MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Minimap Icons /3
AzmeriWoodsEntrance
AzmeriWoodsEntrance
WardenTrackerRareMonster
WardenTrackerRareMonster
WardenTrackerUniqueMonster
WardenTrackerUniqueMonster
Affliction monstro /160
NomeDamage%Vida%Spectre
Changeling
Demônio
A Incarnação da Agonia
Trol Xamã
Vinha Xamãnica
Abominação da Selva
Vinha Perigosa
Perseguidor Inominado
Cultista Bruto
Cultista Arqueiro
Cultista Dançarino da Adaga
Cultista Bruxa
Cultista Guerreiro
Ente do Gancho Horrendo
Ente Besta Partida
Ente Dríade
Cadáver Infestado
Cadáver Pútrido
Sapo Gigante Horrível
Puca Inominada
Besta Inominada
Símio Inominado
Escavador Inominado
Escavador Sangrento
Mórrigan Negro
O Mórrigan Negro
O Orbe Invernal
A Bile Sombria
A Bile Mordida
A Bile Amarga
Lança-crânios
Arranca-costelas
Treme-ossos
Rouba-dorsal
Vespa da Selva
Enxame Sanguíneo
Coisa Inominada
Devastador Fúngico
Núcleo Volátil
Oficial Naval Perfeito
Oficial Naval Imperfeito
Oficial Naval
Espada Dançarina Perfeita
Espada Dançarina Imperfeita
Espada Dançarina
Horror Pontiagudo Perfeito
Horror Pontiagudo Imperfeito
Horror Pontiagudo
Guerreiro Serpente Perfeito
Guerreiro Serpente Imperfeito
Guerreiro Serpente
Artista da Dor Perfeito
Artista da Dor Imperfeito
Artista da Dor
Horror da Lâmina de Serra Perfeita
Horror da Lâmina de Serra Imperfeita
Horror da Lâmina de Serra
Cavaleiro Inquieto Perfeito
Cavaleiro Inquieto Imperfeito
Cavaleiro Inquieto
Demônio Sangrento Perfeito
Demônio Sangrento Imperfeito
Demônio Sangrento
Horror Cortante Perfeito
Horror Cortante Imperfeito
Horror Cortante
Canibal Ardente Perfeito
Canibal Ardente Imperfeito
Canibal Ardente
Conjurador da Fenda Perfeito
Conjurador da Fenda Imperfeito
Conjurador da Fenda
Alquimista Druídico Perfeito
Alquimista Druídico Imperfeito
Alquimista Druídico
Protótipo Fugitivo Perfeito
Protótipo Fugitivo Imperfeito
Protótipo Fugitivo
Blasfemador Perfeito
Blasfemador Imperfeito
Blasfemador
Espírito Julgador Perfeito
Espírito Julgador Imperfeito
Espírito Julgador
Canibal Congelado Perfeito
Canibal Congelado Imperfeito
Canibal Congelado
Pássaro Trovejante Primitivo Perfeito
Pássaro Trovejante Primitivo Imperfeito
Pássaro Trovejante Primitivo
Hidra Perfeita
Hidra Imperfeita
Hidra
Espírito da Fortuna Perfeito
Espírito da Fortuna Imperfeito
Espírito da Fortuna
Demiurge Primitivo Perfeito
Demiurge Primitivo Imperfeito
Demiurge Primitivo
Marionete Sombria Perfeita
Marionete Sombria Imperfeita
Marionete Sombria
Esqueleto Rúnico Perfeito
Esqueleto Rúnico Imperfeito
Esqueleto Rúnico
Senhor da Guerra Perfeito
Senhor da Guerra Imperfeito
Senhor da Guerra
Ceifador Sombrio Perfeito
Ceifador Sombrio Imperfeito
Ceifador Sombrio
Brutamontes Monstruoso Perfeito
Brutamontes Monstruoso Imperfeito
Brutamontes Monstruoso
Sentinela Incansável
Demônio Sanguemante Perfeito
Demônio Sanguemante Imperfeito
Demônio Sanguemante
Berserker Sombrio Perfeito
Berserker Sombrio Imperfeito
Berserker Sombrio
Aranha Matriarca Perfeita
Aranha Matriarca Imperfeita
Aranha Matriarca
Gigante Meio-lembrado Perfeito
Gigante Meio-lembrado Imperfeito
Gigante Meio-lembrado
Saco de Carne Perfeito
Saco de Carne Imperfeito
Saco de Carne
Olho Ancestral Perfeito
Olho Ancestral Imperfeito
Olho Ancestral
Tigre da Floresta Perfeito
Tigre da Floresta Imperfeito
Tigre da Floresta
Tartaruga Guardiã Perfeita
Tartaruga Guardiã Imperfeita
Tartaruga Guardiã
Construto Sombrio Perfeito
Construto Sombrio Imperfeito
Construto Sombrio
Guerreiro da Floreta Perfeito
Guerreiro da Floreta Imperfeito
Guerreiro da Floreta
Aracnídeo Saltador
Aracnídeo Maculado com Sangue
Ente Mestre dos Tentáculos
Volátil
Ente Spriggan
Sapo Explosivo
Sapo
Criatura da Floresta
Rato da Praga
Pukeko Enlouquecido
O Rei nas Brumas
Fetiche Místico
Totem da Aflição
Lobisomem da Selva
Lobo da Selva
Affliction Missão /7
WardenWisps
MasterQuest
Ato -1
A Caçadora Primitiva te pediu para caçar 500 criaturas Inominadas e acabar com seu sofrimento.
KillCrowMiniboss
MasterQuest
Ato -1
A Caçadora Primitiva te pediu para caçar e derrotar o Mórrigan Negro.
KillFinalVoodooKingBoss
MasterQuest
Ato -1
Você foi incumbido de encontrar e derrotar o Rei nas Brumas. Busque por seu Forte.
VoodooShamanWisps
MasterQuest
Ato -1
O Quebrador de Juramentos te pediu para matar 500 dos cultistas do Rei nas Brumas.
KillVoodooKingMiniboss
MasterQuest
Ato -1
O Quebrador de Juramentos te pediu para encontrar e interromper o Rei nas Brumas enquanto ele está no processo de criação do altar Ritualístico.
PrimalistWisps
MasterQuest
Ato -1
A Guardiã dos Eaves te pediu para resgatar 4000 Espíritos Vívidos destruindo os Entes afligidos.
KillSaplingMiniboss
MasterQuest
Ato -1
A Guardiã dos Eaves te pediu para derrotar três Biles, um trio de árvores sagradas que foram afligidas e agora buscam trazer um inverno eterno para a Selva.
Text Audio /7
TypeNomeQuantidade
AfflictionA Guardiã dos Eaves69
AfflictionO Quebrador de Juramentos90
AfflictionA Caçadora Primitiva80
AfflictionO Rei nas Brumas180
AfflictionVidente Inominável28
AfflictionPá Kalguuran17
AfflictionFerreiro Kalguuran91
Quest Missão /7
PrimalistWisps
MasterQuest
Ato -1
A Guardiã dos Eaves te pediu para resgatar 4000 Espíritos Vívidos destruindo os Entes afligidos.
KillSaplingMiniboss
MasterQuest
Ato -1
A Guardiã dos Eaves te pediu para derrotar três Biles, um trio de árvores sagradas que foram afligidas e agora buscam trazer um inverno eterno para a Selva.
VoodooShamanWisps
MasterQuest
Ato -1
O Quebrador de Juramentos te pediu para matar 500 dos cultistas do Rei nas Brumas.
KillVoodooKingMiniboss
MasterQuest
Ato -1
O Quebrador de Juramentos te pediu para encontrar e interromper o Rei nas Brumas enquanto ele está no processo de criação do altar Ritualístico.
WardenWisps
MasterQuest
Ato -1
A Caçadora Primitiva te pediu para caçar 500 criaturas Inominadas e acabar com seu sofrimento.
KillCrowMiniboss
MasterQuest
Ato -1
A Caçadora Primitiva te pediu para caçar e derrotar o Mórrigan Negro.
KillFinalVoodooKingBoss
MasterQuest
Ato -1
Você foi incumbido de encontrar e derrotar o Rei nas Brumas. Busque por seu Forte.

Community Wiki

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Affliction 3.23.0

In Path of Exile: Affliction, you'll cleanse The Viridian Wildwood of its Affliction, earn valuable rewards and learn the ancient ways of the Azmeri Wanderers.

Our December expansion introduces the Affliction challenge league, three new Wildwood Ascendancy Classes, the return of the Ultimatum League, over a hundred new Transfigured Gems, and much more!

The Affliction Challenge League

In the Affliction League, you will encounter Sacred Wisps that beckon you to enter overgrown passageways that lead to the Viridian Wildwood. A vile Affliction has covered this forest with a foreboding darkness. You'll need to uncover the forest's mysteries to put a stop to the source of the Affliction.

The Viridian Wildwood

As you approach the darkness, your Wisps burn away the affliction that shrouds the forest. Make sure you tread carefully, because your Wisps only have a limited amount of power before they run out and you are returned to Wraeclast. Be warned, the darkness is full of cursed monsters that emerge to kill you.

As you explore, you might see other types of Wisps trapped inside the darkness. Follow the trails of Wisps by collecting them, and you may uncover many different secrets such as new characters, shrines, boss battles, and new encounters. There are many rewards to earn, for those brave enough to seek them.

Control your Challenge and Reward

As you return from the Wildwood, any Wisps you have saved from the Affliction disperse into the environment and inhabit randomly-chosen monsters, increasing their power and also their rewards. The different types of Wisps have different effects, and sometimes more than one type will inhabit a single monster, making the fight even harder and even more rewarding.

Primal Wisps grant an item rarity bonus to inhabited monsters, Wild Wisps grant an item quantity bonus, and Vivid Wisps cause them to drop currency items. If a monster gets all three types, they'll drop more items of a higher rarity and a lot of currency.

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Wildwood Ascendancy Classes

While exploring the Wildwood, you might find some of the last few Azmeri Wanderers who have managed to survive in the forest since it was cursed.

Choose which of the Azmeri Wanderers that you will complete quests for to unlock one of three new Ascendancy classes which you can have in addition to your regular Ascendancy class. Up to eight points for these classes are unlocked as you complete quests for the Azmeri.

Ascendancy Wisp Effect Item
Sacred burn affliction
Wildwood Primalist Primal Currency Charms
Warlock of the Mists Wild Item Rarity Corpses
Warden of the Maji Vivid Item Quantity Tinctures
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Warden of the Maji

The Warden of Eaves can teach you to become a Warden of the Maji, a powerful class that takes advantage of wilderness knowledge. Wardens of the Maji can coat their weapons with Tinctures, granting them special bonuses. For example, the Ironwood Tincture always stuns enemies on full life and the Oakbranch Tincture is a great finisher for bosses.

A Warden of the Maji has many other wilderness abilities such as Barkskin, which causes Bark to grow all over your body, increasing armour. As you take damage, the Bark temporarily falls off, increasing your evasion.

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Warlock of the Mists

The Breaker of Oaths can teach you to become a Warlock of the Mists, a class specialising in the darker arts of the Azmeri. One powerful ability you can choose is Blood Hunt, which lets you consume corpses to gain more damage and protection against monsters that share a creature type with the corpse. The Breaker of Oaths can sell you additional corpses of exotic types, and these can also be used as powerful spectres. The Warlock of the Mists also gets access to many other abilities including a trio of new curse skills.

Corpse Types: Humanoid、Construct、Undead、Demon、Beast、Eldritch

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Wildwood Primalist

The Primal Huntress can teach you to become a Wildwood Primalist. Unlike the other new ascendancy classes, the Primal Huntress lets you customise your tree using Charms that have randomly generated skills from the regular ascendancy classes. Charms are attribute-aligned magic items that can have up to two random modifiers on them.

Wildwood Primalists get access to other powerful abilities, such as a small extra backpack, or the ability to use warcries to cause corpses to drop extra items.

Charm Types:

Valuable New Rewards

The Affliction Challenge League has many different types of rewards. Monsters you fight throughout Wraeclast can be affected by the Wisps you have brought back from the Viridian Wildwood, dramatically increasing the quality and quantity of items they drop. As you progress through the league, you will earn a Wildwood Ascendancy Class and the Charms, Corpses or Tinctures that it utilises. The Mists hide many additional secret rewards that you will discover as you explore. Path of Exile: Affliction also contains over 15 new unique items.

The Return of Ultimatum

Ultimatum is finally going core. The Trialmaster has returned and will offer you a choice to undertake a deadly Vaal trial in exchange for great rewards. If you defeat the trial, he offers to go double or nothing with you. Do you take the risk and go for an even better reward? Or do you lock in the winnings you have already earned? We've done a full rebalance of Ultimatum and have added many new modifiers, Atlas passive skills, Keystones and rewards including both new and reworked Uniques.

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Transfigured Gems

Alternate Quality Gems, Labyrinth Helmet Enchantments and Unique Threshold Jewels have been combined into a new system called Transfigured Gems - alternative versions of existing skill gems that have different functionality and balance. There are over a hundred of these, such as Frost Bomb of Instability, Detonate Dead of Scavenging, Raise Zombie of Falling, Firestorm of Meteors and many more.

The Divine Font at the end of the Eternal Labyrinth has been changed to a gem crafting device that can create Transfigured Gems, add quality or experience to gems, sacrifice a gem for one or more Treasure Keys, exchange Support Gems for Exceptional Support Gems like Empower Support or Enlighten Support, and more.

How many craft attempts do I get for completing the Labyrinth?

This depends on the difficulty of the Labyrinth.

  • Normal: 1 craft, 2 options
  • Cruel: 1 craft, 3 options
  • Merciless: 1 craft, 4 options
  • Eternal: 2 crafts, 4 options
  • Gift to the Goddess: 8 crafts, 4 options

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