a chance to be teleported to The Trialmaster's Arena for the 10th round in areas with a level of 81 or higher, rather than this being guaranteed.
- Ultimatum modifiers have been rebalanced, some new modifiers have been added and some previous modifiers have been removed.
- Ultimatum modifiers that previously had 3 tiers of difficulty, such as Stormcaller Runes, now have 4 tiers of difficulty.
- Monsters in Ultimatum Encounters no longer drop loot, other than The Trialmaster, though they still grant experience.
- Added a new Tainted Catalyst that can be obtained from the Trialmaster. It applies a random quality type and amount of quality to a Corrupted Ring, Amulet or Belt, and replaces other quality types.
- Catalysts are now rewards from Ultimatum, and are affected by Map Item Quantity.
- Vaal Aspects, previously known as Ultimatum Aspects, combine into a new Unique Jewel instead of the The Tower of Ordeals Map.
- The Tower of Ordeals Unique Engraved Ultimatum Map can no longer be opened in a Map Device.
- You can once again vendor 5 Inscribed Ultimatums for a new Inscribed Ultimatum.
- Added a round count display between rounds in Ultimatum Encounters.
- Kirac can now offer Map Missions to complete an Ultimatum, replacing Missions for constructing and slaying a Metamorph.
- Kirac can now offer Maps for purchase with the "Area contains an Ultimatum Encounter" implicit modifier, instead of ones with the "Area contains Metamorph Monsters" implicit Map modifier.
- Catalysts are no longer offered as Ritual Rewards, or a reward type for Delirium Rewards.
- Mysterious Incubators can no longer drop Catalysts.
- Metamorph rewards from Heist, Expedition, Betrayal, Delirium, Legion and Eldritch Altars have been replaced with Ultimatum rewards.
- Existing Amorphous Delirium Orbs will be replaced with Challenging Delirium Orbs, which add layers of Delirium with the Ultimatum Item rewards type to Maps. This is the only source of Challenging Delirium Orbs, these are unobtainable as item drops or from any other source.
- Existing Morphing Incubators will be replaced with Challenging Incubators, which can be added to an equippable item, dropping an Ultimatum Item after killing a certain amount of Monsters. This is the only source of Challenging Incubators, these are unobtainable as item drops or from any other source.
- Expedition Remnant modifiers in Expedition sites that grant Runic Monsters and Chests a chance to drop Catalysts have been replaced with modifiers that drop Heist Contracts instead.
- Reduced the amount of Catalysts obtained from Heist Chests, Expedition Chests, Betrayal Chests, and Vaal Unique Strongboxes, as well as the amount of Catalysts offered by Tujen.
- Metamorph Scarabs have been replaced with Ultimatum Scarabs. Each Scarab guarantees an Ultimatum encounter in an Area, with higher-tier Scarabs granting increased Experience from Ultimatum Monsters, or causing Ultimatum Encounters to grant additional rewards as though you completed additional rounds. Existing Metamorph Scarabs will be converted to Ultimatum Scarabs.
- The Metamorph Map Crafting Option and Metamorph Sextant modifiers have been replaced with Ultimatum versions.
- The 5 Metamorph clusters on the Atlas Passive Tree have been replaced with Ultimatum Clusters.
- Added a new Ultimatum Cluster which contains the Face The Ultimatum Notable Passive. This Notable provides your maps with a +15% chance to contain an Ultimatum Encounter, while the 3 small Passives in this cluster each provide your maps with a +5% chance to contain an Ultimatum Encounter.
- Added a new Ultimatum Cluster which contains the Prove Yourself Worthy and Stand Your Ground Notable Passives. The 7 small Passives in this cluster either cause Ultimatum Encounters in your Maps to spawn 8% increased number of Monsters, your Maps to have +5% chance to contain an Ultimatum Encounter, or Ultimatum Monsters in your Maps to grant 10% increased Experience.
- The Prove Yourself Worthy Notable Passive causes Ultimatum Modifiers in your Maps to start a Tier higher if possible, and causes Ultimatum Rewards in your Maps to have a 25% chance to be duplicated. The Stand Your Ground Notable Passive causes Ultimatum Encounters in your Maps to get 3% reduced Radius each Round, and also causes them to grant rewards as though you completed an additional Round.
- Added a new Ultimatum Cluster which contains the Ruinous Wager Keystone as well as the Conquer The Stones, Survive The Assault, Slaughter Them All, and Protect The Altar Notable Passives. The entry small Passive provides your maps with a +5% chance to contain an Ultimatum Encounter.
- The new Ruinous Wager Keystone Passive causes Ultimatum Monsters in your Maps to apply Ruin with their special abilities, Ultimatum Monsters and Modifiers in your Maps to deal 50% less Damage, and causes Ultimatum Encounters to Fail on reaching 7 Ruin.
- The Conquer The Stones Notable Passive causes Ultimatum Encounters in your Map to have 100% increased chance to require you to Stand in the Stone Circles, with these types of encounters having 25% increased radius. The small Passive prior causes Ultimatum Stone Circles in your Maps to have 15% increased radius.
- The Survive The Assault Notable Passive causes Ultimatum Encounters in your Maps to have 100% increased chance to only require you to Survive, with these types of encounters having 20% reduced duration. The small Passive prior causes Ultimatum Encounters in your Maps only requiring you to Survive to have 10% reduced duration.
- The Slaughter Them All Notable Passive causes Ultimatum Encounters in your Maps to have 100% increased chance to require you to defeat waves of Enemies, with these types of encounters requiring killing 20% reduced number of Enemies. The small Passive prior causes Ultimatum Encounters in your Maps requiring you to defeat waves of Enemies to require killing 10% reduced number of Enemies.
- The Protect The Altar Notable Passive causes Ultimatum Encounters in your Maps to have 100% increased chance to require you to protect the Altar, and Ultimatum Altars in your Maps to have 50% increased Life. The small Passive prior causes Ultimatum Altars in your Maps to have 25% increased Life.
- Added a new Ultimatum Cluster that contains the Gruelling Gauntlet Keystone, as well as the Worthy of the Past, Worthy of the Present, and Worthy of the Future Notable Passives. The 6 small Passives in this cluster each cause Ultimatum Rewards in your Maps to have a 10% increased chance to be Inscribed Ultimatums.
- The new Gruelling Gauntlet Keystone Passive causes Ultimatum Encounters in your Maps to last 3 additional Rounds, but makes it so you cannot choose which Ultimatum Modifier is applied each Round, and cannot have a Boss in the final Round.
- The Worthy of the Past Notable Passive causes Inscribed Ultimatums found in your Maps to have 50% increased chance to reward Unique Items, and Ultimatum Rewards in your Maps to have 50% increased chance to be Unique Items.
- The Worthy of the Present Notable Passive causes Inscribed Ultimatums found in your Maps to have 50% increased chance to reward Currency Items, and Ultimatum Rewards in your Maps to have 50% increased chance to be Currency Items.
- The Worthy of the Future Notable Passive causes Inscribed Ultimatums found in your Maps to have 50% increased chance to reward Divination Cards, and Ultimatum Rewards in your Maps to have 50% increased chance to be Divination Cards.
- Added a new Ultimatum Cluster which contains the Brave The Tower Notable Passive. This Notable causes the Ultimatum Boss to drop a full stack of random Catalysts, and Ultimatum Encounters in your Maps to have 30% increased chance for the final Round to include a Boss. The 4 small Passives in this cluster each cause Ultimatum Encounters in your Maps to have 10% increased chance for the final Round to include a Boss.
- The Ethics Review Notable Atlas Passive has been replaced with a new Notable, Servant of Order. It causes your Maps to have no chance to contain Ultimatum Encounters, and a +2% chance to contain other Extra Content.
- Shepherd of Souls, granted by the Yaomac's Accord Unique Sceptre, no longer causes other Vaal Skills to gain 50% of the consumed Souls when you use a Vaal Skill, and no longer causes Non-Vaal Skills to deal 30% less Damage. Instead, it now causes Vaal Non-Aura Skills to have 80% less Soul Cost, and Vaal Non-Aura Skills to have 100% increased Soul Cost per Vaal Skill used in the past 8 seconds.
- Accelerating and Unstable Catalysts can now be obtained from Catalyst sources outside of Ultimatum encounters.
- The Metamorph Stash Tab has been converted to an Ultimatum Stash Tab, which can hold 5000 of each type of Catalyst and 60 Inscribed Ultimatums.
- The Metamorph Stash Tab Affinity has been replaced with Ultimatum.
Kalandra Patch Notes
- The Trialmaster has returned! The Trialmaster boss fight can be accessed through the newly introduced The Tower of Ordeals Unique Map.
Introduction
Ultimatum league is a challenge league. It launched on April 16, 2021 (UTC), alongside the Version 3.14.0 patch. It is excepted to end the league on July 19, 2021 (UTC).
In this league, the Trialmaster offers the Trials of Chaos, where you must battle against waves of monsters in an enclosed area with a dangerous modifier added to earn a reward. With each win, you can either claim your prize or start a new wave with an additional modifier added to it for bigger and better rewards, but if you lose, all the rewards you've obtained are lost.
League mechanic
In every area of the game, player encounters the Trialmaster which offers the Trials of Chaos.
Trials of Chaos
Ultimatum, also known as Trials of Chaos, is the league mechanic of Ultimatum league.
The Trialmaster and an altar spawns in zones. The altar displays a reward, the objective, and three modifiers to choose from. The player must select a mod before beginning the trial.
There are four possible objectives:
- Defeat waves of enemies
- Survive: Don't die until the timer runs out.
- Stand in Stone Circles: You must stand in each stone circle for a certain period of time.
- Protect the Altar: Kill enough enemies without letting the altar be destroyed.
Once you complete a wave, you will be given two choices: end the trial and receive your rewards, or start another wave by selecting a new modifier to add.
If you die, stay outside of the circle for too long, or receive 7 stacks of Ruin, the Ultimatum is failed and all rewards will be removed.
Each trial can last up to 3 to 9 waves, with more possible waves at higher zone levels.
At red tier maps (area level 78+), there is a chance to be offered a 10th wave, which teleports you to a boss arena to fight the Trialmaster. (1% chance at T11-13, 2% at T14+).
Inscribed Ultimatum
An Inscribed Ultimatum can be found as a random drop. The Inscribed Ultimatum requires the specified item to be offered and have a set of pre-selected mods. Inscribed Ultimatums can be used in a map device to open a portal to the Utzaal Arena, which only contains an altar. The required item must be placed on the altar to start the trial.
Unlike a regular Trial of Chaos, the entire arena is the trial zone (there is no out of bounds area) and there is only one wave that lasts significantly longer.
Partying
When facing a Trial of Chaos with other players, each player will be offered their own individual set of rewards. When an individual player fails the trial, they will lose their rewards but the trial will continue with the remaining players.
In between waves, the players will vote on which modifier to add to the next wave. The one with the most votes gets added. In case of ties, a mod is randomly chosen between them. Players have a limited time to vote, but the timer is paused if at least one party member is not present in the zone.
Minimap
These new icons are introduced to the minimap:
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.