Beyond Atlas Tree Modifiers /13
that are followers of Ghorr
that are followers of Beidat
that are followers of K'Tash
Beyond
Beyond Attr /4
| Name | Show Full Descriptions |
|---|---|
| Act | 11 |
| Level | 1 |
| Mods | map monster no map drops [1] map sanctum rare monster life +% final [-60] |
| Topologies |
Monsters mods /5
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | monster no beyond portal [1] | ||
| 1 | Unique | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | ||
| 1 | Unique | monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | ||
| 1 | Unique | monster is beyond boss [1] | ||
| 1 | Unique | is beyond monster daemon [1] |
Map mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Scourge | 69 | Suffix | Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 100% increased chance to spawn a Beyond Portal | uber_tier_map 0 secret_area 800 default 0 |
| 1 | Unique | Slaying Enemies close together can attract monsters from Beyond this realm map extra content weighting [0] | default 1000 |
Delve Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 52 | DelveArea | Slaying Enemies close together can attract monsters from Beyond this realm 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [1] | default 100 |
Crafting Bench /1
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Slaying Enemies close together can attract monsters from Beyond this realm Scarabs dropped in Area have 50% increased chance to be Beyond Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 6 |
Misc mods /31
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Scarabs | 68 | Chest | Suffix | Contains (1—3) additional Beyond Scarab | drops_no_scarabs 0 default 20 |
| 1 | Atlas | Prefix | Slaying Enemies close together can attract monsters from Beyond this realm 25% increased Beyond Demon Pack Size in your Maps 3 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
| 1 | Atlas | Prefix | Slaying Enemies close together can attract monsters from Beyond this realm 35% increased Beyond Demon Pack Size in your Maps 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
| 1 | MapDevice | Unique | Slaying Enemies close together can attract monsters from Beyond this realm | ||
| 1 | MapDevice | Unique | Items dropped by Beyond Demons are Corrupted | ||
| 1 | MapDevice | Unique | Beyond Portals have 50% increased Merging Radius map rare beyond monster gives mods to killer chance % [30] | ||
| 1 | MapDevice | Unique | Rare Monsters in your Maps spawn (8—12) additional Beyond Portals when Slain Unique Monsters spawn (8—12) additional Beyond Portals when Slain | ||
| 1 | MapDevice | Unique | Beyond Portals in Area have 30% increased chance to spawn a Unique Boss Beyond Bosses drop 20% increased Tainted Currency Beyond Bosses Spawned in Area are accompanied by Beyond Bosses of other Factions | ||
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Beyond Scarab | primordial_altar_downside 0 cleansing_fire_altar 1584 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Beyond Scarabs | primordial_altar_downside 0 cleansing_fire_altar 1584 default 0 | |
| of Chasms | 1 | MemoryLines | Suffix | Areas contain additional Abysses Abysses have already fully opened Abysses contain monsters from Beyond this realm memory line type hash [-10246] | memory_line_niko 100 default 0 |
| Otherworldly | 1 | CrucibleMap | Prefix | Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 100% increased chance to spawn a Beyond Portal | uber_tier_map 0 crucible_map_low 1000 default 0 |
| Otherworldly | 1 | CrucibleMap | Prefix | Slaying Enemies close together can attract monsters from Beyond this realm Slaying Enemies has a 200% increased chance to spawn a Beyond Portal | uber_tier_map 0 crucible_map_high 1000 default 0 |
| Demonic | 68 | MapRelic | Prefix | (15—25)% chance for your Maps to attract Beyond Demons | atlas_relic_small 1000 default 0 |
| Demonic | 68 | MapRelic | Prefix | (30—45)% chance for your Maps to attract Beyond Demons | atlas_relic_medium 1000 default 0 |
| Demonic | 68 | MapRelic | Prefix | (40—60)% chance for your Maps to attract Beyond Demons | atlas_relic_large 1000 default 0 |
| Demonic | 68 | MapRelic | Prefix | (45—70)% chance for your Maps to attract Beyond Demons | atlas_relic_very_large 1000 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Demons in your Maps grant (20—30)% increased Experience | atlas_relic_large 250 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Slaying Enemies in your Maps has a (12—18)% increased chance to spawn a Beyond Portal | atlas_relic_very_large 500 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Portals in your Maps have (20—25)% increased Merging Radius | atlas_relic_medium 500 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Portals in your Maps have (25—35)% increased chance to spawn a Unique Boss | atlas_relic_large 300 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | (10—15)% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps | atlas_relic_medium 500 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Demons in your Maps have (35—45)% increased chance to be followers of K'tash | atlas_relic_small 333 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | (20—25)% more Divination Cards found from Beyond Demons in your Maps that are followers of K'Tash | atlas_relic_large 150 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Demons in your Maps have (35—45)% increased chance to be followers of Beidat | atlas_relic_small 333 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | (20—25)% more Basic Currency Items found from Beyond Demons in your Maps that are followers of Beidat | atlas_relic_large 150 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Beyond Demons in your Maps have (35—45)% increased chance to be followers of Ghorr | atlas_relic_small 333 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | (20—25)% more Unique Items found from Beyond Demons in your Maps that are followers of Ghorr | atlas_relic_large 150 default 0 |
| of the Scourge | 68 | MapRelic | Suffix | Gain Demonic Power on defeating a Beyond Boss in your Maps | atlas_relic_very_large 500 default 0 |
| of Skittering | 68 | MapRelic | Suffix | Scarabs dropped in your Maps have (60—80)% increased chance to be Beyond Scarabs | atlas_relic_medium 500 default 0 |
| 1 | MapRelic | Unique | Beyond Portals in your Maps cannot spawn Unique Bosses Beyond Portals in your Maps have (40—50)% less Merging Radius |
Item /5
Characters that Kill Beyond Rare Monsters in Area have a 30% chance to gain their Modifiers for 20 seconds
Beyond Bosses in Area drop 20% increased Tainted Currency
Beyond Portals in Area have 30% increased chance to spawn a Unique Boss
Unique /1
Passive /9
that are followers of K'Tash
that are followers of Beidat
that are followers of Ghorr
Beyond Portals in your Maps have 50% less Merging Radius
Ascendancy Passive /1
Cannot gain Unbound Fury while Unbound
Community Wiki
Beyond
Beyond had several issues. Firstly, its art was eight years old and outdated. Secondly, the number of magic and rare monsters spawned was so much higher than the rest of the game that it provided a gigantic amount of experience and items to players who stacked it heavily, and was mostly irrelevant to everyone else. The number of rares spawned also caused problems with Archnemesis modifiers.
The Scourge have taken over the realm of the Beyond demons. Summoning monsters from Beyond will now summon Scourge monsters and bosses. We have completely rebalanced the rate that Beyond monsters and bosses spawn at, so that it's appropriate for modern Path of Exile. The new Beyond monsters can now occasionally drop the Scourge league's Tainted currency items that allow you to modify corrupted items.
Details:
- Beyond portals now spawn Scourge demons instead of the old Beyond bandits. Demons are still divided into three factions, and only one faction will spawn in any single instance.
- The base chance for a Beyond portal to spawn when you kill a monster is now fixed at 15%. This means that multiple sources of the Beyond mechanic no longer stack.
- Spawning a Beyond boss no longer requires killing many Beyond demons close together. Instead, once a substantial number of Beyond demons have spawned in the instance, each pack spawned grants a stacking chance for the next pack in that area to be replaced by a boss. Only one Beyond boss can spawn per instance. Once a boss has spawned, Beyond portals will no longer spawn in that instance.
- Beyond demons will occasionally drop Tainted Currency items, and Beyond bosses are guaranteed to drop multiple Tainted Currency. Adjustments have been made to the outcome odds for the Tainted Orb of Fusing, Tainted Jeweller's Orb and Tainted Mythic Orb in order for these items to be suitable for core availability.
- All Tainted Currency items now have dedicated slots in the Exotic section of the Currency Stash Tab.
- Sextant modifiers that grant Beyond portal chance now grant increased Beyond monster pack size instead of a chance for an additional Beyond monster to spawn.
- New Beyond monsters do not drop Scourged items.
The following changes have been made to the Atlas Passive Tree as a result:
- The Fiendish Opulence Notable now causes Rare Beyond Demons in your Maps to drop an additional Basic Currency Item (previously a 25% chance). The three small nodes prior that granted 8% increased Quantity of Items dropped by Beyond Demons in your Maps now instead provide 5% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps.
- The Scent of Blood Notable no longer grants "Slaying Enemies close together in your Maps has a 3% chance to attract monsters from Beyond". Instead, it now grants 10% chance for your Maps to attract Beyond Demons.
- The Torn Veil Notable no longer grants "Powerful Beyond Demons require 1 fewer Portal to summon in your Maps". Instead, it now grants "Beyond Portals in your Maps have 30% increased chance to spawn a Unique Boss". The small nodes in the cluster that previously granted "Beyond Portals in your Maps have 5% chance to spawn an additional Beyond Demon" now instead grant "Slaying Enemies in your Maps has a 15% increased chance to spawn a Beyond Portal".
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