Speertänzerin
Humanoid
200% erhöhte globale Treffgenauigkeit
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spear Dancer
SpectreN
Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
Leben
65%
Ausweichen
+200%
Ailment Threshold
65%
Widerstand
0 40 0 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralSpearAgile
Metadata
AncestralSpearAgile
Stufe
68
Leben
4,182
Rüstung
28,790
Ausweichen
14,217
Energieschild
0
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
4,182
Chill
13
Shock
13
Brittle
75
Scorch
13
Sap
37
AncestralSpearMeleeCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 448–672
Kritische Trefferchance: 5%
Angriffsschaden: 80%
Angriffsschaden: 80%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 20% weniger Angriffsschaden
action attack or cast time uses animation length [1]
DTTAncestralSpearEngage
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
GAAncestralSpearEngageThrust
Triggerable, Attack
Base Damage: 448–672
Kritische Trefferchance: 5%
Angriffsschaden: 80%
Angriffsschaden: 80%
Attack Time: 1.5 Sek.
Verursacht 20% weniger Angriffsschaden
is area damage [1]
AncestralSpearDisengage
Abklingzeit: 5 Sek.
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgile"] = {
    name = "Spear Dancer",
    life = 0.65,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "GAAncestralSpearEngageThrust",
        "DTTAncestralSpearEngage",
        "AncestralSpearDisengage",
        "AncestralSpearMeleeCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAncestralSpearEngageThrust"] = {
    name = "GAAncestralSpearEngageThrust",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAncestralSpearEngage"] = {
    name = "DTTAncestralSpearEngage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "skill_maximum_travel_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearDisengage"] = {
    name = "AncestralSpearDisengage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearMeleeCombo"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
200% erhöhte globale Treffgenauigkeit
IdAncestralTrialMonsterAccuracyRamako
FamilyAncestralTrialMonster
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • accuracy rating +% Min: 200 Max: 200 Global
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 Global
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 Global
  • Speertänzerin
    Humanoid
    200% erhöhte globale Treffgenauigkeit
    Spear Dancer
    SpectreY
    Tagsfast_movement, human, humanoid, karui, not_int, not_str, red_blood
    Packs
  • Weiser des Sonnenuntergangs, Speertänzerin
  • Ahuana, Speertänzerin
  • Leben
    65%
    Ausweichen
    +200%
    Ailment Threshold
    65%
    Widerstand
    0 40 0 0
    Damage
    113%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    5 ~ 16
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    AncestralSpearAgileStandalone
    Metadata
    AncestralSpearAgileStandalone
    Stufe
    68
    Leben
    4,182
    Rüstung
    28,790
    Ausweichen
    14,217
    Energieschild
    0
    Damage
    422
    Zauberschaden
    422
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    4,182
    Chill
    13
    Shock
    13
    Brittle
    75
    Scorch
    13
    Sap
    37
    AncestralSpearMeleeCombo
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 338–507
    Kritische Trefferchance: 5%
    Angriffsschaden: 80%
    Angriffsschaden: 80%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    Verursacht 20% weniger Angriffsschaden
    action attack or cast time uses animation length [1]
    DTTAncestralSpearEngage
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 4 Sek.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    skill maximum travel distance [45]
    spell maximum action distance +% [-60]
    walk emerge extra distance [-15]
    GAAncestralSpearEngageThrust
    Triggerable, Attack
    Base Damage: 338–507
    Kritische Trefferchance: 5%
    Angriffsschaden: 80%
    Angriffsschaden: 80%
    Attack Time: 1.5 Sek.
    Verursacht 20% weniger Angriffsschaden
    is area damage [1]
    AncestralSpearDisengage
    Abklingzeit: 5 Sek.
    action attack or cast time uses animation length [1]
    monster dodge direction [3]
    monster dodge distance [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgileStandalone"] = {
        name = "Spear Dancer",
        life = 0.65,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "GAAncestralSpearEngageThrust",
            "DTTAncestralSpearEngage",
            "AncestralSpearDisengage",
            "AncestralSpearMeleeCombo",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAncestralSpearEngageThrust"] = {
        name = "GAAncestralSpearEngageThrust",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAncestralSpearEngage"] = {
        name = "DTTAncestralSpearEngage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "skill_maximum_travel_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearDisengage"] = {
        name = "AncestralSpearDisengage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearMeleeCombo"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    200% erhöhte globale Treffgenauigkeit
    IdAncestralTrialMonsterAccuracyRamako
    FamilyAncestralTrialMonster
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • accuracy rating +% Min: 200 Max: 200 Global
  • Speertänzerin
    Gunst: 650
    Spezialität: Mobil

    Stammes-Passive: Ausweichend und treffgenau

    Angriff
    Der Tänzer stürmt vorwärts und stößt einen Speer in die gleiche Richtung

    Rückzug
    Der Tänzer geht rückwärts und stößt einen Speer in die Richtung, aus der er kam
    Spear Dancer