Spear Dancer
Humanoid
200% increased Global Accuracy Rating
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Life
65%
Evasion
+200%
Ailment Threshold
65%
Resistance
0 40 0 0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralSpearAgile
Metadata
AncestralSpearAgile
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
4,182
Armour
28,790
Evasion
14,217
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
4,182
Chill
13
Shock
13
Brittle
75
Scorch
13
Sap
37
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AncestralSpearMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 20% less Attack Damage
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
DTTAncestralSpearEngage
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
GAAncestralSpearEngageThrust
Triggerable, Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Deals 20% less Attack Damage
is area damage [1]
is area damage [1]
AncestralSpearDisengage
Cooldown Time: 5 sec
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [20]
monster dodge direction [3]
monster dodge distance [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgile"] = { name = "Spear Dancer", life = 0.65, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Dagger", skillList = { "GAAncestralSpearEngageThrust", "DTTAncestralSpearEngage", "AncestralSpearDisengage", "AncestralSpearMeleeCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAAncestralSpearEngageThrust"] = { name = "GAAncestralSpearEngageThrust", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAncestralSpearEngage"] = { name = "DTTAncestralSpearEngage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearDisengage"] = { name = "AncestralSpearDisengage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearMeleeCombo"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
200% increased Global Accuracy Rating
Id | AncestralTrialMonsterAccuracyRamako |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Id | AncestralTrialMonsterBasicFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Spear Dancer
Humanoid
200% increased Global Accuracy Rating
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, karui, not_int, not_str, red_blood |
Packs |
Life
65%
Evasion
+200%
Ailment Threshold
65%
Resistance
0 40 0 0
Damage
113%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralSpearAgileStandalone
Metadata
AncestralSpearAgileStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
4,182
Armour
28,790
Evasion
14,217
Energy Shield
0
Damage
422
Spell Damage
422
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
4,182
Chill
13
Shock
13
Brittle
75
Scorch
13
Sap
37
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AncestralSpearMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 20% less Attack Damage
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
DTTAncestralSpearEngage
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
GAAncestralSpearEngageThrust
Triggerable, Attack
Base Damage: 338–507
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Damage: 80%
Attack Time: 1.5 sec
Deals 20% less Attack Damage
is area damage [1]
is area damage [1]
AncestralSpearDisengage
Cooldown Time: 5 sec
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [20]
monster dodge direction [3]
monster dodge distance [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgileStandalone"] = { name = "Spear Dancer", life = 0.65, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Dagger", skillList = { "GAAncestralSpearEngageThrust", "DTTAncestralSpearEngage", "AncestralSpearDisengage", "AncestralSpearMeleeCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAAncestralSpearEngageThrust"] = { name = "GAAncestralSpearEngageThrust", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTAncestralSpearEngage"] = { name = "DTTAncestralSpearEngage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearDisengage"] = { name = "AncestralSpearDisengage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, 20, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestralSpearMeleeCombo"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
200% increased Global Accuracy Rating
Id | AncestralTrialMonsterAccuracyRamako |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Spear Dancer
Favour: 650
Specialty: Mobile
Tribal Passive: Evasive and Accurate
Engage
The dancer dashes forward, thrusting a spear in the direction they are heading
Disengage
The dancer steps backwards, thrusting a spear in the direction they came from
Tribal Passive: Evasive and Accurate
Engage
The dancer dashes forward, thrusting a spear in the direction they are heading
Disengage
The dancer steps backwards, thrusting a spear in the direction they came from