日落贤者
人形
ancestral trial destroy totem skill range +% [300]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Sunset Sage
幽魂N
标签human, humanoid, karui, medium_movement, not_str, red_blood
生命
150%
生命转为护盾
175%
闪避值
+200%
异常状态临界值
150%
抗性
0 40 0 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 14
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AncestralIcecaster
Metadata
AncestralIcecaster
等级
68
生命
-7,238
护甲
28,790
闪避值
14,217
能量护盾
16,083
伤害
560
法术伤害
560
命中
580
攻击间隔
1.5
经验值
10,255
召唤物生命
-1,570
Minion Energy Shield
3,489
召唤物伤害
447
异常状态临界值
9,650
冰缓
31
Shock
31
Brittle
173
Scorch
31
Sap
84
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 284.3 - 426.4 冰霜伤害
33% 的几率对敌人造成冻结状态
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
冷却时间: 10 秒
基础持续时间为 10
冰缓效果总增 200%
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
法术
施放间隔: 1 秒
冷却时间: 12 秒
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
法术, 位移, 持续时间, 可触发, 冰冷, 冰缓区域, 快行, 闪现, 范围, 可触发, 伤害, 图腾技能, 陷阱技能, 地雷技能, 立即, InstantShiftAttackForLeftMouse, 冷却
冰霜闪现
暴击几率: 5%
传送到指定地点,对敌人造成伤害,并在传送开始位置和结束位置留下冰缓地面。和其它闪现技能共用冷却时间。
造成 1004 - 1507 冰霜伤害
基础持续时间为 3
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();"
	on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();"

	on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

Actor
{
	on_start_AncestralTrialDestroyTotem =
	"
		this.beam = PlayBeam( AncestralTrialTotemChannelBeam, this, target, loop, 0, 1.0, channel_centre, channel_point );
/*		this.beam = MakeBeam( AncestralTrialTotemChannelBeam, target, FollowFrom|FollowTo, channel_centre, channel_point );
		beam.QueueAnimation( loop );*/
	"



	on_end_or_destroy_AncestralTrialDestroyTotem = "IfExists(beam, (){beam.Delete();});"
}

Life
{
	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"

	on_revive =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralIcecaster"] = {
    name = "Sunset Sage",
    life = 1.5,
    energyShield = 1.75,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSAncestralIceCasterProjectile",
        "CGEAncestralChilledGround",
        "EASAncestralLeagueKaruiIceCasterBlinkBack",
        "AncestorLeagueIceCasterFrostblink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralIceCasterProjectile"] = {
    name = "MPSAncestralIceCasterProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_chance_to_freeze_%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEAncestralChilledGround"] = {
    name = "CGEAncestralChilledGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_chill_effect_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = {
    name = "EASAncestralLeagueKaruiIceCasterBlinkBack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AncestorLeagueIceCasterFrostblink"] = {
    name = "Frostblink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cold] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Instant] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ancestral trial destroy totem skill range +% [300]
FamilyAncestralTrialMonster
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • ancestral trial destroy totem skill range +% Min: 300 Max: 300 全域
  • monster chance to not flee % [95]
    monster damage +% final vs monsters from ancestral rank [100]
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 95 Max: 95 全域
  • monster damage +% final vs monsters from ancestral rank Min: 100 Max: 100 全域
  • 日落贤者
    人形
    ancestral trial destroy totem skill range +% [300]
    Sunset Sage
    幽魂Y
    标签human, humanoid, karui, medium_movement, not_str, red_blood
    Packs
  • 日落贤者, 战矛舞者
  • 生命
    150%
    生命转为护盾
    175%
    闪避值
    +200%
    异常状态临界值
    150%
    抗性
    0 40 0 0
    伤害
    113%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    5 ~ 14
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    AncestralIcecasterStandalone
    Metadata
    AncestralIcecasterStandalone
    等级
    68
    生命
    -7,238
    护甲
    28,790
    闪避值
    14,217
    能量护盾
    16,083
    伤害
    422
    法术伤害
    422
    命中
    580
    攻击间隔
    1.5
    经验值
    12,306
    召唤物生命
    -1,570
    Minion Energy Shield
    3,489
    召唤物伤害
    337
    异常状态临界值
    9,650
    冰缓
    31
    Shock
    31
    Brittle
    173
    Scorch
    31
    Sap
    84
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 338–507
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPSAncestralIceCasterProjectile
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 284.3 - 426.4 冰霜伤害
    33% 的几率对敌人造成冻结状态
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [231]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    CGEAncestralChilledGround
    法术, 范围, 伤害, 可触发, 持续时间, 范围法术
    施放间隔: 1 秒
    冷却时间: 10 秒
    基础持续时间为 10
    冰缓效果总增 200%
    active skill area of effect radius +% final [-10]
    spell maximum action distance +% [-40]
    EASAncestralLeagueKaruiIceCasterBlinkBack
    法术
    施放间隔: 1 秒
    冷却时间: 12 秒
    action attack or cast time uses animation length [1]
    AncestorLeagueIceCasterFrostblink
    法术, 位移, 持续时间, 可触发, 冰冷, 冰缓区域, 快行, 闪现, 范围, 可触发, 伤害, 图腾技能, 陷阱技能, 地雷技能, 立即, InstantShiftAttackForLeftMouse, 冷却
    冰霜闪现
    暴击几率: 5%
    传送到指定地点,对敌人造成伤害,并在传送开始位置和结束位置留下冰缓地面。和其它闪现技能共用冷却时间。
    造成 1004 - 1507 冰霜伤害
    基础持续时间为 3
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Actor
    {
    	on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();"
    	on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();"
    
    	on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralIcecasterStandalone"] = {
        name = "Sunset Sage",
        life = 1.5,
        energyShield = 1.75,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "MPSAncestralIceCasterProjectile",
            "CGEAncestralChilledGround",
            "EASAncestralLeagueKaruiIceCasterBlinkBack",
            "AncestorLeagueIceCasterFrostblink",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSAncestralIceCasterProjectile"] = {
        name = "MPSAncestralIceCasterProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_chance_to_freeze_%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAncestralChilledGround"] = {
        name = "CGEAncestralChilledGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_chill_effect_+%_final",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = {
        name = "EASAncestralLeagueKaruiIceCasterBlinkBack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AncestorLeagueIceCasterFrostblink"] = {
        name = "Frostblink",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.ChillingArea] = true,
            [SkillType.Travel] = true,
            [SkillType.Blink] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Instant] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ancestral trial destroy totem skill range +% [300]
    FamilyAncestralTrialMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • ancestral trial destroy totem skill range +% Min: 300 Max: 300 全域
  • 日落贤者
    恩典: 800
    专长:冰缓冻结

    部落天赋:闪避与精准

    冰霜之环
    在一个友军图腾周围制造冰缓地面

    灵魂霜冻
    试图摧毁敌方图腾时,使该敌人冻结

    冰霜闪烁
    传送至远离敌人的地方,并造成冰霜伤害
    Sunset Sage
    Edit

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