黄昏の賢者
人型
ancestral trial destroy totem skill range +% [300]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Sunset Sage
SpectreN
Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
ライフ
150%
Energy Shield From Life
175%
回避力
+200%
Ailment Threshold
150%
耐性
0 40 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
AncestralIcecaster
Metadata
AncestralIcecaster
レベル
68
ライフ
9,650
アーマー
28,790
回避力
14,217
エナジーシールド
10,722
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
284.3から426.4の冷気ダメージを与える
33%の確率で敵を凍結させる
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 10 秒
基礎持続時間は10
冷却の効果が200%上昇する
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
Spell
キャストタイム: 1 秒
クールダウン時間: 12 秒
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
Spell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
フロストブリンク
クリティカル率: 5%
指定位置にテレポートを行う。テレポート開始地点と到着地点の両方の敵にダメージを与え冷却領域を残す。他のブリンクスキルとクールダウンを共有する。
1004から1507の冷気ダメージを与える
基礎持続時間は3
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();"
	on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();"

	on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_start_AncestralTrialDestroyTotem =
	"
		this.beam = PlayBeam( AncestralTrialTotemChannelBeam, this, target, loop, 0, 1.0, channel_centre, channel_point );
/*		this.beam = MakeBeam( AncestralTrialTotemChannelBeam, target, FollowFrom|FollowTo, channel_centre, channel_point );
		beam.QueueAnimation( loop );*/
	"



	on_end_or_destroy_AncestralTrialDestroyTotem = "IfExists(beam, (){beam.Delete();});"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralIcecaster"] = {
    name = "Sunset Sage",
    life = 1.5,
    energyShield = 1.75,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralIceCasterProjectile",
        "CGEAncestralChilledGround",
        "EASAncestralLeagueKaruiIceCasterBlinkBack",
        "AncestorLeagueIceCasterFrostblink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralIceCasterProjectile"] = {
    name = "MPSAncestralIceCasterProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEAncestralChilledGround"] = {
    name = "CGEAncestralChilledGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_chill_effect_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = {
    name = "EASAncestralLeagueKaruiIceCasterBlinkBack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestorLeagueIceCasterFrostblink"] = {
    name = "Frostblink",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Instant] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ancestral trial destroy totem skill range +% [300]
IdAncestralTrialMonsterTotemDestructionRangeIcecaster
FamilyAncestralTrialMonster
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • ancestral trial destroy totem skill range +% Min: 300 Max: 300 Global
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    IdAncestralTrialMonsterIntermediateFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 Global
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 Global
  • 黄昏の賢者
    人型
    ancestral trial destroy totem skill range +% [300]
    Sunset Sage
    SpectreY
    Tagshuman, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • 黄昏の賢者, 槍の踊り子
  • ライフ
    150%
    Energy Shield From Life
    175%
    回避力
    +200%
    Ailment Threshold
    150%
    耐性
    0 40 0 0
    Damage
    113%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    5 ~ 14
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    120%
    Model Size
    100%
    Type
    AncestralIcecasterStandalone
    Metadata
    AncestralIcecasterStandalone
    レベル
    68
    ライフ
    9,650
    アーマー
    28,790
    回避力
    14,217
    エナジーシールド
    10,722
    Damage
    422
    スペルダメージ
    422
    命中
    290
    Attack Time
    1.5
    経験値
    12,306
    Ailment Threshold
    9,650
    Chill
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 338–507
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralIceCasterProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    284.3から426.4の冷気ダメージを与える
    33%の確率で敵を凍結させる
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    CGEAncestralChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    基礎持続時間は10
    冷却の効果が200%上昇する
    active skill area of effect radius +% final [-10]
    spell maximum action distance +% [-40]
    EASAncestralLeagueKaruiIceCasterBlinkBack
    Spell
    キャストタイム: 1 秒
    クールダウン時間: 12 秒
    action attack or cast time uses animation length [1]
    AncestorLeagueIceCasterFrostblink
    Spell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
    フロストブリンク
    クリティカル率: 5%
    指定位置にテレポートを行う。テレポート開始地点と到着地点の両方の敵にダメージを与え冷却領域を残す。他のブリンクスキルとクールダウンを共有する。
    1004から1507の冷気ダメージを与える
    基礎持続時間は3
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();"
    	on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();"
    
    	on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralIcecasterStandalone"] = {
        name = "Sunset Sage",
        life = 1.5,
        energyShield = 1.75,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralIceCasterProjectile",
            "CGEAncestralChilledGround",
            "EASAncestralLeagueKaruiIceCasterBlinkBack",
            "AncestorLeagueIceCasterFrostblink",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralIceCasterProjectile"] = {
        name = "MPSAncestralIceCasterProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAncestralChilledGround"] = {
        name = "CGEAncestralChilledGround",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_chill_effect_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = {
        name = "EASAncestralLeagueKaruiIceCasterBlinkBack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestorLeagueIceCasterFrostblink"] = {
        name = "Frostblink",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.Travel] = true,
            [SkillType.Blink] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Instant] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ancestral trial destroy totem skill range +% [300]
    IdAncestralTrialMonsterTotemDestructionRangeIcecaster
    FamilyAncestralTrialMonster
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • ancestral trial destroy totem skill range +% Min: 300 Max: 300 Global
  • 黄昏の賢者
    好意: 800
    特技:冷却と凍結

    部族のパッシブ:高回避、高命中

    氷の環
    味方のトーテムの周囲に冷却領域を生成する。

    精神冷却
    敵のトーテムを破壊中、その敵を凍結させる。

    アイスブリンク
    敵から離れるようにテレポートし冷気ダメージを与える。
    Sunset Sage
    Edit

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