Olho Ancestral Imperfeito
Cadáver
Categoria do Monstro: Ancestral
Conjura Feixes de Raio canalizados
Não pode infligir Eletrizações
Não pode infligir Eletrizações
Clique com o botão direito neste item para criar seu cadáver.
Imperfect Eldritch Eye
Olho Ancestral Imperfeito TentacleMinionLow /8
Nome | Exibir Descrições Completas |
---|---|
DropLevel | 68 |
BaseType | Imperfect Eldritch Eye |
BaseType | Olho Ancestral Imperfeito |
Class | Patuá |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/TentacleMinionLow |
Icon | Art/2DItems/Currency/Azmeri/ElderTentacleMinionLargeCorpse |
Reference | Community Wiki |
Olho Ancestral Imperfeito
Ancestral
Seu Dano de Raio não pode Eletrizar
Imperfect Eldritch Eye
Spectre | Y |
---|---|
Tags | Conjurador, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Vida
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Resistência
0 0 40 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
125%
Model Size
90%
Type
AzmeriTentacleMinion
Metadata
TentacleMinionLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
467
Dano Mágico
467
Precisão
290
Attack Time
1.5
Experiência
12,819
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ElderTentacleMinionProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.17 seg
Causa 380.7 a 1142 de Dano de Raio
60% de chance de Eletrizar inimigos
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
60% de chance de Eletrizar inimigos
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
ElderTentacleMinionProjectileEpic
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 3 seg
Recarga: 5 seg
Causa 2592 a 7777 de Dano de Raio
100% de chance de Eletrizar inimigos
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
100% de chance de Eletrizar inimigos
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
GSAzmeriTentacleMonsterChannel
Spell, Triggerable, Channel
Tempo de Conjuração: 1 seg
Recarga: 10 seg
base deal no damage [1]
GSAzmeriTentacleMonsterBeam
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 191.1 a 573.4 de Dano de Raio
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/TentacleMinionLow"] = { name = "Imperfect Eldritch Eye", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "ElderTentacleMinionProjectile", "ElderTentacleMinionProjectileEpic", "GSAzmeriTentacleMonsterChannel", "GSAzmeriTentacleMonsterBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectile"] = { name = "ElderTentacleMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectileEpic"] = { name = "ElderTentacleMinionProjectileEpic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterChannel"] = { name = "GSAzmeriTentacleMonsterChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterBeam"] = { name = "GSAzmeriTentacleMonsterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Seu Dano de Raio não pode Eletrizar
Id | MonsterCannotShock |
---|---|
Family | CannotShock |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |