Sanctum Unique /27 ⍟
+(15–25) to maximum Energy Shield
+(30–40) to Intelligence
(10–15)% increased Cast Speed
(10–20)% chance to gain a Power Charge when you Cast a Curse Spell
Your Curse Limit is equal to your maximum Power Charges
Grants Level 20 Approaching Flames Skill
(60–100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-Touched
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.)
+(80–100) to maximum Life
30% increased Movement Speed
100% increased Effect of Buffs your Ancestor Totems grant while Active
Buffs from Active Ancestor Totems Linger for 4 seconds
Maximum 1 Buff from an Active Ancestor Totem at a time
(The buff still applies to you after the Ancestor Totem ceases to be Active)
+(20–30) to Intelligence
+(20–25)% to all Elemental Resistances
(20–25)% chance to Freeze, Shock and Ignite
Cursed Enemies cannot inflict Elemental Ailments on You
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
30% increased Chaos Damage
Adds (600–650) to (750–800) Chaos Damage
(-16–16)% reduced Attack Speed
(-200–200) to maximum Life
Your Chaos Damage can Shock
(-40–40)% reduced Area of Effect for Attacks
Deal no Physical or Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Grants Call of Steel
(100–150)% increased Evasion and Energy Shield
(30–50)% increased Effect of Impales inflicted with Spells
Critical Strikes with Spells inflict Impale
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
+(16–24) to Strength and Intelligence
+(40–70) to maximum Mana
(-13–13)% to Chaos Resistance
-5% to all maximum Resistances
Gain additional Elemental Damage Reduction equal to half your Chaos Resistance
(Maximum Resistances cannot be raised above 90%)
+(10–15)% to Fire Resistance
Modifiers to Ignite Duration on you apply to all Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(500–1000)% increased Stun and Block Recovery
+(20–30)% to Lightning Resistance
+(30–50) to Dexterity
(25–35)% increased Projectile Damage
Projectiles Return to you
Projectiles are fired in random directions
(20–40)% increased Charge Recovery
Enemies you Kill during Effect have a (20–30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element
+(17–23)% to Chaos Resistance
All Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
(Any Elemental Damage not Converted by other effects is Converted by this)
(10–20)% reduced Charges per use
(-35–35)% reduced Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
[One to three random synthesis implicit modifiers]
You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Enemies on Profane Ground have -10% to all Resistances, and Hits against them have 100% increased Critical Strike Chance)
(The effects of the ground still apply to you, allies or enemies after leaving its area)
(8–10)% increased Cast Speed
(200–250)% increased Energy Shield
Ignore Stuns while Casting
Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon
Cannot deal Critical Strikes with Attacks
+(10–15)% to Lightning Resistance
Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+(10–15)% to all Elemental Resistances
[Two random modifiers]
The Herald of the Scourge drops 2 additional Forbidden Tomes
Rooms are unknown on the Sanctum Map
Cannot be used with Forbidden Tomes below level 75
This item is destroyed when applied to a Sanctum
Aureus Coins are converted to Experience upon defeating the Herald of the Scourge
This item is destroyed when applied to a Sanctum
Duplicates up to 4 random Offer Rewards upon defeating the Herald of the Scourge
Cannot have Inspiration
Cannot recover Resolve
This item is destroyed when applied to a Sanctum
Duplicates up to 2 random Offer Rewards upon defeating the Herald of the Scourge
Cannot have Boons
This item is destroyed when applied to a Sanctum
The Herald of the Scourge drops an additional Forbidden Tome
No Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis
This item is destroyed when applied to a Sanctum
The Herald of the Scourge drops the Original Sin
Cannot have Inspiration
Maximum Resolve is 1
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a Sanctum
The Herald of the Scourge deals 100% more Damage
The Herald of the Scourge takes 75% less Damage
The Herald of the Scourge drops the Winds of Fate
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a Sanctum
+18% Chance to Block Attack Damage while wielding a Staff
(700–800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
+(300–500) to Accuracy Rating
(200–250)% increased Energy Shield
(20–30)% increased Elemental Damage with Attack Skills
Increases and Reductions to Cast Speed apply to Attack Speed
Ancestral Bond
(You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems)
+(5–15) to Intelligence
When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
Curses for remaining Hex Duration
Sanctum Item /68 ⍟
A Dusty Memory
Stack Size: 1 / 5
Item
Item Level: 100
Fractured
Alivia's Grace
Stack Size: 1 / 6
Queen of the Forest
Auspicious Ambitions
Stack Size: 1 / 4
Experimented Item
Item Level: 100
Double-Influenced Item
Candlestick Relic
Unmodifiable
Censer Relic
Unmodifiable
Coffer Relic
Unmodifiable
Divine Beauty
Stack Size: 1 / 12
7x Divine Orb
Ever-Changing
Stack Size: 1 / 3
10x Orb of Unmaking
Fracturing Orb
Stack Size: 1 / 20
Fracture a random modifier on a rare item with at least 4 modifiers, locking it in place
Fracturing Shard
Stack Size: 1 / 20
Lycia's Invocation of Acrobatics
Stack Size: 1 / 10
Adds Acrobatics to a Sanctified Relic
Lycia's Invocation of Ancestral Bond
Stack Size: 1 / 10
Adds Ancestral Bond to a Sanctified Relic
Lycia's Invocation of Arrow Dancing
Stack Size: 1 / 10
Adds Arrow Dancing to a Sanctified Relic
Lycia's Invocation of Avatar of Fire
Stack Size: 1 / 10
Adds Avatar of Fire to a Sanctified Relic
Lycia's Invocation of Blood Magic
Stack Size: 1 / 10
Adds Blood Magic to a Sanctified Relic
Lycia's Invocation of Call to Arms
Stack Size: 1 / 10
Adds Call To Arms to a Sanctified Relic
Lycia's Invocation of Conduit
Stack Size: 1 / 10
Adds Conduit to a Sanctified Relic
Lycia's Invocation of Crimson Dance
Stack Size: 1 / 10
Adds Crimson Dance to a Sanctified Relic
Lycia's Invocation of Divine Shield
Stack Size: 1 / 10
Adds Divine Shield to a Sanctified Relic
Lycia's Invocation of Eldritch Battery
Stack Size: 1 / 10
Adds Eldritch Battery to a Sanctified Relic
Lycia's Invocation of Elemental Equilibrium
Stack Size: 1 / 10
Adds Elemental Equilibrium to a Sanctified Relic
Lycia's Invocation of Elemental Overload
Stack Size: 1 / 10
Adds Elemental Overload to a Sanctified Relic
Lycia's Invocation of Eternal Youth
Stack Size: 1 / 10
Adds Eternal Youth to a Sanctified Relic
Lycia's Invocation of Ghost Dance
Stack Size: 1 / 10
Adds Ghost Dance to a Sanctified Relic
Lycia's Invocation of Ghost Reaver
Stack Size: 1 / 10
Adds Ghost Reaver to a Sanctified Relic
Lycia's Invocation of Glancing Blows
Stack Size: 1 / 10
Adds Glancing Blows to a Sanctified Relic
Lycia's Invocation of Hex Master
Stack Size: 1 / 10
Adds Hex Master to a Sanctified Relic
Lycia's Invocation of Imbalanced Guard
Stack Size: 1 / 10
Adds Imbalanced Guard to a Sanctified Relic
Lycia's Invocation of Iron Grip
Stack Size: 1 / 10
Adds Iron Grip to a Sanctified Relic
Lycia's Invocation of Iron Reflexes
Stack Size: 1 / 10
Adds Iron Reflexes to a Sanctified Relic
Lycia's Invocation of Iron Will
Stack Size: 1 / 10
Adds Iron Will to a Sanctified Relic
Lycia's Invocation of Lethe Shade
Stack Size: 1 / 10
Adds Lethe Shade to a Sanctified Relic
Lycia's Invocation of Magebane
Stack Size: 1 / 10
Adds Magebane to a Sanctified Relic
Lycia's Invocation of Mind over Matter
Stack Size: 1 / 10
Adds Mind over Matter to a Sanctified Relic
Lycia's Invocation of Minion Instability
Stack Size: 1 / 10
Adds Minion Instability to a Sanctified Relic
Lycia's Invocation of Pain Attunement
Stack Size: 1 / 10
Adds Pain Attunement to a Sanctified Relic
Lycia's Invocation of Perfect Agony
Stack Size: 1 / 10
Adds Perfect Agony to a Sanctified Relic
Lycia's Invocation of Point Blank
Stack Size: 1 / 10
Adds Point Blank to a Sanctified Relic
Lycia's Invocation of Precise Technique
Stack Size: 1 / 10
Adds Precise Technique to a Sanctified Relic
Lycia's Invocation of Resolute Technique
Stack Size: 1 / 10
Adds Resolute Technique to a Sanctified Relic
Lycia's Invocation of Runebinder
Stack Size: 1 / 10
Adds Runebinder to a Sanctified Relic
Lycia's Invocation of Solipsism
Stack Size: 1 / 10
Adds Solipsism to a Sanctified Relic
Lycia's Invocation of Supreme Ego
Stack Size: 1 / 10
Adds Supreme Ego to a Sanctified Relic
Lycia's Invocation of the Agnostic
Stack Size: 1 / 10
Adds the Agnostic to a Sanctified Relic
Lycia's Invocation of the Impaler
Stack Size: 1 / 10
Adds The Impaler to a Sanctified Relic
Lycia's Invocation of Unwavering Stance
Stack Size: 1 / 10
Adds Unwavering Stance to a Sanctified Relic
Lycia's Invocation of Vaal Pact
Stack Size: 1 / 10
Adds Vaal Pact to a Sanctified Relic
Lycia's Invocation of Versatile Combatant
Stack Size: 1 / 10
Adds Versatile Combatant to a Sanctified Relic
Lycia's Invocation of Wicked Ward
Stack Size: 1 / 10
Adds Wicked Ward to a Sanctified Relic
Lycia's Invocation of Wind Dancer
Stack Size: 1 / 10
Adds Wind Dancer to a Sanctified Relic
Lycia's Invocation of Zealot's Oath
Stack Size: 1 / 10
Adds Zealot's Oath to a Sanctified Relic
Man With Bear
Stack Size: 1 / 3
Bestiary Scarab
Papyrus Relic
Unmodifiable
Processional Relic
Unmodifiable
Sanctified Relic
Unmodifiable
Account-bound
Sanctified Relic
Unmodifiable
Account-bound
Sanctified Relic
Unmodifiable
Account-bound
The Finishing Touch
Stack Size: 1 / 2
1x Fertile Catalyst
The Insane Cat
Stack Size: 1 / 9
Mageblood
Item Level: 84
Corrupted
The Return of the Rat
Stack Size: 1 / 3
Tavukai
The Wedding Gift
Stack Size: 1 / 2
Arakaali's Fang
Tome Relic
Unmodifiable
Urn Relic
Unmodifiable
Lycia's Invocation of Mind Over Matter
Lycia's Invocation of The Agnostic
Lycia's Invocation of The Impaler
Sanctum Gem /14
Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Aura Movement Hex AoE Vaal Duration Support
Name
Vaal Cleave (1)
Attack, AoE, Physical, Vaal, Duration, Melee
Vaal Molten Strike (1)
Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
Vaal Smite (1)
Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
Vaal Volcanic Fissure (12)
Melee, Attack, Projectile, AoE, Slam, Fire, Vaal
Volcanic Fissure (12)
Melee, Attack, Projectile, AoE, Slam, Fire
Volcanic Fissure of Snaking (12)
Melee, Attack, AoE, Slam, Fire
Frozen Legion (34)
Spell, Cold, Attack, AoE, Melee
Frozen Legion of Rallying (34)
Spell, Cold, Attack, AoE, Melee
Name
Vaal Caustic Arrow (1)
Attack, Projectile, AoE, Duration, Chaos, Vaal, Bow
Vaal Flicker Strike (10)
Attack, Melee, Strike, Movement, Vaal, Duration
Vaal Venom Gyre (12)
Attack, Projectile, Chaos, Duration, Vaal
Vaal Blade Flurry (28)
Attack, AoE, Channelling, Physical, Vaal, Melee
Name
Cursed Ground Support (31)
AoE, Duration, Support, Hex
Hex Bloom Support (38)
Support, Hex
Sanctum Monster /47 ⍟
NameModifiersSpectre
Skulking WretchY
Greater WraithMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Crimson ArchbishopMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Crimson Priestmonster no drops or experience [1]N
Varakath, the WaxenMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Colossal LithomancerMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Lycia, Herald of the ScourgeMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Lycia, Herald of the ScourgeMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
N
Nightmare of LyciaMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
N
Lycia, Unholy HereticMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
N
Creeping FireN
Volatile Coremonster no drops or experience [1]
cannot have affliction mods [1]
N
VortexN
Aureate GuardianMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
N
Cleansing GuardianY
Braom, the First ExperimentMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Uzar, the Second ExperimentMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Xenathar, Templar ReaperMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
[DNT] Templar ReaperMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Action Speed cannot be modified to below 70% of base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
N
Ossified GargoyleAction Speed cannot be modified to below 70% of base valueN
Igneous Gargoyle20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Aureate GargoyleN
Noxious ScavengerY
Infernal HarpyY
Stalking GeistGain 100% of Physical Damage as Extra Cold DamageY
Decaying LithomancerY
Reinforced LithomancerY
Lurid AngelY
Unearthly HorrorY
Stitched ReliquarianY
Azure WraithGain 100% of Physical Damage as Extra Cold DamageN
Shambling GoliathY
Harrowed WraithN
Deathly ArchmageN
Azure AssassinN
Obsidian SentinelN
DaemonN
Volatile Coremonster no drops or experience [1]N
Entombing WardenN
Undying ArchmageN
Deadly BladedancerN
Templar MarksmanN
Crimson ArchmageN
Infernal Sentinel20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
N
Masked CombatantN
Vorana VolatileN
Totemmonster no drops or experience [1]
cannot have affliction mods [1]
N
Minimap Icons /8 ⍟
Sanctum
SanctumDeferral
SanctumFountain
SanctumMap
SanctumPact
SanctumRelicAltar
SanctumRelicCorruptionDevice
SanctumRelicLocker
Sanctum Quest /8 ⍟
MasterQuest
Act: 0
MasterQuest
Act: 0
MasterQuest
Act: 0
MasterQuest
Act: 2
Reward: Relics
MasterQuest
Act: 10
Divinia has asked you to travel to the Ossuary to search for the Mortinomicon, a text containing everything the Templars knew about immortality.
MasterQuest
Act: 0
MasterQuest
Act: 7
You have encountered Divinia again, this time in the Bridge Encampment. Speak to her again.
MasterQuest
Act: 0
Text Audio /7 ⍟
TypeNameQuantity
SanctumDivinia207
SanctumLycia74
SanctumLycia, Herald of the Scourge38
SanctumLycia, Unholy Heretic33
SanctumForbidden Knowledge1
SanctumBeidat1
SanctumIsolation1
Accursed Pact /22 ⍟
IconNameUpsideDownside
Pyrrhic PactResolve recovered is doubledMaximum Resolve is lowered by 50% of recovered Resolve
Doubling PactGuards are TwinnedGuards are Twinned
Apex Pact50% less Resolve lost in Boss Rooms100% more Resolve lost in non-Boss Rooms
Austerity Pact50% less Merchant pricesMonsters do not drop Aureus coins
Indomitable PactGain 10 Inspiration at the start of every roomInspiration resets every room
Dauntless Pact50% more Rare MonstersRare Monsters have an additional Modifier
Gain Aureus coins equal to the amount of Inspiration removedRemove all Inspiration
All but 1 Maximum Resolve is converted to InspirationMaximum Resolve is 1
Gain 50% of current Resolve as Aureus coinsLose 50% of current Resolve
Gain 100 InspirationLose 200 Resolve
ExchangeMaxResolveRandomMajorBoon
ExchangeMaxResolveRandomMinorBoon
ExchangeMaxResolveTwoRandomMinorBoons
GainRandomMinorBoonGainRandomMinorAffliction
GainSpecMajorBoonGainThreeRandomAfflictions
GainSpecMajorBoonLoseRandomMinorBoon
GainSpecMinorBoonGainRandomMinorAffliction
GainSpecMinorBoonGainSpecMinorAffliction
GainThreeRandomMinorBoonsGainSpecMajorAffliction
LoseRandomMinorAfflictionLoseRandomMinorBoon
LoseSpecMinorAfflictionGainRandomMinorAffliction
LoseSpecMinorAfflictionLoseSpecificMinorBoon
Boon /59 ⍟
IconCategoryNameBoon
Minor BoonsLustrous Lacquer50% more Defences
Major BoonsMusty WineAt the start of each room, a random Shrine effect is applied to you
Major BoonsCrystal ShardThe next Affliction you gain is converted into a random Minor Boon
Major BoonsSacred MirrorDuplicate up to 3 random Offer Rewards
Minor BoonsGold TrophyYour aureus coins are increased by 10% on room completion
(removed when you purchase something from the Merchant)
Minor BoonsChipped DiceThe Merchant's Shop can be Rerolled
Minor BoonsDivinia's Gift Your next purchase from the Merchant has no cost
Minor BoonsUntuned Lute+100 to Inspiration
Minor BoonsBlack PearlTraps impact 50% reduced Resolve
Minor BoonsSilver ChaliceThe next Minor Boon you gain is converted into a random Major Boon
Minor BoonsFountain of YouthGain +40 Maximum Resolve each time you use a Fountain
Major BoonsHoly WaterGain a random Minor Boon when you use a Fountain
Minor BoonsTarnished Descry+150 to Maximum Resolve
Minor BoonsArcane AegisTrigger Arcane Buffer when your Inspiration reaches 0
Minor BoonsMirror of FortuneDuplicate a random Offer Reward
Minor BoonsAdrenaline VialRecover 50% of your Maximum Resolve on entering Boss Room
Minor BoonsEngraved Orb100% increased Resolve recovered while Resolve is below 50%
Minor BoonsTarnished Coin100% increased Aureus coins gained while Resolve is below 50%
Minor BoonsEnchanted Urn30% increased Effect of your non-Unique Relics
Minor BoonsAssassin's BladeThe next Guard you Hit is killed Instantly
Minor BoonsAssassin's BladeThe next 2 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 3 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 4 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 5 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 6 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 7 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 8 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 9 Guards you Hit are killed Instantly
Minor BoonsAssassin's BladeThe next 10 Guards you Hit are killed Instantly
Minor BoonsOrnate DaggerYou and your minions deal 50% more Damage
Minor BoonsSanguine VialMonsters have 30% less Maximum Life
Minor BoonsWooden EffigyMonsters impact 25% less Resolve
Minor BoonsViscous IchorMonsters have 20% reduced Action Speed
Minor BoonsLustrous PearlTraps are slower
Major BoonsAll-Seeing EyeThe Sanctum Map is fully revealed
Major BoonsGold CoinAureus coins found are doubled
Minor BoonsGold MineAureus coins found on this floor are doubled
Major BoonsBronze CoinPicking up Aureus coins recovers Resolve
Minor BoonsPrayer BeadsCannot lose Resolve until you complete the next room
Major BoonsCrystal ChaliceYou cannot receive any more Minor Afflictions
Major BoonsHoly DescryUpon reaching 0 Resolve, revive with full Resolve, lose 50% of your current Maximum Resolve, and remove a random Boon
Major BoonsPriest's DescryUpon reaching 0 Resolve, revive with 75% of Maximum Resolve once
Minor BoonsLilting MelodyGain 150 Inspiration if you complete the next room without losing Resolve or Inspiration
Minor BoonsLilting MelodyGain 150 Inspiration if you complete the next 2 rooms without losing Resolve or Inspiration
Minor BoonsMellifluous Chorus40% less Resolve lost while you have Inspiration
Minor BoonsRusted ChimesGain +30 Inspiration when you gain an Affliction
Minor BoonsGilded LyreGain +100 Inspiration at the start of each floor
Minor BoonsGlowing OrbThe next time you go below 20% Resolve, heal for 50% Resolve
Major BoonsBronze DescryIgnore Resolve lost for 1 second after losing Resolve from a Hit
Major BoonsGolden DescryRecover +15 Resolve on room completion
Major BoonsSilver DescryIgnore the first Resolve lost from Hits in each room
Major BoonsImperial SealTraps are Disabled
Minor BoonsSilver Tongue50% reduced Merchant prices
Minor BoonsScrying CrystalYou can see an additional room ahead on the Sanctum Map
Minor BoonsRusted Descry50% increased Resolve recovered
Major BoonsSilver CoinGain 10 Aureus coins when you lose Resolve from a Hit
Minor BoonsGold Magnet50% more Aureus coins found
Minor BoonsHare Foot60% increased Movement Speed
Minor BoonsFright MaskMonsters deal 40% less Damage
Affliction /64 ⍟
IconCategoryNameAffliction
Major AfflictionsCorrosive ConcoctionNo Resolve Mitigation, chance to Avoid Resolve loss or Resolve Aegis
Minor AfflictionsShattered ShieldCannot have Resolve Aegis
Minor AfflictionsSharpened ArrowheadEnemy Hits ignore your Resolve Mitigation
Minor AfflictionsIron ManaclesCannot Avoid Resolve Loss from Enemy Hits
Major AfflictionsGlass ShardThe next Boon you gain is converted into a random Minor Affliction
Major AfflictionsChiselled StoneMonsters Petrify on Hit
Minor AfflictionsRusted CoinThe Merchant only offers one choice
Major AfflictionsOrb of NegationNon-Unique Relics have no Effect
Minor AfflictionsWorn Sandals40% reduced Movement Speed
Minor AfflictionsCorrupted LockpickChests in rooms explode when opened
Minor AfflictionsPhantom IllusionEvery room grants a random Minor Affliction
(Afflictions granted this way are removed on room completion)
Minor AfflictionsGargoyle TotemGuards are accompanied by a Gargoyle
Minor AfflictionsFiendish WingsMonsters' Action Speed cannot be slowed below base
Monsters have 30% increased Attack, Cast and Movement Speed
Minor AfflictionsWeakened Flesh-100 to Maximum Resolve
Minor AfflictionsRusted MalletMonsters always Knockback
Monsters have increased Knockback Distance
Minor AfflictionsMark of TerrorMonsters inflict Resolve Weakness on Hit
Minor AfflictionsConcealed AnomalyGuards release a Volatile Anomaly on Death
Minor AfflictionsChains of BindingMonsters inflict Binding Chains on Hit
Minor AfflictionsLiquid CowardiceLose 10 Resolve when you use a Flask
Minor AfflictionsPoisoned WaterGain a random Minor Affliction when you use a Fountain
Minor AfflictionsAccursed PrismWhen you gain an Affliction, gain an additional random Minor Affliction
Minor AfflictionsUnhallowed AmuletThe Merchant offers 50% fewer choices
Minor AfflictionsTight ChokerYou can have a maximum of 5 Boons
Minor AfflictionsUnholy Urn50% reduced Effect of your non-Unique Relics
Minor AfflictionsHaemorrhageYou cannot recover Resolve (removed after killing the next Floor Boss)
Minor AfflictionsDeceptive MirrorYou are not always taken to the room you select
Minor AfflictionsVoodoo Doll100% more Resolve lost while Resolve is below 50%
Major AfflictionsCutpurseYou cannot gain Aureus coins
Minor AfflictionsTattered Blindfold90% reduced Light Radius
Minimap is hidden
Minor AfflictionsSpiked ExitLose 5% of current Resolve on room completion
Major AfflictionsUnassuming BrickYou cannot gain any more Boons
Major AfflictionsGhastly ScytheLosing Resolve ends your Sanctum
(removed after 1 room)
Major AfflictionsGhastly ScytheLosing Resolve ends your Sanctum
(removed after 2 rooms)
Major AfflictionsGhastly ScytheLosing Resolve ends your Sanctum
(removed after 3 rooms)
Minor AfflictionsPurple SmokeAfflictions are unknown on the Sanctum Map
Minor AfflictionsGolden SmokeRewards are unknown on the Sanctum Map
Minor AfflictionsRed SmokeRoom types are unknown on the Sanctum Map
Major AfflictionsVeiled SightRooms are unknown on the Sanctum Map
Minor AfflictionsFloor TaxLose all Aureus on floor completion
Minor AfflictionsUnhallowed Ring50% increased Merchant prices
Minor AfflictionsBlack SmokeYou can see one fewer room ahead on the Sanctum Map
Minor AfflictionsUnquenched Thirst50% reduced Resolve recovered
Major AfflictionsDemonic SkullCannot recover Resolve
Minor AfflictionsHungry FangsMonsters impact 25% more Resolve
Minor AfflictionsSpiked ShellMonsters have 50% more Maximum Life
Minor AfflictionsEmpty TroveChests no longer drop Aureus coins
Major AfflictionsDeath TollLose 250 Resolve after completing the next room
Major AfflictionsDeath TollLose 250 Resolve after completing 2 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 3 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 4 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 5 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 6 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 7 rooms
Major AfflictionsDeath TollLose 250 Resolve after completing 8 rooms
Major AfflictionsDeath TollMonsters no longer drop Aureus coins
Minor AfflictionsDoor TaxLose 30 Aureus coins on room completion
Minor AfflictionsSpilt PurseLose 20 Aureus coins when you lose Resolve from a Hit
Major AfflictionsAnomaly AttractorRooms spawn Volatile Anomalies
Minor AfflictionsRapid QuicksandTraps are faster
Minor AfflictionsBlunt SwordYou and your Minions deal 40% less Damage
Minor AfflictionsCharred Coin50% less Aureus coins found
Minor AfflictionsDark PitTraps impact 200% increased Resolve
Major AfflictionsDeadly SnareTraps impact infinite Resolve
Minor AfflictionsHoned ClawsMonsters deal 50% more Damage
Rewards /41 ⍟
Name
Gain 50 Resolve
Blacksmith's Whetstone x4 x6 x8
Armourer's Scrap x4 x6 x8
Orb of Transmutation x3 x4 x6 x1 x2
Orb of Augmentation x3 x4 x6 x1 x2
Orb of Alteration x3 x4 x5 x6 x9 x5 x7 x9 x12 x20 x8 x10 x14 x18 x30 x1 x2
Orb of Chance x3 x4 x5 x6 x9 x5 x7 x9 x12 x20 x8 x10 x14 x18 x30 x1 x2
Glassblower's Bauble x3 x4 x5 x6 x9 x5 x7 x9 x12 x20 x8 x10 x14 x18 x30
Chromatic Orb x3 x4 x5 x6 x9 x5 x7 x9 x12 x20 x8 x10 x14 x18 x30 x1 x2
Jeweller's Orb x3 x4 x5 x6 x9 x5 x7 x9 x12 x20 x8 x10 x14 x18 x30 x1 x2
Orb of Alchemy x1 x2 x3 x4 x6 x3 x5 x6 x8 x14 x7 x9 x12 x20 x1 x2
Orb of Fusing x1 x2 x3 x4 x6 x3 x5 x6 x8 x14 x7 x9 x12 x20 x1 x2
Orb of Scouring x1 x2 x3 x5 x2 x3 x4 x5 x10 x6 x8 x14 x1
Cartographer's Chisel x2 x3 x5 x3 x5 x10 x6 x8 x14
Chaos Orb x1 x2 x3 x5 x2 x3 x4 x5 x10 x6 x8 x14 x1
Orb of Binding x1 x2 x3 x5 x2 x3 x4 x5 x10 x6 x8 x14
Orb of Regret x1 x2 x3 x5 x2 x3 x4 x5 x10 x6 x8 x14 x1
Gemcutter's Prism x1 x2 x4 x2 x3 x4 x8 x5 x6 x12
Blessed Orb x1 x2 x4 x2 x3 x4 x8 x5 x6 x12 x1
Vaal Orb x1 x2 x4 x2 x3 x4 x8 x5 x6 x12 x1
Orb of Horizons x1 x2 x4 x3 x4 x8 x6 x12
Instilling Orb x1 x2 x4 x2 x3 x4 x8 x5 x6 x12
Regal Orb x1 x2 x4 x2 x3 x4 x8 x5 x6 x12 x1
Enkindling Orb x1 x2 x4 x2 x3 x4 x8 x5 x6 x12
Orb of Unmaking x1 x2 x4 x3 x4 x8 x5 x6 x12
Veiled Scarab x3 x6 x16
Stacked Deck x1 x2 x4 x2 x3 x4 x8 x5 x6 x12
Censer Relic x1
Processional Relic x1
Candlestick Relic x1
Urn Relic x1
Coffer Relic x1
Tome Relic x1
Papyrus Relic x1
Veiled Orb x1 x2
Orb of Annulment x1 x2
Divine Orb x1 x2
Exalted Orb x1 x2
Divine Vessel x1 x3
Sacred Orb x1 x2
Mirror of Kalandra x1
Floors /4 ⍟
IconFloor
Sanctum Archives
Contains Varakath, the Waxen
Sanctum Vaults
Contains Braom and Uzar, the Experiments
Sanctum Cathedral
Contains Xenathar, Templar Reaper
Sanctum Necropolis
Contains Lycia, Unholy Heretic
Rooms /64 ⍟
IconName
Abandoned Library
Floor: Sanctum Archives
Templar Annals
Floor: Sanctum Archives
Chambers of Inscription
Floor: Sanctum Archives
Holy Trials
Floor: Sanctum Archives
Scriptorium
Floor: Sanctum Archives
Candlelit Chapel
Floor: Sanctum Archives
Merchant
Floor: Sanctum Archives
Contains Merchant
Accursed Pact
Floor: Sanctum Archives
Contains Accursed Pact
Fountain
Floor: Sanctum Archives
Contains Fountain
Afflicted Fountain
Floor: Sanctum Archives
Contains Afflicted Fountain
Benevolent Fountain
Floor: Sanctum Archives
Contains Benevolent Fountain
Radiant Fountain
Floor: Sanctum Archives
Contains Radiant Fountain
Offer
Floor: Sanctum Archives
Offers Items on Completion
Major Treasure
Floor: Sanctum Archives
Contains Major Treasure Reward
Minor Treasure
Floor: Sanctum Archives
Contains Minor Treasure Reward
Candlelit Chapel
Floor: Sanctum Archives
Contains Varakath, the Waxen
Battleground
Floor: Sanctum Vaults
Decrepit Cellar
Floor: Sanctum Vaults
Derelict Caverns
Floor: Sanctum Vaults
Gauntlet
Floor: Sanctum Vaults
Reliquary
Floor: Sanctum Vaults
Experimentation Chamber
Floor: Sanctum Vaults
Merchant
Floor: Sanctum Vaults
Contains Merchant
Accursed Pact
Floor: Sanctum Vaults
Contains Accursed Pact
Fountain
Floor: Sanctum Vaults
Contains Fountain
Afflicted Fountain
Floor: Sanctum Vaults
Contains Afflicted Fountain
Benevolent Fountain
Floor: Sanctum Vaults
Contains Benevolent Fountain
Radiant Fountain
Floor: Sanctum Vaults
Contains Radiant Fountain
Offer
Floor: Sanctum Vaults
Offers Items on Completion
Major Treasure
Floor: Sanctum Vaults
Contains Major Treasure Reward
Minor Treasure
Floor: Sanctum Vaults
Contains Minor Treasure Reward
Candlelit Chapel
Floor: Sanctum Vaults
Contains Braom and Uzar, the Experiments
Halls of Worship
Floor: Sanctum Cathedral
Unholy Lair
Floor: Sanctum Cathedral
Infernum
Floor: Sanctum Cathedral
Crucible
Floor: Sanctum Cathedral
Sanctum Bellum
Floor: Sanctum Cathedral
Hall of Mirrors
Floor: Sanctum Cathedral
Merchant
Floor: Sanctum Cathedral
Contains Merchant
Accursed Pact
Floor: Sanctum Cathedral
Contains Accursed Pact
Offer
Floor: Sanctum Cathedral
Offers Items on Completion
Fountain
Floor: Sanctum Cathedral
Contains Fountain
Afflicted Fountain
Floor: Sanctum Cathedral
Contains Afflicted Fountain
Benevolent Fountain
Floor: Sanctum Cathedral
Contains Benevolent Fountain
Radiant Fountain
Floor: Sanctum Cathedral
Contains Radiant Fountain
Major Treasure
Floor: Sanctum Cathedral
Contains Major Treasure Reward
Minor Treasure
Floor: Sanctum Cathedral
Contains Minor Treasure Reward
Candlelit Chapel
Floor: Sanctum Cathedral
Contains Xenathar, Templar Reaper
Lost Catacombs
Floor: Sanctum Necropolis
Desecrated Crypts
Floor: Sanctum Necropolis
Undercroft
Floor: Sanctum Necropolis
Entombment
Floor: Sanctum Necropolis
Mausoleum
Floor: Sanctum Necropolis
Sanctum Sanctorum
Floor: Sanctum Necropolis
Fountain
Floor: Sanctum Necropolis
Contains Fountain
Afflicted Fountain
Floor: Sanctum Necropolis
Contains Afflicted Fountain
Benevolent Fountain
Floor: Sanctum Necropolis
Contains Benevolent Fountain
Radiant Fountain
Floor: Sanctum Necropolis
Contains Radiant Fountain
Merchant
Floor: Sanctum Necropolis
Contains Merchant
Accursed Pact
Floor: Sanctum Necropolis
Contains Accursed Pact
Offer
Floor: Sanctum Necropolis
Offers Items on Completion
Major Treasure
Floor: Sanctum Necropolis
Contains Major Treasure Reward
Minor Treasure
Floor: Sanctum Necropolis
Contains Minor Treasure Reward
Candlelit Chapel
Floor: Sanctum Necropolis
Contains Lycia, Unholy Heretic
Relic Inventory /12 ⍟
PosXPosYUnlock
00Complete the Sanctum Bellum room in the Sanctum Cathedral
10Complete the Sanctum Archives
20Complete the Sanctum Archives
30Complete the Sanctum Vaults
01Complete the Sanctum Vaults
41Complete the Sanctum Cathedral
02Complete the Sanctum Cathedral
42Complete the Sanctum Necropolis
13Complete the Sanctum Necropolis
23Complete the Scriptorium room in the Sanctum Archives
33Complete the Reliquary room in the Sanctum Vaults
43Complete the Mausoleum room in the Sanctum Necropolis

Community Wiki

Edit

The Forbidden Sanctum, Patch 3.20

Affliction Patch Notes

  • Reduced the drop rate of Forbidden Tomes.
  • Reduced the drop rate of The Hour of Divinity and The Gilded Chalice Unique Relics.

Ancestor Patch Notes

  • The Forbidden Sanctum has been added to the core game. You'll initially meet Divinia in the Oriath Docks in Act 10, who provides you with access to the Forbidden Sanctum.
  • The Forbidden Sanctum has a maximum Area Level of 83.
  • Introduced Forbidden Tomes, which are tradeable items that are found in the end game. A Forbidden Tome represents the entire first floor of the Forbidden Sanctum, and its rooms can be played back to back.
  • Upon successfully completing a Sanctum floor, the next floor is generated as a tradable item with the state of your Sanctum built in, including your Boons, Afflictions, Resolve, Relics and Aureus.
  • Relics have also returned and are now tradeable. They are locked in at the beginning of the first Sanctum floor, and cannot be changed for the remainder of the Sanctum run.
  • Completing a Forbidden Sanctum run now requires killing Lycia in both her first and second form. She will always drop a Unique Relic, which have also been reworked and replaced as we rebalanced the Forbidden Sanctum.
  • Primary defences now have some effect on protecting your Resolve. Armour provides Resolve Mitigation from Enemy Hits, Evasion grants a chance to Avoid Resolve loss from Enemy Hits, while Energy Shield provides you with Resolve Aegis, which is a mechanic that behaves similarly to how Energy Shield behaves for Life.
  • The difficulty of Forbidden Sanctum has been increased, especially in the later floors. Monsters generally have more Life, and deal slightly more Resolve damage.
  • Rare Monsters can now be found within the Forbidden Sanctum, and completing a room now requires killing all Rare Monsters present.
  • Monsters in the Forbidden Sanctum are immune to damage if there is no player within 100 units of them.
  • Boons and Afflictions have been reviewed and rebalanced, and we've also added new Boons and Afflictions themed around the new defensive mechanics.
  • The Rusted Mallet minor Affliction that causes Monsters to have Knockback has been removed.
  • Relic modifiers have also been reviewed and rebalanced. We've also added new Relic modifiers for the new defensive mechanics.
  • We've also added more hazards and room variety to the Forbidden Sanctum.
  • The Forbidden Sanctum has also been adjusted for Ruthless.

Introduction

In this league, you'll discover The Forbidden Sanctum, an ancient Templar enclave hidden beneath the Fellshrine Ruins. Abandoned for a long time, it is now controlled by a malevolent entity. You must explore it, uncover its secrets, and deal with the evil that lurks within.

Schedule (NZT)

Tease

12/01 Here are Kirac's Map Mods in The Forbidden Sanctum expansion

12/01 Doomsday has been reworked into a support gem in The Forbidden Sanctum expansion

11/30 In The Forbidden Sanctum, Beastcrafting recipes that add mods to flasks now say what the mods do

11/30 Her smile melted the coldest of hearts


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
3.20Sanctum
Currency · Fracturing Orb · Fracturing Shard · Lycia's Invocation of Minion Instability · Lycia's Invocation of Conduit · Lycia's Invocation of Acrobatics · Lycia's Invocation of Iron Reflexes · Lycia's Invocation of Resolute Technique · Lycia's Invocation of Unwavering Stance · Lycia's Invocation of Eldritch Battery · Lycia's Invocation of Blood Magic · Lycia's Invocation of Pain Attunement · Lycia's Invocation of Elemental Equilibrium · Lycia's Invocation of Iron Grip · Lycia's Invocation of Point Blank · Lycia's Invocation of Arrow Dancing · Lycia's Invocation of Ancestral Bond · Lycia's Invocation of Ghost Reaver · Lycia's Invocation of Vaal Pact · Lycia's Invocation of Zealot's Oath · Lycia's Invocation of Avatar of Fire · Lycia's Invocation of Mind over Matter · Lycia's Invocation of Elemental Overload · Lycia's Invocation of Perfect Agony · Lycia's Invocation of Crimson Dance · Lycia's Invocation of Runebinder · Lycia's Invocation of Wicked Ward · Lycia's Invocation of Call to Arms · Lycia's Invocation of Eternal Youth · Lycia's Invocation of Glancing Blows · Lycia's Invocation of Wind Dancer · Lycia's Invocation of the Agnostic · Lycia's Invocation of Supreme Ego · Lycia's Invocation of Imbalanced Guard · Lycia's Invocation of the Impaler · Lycia's Invocation of Hex Master · Lycia's Invocation of Magebane · Lycia's Invocation of Iron Will · Lycia's Invocation of Solipsism · Lycia's Invocation of Ghost Dance · Lycia's Invocation of Divine Shield · Lycia's Invocation of Versatile Combatant · Lycia's Invocation of Lethe Shade · Lycia's Invocation of Precise Technique