夕陽賢者
人形
ancestral trial destroy totem skill range +% [300]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Sunset Sage
幽魂 | N |
---|---|
標籤 | human, humanoid, karui, medium_movement, not_str, red_blood |
生命
150%
生命轉為護盾
175%
閃避
+200%
異常狀態臨界值
150%
抗性
0
40
0
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralIcecaster
Metadata
AncestralIcecaster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
28,790
閃避
4,739
能量護盾
0
傷害
560
法術傷害
560
命中
0
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 284.3 至 426.4 冰冷傷害
33% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
33% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒
+10 秒基礎持續時間
200% 更多冰緩效果
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
200% 更多冰緩效果
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
法術
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
法術, 位移, 持續時間, 可觸發, 冰冷, 冰緩區域, 快行, 閃現, 範圍, 可觸發, 傷害, 圖騰技能, 陷阱技能, 地雷技能, 立即, InstantShiftAttackForLeftMouse, 冷卻
霜漣之瞬
暴擊率: 5%
傳送至指定的位置,對你初始位置附近造成冰冷傷害並留下冰緩地面。與其它閃現技能共享冷卻時間。
造成 1004 至 1507 冰冷傷害
+3 秒基礎持續時間
is area damage [1]
+3 秒基礎持續時間
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();" on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();" on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_start_AncestralTrialDestroyTotem = " this.beam = PlayBeam( AncestralTrialTotemChannelBeam, this, target, loop, 0, 1.0, channel_centre, channel_point ); /* this.beam = MakeBeam( AncestralTrialTotemChannelBeam, target, FollowFrom|FollowTo, channel_centre, channel_point ); beam.QueueAnimation( loop );*/ " on_end_or_destroy_AncestralTrialDestroyTotem = "IfExists(beam, (){beam.Delete();});" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralIcecaster"] = { name = "Sunset Sage", life = 1.5, energyShield = 1.75, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralIceCasterProjectile", "CGEAncestralChilledGround", "EASAncestralLeagueKaruiIceCasterBlinkBack", "AncestorLeagueIceCasterFrostblink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralIceCasterProjectile"] = { name = "MPSAncestralIceCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralChilledGround"] = { name = "CGEAncestralChilledGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = { name = "EASAncestralLeagueKaruiIceCasterBlinkBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestorLeagueIceCasterFrostblink"] = { name = "Frostblink", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Instant] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ancestral trial destroy totem skill range +% [300]
Id | AncestralTrialMonsterTotemDestructionRangeIcecaster |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
夕陽賢者
人形
ancestral trial destroy totem skill range +% [300]
Sunset Sage
幽魂 | Y |
---|---|
標籤 | human, humanoid, karui, medium_movement, not_str, red_blood |
Packs |
生命
150%
生命轉為護盾
175%
閃避
+200%
異常狀態臨界值
150%
抗性
0
40
0
0
傷害
113%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 14
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
AncestralIcecasterStandalone
Metadata
AncestralIcecasterStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
28,790
閃避
4,739
能量護盾
0
傷害
422
法術傷害
422
命中
0
攻擊間隔
1.5
經驗值
12,306
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 338–507
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 284.3 至 426.4 冰冷傷害
33% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
33% 機率冰凍敵人
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
冷卻時間: 10 秒
+10 秒基礎持續時間
200% 更多冰緩效果
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
200% 更多冰緩效果
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
法術
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
法術, 位移, 持續時間, 可觸發, 冰冷, 冰緩區域, 快行, 閃現, 範圍, 可觸發, 傷害, 圖騰技能, 陷阱技能, 地雷技能, 立即, InstantShiftAttackForLeftMouse, 冷卻
霜漣之瞬
暴擊率: 5%
傳送至指定的位置,對你初始位置附近造成冰冷傷害並留下冰緩地面。與其它閃現技能共享冷卻時間。
造成 1004 至 1507 冰冷傷害
+3 秒基礎持續時間
is area damage [1]
+3 秒基礎持續時間
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();" on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();" on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralIcecasterStandalone"] = { name = "Sunset Sage", life = 1.5, energyShield = 1.75, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralIceCasterProjectile", "CGEAncestralChilledGround", "EASAncestralLeagueKaruiIceCasterBlinkBack", "AncestorLeagueIceCasterFrostblink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralIceCasterProjectile"] = { name = "MPSAncestralIceCasterProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralChilledGround"] = { name = "CGEAncestralChilledGround", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = { name = "EASAncestralLeagueKaruiIceCasterBlinkBack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestorLeagueIceCasterFrostblink"] = { name = "Frostblink", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Instant] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ancestral trial destroy totem skill range +% [300]
Id | AncestralTrialMonsterTotemDestructionRangeIcecaster |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
夕陽賢者
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.