Location /0 ⍟
Maps List /123 ⍟
Maps Unique /30 ⍟
Icon | Name |
---|---|
![]() | Whakawairua Tuahu Strand Map Area contains many Totems Curses have 50% reduced effect on Monsters (40–60)% increased Quantity of Items found in this Area (120–160)% increased Rarity of Items found in this Area map extra content weighting [1] map rare monsters have nemesis mod [1] |
![]() | Doryani's Machinarium Maze Map (20–50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choices (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | Maelström of Chaos Atoll Map Area has patches of Chilled Ground 0% of Monster Damage is Converted to Lightning Monsters deal 50% extra Physical Damage as Lightning Monsters are Immune to randomly chosen Elemental Ailments or Stun Monsters' Melee Attacks apply random Hexes on Hit Monsters Reflect Hexes (40–60)% increased Quantity of Items found in this Area (200–400)% increased Rarity of Items found in this Area map ground effect patches per 100 tiles [20] map ground effect radius [14] (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (You are Chilled while standing in Chilled Ground) |
![]() | Hallowed Ground Cemetery Map Unique Boss drops 3 additional Maps Unique Boss gives 2000% increased Experience 0.5 Flask Charges recovered every 3 seconds (-2–2) to Monster Level of Area 100% increased Quantity of Items found in this Area 100% increased Rarity of Items found in this Area |
![]() | Oba's Cursed Trove Underground Sea Map Area has patches of desecrated ground (40–50)% more Monster Life (30–40)% increased Monster Damage Area becomes fatal after some time 40% increased Quantity of Items found in this Area map ground effect patches per 100 tiles [20] map ground effect radius [10] |
![]() | Pillars of Arun Dunes Map (60–100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20–25)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed Players have Level 20 Dash Skill Players have 200% increased Cooldown Recovery Rate for Movement Skills map item drop quantity +% [100,150] map item drop rarity +% [200,300] map pack size +% [0] (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) |
![]() | Replica Pillars of Arun Dunes Map (60–100)% increased Experience gain Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments 100% increased Monster Damage (20–25)% increased Monster Movement Speed (20–25)% increased Monster Attack Speed 0% increased Monster Cast Speed Players have Level 20 Dash Skill Players have 200% increased Cooldown Recovery Rate for Movement Skills map item drop quantity +% [200,250] map item drop rarity +% [200,300] map pack size +% [30] (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) |
![]() | Olmec's Sanctum Bone Crypt Map (40–50)% more Monster Life (30–40)% increased Monster Damage Final Boss drops higher Level Items (120–200)% increased Quantity of Items found in this Area |
![]() | Caer Blaidd, Wolfpack's Den Underground River Map Unique Boss drops 4 additional Maps (20–50)% more Magic Monsters (20–50)% increased number of Rare Monsters 25% more Monster Life 30% increased Monster Damage 150% increased Quantity of Items found in this Area 150% increased Rarity of Items found in this Area |
![]() | Vaults of Atziri Vaal Pyramid Map Chests have (2500–3500)% increased Item Rarity Area contains no monsters Found Items have (20–40)% chance to drop Corrupted in Area map disable chest drop scaling [1] |
![]() | The Vinktar Square Courtyard Map 20% more Monster Life 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as Lightning Monsters are Unaffected by Shock (100–150)% increased Quantity of Items found in this Area (100–150)% increased Rarity of Items found in this Area (30–50)% increased Pack size (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Mao Kun Shore Map (60–100)% increased Experience gain 0% of Monster Damage is Converted to Lightning Monsters deal (175–190)% extra Physical Damage as Lightning Monsters gain an Endurance Charge on Hit Monsters gain a Power Charge on Hit (100–120)% increased Quantity of Items found in this Area |
![]() | Untainted Paradise Tropical Island Map (300–400)% increased Experience gain Area has increased monster variety Area is inhabited by wild Animals Monsters drop no items |
![]() | The Twilight Temple Moon Temple Map 0% increased Experience gain Area has increased monster variety Players are Cursed with Flammability Players are Cursed with Frostbite Area is inhabited by Lunaris fanatics Area is inhabited by Solaris fanatics (75–100)% increased Quantity of Items found in this Area (125–175)% increased Rarity of Items found in this Area (25–50)% increased Pack size (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) (Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds) |
![]() | Poorjoy's Asylum Temple Map 150% increased Experience gain (140–160)% more Monster Life (140–160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10–15) additional Rare (0–23) 100% increased Quantity of Items found in this Area 250% increased Rarity of Items found in this Area |
![]() | Replica Poorjoy's Asylum Temple Map 200% increased Experience gain (140–160)% more Monster Life Monsters have (500–1000)% increased Critical Strike Chance +(60–100)% to Monster Critical Strike Multiplier (140–160)% increased Monster Damage 25% increased Monster Movement Speed 25% increased Monster Attack Speed 25% increased Monster Cast Speed Area is a large Maze Unique Boss drops (10–15) additional Rare (0–23) 100% increased Quantity of Items found in this Area 250% increased Rarity of Items found in this Area 50% increased Pack size |
![]() | The Putrid Cloister Museum Map Players are Cursed with Vulnerability Players are Cursed with Flammability Players are Cursed with Frostbite Players are Cursed with Conductivity Players are Cursed with Despair Unique Boss drops divination cards 90% increased Quantity of Items found in this Area 45% increased Rarity of Items found in this Area map drop stacked deck on death permyriad [50] (Vulnerability is a Hex which increases Physical Damage taken by 15% and causes Hits to have +25% chance to inflict Bleeding on the target. It lasts 8 seconds) (Despair is a Hex which inflicts -15% to Chaos Resistance. It lasts 8 seconds) (Conductivity is a Hex which inflicts -17% to Lightning Resistance and causes Hits to have +25% chance to Shock the target. It lasts 8 seconds) (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) (Frostbite is a Hex which inflicts -17% to Cold Resistance and causes Hits to have +25% chance to Freeze the target. It lasts 8 seconds) |
![]() | Cortex Synthesised Map 100% increased Experience gain Monster Level: 83 Map has (3–5) additional random Modifiers Map has (4–6) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Altered Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Augmented Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Twisted Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Rewritten Distant Memory Synthesised Map 100% increased Experience gain Monster Level: 80 Map has (3–5) additional random Modifiers Map has (2–4) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | Replica Cortex Synthesised Map 200% increased Experience gain Monster Level: 84 Map has (6–8) additional random Modifiers Map has (4–6) additional Synthesis Global Modifiers map item drop quantity +% [100] map item drop rarity +% [0] map pack size +% [25] |
![]() | The Coward's Trial Cursed Crypt Map Contains waves of Monsters Contains additional waves of Undead Monsters Area contains additional waves of Ghosts Area contains additional waves of Oriathan Zombies Area contains additional waves of Phantasms Area contains additional waves of Bone Rhoas Area contains additional waves of Raging Spirits Area contains additional waves of Ravager Maws Area contains additional waves of Zombies |
![]() | Hall of Grandmasters Promenade Map Contains the Immortalised Grandmasters PvP damage scaling in effect |
![]() | Acton's Nightmare Overgrown Shrine Map Area has patches of Burning Ground Area is inhabited by Skeletons Restless Dead Area is a large Maze Area contains a Large Chest (80–100)% increased Quantity of Items found in this Area (220–250)% increased Rarity of Items found in this Area display map two bosses [1] map ground effect patches per 100 tiles [20] map ground effect radius [14] map undead monsters get up after X seconds [10] |
![]() | Death and Taxes Necropolis Map Unique Boss deals (30–35)% increased Damage Unique Boss has (25–30)% increased Attack and Cast Speed Unique Boss gives 20000% increased Experience Unique Boss drops (12–20) additional Currency Items 150% increased Quantity of Items found in this Area map no exiles [1] |
![]() | The Beachhead Harbinger Map Area contains 6 additional Harbingers (40–60)% increased Quantity of Items found in this Area (40–60)% increased Rarity of Items found in this Area |
![]() | Infused Beachhead Harbinger Map 100% more Monster Life 100% increased Monster Damage Unique Boss drops an additional Harbinger Scroll Area contains 20 additional Harbingers (80–120)% increased Quantity of Items found in this Area (80–120)% increased Rarity of Items found in this Area map uber beachhead map [1] |
![]() | The Tower of Ordeals Engraved Ultimatum map ultimatum unique map boss [1] |
Maps Atlas Tree Modifiers /6 ⍟
Icon | Name |
---|---|
Shaping the Valleys Notable Maps Quantity: 1 10% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave 10% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave 10% increased Pack Size of your Maps affected by Fortune Favours the Brave Maps found have 15% chance to be 1 tier higher | |
Higher Map Tier Chance Maps Quantity: 5 Maps found have 4% chance to be 1 tier higher | |
Shaping the Seas Notable Maps Quantity: 1 Maps found in your Maps have 3% chance to have a special Implicit Modifier Maps found have 15% chance to be 1 tier higher | |
Shaping the Skies Notable Maps Quantity: 1 3% chance on Completing your Maps to gain a free use of a special Map Crafting option Maps found have 15% chance to be 1 tier higher | |
Higher Map Tier Chance Maps Quantity: 4 Maps found have 5% chance to be 1 tier higher | |
Shaping the Mountains Notable Maps Quantity: 1 10% chance on Completing your Maps to gain a free use of a random Map Crafting option Maps found have 15% chance to be 1 tier higher |
Anoint Blight Map /13 ⍟
Type | Items | Result |
---|---|---|
Blight Map | ![]() | 12% reduced Monster Movement Speed 6% increased Pack size |
Blight Map | ![]() | Towers deal 25% more Damage 6% increased Pack size |
Blight Map | ![]() | 25% reduced Cost of Building and Upgrading Towers 6% increased Pack size |
Blight Map | ![]() | 45% increased Experience gain 6% increased Pack size |
Blight Map | ![]() | Blight Monsters spawn 30% faster Encounter duration is 50 seconds shorter 6% increased Pack size |
Blight Map | ![]() | Varieties of Items contained in 5 Blight Chests are Lucky 6% increased Pack size |
Blight Map | ![]() | Blight Encounters contain up to 3 additional Blight Bosses 6% increased Pack size |
Blight Map | ![]() | Lanes of Blight Encounters have 25% chance for an additional Reward Chest 6% increased Pack size |
Blight Map | ![]() | Varieties of Items contained in 12 Blight Chests are Lucky 6% increased Pack size |
Blight Map | ![]() | 6% increased Pack size 7% chance for Blight Chests to contain an additional Reward |
Blight Map | ![]() | Varieties of Items contained in 18 Blight Chests are Lucky 6% increased Pack size |
Blight Map | ![]() | 80% increased Quantity of Items found in this Area 6% increased Pack size |
Blight Map | ![]() | 6% increased Pack size 30% chance for Blight Chests to contain an additional Reward |
Map Crafting Bench /8 ⍟
Mod | Require | Unlock |
---|---|---|
Fortune Favours the Brave | 3x ![]() | Level 5 |
Area contains an additional Abyss Areas can contain Abysses map extra content weighting [1] | 2x ![]() | Level 2 |
Area contains 3 additional Essences Areas can contain Essences map extra content weighting [1] | 3x ![]() | Level 4 |
Area contains 4 additional Strongboxes map extra content weighting [1] | 4x ![]() | Level 6 |
Area contains Metamorph Monsters map extra content weighting [1] | 5x ![]() | Level 9 |
Area contains 2 additional Smuggler's Caches map extra content weighting [1] map heist league [1] | 6x ![]() | Level 12 |
Area contains an Expedition Encounter | 10x ![]() | Level 15 |
Area contains The Sacred Grove map extra content weighting [1] map harvest league [1] | 12x ![]() | Level 16 |
Map Device Recipes /74 ⍟
Maps Item /156 ⍟
Icon | Name |
---|---|
![]() | Lookout Map |
![]() | Beach Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: X Bonus: Kill boss of corrupted rare version of this map |
![]() | Graveyard Map |
![]() | Dungeon Map Map Tier: 14, 16, 16, 16, 16 Guild Tag Editor: 3 Bonus: Kill boss of corrupted rare version of this map |
![]() | Foundry Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: à Bonus: Kill boss of rare version of this map |
![]() | Alleyways Map Map Tier: 1, 4, 8, 12, 16 Guild Tag Editor: a Bonus: Kill boss of magic or higher version of this map |
![]() | Pen Map |
![]() | Desert Map |
![]() | Arid Lake Map Map Tier: 13, 16, 16, 16, 16 Guild Tag Editor: c Bonus: Kill boss of corrupted rare version of this map |
![]() | Flooded Mine Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: ? Bonus: Kill boss of rare version of this map |
![]() | Marshes Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: 2 Bonus: Kill boss of magic or higher version of this map |
![]() | Iceberg Map |
![]() | Cage Map |
![]() | Fungal Hollow Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: d Bonus: Kill boss of corrupted rare version of this map |
![]() | Excavation Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: S Bonus: Kill boss of magic or higher version of this map |
![]() | Leyline Map Map Tier: 13, 16, 16, 16, 16 Guild Tag Editor: G Bonus: Kill boss of corrupted rare version of this map |
![]() | Peninsula Map |
![]() | Port Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: e Bonus: Kill boss of magic or higher version of this map |
![]() | Burial Chambers Map |
![]() | Cells Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: Ú Bonus: Kill boss of rare version of this map |
![]() | Arcade Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: + Bonus: Kill boss of magic or higher version of this map |
![]() | City Square Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: Ö Bonus: Kill boss of magic or higher version of this map |
![]() | Relic Chambers Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: 1 Bonus: Kill boss of rare version of this map |
![]() | Courthouse Map |
![]() | Strand Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: 8 Bonus: Kill boss of magic or higher version of this map |
![]() | Chateau Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: O Bonus: Kill boss of rare version of this map |
![]() | Grotto Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: h Bonus: Kill boss of magic or higher version of this map |
![]() | Glacier Map |
![]() | Volcano Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: i Bonus: Kill boss of corrupted rare version of this map |
![]() | Lighthouse Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: F Bonus: Kill boss of magic or higher version of this map |
![]() | Canyon Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: j Bonus: Kill boss of rare version of this map |
![]() | Frozen Cabins Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: ä Bonus: Kill boss of corrupted rare version of this map |
![]() | Grave Trough Map |
![]() | Crimson Township Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: % Bonus: Kill boss of corrupted rare version of this map |
![]() | Forking River Map |
![]() | Cold River Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: ë Bonus: Kill boss of rare version of this map |
![]() | Forbidden Woods Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: ' Bonus: Kill boss of rare version of this map |
![]() | Conservatory Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: 6 Bonus: Kill boss of corrupted rare version of this map |
![]() | Sulphur Vents Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: P Bonus: Kill boss of rare version of this map |
![]() | Haunted Mansion Map |
![]() | Maze Map Map Tier: 14, 16, 16, 16, 16 Guild Tag Editor: l Bonus: Kill boss of corrupted rare version of this map |
![]() | Channel Map |
![]() | Toxic Sewer Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: Ï Bonus: Kill boss of rare version of this map |
![]() | Ancient City Map |
![]() | Ivory Temple Map |
![]() | Spider Lair Map |
![]() | Barrows Map Map Tier: 14, 16, 16, 16, 16 Guild Tag Editor: n Bonus: Kill boss of corrupted rare version of this map |
![]() | Mausoleum Map |
![]() | Fields Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: Ñ Bonus: Kill boss of magic or higher version of this map |
![]() | Jungle Valley Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: 5 Bonus: Kill boss of corrupted rare version of this map |
![]() | Phantasmagoria Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: o Bonus: Kill boss of rare version of this map |
![]() | Academy Map |
![]() | Thicket Map Map Tier: 13, 16, 16, 16, 16 Guild Tag Editor: B Bonus: Kill boss of corrupted rare version of this map |
![]() | Wharf Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: Ë Bonus: Kill boss of corrupted rare version of this map |
![]() | Ashen Wood Map |
![]() | Atoll Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: Í Bonus: Kill boss of magic or higher version of this map |
![]() | Cemetery Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: L Bonus: Kill boss of magic or higher version of this map |
![]() | Underground Sea Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: q Bonus: Kill boss of rare version of this map |
![]() | Crater Map Map Tier: 13, 16, 16, 16, 16 Guild Tag Editor: D Bonus: Kill boss of corrupted rare version of this map |
![]() | Coral Ruins Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: Á Bonus: Kill boss of rare version of this map |
![]() | Lava Chamber Map |
![]() | Residence Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: T Bonus: Kill boss of magic or higher version of this map |
![]() | Ramparts Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: Ü Bonus: Kill boss of rare version of this map |
![]() | Dunes Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: A Bonus: Kill boss of magic or higher version of this map |
![]() | Bone Crypt Map Map Tier: 1, 4, 8, 12, 16 Guild Tag Editor: V Bonus: Kill boss of magic or higher version of this map |
![]() | Underground River Map Map Tier: 15, 16, 16, 16, 16 Guild Tag Editor: 9 Bonus: Kill boss of corrupted rare version of this map |
![]() | Gardens Map |
![]() | Arachnid Nest Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: Ó Bonus: Kill boss of rare version of this map |
![]() | Bazaar Map |
![]() | Laboratory Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: Ä Bonus: Kill boss of magic or higher version of this map |
![]() | Infested Valley Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: Œ Bonus: Kill boss of magic or higher version of this map |
![]() | Overgrown Ruin Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: ] Bonus: Kill boss of rare version of this map |
![]() | Vaal Pyramid Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: ~ Bonus: Kill boss of magic or higher version of this map |
![]() | Geode Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: " Bonus: Kill boss of corrupted rare version of this map |
![]() | Armoury Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: r Bonus: Kill boss of rare version of this map |
![]() | Courtyard Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: 4 Bonus: Kill boss of magic or higher version of this map |
![]() | Mud Geyser Map |
![]() | Shore Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: / Bonus: Kill boss of rare version of this map |
![]() | Tropical Island Map Map Tier: 15, 16, 16, 16, 16 Guild Tag Editor: Û Bonus: Kill boss of corrupted rare version of this map |
![]() | Mineral Pools Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: { Bonus: Kill boss of magic or higher version of this map |
![]() | Moon Temple Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: = Bonus: Kill boss of magic or higher version of this map |
![]() | Sepulchre Map |
![]() | Tower Map Map Tier: 4, 7, 11, 15, 16 Bonus: Kill boss of magic or higher version of this map |
![]() | Waste Pool Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: _ Bonus: Kill boss of rare version of this map |
![]() | Plateau Map Map Tier: 5, 8, 12, 16, 16 Guild Tag Editor: | Bonus: Kill boss of magic or higher version of this map |
![]() | Estuary Map |
![]() | Vault Map |
![]() | Temple Map Map Tier: 14, 16, 16, 16, 16 Guild Tag Editor: - Bonus: Kill boss of corrupted rare version of this map |
![]() | Arena Map |
![]() | Museum Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: ( Bonus: Kill boss of corrupted rare version of this map |
![]() | Scriptorium Map Map Tier: 1, 4, 8, 12, 16 Guild Tag Editor: ‡ Bonus: Kill boss of magic or higher version of this map |
![]() | Siege Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: u Bonus: Kill boss of rare version of this map |
![]() | Synthesised Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: u Bonus: Kill boss of rare version of this map |
![]() | Shipyard Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: v Bonus: Kill boss of rare version of this map |
![]() | Belfry Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: w Bonus: Kill boss of magic or higher version of this map |
![]() | Arachnid Tomb Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: ! Bonus: Kill boss of rare version of this map |
![]() | Wasteland Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: x Bonus: Kill boss of rare version of this map |
![]() | Precinct Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: : Bonus: Kill boss of magic or higher version of this map |
![]() | Bog Map |
![]() | Pier Map Map Tier: 9, 12, 16, 16, 16 Guild Tag Editor: z Bonus: Kill boss of rare version of this map |
![]() | Cursed Crypt Map Map Tier: 7, 10, 14, 16, 16 Guild Tag Editor: } Bonus: Kill boss of rare version of this map |
![]() | Orchard Map Map Tier: 4, 7, 11, 15, 16 Guild Tag Editor: < Bonus: Kill boss of magic or higher version of this map |
![]() | Promenade Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: ; Bonus: Kill boss of rare version of this map |
![]() | Lair Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: , Bonus: Kill boss of magic or higher version of this map |
![]() | Colonnade Map Map Tier: 1, 4, 8, 12, 16 Guild Tag Editor: . Bonus: Kill boss of magic or higher version of this map |
![]() | Primordial Pool Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: Â Bonus: Kill boss of magic or higher version of this map |
![]() | Spider Forest Map |
![]() | Coves Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: Ê Bonus: Kill boss of corrupted rare version of this map |
![]() | Waterways Map |
![]() | Factory Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: Î Bonus: Kill boss of rare version of this map |
![]() | Mesa Map |
![]() | Pit Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: × Bonus: Kill boss of rare version of this map |
![]() | Dry Sea Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: ` Bonus: Kill boss of magic or higher version of this map |
![]() | Defiled Cathedral Map Map Tier: 13, 16, 16, 16, 16 Guild Tag Editor: ú Bonus: Kill boss of corrupted rare version of this map |
![]() | Summit Map |
![]() | Overgrown Shrine Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: ¾ Bonus: Kill boss of magic or higher version of this map |
![]() | Castle Ruins Map Map Tier: 6, 9, 13, 16, 16 Guild Tag Editor: ê Bonus: Kill boss of rare version of this map |
![]() | Crystal Ore Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: å Bonus: Kill boss of rare version of this map |
![]() | Villa Map |
![]() | Primordial Blocks Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: â Bonus: Kill boss of magic or higher version of this map |
![]() | Necropolis Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: ° Bonus: Kill boss of corrupted rare version of this map |
![]() | Racecourse Map Map Tier: 15, 16, 16, 16, 16 Guild Tag Editor: « Bonus: Kill boss of corrupted rare version of this map |
![]() | Caldera Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: ø Bonus: Kill boss of rare version of this map |
![]() | Ghetto Map |
![]() | Park Map |
![]() | Malformation Map Map Tier: 11, 14, 16, 16, 16 Guild Tag Editor: ñ Bonus: Kill boss of corrupted rare version of this map |
![]() | Terrace Map Map Tier: 14, 16, 16, 16, 16 Guild Tag Editor: ð Bonus: Kill boss of corrupted rare version of this map |
![]() | Shrine Map Map Tier: 3, 6, 10, 14, 16 Guild Tag Editor: è Bonus: Kill boss of magic or higher version of this map |
![]() | Arsenal Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: é Bonus: Kill boss of corrupted rare version of this map |
![]() | Desert Spring Map Map Tier: 12, 15, 16, 16, 16 Guild Tag Editor: ç Bonus: Kill boss of corrupted rare version of this map |
![]() | Core Map Map Tier: 15, 16, 16, 16, 16 Guild Tag Editor: û Bonus: Kill boss of corrupted rare version of this map |
![]() | Colosseum Map Map Tier: 15, 16, 16, 16, 16 Guild Tag Editor: ü Bonus: Kill boss of corrupted rare version of this map |
![]() | Acid Caverns Map |
![]() | Dark Forest Map |
![]() | Crimson Temple Map Map Tier: 8, 11, 15, 16, 16 Guild Tag Editor: © Bonus: Kill boss of rare version of this map |
![]() | Plaza Map Map Tier: 10, 13, 16, 16, 16 Guild Tag Editor: € Bonus: Kill boss of rare version of this map |
![]() | Dig Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: † Bonus: Kill boss of corrupted rare version of this map |
![]() | Palace Map |
![]() | Lava Lake Map |
![]() | Basilica Map |
![]() | Sunken City Map |
![]() | Reef Map |
![]() | Carcass Map |
![]() | Stagnation Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: ¢ Bonus: Kill boss of magic or higher version of this map |
![]() | Bramble Valley Map |
![]() | Silo Map Map Tier: 2, 5, 9, 13, 16 Guild Tag Editor: • Bonus: Kill boss of magic or higher version of this map |
![]() | Pit of the Chimera Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: Â Area is influenced by The Shaper Bonus: Kill boss of corrupted rare version of this map |
![]() | Lair of the Hydra Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: ¢ Area is influenced by The Shaper Bonus: Kill boss of corrupted rare version of this map |
![]() | Maze of the Minotaur Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: £ Area is influenced by The Shaper Bonus: Kill boss of corrupted rare version of this map |
![]() | Forge of the Phoenix Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: ¤ Area is influenced by The Shaper Bonus: Kill boss of corrupted rare version of this map |
![]() | The Shaper's Realm |
![]() | Vaal Temple Map Map Tier: 16, 16, 16, 16, 16 Guild Tag Editor: > Area contains 10 additional guarded Vaal Vessels Bonus: Kill boss of corrupted rare version of this map |
![]() | Harbinger Map |
![]() | Harbinger Map |
![]() | Harbinger Map |
![]() | Engraved Ultimatum |
Map Costs /16 ⍟
Community Wiki
Maps
Maps are the main type of endgame content in Path of Exile. By placing them in a map device, maps can be consumed to create a randomized instance in which monsters can be fought. Like equipment, they come in Normal, Magic, Rare, and Unique rarities, and can have their own special affixes which may make them more difficult, but also increases their potential rewards. Maps can also have quality, which can be improved with Cartographer's Chisel. Map drops are not affected by party size.
Players cannot use maps until the Epilogue after completing Act 10. After completing [[Picking Up the Pieces]], a map device will be added to the player's hideout.
Atlas of Worlds
Main page: Atlas of Worlds
In the Epilogue, Officer Kirac will give you a short series of quests that lead to the construction of a new map device for your hideout. He will also give you an unidentified Tier 1 magic map to start.
After completing your first map, Kirac will show the player the Atlas of Worlds. The Atlas of Worlds visualizes how maps are connected to each other and form pathways between each map on the Atlas. There are four starting points, starting from the center of the Atlas. Maps are also grouped within 8 regions.
After some exploration, players will encounter Zana, Master Cartographer and a portal that leads to a Citadel, where Watchstones can be placed. Watchstones are dropped by the Conquerors that rule the Atlas, who can be challenged by running maps within their influence region enough times. Once a Watchstone is socketed to a Citadel, it will empower all maps in that region, increasing their map level and adding new maps to the region.
Only connected maps and maps previously completed can drop from a map area. In addition to these rules, this map drop pool only consists of maps that are currently visible on the atlas meaning maps that are removed from changing Watchstones are also removed from the map drop pool. There are exceptions that do not take your Atlas progression into account: During Zana's Atlas Missions which gives you a choice of maps to open, unique maps that may also drop their base type, and various league content that may drop maps.
When four Watchstones are socketed to one region, it increases the Awakening Level of the Atlas. Awakening Levels increase map and influenced item drop chances and difficulty for every map on the Atlas, as well as enabling Awakened Atlas completion marks for maps at a certain level. Running maps in an awakened zone will also draw out the Awakener, the leader of the Conquerors.
Regarding map drops, there is a 2x weighting for incomplete maps, and 4x weighting for adjacent maps, multiplicative.
Modifiers
Each (non-unique) map can have up to 3 prefixes and 3 suffixes, just like other items. Currency related to rarity also works the same, for example, an Orb of Alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use. Cartographer's Sextants can affect neighbouring maps. Maps can be made considerably more difficult by using a Watchstone that increases the tier of the item.
Tiers
There are 16 tiers of maps, each tier corresponding to an area level. The lowest tier drops during progression through the game and once inside the map, higher tier maps start dropping. Magic and rare monsters can drop maps that are +1 tier above and map bosses can drop +2 tiers above the map area the character is in, respectively.
Moving from one group of map tiers to the next often imposes a challenge as the higher tier maps become harder to sustain. Furthermore, mid-tier and top-tier maps introduce higher values for the mods they can roll, new mods that are more challenging, and combinations of mods that aren't allowed to coexist on low-tier maps.
Map tier | Tier range | Map level range |
---|---|---|
Low tier maps | 1 - 5 | 68 - 72 |
Mid tier maps | 6 - 10 | 73 - 77 |
Top tier maps | 11 - 17 | 78 - 84 |
Upgrades
If a player has three maps of the same type, these maps may be sold to a vendor to receive one map in exchange. This newly acquired map is of a map base one tier higher in the same region. Which map you get seems to be seeded by map, and different combinations of the same map can result in a different resulting map.
Unidentified Maps
It is possible to put unidentified maps into the map device. There is a +30% quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity, rarity and pack size is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately (if there are enough obvious modifiers, together with the quantity, rarity and pack size you might be able to determine what the mods are, though). As such, it's recommended that you have a strong character before tackling such maps; otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, by corrupting an identified map or by vendoring 3x magic or rare maps of the same base type.
This bonus does not apply to unidentified unique maps.
Corrupted maps
Like most other items, maps can be corrupted using a Vaal Orb. One of the following effects will occur:
- No effect (other than adding the corrupted property).
- Increase by one map tier, changing the base type to one appropriate for the new tier, and randomizing the affixes. This is the only way to create a Vaal Temple Map.
- Reroll into a rare map with up to eight random affixes.
- Unidentify the item, retaining its affixes and quantity bonus. Unidentified magic or rare maps receive a 30% bonus quantity.
In addition to these effects, all bosses of corrupted maps have a chance to drop Sacrifice Vaal Fragments or Vaal Skill Gems.
A corrupted map can't be modified with Currency in any way, but effects from Zana's map device can still be crafted on it.
Other maps
Maps can drop as a Shaper or Elder influenced map. These maps contain additional Shaper or Elder enemies and can drop Shaper or Elder influenced items. They may also have the boss replaced with one of the Guardians of the Void or Elder Guardians, which drop Shaper and Elder map fragments when defeated.
Blighted Maps can drop from blights. They contain battles and items unique to the blight league.
Zana missions have a chance to pick Maps from the Synthesis league. They contain battles and items unique to the league.
Map fragments
Map fragments are items that can be used in a map device to open portals to various high level areas with the full set in the proper alignment. Doubles or triples of the same piece will not work. Fragments can also be placed with a regular map to increase map item quantity. Vaal Fragments can be used alone to open Vaal Side Areas.
Scarabs can also be used to add additional modifiers to the map, and Divine Vessels are used to capture certain boss souls to upgrade a Pantheon power.
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