Beyond Atlasbaum-Modifikatoren /10 ⍟
Meisterschaft: Beyond
Menge: 4
5% erhöhte Menge fallen gelassener Gegenstände von Jenseits-Dämonen in Euren Karten
Meisterschaft: Beyond
Jenseits-Dämonen in Euren Karten haben 100% erhöhte Chance, Anhänger von Ghorr zu sein
Jenseits-Dämonen in Euren Karten, die Anhänger von Ghorr sind,
lassen 30% mehr einzigartige Gegenstände fallen
Meisterschaft: Beyond
Jenseits-Dämonen in Euren Karten haben 100% erhöhte Chance, Anhänger von Beidat zu sein
Jenseits-Dämonen in Euren Karten, die Anhänger von Beidat sind,
lassen 30% mehr Basis-Währungsgegenstände fallen
(Basis-Währung beinhaltet sämtliche Währung, die von allen nicht-liga-spezifischen Inhalten fallen gelassen wird)
Meisterschaft: Beyond
Jenseits-Dämonen in Euren Karten haben 100% erhöhte Chance, Anhänger von K'tash zu sein
Jenseits-Dämonen in Euren Karten, die Anhänger von K'tash sind,
lassen 30% mehr Weissagungskarten fallen
Meisterschaft: Beyond
Menge: 3
Jenseits-Dämonen in Euren Karten gewähren 10% erhöhte Erfahrung
Meisterschaft: Beyond
25% erhöhte Menge fallen gelassener korrosiver Währung von Jenseits-Dämonen in Euren Karten
Meisterschaft: Beyond
Menge: 5
Jenseits-Portale in Euren Karten haben 8% erhöhten Überlappungsradius
(Der Überlappungsradius ist die Reichweite, bei der sich Jenseits-Portale miteinander überlappen können, um Monster aus dem Jenseits zu beschwören)
Meisterschaft: Beyond
Jenseits-Portale in Euren Karten haben 30% erhöhte Chance, einen einzigartigen Boss zu beschwören
(Jenseits-Portale und -Dämonen hören auf zu erscheinen, nachdem ein einzigartiger Jenseits-Boss erschienen ist)
Meisterschaft: Beyond
Menge: 2
Das Töten von Gegnern in Euren Karten hat 15% erhöhte Chance, ein Jenseits-Portal zu erzeugen
Meisterschaft: Beyond
10% Chance, dass Eure Karten Jenseits-Dämonen anlocken

Jenseits

Jenseits
Id: SanctumLycia2
Act: 11
Area Stufe: 1
map monster no map drops [1]
map sanctum rare monster life +% final [-60]
Beyond
Jenseits Attr /5
NameVollständige Beschreibung zeigen
Act11
Monsterstufe1
Modsmap monster no map drops [1]
map sanctum rare monster life +% final [-60]
TopologiesSanctumLycia2
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Community Wiki

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Beyond

Beyond had several issues. Firstly, its art was eight years old and outdated. Secondly, the number of magic and rare monsters spawned was so much higher than the rest of the game that it provided a gigantic amount of experience and items to players who stacked it heavily, and was mostly irrelevant to everyone else. The number of rares spawned also caused problems with Archnemesis modifiers.

The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses. We have completely rebalanced the rate that Beyond monsters and bosses spawn at, so that it's appropriate for modern Path of Exile. The new Beyond monsters can now occasionally drop the Scourge league's Tainted currency items that allow you to modify corrupted items.

Details:

  • Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
  • The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
  • Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
  • Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. Adjustments have been made to the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb in order for these items to be suitable for core availability.
  • All Tainted Currency items now have dedicated slots in the Exotic section of the Currency Stash Tab.
  • Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
  • New Beyond monsters do not drop Scourged items.

The following changes have been made to the Atlas Passive Tree as a result:

  • The Fiendish Opulence Notable now causes Rare Beyond Demons in your Maps to drop an additional Basic Currency Item (previously a 25% chance). The three small nodes prior that granted 8% increased Quantity of Items dropped by Beyond Demons in your Maps now instead provide 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps.
  • The Scent of Blood Notable no longer grants "Slaying Enemies close together in your Maps has a 3% chance to attract monsters from Beyond". Instead, it now grants 10% chance for your Maps to attract Beyond Demons.
  • The Torn Veil Notable no longer grants "Powerful Beyond Demons require 1 fewer Portal to summon in your Maps". Instead, it now grants "Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss". The small nodes in the cluster that previously granted "Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon" now instead grant "Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal".

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