Location /0 ⍟
Maps List /122 ⍟
TImprintIconNameTierBossTileset
1$Olmec's Sanctum1, 4, 8, 12, 16Olmec, the All Stone
The Ancient Pyramid
1nBarrows Map1, 4, 8, 12, 16Beast of the Pits
The Wetlands
1|Plateau Map1, 4, 8, 12, 16Puruna, the Challenger
Poporo, the Highest Spire
The Ledge
1tArena Map1, 4, 8, 12, 16Avatar of the Huntress
Avatar of the Skies
Avatar of the Forge
The Grand Arena
1VBone Crypt Map1, 4, 8, 12, 16Xixic, High Necromancer
The Crypt
2Pillars of Arun2, 5, 9, 13, 16Talin, Faithbreaker
The Temple of Decay Level 1
2xWasteland Map2, 5, 9, 13, 16The Brittle Emperor
The Dried Lake
2âPrimordial Blocks Map2, 5, 9, 13, 16High Lithomancer
2$Grave Trough Map2, 5, 9, 13, 16The Restless Shade
2XBeach Map2, 5, 9, 13, 16Glace
The Beacon
2ADunes Map2, 5, 9, 13, 16The Blacksmith
The Vastiri Desert
2¢Stagnation Map2, 5, 9, 13, 16Murgeth Bogsong
2{Mineral Pools Map2, 5, 9, 13, 16Shock and Horror
The Cavern of Anger
2sEstuary Map2, 5, 9, 13, 16Sumter the Twisted
The Karui Fortress
3ÈWhakawairua Tuahu3, 6, 10, 14, 16Tormented Temptress
The Twilight Strand
3ÔActon's Nightmare3, 6, 10, 14, 16Rose
Thorn
The Chamber of Sins Level 1
3yBog Map3, 6, 10, 14, 16Skullbeak
The Fetid Pool
3CLookout Map3, 6, 10, 14, 16The Grey Plague
The Cathedral Rooftop
3ÒMesa Map3, 6, 10, 14, 16Oak the Mighty
The Ledge
3^Forking River Map3, 6, 10, 14, 16Ormud, Fiend of the Flood
3ëCold River Map3, 6, 10, 14, 16Ara, Sister of Light
Khor, Sister of Shadows
38Strand Map3, 6, 10, 14, 16Master of the Blade
Massier
The Twilight Strand
3¾Overgrown Shrine Map3, 6, 10, 14, 16Maligaro the Mutilator
The Chamber of Sins Level 1
3TResidence Map3, 6, 10, 14, 16Excellis Aurafix
The Sceptre of God
4gVaults of Atziri4, 7, 11, 15, 16The Ancient Pyramid
4ÐHallowed Ground4, 7, 11, 15, 16Maker of Mires
The Crypt
4^The Twilight Temple4, 7, 11, 15, 16Helial, the Day Unending
Selenia, the Endless Night
The Solaris Temple Level 1
4ÂPrimordial Pool Map4, 7, 11, 15, 16Nightmare's Omen
The Fetid Pool
4HIceberg Map4, 7, 11, 15, 16Yorishi, Aurora-sage
Jeinei Yuushu
Otesha, the Giantslayer
The Descent
4LCemetery Map4, 7, 11, 15, 16Erebix, Light's Bane
The Fellshrine Ruins
4NGraveyard Map4, 7, 11, 15, 16Thunderskull
Steelpoint the Avenger
Champion of Frost
The Fellshrine Ruins
4ICage Map4, 7, 11, 15, 16Executioner Bloodwing
The Slave Pens
4~Vaal Pyramid Map4, 7, 11, 15, 16The Broken Prince
The Fallen Queen
The Hollow Lady
The Ancient Pyramid
4ñMalformation Map4, 7, 11, 15, 16Nightmare Manifest
The Belly of the Beast
4=Moon Temple Map4, 7, 11, 15, 16Sebbert, Crescent's Point
The Lunaris Temple Level 1
5ÇMaelström of Chaos5, 8, 12, 16, 16Merveil, the Reflection
Merveil, the Returned
The Ledge
5²The Vinktar Square5, 8, 12, 16, 16Avatar of Thunder
The Imperial Gardens
5iVolcano Map5, 8, 12, 16, 16Forest of Flames
Kaom's Dream
5YBazaar Map5, 8, 12, 16, 16Ancient Sculptor
The Marketplace
54Courtyard Map5, 8, 12, 16, 16Oriath's Virtue
Oriath's Vengeance
Oriath's Vigil
The Imperial Gardens
5aAlleyways Map5, 8, 12, 16, 16Calderus
Oriath Square
5ÍAtoll Map5, 8, 12, 16, 16Puruna, the Challenger
The Ledge
5ÛTropical Island Map5, 8, 12, 16, 16Blood Progenitor
The Southern Forest
5GLeyline Map5, 8, 12, 16, 16Mirage of Bones
The Boiling Lake
5ÚCells Map5, 8, 12, 16, 16Shavronne the Sickening
The Crematorium
6ÀMao Kun6, 9, 13, 16, 16Fairgraves, Never Dying
The Tidal Island
6®Dark Forest Map6, 9, 13, 16, 16The Cursed King
The Western Forest
6;Promenade Map6, 9, 13, 16, 16Blackguard Avenger
Blackguard Tempest
The Grand Promenade
6/Shore Map6, 9, 13, 16, 16Belcer, the Pirate Lord
The Coast
6ÿAcid Caverns Map6, 9, 13, 16, 16Rama, The Kinslayer
Kalria, The Fallen
Invari, The Bloodshaper
Lokan, The Deceiver
Lokan, The Deceiver
Marchak, The Betrayer
Berrots, The Breaker
Vessider, The Unrivaled
Morgrants, The Deafening
6BThicket Map6, 9, 13, 16, 16The Primal One
The Dread Thicket
6!Arachnid Tomb Map6, 9, 13, 16, 16Hybrid Widow
The Temple of Decay Level 1
6ÆAcademy Map6, 9, 13, 16, 16The Arbiter of Knowledge
The Library
7ÅThe Coward's Trial7, 10, 14, 16, 16Infector of Dreams
The Crypt
7×Pit Map7, 10, 14, 16, 16Olof, Son of the Headsman
Daresso's Dream
7äFrozen Cabins Map7, 10, 14, 16, 16Captain Clayborne, The Accursed
7:Precinct Map7, 10, 14, 16, 16Orra Greengate
Torr Olgosso
Damoi Tui
Eoin Greyfur
Wilorin Demontamer
Augustina Solaria
Igna Phoenix
The Slums
7zPier Map7, 10, 14, 16, 16Ancient Architect
The Docks
7}Cursed Crypt Map7, 10, 14, 16, 16Pagan Bishop of Agony
The Crypt
7bPen Map7, 10, 14, 16, 16Arwyn, the Houndmaster
Arwyn, the Houndmaster
Arwyn, the Houndmaster
The Slave Pens
7QLava Chamber Map7, 10, 14, 16, 16Fire and Fury
The Crematorium
8+Arcade Map8, 11, 15, 16, 16Herald of Ashes
Herald of Thunder
The Marketplace
8ÌWaterways Map8, 11, 15, 16, 16Fragment of Winter
The Aqueduct
8ðTerrace Map8, 11, 15, 16, 16Varhesh, Shimmering Aberration
The High Gardens
8ePort Map8, 11, 15, 16, 16Unravelling Horror
Unravelling Horror
Unravelling Horror
Unravelling Horror
Unravelling Horror
The Quay
8êCastle Ruins Map8, 11, 15, 16, 16Leif, the Swift-Handed
The Broken Bridge
8ÎFactory Map8, 11, 15, 16, 16Pesquin, the Mad Baron
The Refinery
8OChateau Map8, 11, 15, 16, 16Hephaeus, The Hammer
Estate Walkways
9«Racecourse Map9, 12, 16, 16, 16Shredder of Gladiators
Crusher of Gladiators
Bringer of Blood
The Grand Arena
9ùSummit Map9, 12, 16, 16, 16Mephod, the Earth Scorcher
Mephod, the Earth Scorcher
The Ascent
9ÓArachnid Nest Map9, 12, 16, 16, 16Spinner of False Hope
The Weaver's Chambers
9§Carcass Map9, 12, 16, 16, 16Amalgam of Nightmares
The Rotting Core
9?Flooded Mine Map9, 12, 16, 16, 16The Eroding One
The Caverns
9kHaunted Mansion Map9, 12, 16, 16, 16Barthol, the Pure
Barthol, the Corruptor
The Templar Courts
10#10, 13, 16, 16, 16
10<Orchard Map10, 13, 16, 16, 16Vision of Justice
The Imperial Gardens
10»Basilica Map10, 13, 16, 16, 16Konley, the Unrepentant
The Chamber of Innocence
10)Vault Map10, 13, 16, 16, 16Guardian of the Vault
The Solaris Temple Level 1
10©Crimson Temple Map10, 13, 16, 16, 16The Sanguine Siren
The Templar Courts
10qUnderground Sea Map10, 13, 16, 16, 16Merveil, the Reflection
Merveil, the Returned
The Cavern of Anger
100Tower Map10, 13, 16, 16, 16Liantra
Bazur
Shavronne's Tower
11"Geode Map11, 14, 16, 16, 16Avatar of Undoing
The Quarry
11ÖCity Square Map11, 14, 16, 16, 16Carius, the Unnatural
Pileah, Corpse Burner
Pileah, Burning Corpse
Oriath Square
11.Colonnade Map11, 14, 16, 16, 16Tyrant
The Battlefront
11ÊCoves Map11, 14, 16, 16, 16Telvar, the Inebriated
Pirate Treasure
Coves Map
113Dungeon Map11, 14, 16, 16, 16Penitentiary Incarcerator
The Lower Prison
11SExcavation Map11, 14, 16, 16, 16Shrieker Eihal
Breaker Toruul
The Mines Level 1
12ÕThe Putrid Cloister12, 15, 16, 16, 16Headmistress Braeta
The Library
12¿Death and Taxes12, 15, 16, 16, 16Avatar of Apocalypse
The Catacombs
12PSulphur Vents Map12, 15, 16, 16, 16The Gorgon
The Boiling Lake
12°Necropolis Map12, 15, 16, 16, 16Burtok, Conjurer of Bones
The Crypt
12fCourthouse Map12, 15, 16, 16, 16Bolt Brownfur, Earth Churner
Thena Moga, the Crimson Storm
Ion Darkshroud, the Hungering Blade
The Torched Courts
12[Mausoleum Map12, 15, 16, 16, 16Tolman, the Exhumer
The Ossuary
12\Palace Map12, 15, 16, 16, 16God's Chosen
The Hallowed Husk
The Sceptre of God
12(Museum Map12, 15, 16, 16, 16He of Many Pieces
The Library
13UGlacier Map13, 16, 16, 16, 16Rek'tar, the Breaker
13üColosseum Map13, 16, 16, 16, 16Ambrius, Legion Slayer
Daresso's Dream
13µLava Lake Map13, 16, 16, 16, 16Kitava, The Destroyer
The Karui Fortress
13øCaldera Map13, 16, 16, 16, 16The Infernal King
Kaom's Dream
13Sunken City Map13, 16, 16, 16, 16Armala, the Widow
The Causeway
14Doryani's Machinarium14, 16, 16, 16, 16The Apex Assembly
14ßPoorjoy's Asylum14, 16, 16, 16, 16Mistress Hyseria
The Lunaris Temple Level 1
14ËWharf Map14, 16, 16, 16, 16Stone of the Currents
The Docks
147Reef Map14, 16, 16, 16, 16Nassar, Lion of the Seas
The Brine King's Reef
14lMaze Map14, 16, 16, 16, 16Shadow of the Vaal
The Ancient Pyramid
14dFungal Hollow Map14, 16, 16, 16, 16Aulen Greychain
14-Temple Map14, 16, 16, 16, 16Jorus, Sky's Edge
The Solaris Temple Level 1
15æCaer Blaidd, Wolfpack's Den15, 16, 16, 16, 16Winterfang
Storm Eye
Solus, Pack Alpha
The Caverns
15ÉMud Geyser Map15, 16, 16, 16, 16Tunneltrap
The Fetid Pool
15ÃSpider Forest Map15, 16, 16, 16, 16Enticer of Rot
The Northern Forest
15uSiege Map15, 16, 16, 16, 16Tahsin, Warmaker
The Canals
159Underground River Map15, 16, 16, 16, 16It That Fell
The Caverns
15oPhantasmagoria Map15, 16, 16, 16, 16Erythrophagia
The Belly of the Beast
16ŒInfested Valley Map16, 16, 16, 16, 16Gorulis, Will-Thief
The Wetlands
16ÂPit of the Chimera Map16, 16, 16, 16, 16Guardian of the Chimera
Daresso's Dream
16ZChannel Map16, 16, 16, 16, 16The Winged Death
The Aqueduct
16mIvory Temple Map16, 16, 16, 16, 16Sanctum Enforcer
Sanctum Guardian
Estate Crossing
16¢Lair of the Hydra Map16, 16, 16, 16, 16Guardian of the Hydra
The Sewers
16£Maze of the Minotaur Map16, 16, 16, 16, 16Guardian of the Minotaur
The Caverns
16>Vaal Temple Map16, 16, 16, 16, 16K'aj Q'ura
K'aj Y'ara'az
K'aj A'alai
The Ancient Pyramid
16Silo Map16, 16, 16, 16, 16Renkarr, The Kiln Keeper
16¤Forge of the Phoenix Map16, 16, 16, 16, 16Guardian of the Phoenix
The Crematorium
Maps Unique /30 ⍟
IconName
Area contains many Totems
Curses have 50% reduced effect on Monsters
(40–60)% increased Quantity of Items found in this Area
(120–160)% increased Rarity of Items found in this Area
map extra content weighting [1]
map rare monsters have nemesis mod [1]
(20–50)% increased Experience gain
Found Items have 10% chance to drop Corrupted in Area
Unique Boss is augmented by Player choices
(40–60)% increased Quantity of Items found in this Area
(40–60)% increased Rarity of Items found in this Area
Area has patches of Chilled Ground
0% of Monster Damage is Converted to Lightning
Monsters deal 50% extra Physical Damage as Lightning
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Monsters are Immune to randomly chosen Elemental Ailments or Stun
(40–60)% increased Quantity of Items found in this Area
(200–400)% increased Rarity of Items found in this Area
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(You are Chilled while standing in Chilled Ground)
Unique Boss drops 3 additional Maps
Unique Boss gives 2000% increased Experience
0.5 Flask Charges recovered every 3 seconds
(-2–2) to Monster Level of Area
100% increased Quantity of Items found in this Area
100% increased Rarity of Items found in this Area
Area has patches of desecrated ground
(30–40)% increased Monster Damage
(40–50)% more Monster Life
Area becomes fatal after some time
40% increased Quantity of Items found in this Area
map ground effect patches per 100 tiles [20]
map ground effect radius [10]
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
Monsters have 50% chance to Avoid Ailments
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
0% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [100,150]
map item drop rarity +% [200,300]
map pack size +% [0]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(60–100)% increased Experience gain
Area contains unbridged gaps to cross
100% increased Monster Damage
Monsters have 50% chance to Avoid Ailments
(20–25)% increased Monster Movement Speed
(20–25)% increased Monster Attack Speed
0% increased Monster Cast Speed
Players have Level 20 Dash Skill
Players have 200% increased Cooldown Recovery Rate for Movement Skills
map item drop quantity +% [200,250]
map item drop rarity +% [200,300]
map pack size +% [30]
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(30–40)% increased Monster Damage
(40–50)% more Monster Life
Final Boss drops higher Level Items
(120–200)% increased Quantity of Items found in this Area
(20–50)% increased number of Rare Monsters
30% increased Monster Damage
Unique Boss drops 4 additional Maps
(20–50)% more Magic Monsters
25% more Monster Life
150% increased Quantity of Items found in this Area
150% increased Rarity of Items found in this Area
Chests have (2500–3500)% increased Item Rarity
Area contains no monsters
Found Items have (20–40)% chance to drop Corrupted in Area
map disable chest drop scaling [1]
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Physical Damage as Lightning
Monsters are Unaffected by Shock
20% more Monster Life
(100–150)% increased Quantity of Items found in this Area
(100–150)% increased Rarity of Items found in this Area
(30–50)% increased Pack size
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(60–100)% increased Experience gain
0% of Monster Damage is Converted to Lightning
Monsters deal (175–190)% extra Physical Damage as Lightning
Monsters gain an Endurance Charge on Hit
Monsters gain a Power Charge on Hit
(100–120)% increased Quantity of Items found in this Area
(300–400)% increased Experience gain
Area has increased monster variety
Area is inhabited by wild Animals
Monsters drop no items
0% increased Experience gain
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
(75–100)% increased Quantity of Items found in this Area
(125–175)% increased Rarity of Items found in this Area
(25–50)% increased Pack size
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
(Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds)
150% increased Experience gain
(140–160)% increased Monster Damage
(140–160)% more Monster Life
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10–15) additional Rare (0–23)
100% increased Quantity of Items found in this Area
250% increased Rarity of Items found in this Area
200% increased Experience gain
Monsters have (500–1000)% increased Critical Strike Chance
+(60–100)% to Monster Critical Strike Multiplier
(140–160)% increased Monster Damage
(140–160)% more Monster Life
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
Area is a large Maze
Unique Boss drops (10–15) additional Rare (0–23)
100% increased Quantity of Items found in this Area
250% increased Rarity of Items found in this Area
50% increased Pack size
Players are Cursed with Vulnerability
Players are Cursed with Flammability
Players are Cursed with Frostbite
Players are Cursed with Conductivity
Players are Cursed with Despair
Unique Boss drops divination cards
90% increased Quantity of Items found in this Area
45% increased Rarity of Items found in this Area
map drop stacked deck on death permyriad [50]
(Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds)
(Despair is a Hex which inflicts -15% to Chaos Resistance. It lasts 8 seconds)
(Conductivity is a Hex which inflicts -17% to Lightning Resistance and causes Hits to have +25% chance to Shock the target. It lasts 8 seconds)
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
(Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds)
100% increased Experience gain
Monster Level: 83
Map has (3–5) additional random Modifiers
Map has (4–6) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
100% increased Experience gain
Monster Level: 80
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
100% increased Experience gain
Monster Level: 80
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
100% increased Experience gain
Monster Level: 80
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
100% increased Experience gain
Monster Level: 80
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
200% increased Experience gain
Monster Level: 84
Map has (6–8) additional random Modifiers
Map has (4–6) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Contains waves of Monsters
Contains additional waves of Undead Monsters
Area contains additional waves of Zombies
Area contains additional waves of Ghosts
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Phantasms
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Ravager Maws
Contains the Immortalised Grandmasters
PvP damage scaling in effect
Area has patches of Burning Ground
Area is inhabited by Skeletons
Restless Dead
Area is a large Maze
Area contains a Large Chest
(80–100)% increased Quantity of Items found in this Area
(220–250)% increased Rarity of Items found in this Area
display map two bosses [1]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map undead monsters get up after X seconds [10]
Unique Boss deals (30–35)% increased Damage
Unique Boss has (25–30)% increased Attack and Cast Speed
Unique Boss gives 20000% increased Experience
Unique Boss drops (12–20) additional Currency Items
150% increased Quantity of Items found in this Area
map no exiles [1]
Area contains 6 additional Harbingers
(40–60)% increased Quantity of Items found in this Area
(40–60)% increased Rarity of Items found in this Area
100% increased Monster Damage
100% more Monster Life
Unique Boss drops an additional Harbinger Scroll
Area contains 20 additional Harbingers
(80–120)% increased Quantity of Items found in this Area
(80–120)% increased Rarity of Items found in this Area
map uber beachhead map [1]
map ultimatum unique map boss [1]
Maps Atlas Tree Modifiers /4 ⍟
IconName
Mastery: Maps
Quantity: 12
Maps found have 5% chance to be 1 tier higher
Mastery: Maps
Final Map Boss in each Map has 5% chance to drop an additional connected Map
Maps found have 10% chance to be 1 tier higher
Mastery: Maps
3% chance on Completing your Maps to gain a free use of a special Map Crafting option
Maps found have 15% chance to be 1 tier higher
Mastery: Maps
10% chance on Completing your Maps to gain a free use of a random Map Crafting option
Maps found have 15% chance to be 1 tier higher
Anoint Blight Map /13 ⍟
TypeItemsResult
Blight MapClear Oil12% reduced Monster Movement Speed
6% increased Pack size
Blight MapSepia OilTowers deal 25% more Damage
6% increased Pack size
Blight MapAmber Oil25% reduced Cost of Building and Upgrading Towers
6% increased Pack size
Blight MapVerdant Oil45% increased Experience gain
6% increased Pack size
Blight MapTeal OilBlight Monsters spawn 30% faster
Encounter duration is 50 seconds shorter
6% increased Pack size
Blight MapAzure OilVarieties of Items contained in 5 Blight Chests are Lucky
6% increased Pack size
Blight MapIndigo OilBlight Encounters contain up to 3 additional Blight Bosses
6% increased Pack size
Blight MapViolet OilLanes of Blight Encounters have 25% chance for an additional Reward Chest
6% increased Pack size
Blight MapCrimson OilVarieties of Items contained in 12 Blight Chests are Lucky
6% increased Pack size
Blight MapBlack Oil6% increased Pack size
7% chance for Blight Chests to contain an additional Reward
Blight MapOpalescent OilVarieties of Items contained in 18 Blight Chests are Lucky
6% increased Pack size
Blight MapSilver Oil80% increased Quantity of Items found in this Area
6% increased Pack size
Blight MapGolden Oil6% increased Pack size
30% chance for Blight Chests to contain an additional Reward
Map Crafting Bench /8 ⍟
ModRequireUnlock
Fortune Favours the Brave3x Chaos OrbLevel 5
Areas can contain Essences
Area contains 2 additional Essences
map extra content weighting [1]
2x Chaos OrbLevel 2
Area contains 3 additional Shrines
map extra content weighting [1]
3x Chaos OrbLevel 4
Area can contain Breaches
Area contains 2 additional Breaches
map extra content weighting [1]
4x Chaos OrbLevel 6
Area contains 3 additional Harbingers
map extra content weighting [1]
6x Chaos OrbLevel 9
Area contains an additional Legion Encounter
map extra content weighting [1]
map legion league [1]
6x Chaos OrbLevel 12
Areas contain a Mirror of Delirium
map affliction league [1]
10x Chaos OrbLevel 15
Areas contain Ritual Altars
map extra content weighting [1]
10x Chaos OrbLevel 16
Maps Item /157 ⍟
IconName
Lookout Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: C
Bonus: Kill boss of magic or higher version of this map
Beach Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: X
Bonus: Kill boss of magic or higher version of this map
Graveyard Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: N
Bonus: Kill boss of magic or higher version of this map
Dungeon Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: 3
Bonus: Kill boss of corrupted rare version of this map
Foundry Map
Alleyways Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: a
Bonus: Kill boss of magic or higher version of this map
Pen Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: b
Bonus: Kill boss of rare version of this map
Desert Map
Arid Lake Map
Flooded Mine Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: ?
Bonus: Kill boss of rare version of this map
Marshes Map
Iceberg Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: H
Bonus: Kill boss of magic or higher version of this map
Cage Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: I
Bonus: Kill boss of magic or higher version of this map
Fungal Hollow Map
Map Tier: 14, 16, 16, 16, 16
Guild Tag Editor: d
Bonus: Kill boss of corrupted rare version of this map
Excavation Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: S
Bonus: Kill boss of corrupted rare version of this map
Leyline Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: G
Bonus: Kill boss of magic or higher version of this map
Peninsula Map
Port Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: e
Bonus: Kill boss of rare version of this map
Burial Chambers Map
Cells Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: Ú
Bonus: Kill boss of magic or higher version of this map
Arcade Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: +
Bonus: Kill boss of rare version of this map
City Square Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: Ö
Bonus: Kill boss of corrupted rare version of this map
Relic Chambers Map
Courthouse Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: f
Bonus: Kill boss of corrupted rare version of this map
Strand Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: 8
Bonus: Kill boss of magic or higher version of this map
Chateau Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: O
Bonus: Kill boss of rare version of this map
Grotto Map
Glacier Map
Map Tier: 13, 16, 16, 16, 16
Guild Tag Editor: U
Bonus: Kill boss of corrupted rare version of this map
Volcano Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: i
Bonus: Kill boss of magic or higher version of this map
Lighthouse Map
Canyon Map
Frozen Cabins Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: ä
Bonus: Kill boss of rare version of this map
Grave Trough Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: $
Bonus: Kill boss of magic or higher version of this map
Crimson Township Map
Forking River Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: ^
Bonus: Kill boss of magic or higher version of this map
Cold River Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: ë
Bonus: Kill boss of magic or higher version of this map
Forbidden Woods Map
Conservatory Map
Sulphur Vents Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: P
Bonus: Kill boss of corrupted rare version of this map
Haunted Mansion Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: k
Bonus: Kill boss of rare version of this map
Maze Map
Map Tier: 14, 16, 16, 16, 16
Guild Tag Editor: l
Bonus: Kill boss of corrupted rare version of this map
Channel Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: Z
Bonus: Kill boss of corrupted rare version of this map
Toxic Sewer Map
Ancient City Map
Ivory Temple Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: m
Bonus: Kill boss of corrupted rare version of this map
Spider Lair Map
Barrows Map
Map Tier: 1, 4, 8, 12, 16
Guild Tag Editor: n
Bonus: Kill boss of magic or higher version of this map
Mausoleum Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: [
Bonus: Kill boss of corrupted rare version of this map
Fields Map
Jungle Valley Map
Phantasmagoria Map
Map Tier: 15, 16, 16, 16, 16
Guild Tag Editor: o
Bonus: Kill boss of corrupted rare version of this map
Academy Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: Æ
Bonus: Kill boss of rare version of this map
Thicket Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: B
Bonus: Kill boss of rare version of this map
Wharf Map
Map Tier: 14, 16, 16, 16, 16
Guild Tag Editor: Ë
Bonus: Kill boss of corrupted rare version of this map
Ashen Wood Map
Atoll Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: Í
Bonus: Kill boss of magic or higher version of this map
Cemetery Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: L
Bonus: Kill boss of magic or higher version of this map
Underground Sea Map
Map Tier: 10, 13, 16, 16, 16
Guild Tag Editor: q
Bonus: Kill boss of rare version of this map
Crater Map
Coral Ruins Map
Lava Chamber Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: Q
Bonus: Kill boss of rare version of this map
Residence Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: T
Bonus: Kill boss of magic or higher version of this map
Ramparts Map
Dunes Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: A
Bonus: Kill boss of magic or higher version of this map
Bone Crypt Map
Map Tier: 1, 4, 8, 12, 16
Guild Tag Editor: V
Bonus: Kill boss of magic or higher version of this map
Underground River Map
Map Tier: 15, 16, 16, 16, 16
Guild Tag Editor: 9
Bonus: Kill boss of corrupted rare version of this map
Gardens Map
Arachnid Nest Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: Ó
Bonus: Kill boss of rare version of this map
Bazaar Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: Y
Bonus: Kill boss of magic or higher version of this map
Laboratory Map
Infested Valley Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: Œ
Bonus: Kill boss of corrupted rare version of this map
Overgrown Ruin Map
Vaal Pyramid Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: ~
Bonus: Kill boss of magic or higher version of this map
Geode Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: "
Bonus: Kill boss of corrupted rare version of this map
Armoury Map
Courtyard Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: 4
Bonus: Kill boss of magic or higher version of this map
Mud Geyser Map
Map Tier: 15, 16, 16, 16, 16
Guild Tag Editor: É
Bonus: Kill boss of corrupted rare version of this map
Shore Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: /
Bonus: Kill boss of rare version of this map
Tropical Island Map
Map Tier: 5, 8, 12, 16, 16
Guild Tag Editor: Û
Bonus: Kill boss of magic or higher version of this map
Mineral Pools Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: {
Bonus: Kill boss of magic or higher version of this map
Moon Temple Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: =
Bonus: Kill boss of magic or higher version of this map
Sepulchre Map
Tower Map
Map Tier: 10, 13, 16, 16, 16
Bonus: Kill boss of rare version of this map
Waste Pool Map
Plateau Map
Map Tier: 1, 4, 8, 12, 16
Guild Tag Editor: |
Bonus: Kill boss of magic or higher version of this map
Estuary Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: s
Bonus: Kill boss of magic or higher version of this map
Vault Map
Map Tier: 10, 13, 16, 16, 16
Guild Tag Editor: )
Bonus: Kill boss of rare version of this map
Temple Map
Map Tier: 14, 16, 16, 16, 16
Guild Tag Editor: -
Bonus: Kill boss of corrupted rare version of this map
Arena Map
Map Tier: 1, 4, 8, 12, 16
Guild Tag Editor: t
Bonus: Kill boss of magic or higher version of this map
Museum Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: (
Bonus: Kill boss of corrupted rare version of this map
Scriptorium Map
Siege Map
Map Tier: 15, 16, 16, 16, 16
Guild Tag Editor: u
Bonus: Kill boss of corrupted rare version of this map
Synthesised Map
Shipyard Map
Belfry Map
Arachnid Tomb Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: !
Bonus: Kill boss of rare version of this map
Wasteland Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: x
Bonus: Kill boss of magic or higher version of this map
Precinct Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: :
Bonus: Kill boss of rare version of this map
Bog Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: y
Bonus: Kill boss of magic or higher version of this map
Pier Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: z
Bonus: Kill boss of rare version of this map
Cursed Crypt Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: }
Bonus: Kill boss of rare version of this map
Orchard Map
Map Tier: 10, 13, 16, 16, 16
Guild Tag Editor: <
Bonus: Kill boss of rare version of this map
Promenade Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: ;
Bonus: Kill boss of rare version of this map
Lair Map
Colonnade Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: .
Bonus: Kill boss of corrupted rare version of this map
Primordial Pool Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: Â
Bonus: Kill boss of magic or higher version of this map
Spider Forest Map
Map Tier: 15, 16, 16, 16, 16
Guild Tag Editor: Ã
Bonus: Kill boss of corrupted rare version of this map
Coves Map
Map Tier: 11, 14, 16, 16, 16
Guild Tag Editor: Ê
Bonus: Kill boss of corrupted rare version of this map
Waterways Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: Ì
Bonus: Kill boss of rare version of this map
Factory Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: Î
Bonus: Kill boss of rare version of this map
Mesa Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: Ò
Bonus: Kill boss of magic or higher version of this map
Pit Map
Map Tier: 7, 10, 14, 16, 16
Guild Tag Editor: ×
Bonus: Kill boss of rare version of this map
Dry Sea Map
Defiled Cathedral Map
Summit Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: ù
Bonus: Kill boss of rare version of this map
Overgrown Shrine Map
Map Tier: 3, 6, 10, 14, 16
Guild Tag Editor: ¾
Bonus: Kill boss of magic or higher version of this map
Castle Ruins Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: ê
Bonus: Kill boss of rare version of this map
Crystal Ore Map
Villa Map
Primordial Blocks Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: â
Bonus: Kill boss of magic or higher version of this map
Necropolis Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: °
Bonus: Kill boss of corrupted rare version of this map
Racecourse Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: «
Bonus: Kill boss of rare version of this map
Caldera Map
Map Tier: 13, 16, 16, 16, 16
Guild Tag Editor: ø
Bonus: Kill boss of corrupted rare version of this map
Ghetto Map
Park Map
Malformation Map
Map Tier: 4, 7, 11, 15, 16
Guild Tag Editor: ñ
Bonus: Kill boss of magic or higher version of this map
Terrace Map
Map Tier: 8, 11, 15, 16, 16
Guild Tag Editor: ð
Bonus: Kill boss of rare version of this map
Shrine Map
Arsenal Map
Desert Spring Map
Core Map
Colosseum Map
Map Tier: 13, 16, 16, 16, 16
Guild Tag Editor: ü
Bonus: Kill boss of corrupted rare version of this map
Acid Caverns Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: ÿ
Bonus: Kill boss of rare version of this map
Dark Forest Map
Map Tier: 6, 9, 13, 16, 16
Guild Tag Editor: ®
Bonus: Kill boss of rare version of this map
Crimson Temple Map
Map Tier: 10, 13, 16, 16, 16
Guild Tag Editor: ©
Bonus: Kill boss of rare version of this map
Plaza Map
Dig Map
Palace Map
Map Tier: 12, 15, 16, 16, 16
Guild Tag Editor: \
Bonus: Kill boss of corrupted rare version of this map
Lava Lake Map
Map Tier: 13, 16, 16, 16, 16
Guild Tag Editor: µ
Bonus: Kill boss of corrupted rare version of this map
Basilica Map
Map Tier: 10, 13, 16, 16, 16
Guild Tag Editor: »
Bonus: Kill boss of rare version of this map
Sunken City Map
Map Tier: 13, 16, 16, 16, 16
Guild Tag Editor:
Bonus: Kill boss of corrupted rare version of this map
Reef Map
Map Tier: 14, 16, 16, 16, 16
Guild Tag Editor: 7
Bonus: Kill boss of corrupted rare version of this map
Carcass Map
Map Tier: 9, 12, 16, 16, 16
Guild Tag Editor: §
Bonus: Kill boss of rare version of this map
Stagnation Map
Map Tier: 2, 5, 9, 13, 16
Guild Tag Editor: ¢
Bonus: Kill boss of magic or higher version of this map
Bramble Valley Map
Silo Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor:
Bonus: Kill boss of corrupted rare version of this map
Pit of the Chimera Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: Â
Area is influenced by The Shaper
Bonus: Kill boss of corrupted rare version of this map
Lair of the Hydra Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: ¢
Area is influenced by The Shaper
Bonus: Kill boss of corrupted rare version of this map
Maze of the Minotaur Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: £
Area is influenced by The Shaper
Bonus: Kill boss of corrupted rare version of this map
Forge of the Phoenix Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: ¤
Area is influenced by The Shaper
Bonus: Kill boss of corrupted rare version of this map
The Shaper's Realm
Vaal Temple Map
Map Tier: 16, 16, 16, 16, 16
Guild Tag Editor: >
Area contains 10 additional guarded Vaal Vessels
Bonus: Kill boss of corrupted rare version of this map
Harbinger Map
Harbinger Map
Harbinger Map
Harbinger Map
Engraved Ultimatum
Map Costs /16 ⍟
TierCosts
1Normal: 1xOrb of Chance
Magic: 2xOrb of Chance
Rare: 3xOrb of Chance
Unique: 10xChaos Orb
2Normal: 1xOrb of Chance
Magic: 2xOrb of Chance
Rare: 3xOrb of Chance
Unique: 10xChaos Orb
3Normal: 2xOrb of Chance
Magic: 3xOrb of Chance
Rare: 4xOrb of Chance
Unique: 10xChaos Orb
4Normal: 2xOrb of Chance
Magic: 3xOrb of Chance
Rare: 4xOrb of Chance
Unique: 10xChaos Orb
5Normal: 3xOrb of Chance
Magic: 4xOrb of Chance
Rare: 5xOrb of Chance
Unique: 10xChaos Orb
6Normal: 4xOrb of Chance
Magic: 5xOrb of Chance
Rare: 6xOrb of Chance
Unique: 10xChaos Orb
7Normal: 1xOrb of Alchemy
Magic: 1xOrb of Alchemy, 1xOrb of Chance
Rare: 2xOrb of Alchemy
Unique: 10xChaos Orb
8Normal: 2xOrb of Alchemy
Magic: 2xOrb of Alchemy, 1xOrb of Chance
Rare: 3xOrb of Alchemy
Unique: 10xChaos Orb
9Normal: 3xOrb of Alchemy
Magic: 3xOrb of Alchemy, 1xOrb of Chance
Rare: 4xOrb of Alchemy
Unique: 10xChaos Orb
10Normal: 4xOrb of Alchemy
Magic: 4xOrb of Alchemy, 1xOrb of Chance
Rare: 5xOrb of Alchemy
Unique: 10xChaos Orb
11Normal: 5xOrb of Alchemy
Magic: 5xOrb of Alchemy, 1xOrb of Chance
Rare: 6xOrb of Alchemy
Unique: 10xChaos Orb
12Normal: 4xChaos Orb
Magic: 4xChaos Orb, 1xOrb of Chance
Rare: 4xChaos Orb, 1xOrb of Alchemy
Unique: 10xChaos Orb
13Normal: 5xChaos Orb
Magic: 5xChaos Orb, 1xOrb of Chance
Rare: 5xChaos Orb, 1xOrb of Alchemy
Unique: 10xChaos Orb
14Normal: 7xChaos Orb
Magic: 7xChaos Orb, 1xOrb of Chance
Rare: 7xChaos Orb, 1xOrb of Alchemy
Unique: 10xChaos Orb
15Normal: 11xChaos Orb
Magic: 11xChaos Orb, 1xOrb of Chance
Rare: 11xChaos Orb, 1xOrb of Alchemy
Unique: 10xChaos Orb
16Normal: 25xChaos Orb
Magic: 25xChaos Orb, 1xOrb of Chance
Rare: 25xChaos Orb, 1xOrb of Alchemy
Unique: 10xChaos Orb

Community Wiki

Edit

Maps

Maps are the main type of endgame content in Path of Exile. By placing them in a map device, maps can be consumed to create a randomized instance in which monsters can be fought. Like equipment, they come in Normal, Magic, Rare, and Unique rarities, and can have their own special affixes which may make them more difficult, but also increases their potential rewards. Maps can also have quality, which can be improved with CurrencyMapQualityCartographer's Chisel. Map drops are not affected by party size.

Players cannot use maps until the Epilogue after completing Act 10. After completing [[Picking Up the Pieces]], a map device will be added to the player's hideout.

Atlas of Worlds

Main page: Atlas of Worlds

In the Epilogue, Officer Kirac will give you a short series of quests that lead to the construction of a new map device for your hideout. He will also give you an unidentified Tier 1 magic map to start.

After completing your first map, Kirac will show the player the Atlas of Worlds. The Atlas of Worlds visualizes how maps are connected to each other and form pathways between each map on the Atlas. There are four starting points, starting from the center of the Atlas. Maps are also grouped within 8 regions.

After some exploration, players will encounter Zana, Master Cartographer and a portal that leads to a Citadel, where Watchstones can be placed. Watchstones are dropped by the Conquerors that rule the Atlas, who can be challenged by running maps within their influence region enough times. Once a Watchstone is socketed to a Citadel, it will empower all maps in that region, increasing their map level and adding new maps to the region.

Only connected maps and maps previously completed can drop from a map area. In addition to these rules, this map drop pool only consists of maps that are currently visible on the atlas meaning maps that are removed from changing Watchstones are also removed from the map drop pool. There are exceptions that do not take your Atlas progression into account: During Zana's Atlas Missions which gives you a choice of maps to open, unique maps that may also drop their base type, and various league content that may drop maps.

When four Watchstones are socketed to one region, it increases the Awakening Level of the Atlas. Awakening Levels increase map and influenced item drop chances and difficulty for every map on the Atlas, as well as enabling Awakened Atlas completion marks for maps at a certain level. Running maps in an awakened zone will also draw out the Awakener, the leader of the Conquerors.

Regarding map drops, there is a 2x weighting for incomplete maps, and 4x weighting for adjacent maps, multiplicative.

Modifiers

Each (non-unique) map can have up to 3 prefixes and 3 suffixes, just like other items. Currency related to rarity also works the same, for example, an CurrencyUpgradeToRareOrb of Alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use. Cartographer's Sextants can affect neighbouring maps. Maps can be made considerably more difficult by using a Watchstone that increases the tier of the item.

Tiers

There are 16 tiers of maps, each tier corresponding to an area level. The lowest tier drops during progression through the game and once inside the map, higher tier maps start dropping. Magic and rare monsters can drop maps that are +1 tier above and map bosses can drop +2 tiers above the map area the character is in, respectively.

Moving from one group of map tiers to the next often imposes a challenge as the higher tier maps become harder to sustain. Furthermore, mid-tier and top-tier maps introduce higher values for the mods they can roll, new mods that are more challenging, and combinations of mods that aren't allowed to coexist on low-tier maps.

Map tier Tier range Map level range
Low tier maps 1 - 5 68 - 72
Mid tier maps 6 - 10 73 - 77
Top tier maps 11 - 17 78 - 84

Upgrades

If a player has three maps of the same type, these maps may be sold to a vendor to receive one map in exchange. This newly acquired map is of a map base one tier higher in the same region. Which map you get seems to be seeded by map, and different combinations of the same map can result in a different resulting map.

Unidentified Maps

It is possible to put unidentified maps into the map device. There is a +30% quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity, rarity and pack size is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately (if there are enough obvious modifiers, together with the quantity, rarity and pack size you might be able to determine what the mods are, though). As such, it's recommended that you have a strong character before tackling such maps; otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, by corrupting an identified map or by vendoring 3x magic or rare maps of the same base type.

This bonus does not apply to unidentified unique maps.

Corrupted maps

Like most other items, maps can be corrupted using a CurrencyVaalVaal Orb. One of the following effects will occur:

  • No effect (other than adding the corrupted property).
  • Increase by one map tier, changing the base type to one appropriate for the new tier, and randomizing the affixes. This is the only way to create a Vaal Temple Map.
  • Reroll into a rare map with up to eight random affixes.
  • Unidentify the item, retaining its affixes and quantity bonus. Unidentified magic or rare maps receive a 30% bonus quantity.

In addition to these effects, all bosses of corrupted maps have a chance to drop Sacrifice Vaal Fragments or Vaal Skill Gems.

A corrupted map can't be modified with Currency in any way, but effects from Zana's map device can still be crafted on it.

Other maps

Maps can drop as a Shaper or Elder influenced map. These maps contain additional Shaper or Elder enemies and can drop Shaper or Elder influenced items. They may also have the boss replaced with one of the Guardians of the Void or Elder Guardians, which drop Shaper and Elder map fragments when defeated.

Blighted Maps can drop from blights. They contain battles and items unique to the blight league.

Zana missions have a chance to pick Maps from the Synthesis league. They contain battles and items unique to the league.

Map fragments

Map fragments are items that can be used in a map device to open portals to various high level areas with the full set in the proper alignment. Doubles or triples of the same piece will not work. Fragments can also be placed with a regular map to increase map item quantity. Vaal Fragments can be used alone to open Vaal Side Areas.

Scarabs can also be used to add additional modifiers to the map, and Divine Vessels are used to capture certain boss souls to upgrade a Pantheon power.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.