Sábio do Anoitecer
Humanóide
ancestral trial destroy totem skill range +% [300]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Sunset Sage
Spectre | N |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
Vida
150%
Energy Shield From Life
175%
Evasão
+200%
Ailment Threshold
150%
Resistência
0 40 0 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
AncestralIcecaster
Metadata
AncestralIcecaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
14,217
Escudo de Energia
10,722
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 448–672
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 284.3 a 426.4 de Dano de Gelo
33% de chance de Congelar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
33% de chance de Congelar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Duração base é de 10 segundos
200% mais Efeito de Resfriamento
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
200% mais Efeito de Resfriamento
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
Spell
Tempo de Conjuração: 1 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
Spell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
Teleporte Gélido
Chance de Crítico: 5%
Teleporta para um local, causando dano em inimigos e deixando Solo Congelado em uma área tanto no início quanto no final do teleporte. Compartilha recarga com outras Habilidades de Teleporte.
Causa 1004 a 1507 de Dano de Gelo
Duração base é de 3 segundos
is area damage [1]
Duração base é de 3 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();" on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();" on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Actor { on_start_AncestralTrialDestroyTotem = " this.beam = PlayBeam( AncestralTrialTotemChannelBeam, this, target, loop, 0, 1.0, channel_centre, channel_point ); /* this.beam = MakeBeam( AncestralTrialTotemChannelBeam, target, FollowFrom|FollowTo, channel_centre, channel_point ); beam.QueueAnimation( loop );*/ " on_end_or_destroy_AncestralTrialDestroyTotem = "IfExists(beam, (){beam.Delete();});" } Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralIcecaster"] = { name = "Sunset Sage", life = 1.5, energyShield = 1.75, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralIceCasterProjectile", "CGEAncestralChilledGround", "EASAncestralLeagueKaruiIceCasterBlinkBack", "AncestorLeagueIceCasterFrostblink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralIceCasterProjectile"] = { name = "MPSAncestralIceCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralChilledGround"] = { name = "CGEAncestralChilledGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = { name = "EASAncestralLeagueKaruiIceCasterBlinkBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestorLeagueIceCasterFrostblink"] = { name = "Frostblink", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Instant] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ancestral trial destroy totem skill range +% [300]
Id | AncestralTrialMonsterTotemDestructionRangeIcecaster |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster chance to not flee % [95]
monster damage +% final vs monsters from ancestral rank [100]
Id | AncestralTrialMonsterIntermediateFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sábio do Anoitecer
Humanóide
ancestral trial destroy totem skill range +% [300]
Sunset Sage
Spectre | Y |
---|---|
Tags | human, humanoid, karui, medium_movement, not_str, red_blood |
Packs |
Vida
150%
Energy Shield From Life
175%
Evasão
+200%
Ailment Threshold
150%
Resistência
0 40 0 0
Damage
113%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
AncestralIcecasterStandalone
Metadata
AncestralIcecasterStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
14,217
Escudo de Energia
10,722
Damage
422
Dano Mágico
422
Precisão
290
Attack Time
1.5
Experiência
12,306
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 338–507
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSAncestralIceCasterProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 284.3 a 426.4 de Dano de Gelo
33% de chance de Congelar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
33% de chance de Congelar inimigos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [231]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CGEAncestralChilledGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Duração base é de 10 segundos
200% mais Efeito de Resfriamento
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
200% mais Efeito de Resfriamento
active skill area of effect radius +% final [-10]
spell maximum action distance +% [-40]
EASAncestralLeagueKaruiIceCasterBlinkBack
Spell
Tempo de Conjuração: 1 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
AncestorLeagueIceCasterFrostblink
Spell, Movement, Duration, Triggerable, Cold, ChillingArea, Travel, Blink, Area, Triggerable, Damage, Totemable, Trappable, Mineable, Instant, InstantShiftAttackForLeftMouse, Cooldown
Teleporte Gélido
Chance de Crítico: 5%
Teleporta para um local, causando dano em inimigos e deixando Solo Congelado em uma área tanto no início quanto no final do teleporte. Compartilha recarga com outras Habilidades de Teleporte.
Causa 1004 a 1507 de Dano de Gelo
Duração base é de 3 segundos
is area damage [1]
Duração base é de 3 segundos
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Actor { on_effect_start_EASAncestralLeagueKaruiIceCasterBlinkBack = "LockOrientation();" on_effect_end_or_destroy_EASAncestralLeagueKaruiIceCasterBlinkBack = "UnlockOrientation();" on_effect_event_end_face_for_MPSAncestralIceCasterProjectile = "SetTarget( GetLocation()+RotateLocation([0, -50]));" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Life { on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );" on_revive = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralIcecasterStandalone"] = { name = "Sunset Sage", life = 1.5, energyShield = 1.75, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPSAncestralIceCasterProjectile", "CGEAncestralChilledGround", "EASAncestralLeagueKaruiIceCasterBlinkBack", "AncestorLeagueIceCasterFrostblink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralIceCasterProjectile"] = { name = "MPSAncestralIceCasterProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 231, -40, 33, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAncestralChilledGround"] = { name = "CGEAncestralChilledGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "spell_maximum_action_distance_+%", }, levels = { [1] = {200, -10, 10000, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralLeagueKaruiIceCasterBlinkBack"] = { name = "EASAncestralLeagueKaruiIceCasterBlinkBack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AncestorLeagueIceCasterFrostblink"] = { name = "Frostblink", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving Chilled ground in an area at both ends of the teleport. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.ChillingArea] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Instant] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ancestral trial destroy totem skill range +% [300]
Id | AncestralTrialMonsterTotemDestructionRangeIcecaster |
---|---|
Family | AncestralTrialMonster |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Sábio do Anoitecer
Favor: 800
Especialidade: Resfria e Congela
Passiva Tribal: Evasivo e Preciso
Círculo Glacial
Cria solo resfriado ao redor de um totem alidado
Resfriamento Espiritual
Enquanto destrói um totem inimigo, congela tal inimigo
Teleporte Gélido
Teleporta para longe dos inimigos, causando dano de gelo
Passiva Tribal: Evasivo e Preciso
Círculo Glacial
Cria solo resfriado ao redor de um totem alidado
Resfriamento Espiritual
Enquanto destrói um totem inimigo, congela tal inimigo
Teleporte Gélido
Teleporta para longe dos inimigos, causando dano de gelo
Sunset Sage
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.