Sanctum Unique /27 ⍟
Sanctum Unique /27 ⍟
Icon | Name |
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![]() | Anathema Moonstone Ring +(15–25) to maximum Energy Shield+(30–40) to Intelligence (10–15)% increased Cast Speed (10–20)% chance to gain a Power Charge when you Cast a Curse Spell Your Curse Limit is equal to your maximum Power Charges |
![]() | Annihilation's Approach Dragonscale Boots Grants Level 20 Approaching Flames Skill (60–100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 10000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched (Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.) |
![]() | Dawnstrider Vaal Greaves +(80–100) to maximum Life 30% increased Movement Speed 100% increased Effect of Buffs your Ancestor Totems grant while Active Buffs from Active Ancestor Totems Linger for 4 seconds Maximum 1 Buff from an Active Ancestor Totem at a time (The buff still applies to you after the Ancestor Totem ceases to be Active) |
![]() | Doedre's Tongue Lapis Amulet +(20–30) to Intelligence+(20–25)% to all Elemental Resistances (20–25)% chance to Freeze, Shock and Ignite Cursed Enemies cannot inflict Elemental Ailments on You (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Echoforge Infernal Sword 30% increased Chaos DamageAdds (600–650) to (750–800) Chaos Damage (-16–16)% reduced Attack Speed (-200–200) to maximum Life Your Chaos Damage can Shock (-40–40)% reduced Area of Effect for Attacks Deal no Physical or Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Entropic Devastation Assassin's Mitts Grants Call of Steel (100–150)% increased Evasion and Energy Shield (30–50)% increased Effect of Impales inflicted with Spells Critical Strikes with Spells inflict Impale (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) |
![]() | Eternal Damnation Agate Amulet +(16–24) to Strength and Intelligence+(40–70) to maximum Mana (-13–13)% to Chaos Resistance -5% to all maximum Resistances Gain additional Elemental Damage Reduction equal to half your Chaos Resistance (Maximum Resistances cannot be raised above 90%) |
![]() | Firesong Crimson Jewel +(10–15)% to Fire Resistance Modifiers to Ignite Duration on you apply to all Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Immutable Force Crimson Jewel (500–1000)% increased Stun and Block Recovery |
![]() | Nimis Topaz Ring +(20–30)% to Lightning Resistance+(30–50) to Dexterity (25–35)% increased Projectile Damage Projectiles Return to you at end of flight Projectiles are fired in random directions |
![]() | Oriath's End Bismuth Flask (20–40)% increased Charge Recovery Enemies you Kill during Effect have a (20–30)% chance to Explode, dealing a tenth of their maximum Life as Damage of a Random Element |
![]() | Original Sin Amethyst Ring +(17–23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage Nearby Enemies' Chaos Resistance is 0 (Any Elemental Damage not Converted by other effects is Converted by this) |
![]() | Progenesis Amethyst Flask (10–20)% reduced Charges per use (-35–35)% reduced Duration When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead |
![]() | Rational Doctrine Cobalt Jewel [One to three random synthesis implicit modifiers]You have Consecrated Ground around you while stationary if Strength is your highest Attribute 25% chance to create Profane Ground on Critical Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds (The effects of the ground still apply to you, allies or enemies after leaving its area) |
![]() | Sandstorm Visage Necromancer Circlet (8–10)% increased Cast Speed (200–250)% increased Energy Shield Avoid interruption from Stuns while Casting Base Spell Critical Strike Chance of Spells is equal to that of Main Hand Weapon Cannot deal Critical Strikes with Attacks |
![]() | Stormshroud Viridian Jewel +(10–15)% to Lightning Resistance Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | The Balance of Terror Cobalt Jewel +(10–15)% to all Elemental Resistances [Two random modifiers] |
![]() | The Broken Censer Tome Relic The Herald of the Scourge drops an additional Invocation Cannot have Inspiration Cannot recover Resolve This item is destroyed when your Sanctum ends |
![]() | The First Crest Coffer Relic Aureus Coins are converted to Experience upon defeating the Herald of the Scourge This item is destroyed when your Sanctum ends |
![]() | The Gilded Chalice Processional Relic The Herald of the Scourge drops an additional Invocation Cannot have Inspiration Cannot recover Resolve This item is destroyed when your Sanctum ends |
![]() | The Hour of Divinity Censer Relic The Herald of the Scourge drops 2 additional Sanctified Relics Cannot have Boons This item is destroyed when your Sanctum ends |
![]() | The Night Lamp Urn Relic The Herald of the Scourge drops 2 additional Sanctified Relics Rooms are unknown on the Sanctum Map This item is destroyed when your Sanctum ends |
![]() | The Original Scripture Papyrus Relic The Herald of the Scourge drops the Original Sin Cannot have Inspiration Maximum Resolve is 1 This item is destroyed when your Sanctum ends |
![]() | The Second Sacrament Candlestick Relic The Herald of the Scourge drops an additional Balance of Terror with an extra Modifier The Herald of the Scourge deals 100% more Damage The Herald of the Scourge takes 70% less Damage This item is destroyed when your Sanctum ends |
![]() | The Winds of Fate Foul Staff +18% Chance to Block Attack Damage while wielding a Staff(700–800)% increased Physical Damage +100% to Global Critical Strike Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical Strikes deal no Damage |
![]() | Wilma's Requital Solaris Circlet +(300–500) to Accuracy Rating (200–250)% increased Energy Shield Increases and Reductions to Cast Speed apply to Attack Speed (20–30)% increased Elemental Damage with Attack Skills Ancestral Bond (You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems) |
![]() | Witchbane Cobalt Jewel +(5–15) to Intelligence When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to Curses for remaining Hex Duration |
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