Ancestor Unique /21
Your Hits are always Critical Strikes
Hits against you are always Critical Strikes
Attacks cannot Hit you
Attacks against you always Hit
Your Damage with Hits is Lucky
Damage of Hits against you is Lucky
Strike Chance of your Main Hand Weapon
Cost every fifth time you Pay it
Ancestor Gem/14
Name | |
---|---|
Flamewood Support (8) | |
Volatility Support (18) | |
Controlled Blaze Support (31) | |
Corrupting Cry Support (31) | |
Guardian's Blessing Support (31) | |
Trauma Support (38) |
Name | |
---|---|
Locus Mine Support (8) | |
Sadism Support (18) | |
Returning Projectiles Support (38) |
Name | |
---|---|
Devour Support (8) | |
Fresh Meat Support (18) | |
Sacrifice Support (31) | |
Frigid Bond Support (38) | |
Spellblade Support (38) |
Minimap Icons /19
Ancestor Item /117
Modifying the item in any way removes the ability to foresee
Spell Damage from a Unique Enemy
a Unique Enemy is in your Presence
Skill while a Unique Enemy is in your Presence
a Critical Strike from a Unique Enemy
a Unique Enemy is in your Presence
a Unique Enemy is in your Presence
to create an Acceleration Shrine
to grant Adrenaline for 10 seconds
to prevent 75% of Experience loss
to add 300% of lost Experience to Gems
on an item to make 1-3 Sockets become White
to grant 100% increased Experience gained for 60 seconds
on an item to ensure maximum Links
to grant Shade Form for 3 seconds
to grant 75% chance to Avoid Damage from Hits for 4 seconds
on an item which can become Unique to ensure it does so
to Refill all Flasks
to cause 100% of Damage taken to be Recouped as Life for 4 seconds
to create a Portal to Town
to make each nearby enemy permanently take 25% more Damage
on an item to ensure maximum Sockets
to grant Soul Eater for 5 minutes
Used as Currency in the Halls of the Dead to participate in the Trial of the Ancestors
Ancestor Monster /106
Name | Modifiers | Spectre |
---|---|---|
Ahuana | 200% increased Global Accuracy Rating damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Ahuana | Y | |
Ahuana | 200% increased Global Accuracy Rating | N |
Akoya | 30% reduced Enemy Block Chance damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Akoya | Y | |
Akoya | 30% reduced Enemy Block Chance | N |
Invisible | N | |
Warcaller | 30% reduced Enemy Block Chance | Y |
Warcaller | 30% reduced Enemy Block Chance monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Haku | Action Speed cannot be modified to below 50% of base value | N |
Moon Dancer | Y | |
Moon Dancer | monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Tattooed Tuatara | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Lunar Turtle | monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Lunar Turtle | Y | |
Death's Guide | Slain Enemies have +10 seconds to their Time to Revive curse effect on self +% final [-50] monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Death's Guide | Slain Enemies have +10 seconds to their Time to Revive curse effect on self +% final [-50] | Y |
Mystic Prophet | curse effect on self +% final [-50] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Mystic Prophet | curse effect on self +% final [-50] | Y |
Tawhoa Shaman | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Tawhoa Shaman | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] | Y |
Trawler | remove enemy flask charge on hit % chance [50] monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] Can have up to 12 additional Traps placed at a time | N |
Trawler | remove enemy flask charge on hit % chance [50] Can have up to 12 additional Traps placed at a time | Y |
Riptide | remove enemy flask charge on hit % chance [50] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Riptide | remove enemy flask charge on hit % chance [50] | Y |
Enraged Kunekune | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Enraged Kunekune | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] | Y |
Camouflaged Tuatara | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Camouflaged Tuatara | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] | Y |
Autumnal Archer | 200% increased Global Accuracy Rating | N |
Autumnal Archer | 200% increased Global Accuracy Rating | Y |
Autumnal Archer | 200% increased Global Accuracy Rating monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Sunset Sage | ancestral trial destroy totem skill range +% [300] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Sunset Sage | ancestral trial destroy totem skill range +% [300] | Y |
Ikiaho | damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Ikiaho | Y | |
Ikiaho | N | |
Jadecrafter | 30% reduced Enemy Block Chance | Y |
Jadecrafter | monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] 30% reduced Enemy Block Chance | N |
Jade Shaman | 30% reduced Enemy Block Chance monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | Y |
Jade Spirit | 30% reduced Enemy Block Chance monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | Y |
Jade Shaman | 30% reduced Enemy Block Chance | Y |
Jade Hulk | 30% reduced Enemy Block Chance monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Jade Hulk | 30% reduced Enemy Block Chance | Y |
Kahuturoa | Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Kahuturoa | Y | |
Kahuturoa | Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value | N |
Spirit of Kaom | Y | |
Kaom | 200% increased Stun Threshold | N |
Kaom | 200% increased Stun Threshold damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Frenzymonger | resist life leech % [50] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Frenzymonger | resist life leech % [50] | Y |
Hinekora's Horn | curse effect on self +% final [-50] | Y |
Hinekora's Horn | curse effect on self +% final [-50] monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Tidecaller | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Tidecaller | Y | |
Storm Guard | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits monster map boss extra damage taken from crit +% final [-50] monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Storm Guard | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits monster map boss extra damage taken from crit +% final [-50] | Y |
Fieldmaster | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Fieldmaster | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value | Y |
Wall | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Bloodbound Warrior | resist life leech % [50] | Y |
Bloodbound Warrior | resist life leech % [50] monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Spirit of Kiloava | Y | |
Kiloava | monster map boss extra damage taken from crit +% final [-50] | N |
Kiloava | monster map boss extra damage taken from crit +% final [-50] damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Consuming Kunekune | resist life leech % [50] monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Consuming Kunekune | resist life leech % [50] | Y |
Storm Conduit | monster map boss extra damage taken from crit +% final [-50] monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Storm Conduit | monster map boss extra damage taken from crit +% final [-50] | Y |
Maata | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Vicious Vine | N | |
Spirit of Maata | Y | |
Maata | Non-Damaging Elemental Ailments you inflict have 50% less Effect self bleed duration +% final [-50] self ignite duration +% final [-50] self poison duration +% final [-50] | N |
Blackbark Demolisher | 200% increased Stun Threshold monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] | N |
Blackbark Demolisher | 200% increased Stun Threshold | Y |
Caldera Ravager | 200% increased Stun Threshold monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Invisible | monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Caldera Ravager | 200% increased Stun Threshold | Y |
Honoured Warrior | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Firebreather | 200% increased Stun Threshold monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Firebreather | 200% increased Stun Threshold | Y |
Rakiata | remove enemy flask charge on hit % chance [50] damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Rakiata | Y | |
Rakiata | remove enemy flask charge on hit % chance [50] | N |
Spear Dancer | 200% increased Global Accuracy Rating monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Spear Dancer | 200% increased Global Accuracy Rating | Y |
Spearfisher | remove enemy flask charge on hit % chance [50] monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Spearfisher | remove enemy flask charge on hit % chance [50] | Y |
Honoured Sage | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Honoured Sage | Y | |
Goliath of Night | ancestral trial destroy totem interrupt stun duration +% [100] Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | N |
Goliath of Night | ancestral trial destroy totem interrupt stun duration +% [100] Overwhelm 15% Physical Damage Reduction Action Speed cannot be modified to below 50% of base value | Y |
Hooked Tuatara | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Hooked Tuatara | Y | |
Tawhanuku | curse effect on self +% final [-50] damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Tawhanuku | Y | |
Tawhanuku | curse effect on self +% final [-50] | N |
Thunderbird | monster map boss extra damage taken from crit +% final [-50] monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Thunderbird | monster map boss extra damage taken from crit +% final [-50] | Y |
Tuatara | monster chance to not flee % [90] monster damage +% final vs monsters from ancestral rank [0] | N |
Titanic Shell | Action Speed cannot be modified to below Base Value Movement Speed cannot be modified to below Base Value Cannot be Stunned monster chance to not flee % [100] monster damage +% final vs monsters from ancestral rank [200] Cannot be Knocked Back | N |
Titanic Shell | Action Speed cannot be modified to below Base Value Movement Speed cannot be modified to below Base Value Cannot be Stunned Cannot be Knocked Back | Y |
Utula | resist life leech % [50] damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | N |
Spirit of Utula | Y | |
Utula | resist life leech % [50] | N |
Ancestor Quest /1
Tribe /10
Icon | Name |
---|---|
Chieftain: Kaom Ngamahu Tribe | |
Chieftain: Rakiata Tasalio Tribe | |
Chieftain: Ikiaho Arohongui Tribe | |
Chieftain: Kiloava Valako Tribe | |
Chieftain: Tawhanuku Hinekora Tribe | |
Chieftain: Maata Tawhoa Tribe | |
Chieftain: Utula Kitava Tribe | |
Chieftain: Ahuana Ramako Tribe | |
Chieftain: Akoya Tukohama Tribe | |
Chieftain: Kahuturoa Rongokurai Tribe |
Warrior /36
Equipment /45
All Damage can Ignite
In a crisis, those stones can pull double duty.
Enemies in the Righteous Fire have -10% to maximum Fire Resistance
Immune to Freeze
Periodically Freeze nearby Enemies
50% Chance to Block Spell Damage
50% reduced Time to Revive
100% increased Ancestral Totem Life
You have Onslaught while on Low Life
Movement Speed cannot be modified to below Base Value
Your Ancestral Totem being Banished doesn't pause your Time to Revive
Knock Enemies back on Hit
100% increased Knockback Distance
+50% to Cold Resistance
Field Item /27
Community Wiki
Ancestor 3.22.0
What will happen when the Trial of the Ancestors ends?
The Ancestor league will end soon and you may be wondering what will happen when it does.
Trial of the Ancestors won’t be going core in 3.23, so here's what you can expect when the Ancestor league ends on PC at Dec 06, 2023 5:00 AM (GMT+8).
- All of your progress will migrate to the respective parent league of your characters, Ancestor League will migrate to Standard League for example.
- All of your Omens, Tattoos and Hinekora’s Lock’s will still exist in the Standard League however they will progressively become more scarce.
- All Ancestor exclusive uniques will be added to the core drop pool except Warrior’s Tale Crimson Jewel and Honoured Alliance Coral Ring (this change will happen in 3.23).
Fee
Silver Coin Creates a portal to the Halls of the Dead from a Town or Hideout. Used as Currency in the Halls of the Dead to Participate in the Trial of the Ancestors.
Tournament
Choose your opponent based on tribe and rewards. Fight alongside your warriors. Defeated warriors will respawn after a short period of time and can only be prevented from respawning by destroying their totems. The player must Channelthe Totem in order to destroy it, and cannot deal damage to it directly. Destroy all totems to win.
Round
Rounds allow you to choose an opponent to fight. Each tribe gives a different round bonus. Winning rounds will also earn favors from sponsors, which can be used to recruit warriors, buy warrior equipment and battlefield items.
Chieftain | Tribe |
---|---|
Kaom | Ngamahu |
Rakiata | Tasalio |
Ikiaho | Arohongui |
Kiloava | Valako |
Tawhanuku | Hinekora |
Maata | Tawhoa |
Utula | Kitava |
Kahuturoa | Rongokurai |
Ahuana | Ramako |
Akoya | Tukohama |
Specialties and Positions
Both teams choose warriors to assist in the battle.
There are four specialties, each with four positions, for a total of 16 formation positions.
Icon | Specialties |
---|---|
Attacker: Attack the opponent's warrior. | |
Escort: Follow the player's actions | |
Flanker: Detour to attack the opponent's totem | |
Defender: Protect your own totems |
Recruit Warriors
Warrior | Tribe | Favor | Skills | Specialty |
---|---|---|---|---|
Tatooed Tuatara | Arohongui | Frigid Slam: The tuatara slam their tail down, blasting out cold from the impact | Brawler | |
Lunar Tortoise | Arohongui | 400 | Cold Breath: Breathes out ice, dealing a large amount of cold damage and leaving chilled ground behind | Area Denial |
Enraged Kunekune | Arohongui | 400 | Charge: Charges forward, colliding and dealing damage to any enemy hit | Mobile |
Fieldmaster | Rongokurai | 200 | Rapid Construction: Creates a series of wooden walls that block the movement of enemies | Disruptor |
Warrior Equipment
Each warrior can equip one, with each tribe providing a unique gain effect.
Equipment | Tribe |
---|---|
Goliath Knuckle | Rongokurai |
Lightning Rod | Valako |
Dying Roar | Ngamahu |
Queen's Inspiration |
Field Item
Idols can be placed in any of the 16 formation configurations before battle. Idols can only be used once in battle, and unused idols can be used in the next round of the tournament.
- Tidal Wave Idol
- Ritual of Life Idol
- Freezing Wave Idol
Rewards
Rounds
Round rewards are earned by defeating opponents who offer exclusive bonuses. Round bonuses are associated with specific tribes.
- Kaom / Ngamahu
- Utula / Kitava
- Akoya / Tukohama
- Kahuturoa / Rongokurai
- Rakiata / Tasalio
- Ikiaho / Arohongui
- Ahuana / Ramako
- Tawhanuku / Hinekora
- Maata / Tawhoa
- Kiloava / Valako
Tournament
At the end of the tournament, all warriors, equipments and battlefield items are removed.
After successfully winning all rounds, you will receive a tournament prize from Hinekora.
- Hinekora's Lock
- Honoured Tattoo of the Dove
- Honoured Tattoo of the Sky
- Honoured Tattoo of the Tuatara
- Honoured Tattoo of the Pillager
- Honoured Tattoo of the Turtle
- Honoured Tattoo of the Oak
- Honoured Tattoo of the Hatungo
- Honoured Tattoo of the Flock
- Honoured Tattoo of the Warlord
- Honoured Tattoo of the Mountain
- Honoured Tattoo of the Pa
- Honoured Tattoo of the Hunter
- Honoured Tattoo of the Barbarian
- Honoured Tattoo of the Berserker
- Honoured Tattoo of the Wise
- Honoured Tattoo of the Storm
- Honoured Tattoo of the Flood
- Omen of Amelioration
- Omen of Return
- Omen of Death-dancing
- Omen of Refreshment
- Omen of the Soul Devourer
- Omen of Acceleration
- Omen of Fortune
- Omen of the Jeweller
- Omen of Connections
- Omen of Blanching
- Omen of Revenge
- Omen of Bequeathal
- Omen of Resurgence
- Omen of Adrenaline
- Omen of Death's Door
- Omen of Brilliance
- Bound Fate
- Defiance of Destiny
- Honoured Alliance
- Warrior's Tale
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.