長矛舞者
人形
增加 200% 全域命中值
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Spear Dancer
幽魂N
標籤fast_movement, human, humanoid, karui, not_int, not_str, red_blood
生命
65%
閃避
+200%
異常狀態臨界值
65%
抗性
0 40 0 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 16
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralSpearAgile
Metadata
AncestralSpearAgile
等級
68
生命
4,182
護甲
28,790
閃避
14,217
能量護盾
0
傷害
560
法術傷害
560
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
4,182
冰緩
13
感電
13
易碎
75
焦灼
13
殘喘
37
AncestralSpearMeleeCombo
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
造成 20% 更少攻擊傷害
action attack or cast time uses animation length [1]
DTTAncestralSpearEngage
法術, 位移
施放時間: 1 秒
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [45]
spell maximum action distance +% [-60]
walk emerge extra distance [-15]
GAAncestralSpearEngageThrust
可觸發, 攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 80%
攻擊傷害: 80%
攻擊間隔: 1.5 秒
造成 20% 更少攻擊傷害
is area damage [1]
AncestralSpearDisengage
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
monster dodge direction [3]
monster dodge distance [20]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgile"] = {
    name = "Spear Dancer",
    life = 0.65,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 16,
    accuracy = 1,
    weaponType1 = "Dagger",
    skillList = {
        "GAAncestralSpearEngageThrust",
        "DTTAncestralSpearEngage",
        "AncestralSpearDisengage",
        "AncestralSpearMeleeCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAncestralSpearEngageThrust"] = {
    name = "GAAncestralSpearEngageThrust",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAncestralSpearEngage"] = {
    name = "DTTAncestralSpearEngage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "skill_maximum_travel_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearDisengage"] = {
    name = "AncestralSpearDisengage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestralSpearMeleeCombo"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
增加 200% 全域命中值
IdAncestralTrialMonsterAccuracyRamako
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • accuracy rating +% Min: 200 Max: 200 全域
  • monster chance to not flee % [90]
    monster damage +% final vs monsters from ancestral rank [0]
    IdAncestralTrialMonsterBasicFleeAndDamage
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 90 Max: 90 全域
  • monster damage +% final vs monsters from ancestral rank Min: 0 Max: 0 全域
  • 長矛舞者
    人形
    增加 200% 全域命中值
    Spear Dancer
    幽魂Y
    標籤fast_movement, human, humanoid, karui, not_int, not_str, red_blood
    Packs
  • 夕陽賢者, 長矛舞者
  • 阿呼阿娜, 長矛舞者
  • 生命
    65%
    閃避
    +200%
    異常狀態臨界值
    65%
    抗性
    0 40 0 0
    傷害
    113%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    5 ~ 16
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    AncestralSpearAgileStandalone
    Metadata
    AncestralSpearAgileStandalone
    等級
    68
    生命
    4,182
    護甲
    28,790
    閃避
    14,217
    能量護盾
    0
    傷害
    422
    法術傷害
    422
    命中
    290
    攻擊間隔
    1.5
    經驗值
    10,255
    異常狀態臨界值
    4,182
    冰緩
    13
    感電
    13
    易碎
    75
    焦灼
    13
    殘喘
    37
    AncestralSpearMeleeCombo
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 338–507
    暴擊率: 5%
    攻擊傷害: 80%
    攻擊傷害: 80%
    攻擊間隔: 1.5 秒
    用強大的攻擊擊倒敵人。
    造成 20% 更少攻擊傷害
    action attack or cast time uses animation length [1]
    DTTAncestralSpearEngage
    法術, 位移
    施放時間: 1 秒
    冷卻時間: 4 秒
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    skill maximum travel distance [45]
    spell maximum action distance +% [-60]
    walk emerge extra distance [-15]
    GAAncestralSpearEngageThrust
    可觸發, 攻擊
    基本傷害: 338–507
    暴擊率: 5%
    攻擊傷害: 80%
    攻擊傷害: 80%
    攻擊間隔: 1.5 秒
    造成 20% 更少攻擊傷害
    is area damage [1]
    AncestralSpearDisengage
    冷卻時間: 5 秒
    action attack or cast time uses animation length [1]
    monster dodge direction [3]
    monster dodge distance [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralSpearAgileStandalone"] = {
        name = "Spear Dancer",
        life = 0.65,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "GAAncestralSpearEngageThrust",
            "DTTAncestralSpearEngage",
            "AncestralSpearDisengage",
            "AncestralSpearMeleeCombo",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAncestralSpearEngageThrust"] = {
        name = "GAAncestralSpearEngageThrust",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAncestralSpearEngage"] = {
        name = "DTTAncestralSpearEngage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "skill_maximum_travel_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, -60, -15, 45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearDisengage"] = {
        name = "AncestralSpearDisengage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {3, 20, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestralSpearMeleeCombo"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    增加 200% 全域命中值
    IdAncestralTrialMonsterAccuracyRamako
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • accuracy rating +% Min: 200 Max: 200 全域
  • 長矛舞者
    友好度: 650
    特性: 行動派

    部落天賦: 閃避和命中

    交戰
    舞者向前疾衝,用長矛刺向他們前進的方向

    脫戰
    舞者向後退,用矛刺向他們來的方向
    Spear Dancer
    Edit

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