Unvollkommenes unheilvolles Auge
Leiche
Monsterkategorie: Unheimlich
Zaubert kanalisierenden Lichtstrahl
Kann kein Schock anwenden
Kann kein Schock anwenden
Rechtsklicke auf diesen Gegenstand, um diese Leiche zu erzeugen.
Imperfect Eldritch Eye
Unvollkommenes unheilvolles Auge TentacleMinionLow /8
Name | Vollständige Beschreibung zeigen |
---|---|
DropLevel | 68 |
BaseType | Imperfect Eldritch Eye |
BaseType | Unvollkommenes unheilvolles Auge |
Class | Leichen |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/TentacleMinionLow |
Icon | Art/2DItems/Currency/Azmeri/ElderTentacleMinionLargeCorpse |
Reference | Community Wiki |
Unvollkommenes unheilvolles Auge
Unheimlich
Euer Blitzschaden kann nicht schocken
Imperfect Eldritch Eye
Spectre | Y |
---|---|
Tags | Zauberer, construct, elder_monster, eldritch, extra_large_height, flesh_armour, influence_monster, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged, red_blood |
Leben
150%
Energy Shield From Life
50%
Ailment Threshold
150%
Widerstand
0 0 40 0
Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
90%
Type
AzmeriTentacleMinion
Metadata
TentacleMinionLow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,650
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
467
Zauberschaden
467
Genauigkeit
290
Attack Time
1.5
Erfahrung
12,819
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ElderTentacleMinionProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 380.7 bis 1142 Blitzschaden
60% Chance, Gegner zu schocken
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
60% Chance, Gegner zu schocken
base is projectile [1]
monster projectile variation [44]
projectile uses contact position [1]
skill visual scale +% [50]
ElderTentacleMinionProjectileEpic
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 5 Sek.
Verursacht 2592 bis 7777 Blitzschaden
100% Chance, Gegner zu schocken
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
100% Chance, Gegner zu schocken
base is projectile [1]
monster projectile variation [48]
projectile uses contact position [1]
skill visual scale +% [100]
GSAzmeriTentacleMonsterChannel
Spell, Triggerable, Channel
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
base deal no damage [1]
GSAzmeriTentacleMonsterBeam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 191.1 bis 573.4 Blitzschaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/TentacleMinionLow"] = { name = "Imperfect Eldritch Eye", life = 1.5, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "ElderTentacleMinionProjectile", "ElderTentacleMinionProjectileEpic", "GSAzmeriTentacleMonsterChannel", "GSAzmeriTentacleMonsterBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectile"] = { name = "ElderTentacleMinionProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 44, 50, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderTentacleMinionProjectileEpic"] = { name = "ElderTentacleMinionProjectileEpic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "skill_visual_scale_+%", "base_chance_to_shock_%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.5, 1.5, 48, 100, 100, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterChannel"] = { name = "GSAzmeriTentacleMonsterChannel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAzmeriTentacleMonsterBeam"] = { name = "GSAzmeriTentacleMonsterBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Euer Blitzschaden kann nicht schocken
Id | MonsterCannotShock |
---|---|
Family | CannotShock |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |