Terror of the Infinite Drifts
[80] Desert Spring

Terror of the Infinite Drifts

SpectreN
Area[80] Desert Spring
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_have_affliction_mods [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

stance_movement_speed_+%_final [-100]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage140%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeShakariMap
Attack Distance6 ~ 18
Attack Time1.695 Second
Damage Spread20%
Evasion+100%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 1164 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Terror of the Infinite Drifts575052262.71.695304751616117096040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 1073.8 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Terror of the Infinite Drifts515042018.11.695253361419815890040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 990.1 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
80Terror of the Infinite Drifts450001799.31.695206241246614760040404025
conditions FightIsInState=1
{
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTailStrike100TargetIsPlayer
MonsterSlam100TargetIsPlayer OnLessThan90PercentLife
MinotaurBurrow ShakariBurrowOnce100TargetNotMediumNear TargetIsPlayer
MinotaurBurrow ShakariBurrowOnceStuck-1CannotFitHere
ShakariTailStrike 3
MonsterSlam3OnLessThan90PercentLife
MinotaurBurrow ShakariBurrowOnce3TargetNotMediumNear
}
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTrailBurrow -1 FightIsInState=2 ForceTargetShakariTrailMarkerStart
ShakariTrailBurrow -1 FightIsInState=2 ForceTargetSelf
stance stance2
conditions TrailEmergeIsAtOrAboveState=1
{
ShakariTrailBurrow -1 TrailEmergeIsAtOrAboveState=2 ForceTargetShakariTrailMarkerMiddle ShakariTargetIsCurrentTrailMarker
ShakariTrailBurrow -1 TrailEmergeIsAtOrAboveState=2 ForceTargetShakariTrailMarkerEnd ShakariTargetIsCurrentTrailMarker
ShakariUpheaval 100 TargetIsPlayer
ShakariUpheaval 3
}

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 240.0
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Shakari/ShakariMap"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "ShakariSlam",
        "ShakariBurrowOnce",
        "ShakariBurrowOnceStuck",
        "ShakariTailStrike",
        "ShakariUpheaval",
        "ShakariBurrow",
        "ShakariTrailBurrow",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariSlam"] = {
    name = "ShakariSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-57, 120, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrowOnce"] = {
    name = "ShakariBurrowOnce",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrowOnceStuck"] = {
    name = "ShakariBurrowOnceStuck",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariTailStrike"] = {
    name = "ShakariTailStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.94,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {20000, 15000, 4, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariUpheaval"] = {
    name = "ShakariUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrow"] = {
    name = "ShakariBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 0, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariTrailBurrow"] = {
    name = "ShakariTrailBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_no_drops_or_experience [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

stance_movement_speed_+%_final [-100]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage140%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeShakariMap
Attack Distance6 ~ 18
Attack Time1.695 Second
Damage Spread20%
Evasion+100%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Shakari/ShakariMapElder"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[80] Desert Spring
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

stance_movement_speed_+%_final [-100]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage140%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeShakariMap
Attack Distance6 ~ 18
Attack Time1.695 Second
Damage Spread20%
Evasion+100%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 1164 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow2
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Terror of the Infinite Drifts575052262.71.695304751616117096040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 1073.8 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow2
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Terror of the Infinite Drifts515042018.11.695253361419815890040404025

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

ShakariTailStrike
Base duration is 20 seconds
Base secondary duration is 15 seconds
Deals 990.1 Base Chaos Damage per second
ground_caustic_art_variation [3]
Deals 135% of Base Attack Damage

is_area_damage Attack Area
Cast Time: 1.94 Second
Cooldown Time: 7 Second

ShakariUpheaval
upheaval_number_of_spikes [10]
25% less Attack Speed
Deals 130% of Damage
Deals 70% of Base Attack Damage

Attack Area
Cast Time: 1.83 Second

ShakariBurrow
Deals 20% of Damage
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 24 Second

ShakariSlam
57% less Attack Speed
Deals 220% of Damage

is_area_damage Attack Area Triggerable
Cast Time: 1 Second
Cooldown Time: 8 Second

ShakariBurrowOnce
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
Cooldown Time: 10 Second

ShakariTrailBurrow2
14% less Attack Speed
emerge_speed_+% [100]
Deals 20% of Damage
Cast Time: 1 Second

ShakariBurrowOnceStuck
Deals 20% of Damage
14% less Attack Speed
emerge_speed_+% [100]
Ring deals 500% more Damage

is_area_damage Attack Area
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
80Terror of the Infinite Drifts450001799.31.695206241246614760040404025
Melee30OnlyLastTarget TargetNear TargetIsPlayer
Melee 10
ShakariTailStrike100TargetIsPlayer
MonsterSlam100TargetIsPlayer
MinotaurBurrow ShakariBurrowOnce100TargetNotMediumNear TargetIsPlayer
MinotaurBurrow ShakariBurrowOnceStuck-1CannotFitHere
ShakariBurrow100TargetIsPlayer OnLessThan50PercentLife
ShakariTailStrike 3
MonsterSlam 3
MinotaurBurrow ShakariBurrowOnce 3
ShakariBurrow 3
stance stance2
ShakariUpheaval100TargetIsPlayer
ShakariUpheaval 3
MinotaurBurrow-1FightIsAtOrAboveState=2

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "fight"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Transitionable
{
}

Life
{
	initial_life_percentage = 65
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	selection_height_override = 240.0
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Shakari/Shakari2Map"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "Melee",
        "ShakariSlam",
        "ShakariBurrowOnce",
        "ShakariBurrowOnceStuck",
        "ShakariTailStrike",
        "ShakariUpheaval",
        "ShakariBurrow",
        "ShakariTrailBurrow2",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariSlam"] = {
    name = "ShakariSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-57, 120, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrowOnce"] = {
    name = "ShakariBurrowOnce",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrowOnceStuck"] = {
    name = "ShakariBurrowOnceStuck",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, -14, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariTailStrike"] = {
    name = "ShakariTailStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.6667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.94,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {20000, 15000, 4, 3, baseMultiplier = 1.35, levelRequirement = 1, statInterpolation = {1, 1, 3, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariUpheaval"] = {
    name = "ShakariUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {10, -25, 30, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariBurrow"] = {
    name = "ShakariBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "newshocknova_first_ring_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-80, 0, 100, 500, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ShakariTrailBurrow2"] = {
    name = "ShakariTrailBurrow2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "emerge_speed_+%",
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-14, 100, -80, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

stance_movement_speed_+%_final [-100]
Tagsred_blood, human, humanoid
ModelModel Viewer
Damage140%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeShakariMap
Attack Distance6 ~ 18
Attack Time1.695 Second
Damage Spread20%
Evasion+100%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Shakari/Shakari2MapElder"] = {
    name = "Terror of the Infinite Drifts",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 18,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}