Trol Xamã
Bestial
Troll Shaman
Spectre | N |
---|---|
Tags | beast, Conjurador, large_model, not_dex, ranged, red_blood, very_slow_movement |
Packs |
Vida
400%
Energy Shield From Life
30%
Armadura
+75%
Ailment Threshold
400%
Resistência
50 50 50 30
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
AzmeriBeehiveBehemoth
Metadata
BeehiveBehemoth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
25,733
Armadura
50,383
Evasão
4,739
Escudo de Energia
1,838
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.5
Experiência
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSSwampBehemothProjectileAzmeri
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 308.6 a 462.9 de Dano Físico
20% do Dano Físico Convertido para Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
20% do Dano Físico Convertido para Dano de Caos
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [10]
projectile uses contact position [1]
use scaled contact offset [1]
EASSwampBehemothBarrage
Spell
Tempo de Conjuração: 3 seg
Recarga: 8 seg
EASSwampBehemothBackup
Spell
Tempo de Conjuração: 6.333 seg
Recarga: 20 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SSMBeehiveBehemothVineAzmeri
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [636]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-80]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EGSwampBehemothWarp
Triggerable, Spell
Tempo de Conjuração: 3.333 seg
Recarga: 10 seg
GPSSwampBehemothTreeTrunkAzmeri
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 15 seg
Causa 22.42 a 33.63 de Dano Físico
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
SOSwampBehemothSpawnPodAzmeri
Triggerable, Spell
Tempo de Conjuração: 1 seg
GSSwampBehemothPodExplosionAzmeri
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 142.6 a 213.9 de Dano de Caos
Sempre Envenena ao Acertar
is area damage [1]
Sempre Envenena ao Acertar
is area damage [1]
GSSwampBehemothRockSmashAzmeri
Triggerable, Attack
Base Damage: 359–538
Chance de Crítico: 5%
Dano de Ataque: 425%
Attack Time: 1.5 seg
Causa 325% mais Dano de Ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase" Functions { TargetTheThing = " this.tree_target = arg1; SetTargetLocation( tree_target ); " } Actor { on_event_tree_face_for_GeometryProjectiles = "FaceObject( tree_target );" on_event_start_tracking_for_GeometryProjectiles = "SetTarget( tree_target, true );" on_event_stop_tracking_for_GeometryProjectiles = "SetTargetLocation( tree_target, _, _, true );" } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossLight" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase" Actor { on_event_staff_active_for_EmptyActionSpell2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 1; " on_event_staff_done_for_EmptyActionSpell2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; " on_destroy_EmptyActionSpell2 = "If( staff_active == 1, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/staff_active.epk ); staff_active = 0; } );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_on ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/boss_light.ao, idle_off ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/EPKs/pod_charge.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/SwampBehemoth/swamp_boulder_impact.ao" } Animated { on_end_death_01 = "RemoveEffectPack( BeehiveBehemothBossAlive );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/BeehiveBehemoth"] = { name = "Troll Shaman", life = 4, energyShield = 0.3, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "GPSSwampBehemothTreeTrunkAzmeri", "SSMBeehiveBehemothVineAzmeri", "MMSSwampBehemothProjectileAzmeri", "GSSwampBehemothPodExplosionAzmeri", "GSSwampBehemothRockSmashAzmeri", "EASSwampBehemothBarrage", "EASSwampBehemothBackup", "EGSwampBehemothWarp", "SOSwampBehemothSpawnPodAzmeri", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSSwampBehemothTreeTrunkAzmeri"] = { name = "GPSSwampBehemothTreeTrunkAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMBeehiveBehemothVineAzmeri"] = { name = "SSMBeehiveBehemothVineAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 636, -80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSSwampBehemothProjectileAzmeri"] = { name = "MMSSwampBehemothProjectileAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "projectile_spread_radius", "number_of_projectiles_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 10, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwampBehemothPodExplosionAzmeri"] = { name = "GSSwampBehemothPodExplosionAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSwampBehemothRockSmashAzmeri"] = { name = "GSSwampBehemothRockSmashAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-75, baseMultiplier = 4.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwampBehemothBarrage"] = { name = "EASSwampBehemothBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSwampBehemothBackup"] = { name = "EASSwampBehemothBackup", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGSwampBehemothWarp"] = { name = "EGSwampBehemothWarp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSwampBehemothSpawnPodAzmeri"] = { name = "SOSwampBehemothSpawnPodAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.