Heist Equipment mods /4
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Prayers | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Oils | heist_equipment_reward 1000 default 0 |
of Blessings | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Oils | heist_equipment_reward 800 default 0 |
of Consecrations | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Oils | heist_equipment_reward 600 default 0 |
of Anointments | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Oils | heist_equipment_reward 400 default 0 |
Misc mods /4
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Atlas | Prefix | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 3 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
1 | Atlas | Prefix | Oils found in your Maps are 1 tier higher Cost of Building and Upgrading Blight Towers in your Maps is doubled 15 uses remaining | unique_map 0 no_monster_packs 0 default 50 | |
1 | ExpeditionRelic | Suffix | Runic Monsters have 10% chance to drop an additional Oil | expedition_vaal_remnant 1000 default 0 | |
1 | ExpeditionRelic | Suffix | Excavated Chests have 10% chance to contain an additional Oil | expedition_vaal_remnant 1000 default 0 |
Harvest Seed /2
Harvest Seed /2
Name |
---|
Upgrade an Oil into an Oil one tier higher |
Change a stack of Oils into a different colour of Oil |
Item /2
Item /2
Icon | Name |
---|---|
![]() | The Tireless Extractor Stack Size: 1 / 810x Oil |
![]() | ![]() Stack Size: 1 / 10Destroys an Anointed Item to recover one of the Oils that was used to apply that Anointment |
Passive /2
Passive /2
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Distilled Fungus![]() | Blight Bosses in your Maps drop an additional Anointed Jewellery Item Blight Chests in your Maps have 10% chance to contain an Oil Extractor |
Notable | Blightspawn![]() | Oils found in your Maps have 25% chance to be 1 tier higher Blight Encounters in your Maps contain up to 1 additional Blight Boss |
Anoint Unique, Amulets /402 ⍟
Anoint Unique, Amulets /402 ⍟
Type | Items | Result |
---|---|---|
Unique, Amulets | ![]() ![]() ![]() | Alacrity +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Beef +30 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Agility +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Wisdom of the Glade +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Expertise +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Thief's Craft +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Prowess +30 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Proficiency +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Ancestral Knowledge +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Might +30 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Fending 15% chance to Knock Enemies Back on hit 25% increased Knockback Distance (Knockback pushes Enemies away when Hit) |
Unique, Amulets | ![]() ![]() ![]() | Hard Knocks +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Physique +30 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Essence Infusion 15% faster start of Energy Shield Recharge 30% increased Energy Shield Recharge Rate |
Unique, Amulets | ![]() ![]() ![]() | Spiked Bulwark 28% increased Armour Reflects 50 Physical Damage to Melee Attackers |
Unique, Amulets | ![]() ![]() ![]() | Path of the Savant 16% increased Spell Damage +20 to maximum Mana +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Path of the Warrior +50 to Armour +20 to Strength 16% increased Physical Damage |
Unique, Amulets | ![]() ![]() ![]() | Path of the Hunter +100 to Accuracy Rating 16% increased Projectile Damage +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Righteous Decree 22% increased maximum Mana 6% reduced Mana Cost of Skills |
Unique, Amulets | ![]() ![]() ![]() | Ironwood 30% increased Totem Life Totems gain +30% to all Elemental Resistances +150 Armour per Summoned Totem |
Unique, Amulets | ![]() ![]() ![]() | Fusillade 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands |
Unique, Amulets | ![]() ![]() ![]() | Quickstep +6% chance to Suppress Spell Damage 6% increased Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Weathered Hunter +100 to Accuracy Rating 20% increased Global Accuracy Rating +10% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Cloth and Chain 24% increased Evasion Rating and Armour +12% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Robust Regenerate 10 Life per second Regenerate 1.2% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Aspect of the Eagle 20% increased Damage with Bows 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows 20% increased Damage Over Time with Bow Skills |
Unique, Amulets | ![]() ![]() ![]() | Dynamo 18% increased maximum Mana Guard Skills have 40% increased Duration |
Unique, Amulets | ![]() ![]() ![]() | Decay Ward Minions have +18% Chance to Block Attack Damage Minions have +18% Chance to Block Spell Damage Minions Recover 2% of their Life when they Block |
Unique, Amulets | ![]() ![]() ![]() | Thrill Killer 16% increased maximum Mana Recover 2% of Mana on Kill |
Unique, Amulets | ![]() ![]() ![]() | Instinct +10% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Spirit Void 0.8% of Attack Damage Leeched as Mana 25% increased Maximum total Mana Recovery per second from Leech 60% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Poisonous Fangs +10% to Damage over Time Multiplier for Poison Claw Attacks deal 25% increased Damage with Ailments 6% increased Attack Speed with Claws (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Saboteur 30% increased Trap Damage 30% increased Mine Damage Can have up to 2 additional Traps placed at a time Can have up to 2 additional Remote Mines placed at a time |
Unique, Amulets | ![]() ![]() ![]() | Depth Perception +100 to Accuracy Rating 20% increased Global Accuracy Rating 25% increased Critical Strike Chance |
Unique, Amulets | ![]() ![]() ![]() | Elemental Focus 20% increased Duration of Elemental Ailments on Enemies 20% increased Elemental Damage 20% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
Unique, Amulets | ![]() ![]() ![]() | Deep Wisdom +20 to maximum Energy Shield +20 to maximum Mana +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Martial Experience 30% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments 100% increased total Recovery per second from Life Leech Overwhelm 12% Physical Damage Reduction (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Fury Bolts 20% increased Projectile Speed 20% increased Projectile Damage +20 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Battle Rouse 15% increased maximum Mana 10% of Damage taken Recouped as Mana (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
Unique, Amulets | ![]() ![]() ![]() | Hasty Reconstruction 30% increased Cooldown Recovery Rate for throwing Traps Skills which Throw Traps have +1 Cooldown Use |
Unique, Amulets | ![]() ![]() ![]() | Sanctuary +4% Chance to Block Attack Damage while holding a Shield +4% Chance to Block Spell Damage while holding a Shield +12% Elemental Resistances while holding a Shield |
Unique, Amulets | ![]() ![]() ![]() | Harvester of Foes 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 12% increased Impale Effect (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Practical Application +10% to all Elemental Resistances 25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Fangs of the Viper 20% increased Chaos Damage 5% increased Movement Speed +20 to Dexterity 20% increased Physical Damage |
Unique, Amulets | ![]() ![]() ![]() | Executioner 60% increased Damage with Hits against Enemies that are on Low Life 15% increased Area of Effect if you've Killed Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Mind Drinker 20% increased maximum Mana Recover 2% of Mana on Kill |
Unique, Amulets | ![]() ![]() ![]() | Replenishing Remedies 15% increased Flask Charges gained Life Flasks gain 2 Charges every 3 seconds Mana Flasks gain 2 Charges every 3 seconds |
Unique, Amulets | ![]() ![]() ![]() | Freedom of Movement 40% increased Evasion Rating while Phasing 10% increased Movement Speed while Phasing +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Dreamer 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills |
Unique, Amulets | ![]() ![]() ![]() | Clever Thief 1% of Attack Damage Leeched as Life 1% of Attack Damage Leeched as Mana (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Inspiring Bond 10% reduced Mana Cost of Link Skills Your Linked targets deal 30% increased Damage |
Unique, Amulets | ![]() ![]() ![]() | Arsonist +10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Relentless Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage |
Unique, Amulets | ![]() ![]() ![]() | Weapon Artistry +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +2 to Melee Strike Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
Unique, Amulets | ![]() ![]() ![]() | Discord Artisan 15% increased Damage for each Herald affecting you 20% increased Effect of Herald Buffs on you |
Unique, Amulets | ![]() ![]() ![]() | Mystic Bulwark 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage |
Unique, Amulets | ![]() ![]() ![]() | Shamanistic Fury 25% increased Totem Damage 25% increased Totem Placement speed |
Unique, Amulets | ![]() ![]() ![]() | Deep Thoughts 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Prodigal Perfection 20% increased maximum Mana 2% increased Spell Damage per 100 Maximum Mana, up to 40% |
Unique, Amulets | ![]() ![]() ![]() | Sentinel 24% increased Evasion Rating and Armour +10% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Bastion Breaker 30% increased Attack Physical Damage Overwhelm 20% Physical Damage Reduction (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
Unique, Amulets | ![]() ![]() ![]() | Heavy Draw 30% increased Physical Damage with Bows 50% increased Stun Duration with Bows on Enemies 30% increased Damage Over Time with Bow Skills |
Unique, Amulets | ![]() ![]() ![]() | Claws of the Magpie Claw Attacks deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Claws 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Soul Siphon +20 to maximum Mana 18% increased maximum Mana +10 Mana gained on Kill |
Unique, Amulets | ![]() ![]() ![]() | Hardened Scars 15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask |
Unique, Amulets | ![]() ![]() ![]() | Silent Steps 20% increased Evasion Rating 30% increased Blind Effect |
Unique, Amulets | ![]() ![]() ![]() | Explosive Runes +30% to Brand Critical Strike Multiplier 30% increased Brand Attachment range (Brand Critical Strikes are any Critical Strikes dealt by Brand Skills or by Skills Triggered by a Brand) |
Unique, Amulets | ![]() ![]() ![]() | Steelwood Stance Staff Attacks deal 30% increased Damage with Hits and Ailments +800 Armour if you've Blocked Recently +8% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Efficient Explosives 30% increased Mana Reservation Efficiency of Skills that throw Mines Mines have a 15% chance to be Detonated an Additional Time |
Unique, Amulets | ![]() ![]() ![]() | Divine Fervour 20% increased Attack Damage 30% increased Melee Critical Strike Chance +10 to Strength and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Totemic Zeal 30% increased Totem Placement speed Spells Cast by Totems have 8% increased Cast Speed Attacks used by Totems have 10% increased Attack Speed |
Unique, Amulets | ![]() ![]() ![]() | Bone Breaker 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 12% increased Area of Effect (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Vampirism Recover 3% of Life on Kill 12% of Damage taken Recouped as Life (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
Unique, Amulets | ![]() ![]() ![]() | Expeditious Munitions 50% increased Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
Unique, Amulets | ![]() ![]() ![]() | Razor's Edge 35% increased Physical Damage with Swords Sword Attacks deal 35% increased Damage with Ailments Overwhelm 20% Physical Damage Reduction (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
Unique, Amulets | ![]() ![]() ![]() | Cannibalistic Rite 10% reduced Life Cost of Skills Recover 2% of Life on Kill if you've Spent Life Recently 30% increased Damage with Skills that Cost Life (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Entrench +10% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Kinetic Impacts 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 10% chance to double Stun Duration 5% chance to deal Double Damage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Elder Power 10% increased Wand Damage per Power Charge 10% chance to gain a Power Charge on Kill |
Unique, Amulets | ![]() ![]() ![]() | Successive Detonations 10% increased Critical Strike Chance for each Mine Detonated Recently, up to 100% +4% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40% (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Forceful Skewering Impale Damage dealt to Enemies Impaled by you Overwhelms 25% Physical Damage Reduction 10% chance to Impale Enemies on Hit with Attacks 10% increased Impale Effect (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
Unique, Amulets | ![]() ![]() ![]() | Slaughter 25% increased Physical Damage with Axes Axe Attacks deal 25% increased Damage with Ailments 8% increased Attack Speed with Axes +5 to Maximum Rage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Galvanic Hammer 10% increased Accuracy Rating with Maces or Sceptres 30% increased Elemental Damage with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistance |
Unique, Amulets | ![]() ![]() ![]() | Precision 10% increased Global Accuracy Rating 6% increased Attack and Cast Speed +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Toxic Strikes +15% to Damage over Time Multiplier for Poison 15% chance to Poison on Hit (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
Unique, Amulets | ![]() ![]() ![]() | Pain Forger 60% increased Critical Strike Chance with Maces or Sceptres 10% reduced Enemy Stun Threshold with Maces or Sceptres 10% chance to gain a Power Charge when you Stun with Melee Damage (The Stun Threshold determines how much Damage can Stun something) |
Unique, Amulets | ![]() ![]() ![]() | Sacrifice Minions have 20% increased maximum Life Regenerate 1% of Life per second Minions Regenerate 1% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Entropy 23% increased Damage over Time 10% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Grave Intentions Minions have +27% to Chaos Resistance Minions gain 20% of Maximum Life as Extra Maximum Energy Shield |
Unique, Amulets | ![]() ![]() ![]() | Blast Waves Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Master Fletcher 15% increased Attack Speed with Bows 20% increased Accuracy Rating with Bows 20% increased Projectile Speed |
Unique, Amulets | ![]() ![]() ![]() | Bladedancer Sword Attacks deal 30% increased Damage with Hits and Ailments +3 to Melee Strike Range with Swords (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Intuition +5% chance to Suppress Spell Damage 15% increased Evasion Rating 5% increased maximum Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Burning Brutality +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed |
Unique, Amulets | ![]() ![]() ![]() | Warrior Training +2 to Melee Strike Range Melee Skills have 12% increased Area of Effect (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
Unique, Amulets | ![]() ![]() ![]() | Primal Manifestation 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration |
Unique, Amulets | ![]() ![]() ![]() | Spinecruncher 30% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 30% increased Damage with Ailments 60% increased Stun Duration against Enemies that are on Full Life (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Smashing Strikes Staff Attacks deal 30% increased Damage with Hits and Ailments 30% increased Critical Strike Chance with Staves 10% chance to gain an Endurance Charge on Melee Critical Strike (Warstaves are considered Staves) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Utmost Swiftness +40 to Dexterity 8% increased Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Farsight 24% increased Damage with Bows 6% increased Attack Speed with Bows 16% increased Accuracy Rating with Bows 24% increased Damage Over Time with Bow Skills |
Unique, Amulets | ![]() ![]() ![]() | Whirling Barrier +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Unstable Munitions 30% increased Trap Damage 12% increased Area of Effect 50% increased Trap Trigger Area of Effect |
Unique, Amulets | ![]() ![]() ![]() | Powerful Bond Link Skills have 20% increased Buff Effect Link Skills have 10% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | From the Shadows 12% increased Attack Speed with Daggers 40% increased Elusive Effect (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) (Rune Daggers are considered Daggers) |
Unique, Amulets | ![]() ![]() ![]() | Hatchet Master Axe Attacks deal 24% increased Damage with Hits and Ailments 10% increased Attack Speed with Axes 20% chance to gain Onslaught for 4 seconds on Kill (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
Unique, Amulets | ![]() ![]() ![]() | Clever Construction 10% Chance for Traps to Trigger an additional time |
Unique, Amulets | ![]() ![]() ![]() | Utmost Might +40 to Strength 8% increased Strength |
Unique, Amulets | ![]() ![]() ![]() | Wandslinger 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands |
Unique, Amulets | ![]() ![]() ![]() | Courage 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently (Recently refers to the past 4 seconds) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Mark the Prey Marked Enemy grants 30% increased Flask Charges to you Marked Enemy takes 10% increased Damage |
Unique, Amulets | ![]() ![]() ![]() | Flash Freeze 25% increased Cold Damage 15% chance to Freeze 30% increased Effect of Cold Ailments (Cold Ailments are Chilled, Frozen and Brittle) |
Unique, Amulets | ![]() ![]() ![]() | Flaying Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers (Rune Daggers are considered Daggers) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Fearsome Force Minions have 15% increased Area of Effect Minions have 15% increased Area of Effect if you have used a Minion Skill Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Harpooner 20% chance to Impale Enemies on Hit with Two Handed Weapons 30% increased Effect of Impales you inflict with Two Handed Weapons on Non-Impaled Enemies 50% increased Impale Duration (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Redemption Minions deal 20% increased Damage Minions have 10% increased Attack Speed Minions have 10% increased Cast Speed |
Unique, Amulets | ![]() ![]() ![]() | Utmost Intellect +40 to Intelligence 8% increased Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Enigmatic Defence +6% Chance to Block Spell Damage while wielding a Staff 20% increased Spell Damage while wielding a Staff +6% Chance to Block Attack Damage while wielding a Staff (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Butchery 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons +20 to Strength (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Holy Dominion +12% to all Elemental Resistances 24% increased Elemental Damage 10% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Static Blows 30% increased Damage if you have Shocked an Enemy Recently 50% increased Duration of Lightning Ailments 30% increased Effect of Lightning Ailments (Lightning Ailments are Shocked and Sapped) |
Unique, Amulets | ![]() ![]() ![]() | Unfaltering 30% increased Stun Threshold 50% reduced Stun Duration on you Regenerate 2% of Life per second while stationary (The Stun Threshold determines how much Damage can Stun something) |
Unique, Amulets | ![]() ![]() ![]() | Light Eater 0.8% of Spell Damage Leeched as Energy Shield 30% increased Maximum total Energy Shield Recovery per second from Leech 24% increased Damage while on Full Energy Shield (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Bannerman 15% increased Effect of Non-Curse Auras from your Skills on Enemies Placed Banners also grant 30% increased Attack Damage to you and Allies |
Unique, Amulets | ![]() ![]() ![]() | Shaper 40% increased Mana Regeneration Rate Regenerate 1% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Annihilation 50% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
Unique, Amulets | ![]() ![]() ![]() | Ash, Frost and Storm 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Testudo +6% Chance to Block Attack Damage while holding a Shield 60% increased Block Recovery Recover 30 Life when you Block |
Unique, Amulets | ![]() ![]() ![]() | Lightning Walker 25% increased Lightning Damage 5% increased Cast Speed with Lightning Skills +15% to Lightning Resistance |
Unique, Amulets | ![]() ![]() ![]() | Nimbleness 8% increased Cast Speed +15% to Critical Strike Multiplier for Spell Damage |
Unique, Amulets | ![]() ![]() ![]() | Aspect of the Lynx 20% increased Attack Damage 5% increased Movement Speed 20% increased Critical Strike Chance for Attacks |
Unique, Amulets | ![]() ![]() ![]() | Exceptional Performance 25% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Cleaving 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Intimidated enemies take 10% increased Attack Damage) |
Unique, Amulets | ![]() ![]() ![]() | Arcane Focus 20% increased maximum Energy Shield 10% faster start of Energy Shield Recharge +10 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Combat Stamina 20% increased Armour 5% increased maximum Life Regenerate 1% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Will of Blades 40% increased Critical Strike Chance 20% increased Physical Damage |
Unique, Amulets | ![]() ![]() ![]() | Divine Fury Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance |
Unique, Amulets | ![]() ![]() ![]() | Heartseeker +30% to Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Arcane Guarding +8% Chance to Block Spell Damage while holding a Shield 60% increased Energy Shield from Equipped Shield |
Unique, Amulets | ![]() ![]() ![]() | Rampart 40% increased Damage with Attack Skills while you have at least 20 Fortification Fortifying Hits against Unique Enemies grant 100% increased Fortification (Fortifying grants an amount of Fortification based on the Damage of the Hit) |
Unique, Amulets | ![]() ![]() ![]() | Divine Judgement 50% increased Elemental Damage |
Unique, Amulets | ![]() ![]() ![]() | Trickery 20% increased Damage 20% increased Critical Strike Chance +10 to Dexterity and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Defiance +3% Chance to Block Attack Damage while holding a Shield Attack Skills deal 24% increased Damage while holding a Shield 60% increased Defences from Equipped Shield (Armour, Evasion Rating and Energy Shield are the standard Defences) |
Unique, Amulets | ![]() ![]() ![]() | Harrier 8% increased Attack Speed 6% increased Cast Speed 5% increased Movement Speed |
Unique, Amulets | ![]() ![]() ![]() | Twin Terrors 100% increased Attack Critical Strike Chance while Dual Wielding |
Unique, Amulets | ![]() ![]() ![]() | Enigmatic Reach 10% increased Attack Speed with Staves 10% increased Cast Speed while wielding a Staff 3% increased Area of Effect per Power Charge (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Primal Spirit 20% increased maximum Mana Gain 4 Mana per Enemy Hit by Attacks if you've used a Mana Flask in the past 10 seconds +20 to Strength and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Assured Strike 24% increased Melee Damage +4 to Melee Strike Range while at least 5 Enemies are Nearby (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
Unique, Amulets | ![]() ![]() ![]() | Ambidexterity 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding |
Unique, Amulets | ![]() ![]() ![]() | Warrior's Blood Regenerate 1.8% of Life per second 20% increased Stun Threshold +20 to Strength (The Stun Threshold determines how much Damage can Stun something) |
Unique, Amulets | ![]() ![]() ![]() | Safeguard +8% to all Elemental Resistances Recover 50 Energy Shield when you Block Spell Damage +6% chance to Block Spell Damage while holding a Staff or Shield |
Unique, Amulets | ![]() ![]() ![]() | Infused Flesh 18% of Damage taken Recouped as Life (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
Unique, Amulets | ![]() ![]() ![]() | Light of Divinity 20% increased Spell Damage 30% increased Critical Strike Chance for Spells 10% increased Light Radius +10 to Strength and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Acuity 6% increased Attack Speed +100 to Accuracy Rating 20% increased Global Accuracy Rating |
Unique, Amulets | ![]() ![]() ![]() | Finesse 8% increased Attack Speed 15% increased Global Accuracy Rating +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Mental Rapidity 10% increased Cast Speed 30% increased Mana Regeneration Rate |
Unique, Amulets | ![]() ![]() ![]() | Forethought 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% increased Mana Cost of Skills |
Unique, Amulets | ![]() ![]() ![]() | Revelry +25 to maximum Mana 15% increased maximum Mana 10% increased Effect of Non-Curse Auras from your Skills on Enemies |
Unique, Amulets | ![]() ![]() ![]() | Aggressive Bastion +5% Chance to Block Attack Damage while holding a Shield Attack Skills deal 30% increased Damage with Ailments while holding a Shield 30% increased Physical Attack Damage while holding a Shield 10% chance to gain an Endurance Charge on Kill while holding a Shield (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Sanctity 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second +10 to Strength and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Essence Sap 0.5% of Attack Damage Leeched as Mana 50% increased Maximum total Mana Recovery per second from Leech 100% increased total Recovery per second from Mana Leech (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Undertaker 30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Adamant 25% increased Armour Remove Bleeding when you use a Guard Skill Remove Corrupted Blood when you use a Guard Skill Guard Skills have 25% increased Duration |
Unique, Amulets | ![]() ![]() ![]() | Brand Equity You can Cast 2 additional Brands Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown Recovery Rate |
Unique, Amulets | ![]() ![]() ![]() | Coldhearted Calculation 12% increased Damage 20% increased Mana Regeneration Rate +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Arcanist's Dominion 20% increased Spell Damage 5% increased Cast Speed +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Eagle Eye +150 to Accuracy Rating 20% increased Global Accuracy Rating 20% increased Critical Strike Chance |
Unique, Amulets | ![]() ![]() ![]() | Storm Weaver 25% increased Cold Damage 25% increased Lightning Damage Enemies Shocked or Frozen by you take 5% increased Elemental Damage |
Unique, Amulets | ![]() ![]() ![]() | Berserking 6% increased Attack Speed +10 to Maximum Rage |
Unique, Amulets | ![]() ![]() ![]() | Potency of Will 25% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Coordination 10% increased Attack Speed 8% increased Cast Speed +10 to Dexterity and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Graceful Assault 30% increased Onslaught Effect 10% chance to gain Onslaught for 4 seconds on Kill 30% increased Armour and Evasion Rating during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
Unique, Amulets | ![]() ![]() ![]() | Brinkmanship Melee Skills have 20% increased Area of Effect |
Unique, Amulets | ![]() ![]() ![]() | Fleetfoot 30% increased Evasion Rating 5% increased Movement Speed 30% increased Cooldown Recovery Rate of Movement Skills |
Unique, Amulets | ![]() ![]() ![]() | One With Nature +8% to all Elemental Resistances 24% increased Critical Strike Chance for Attacks 24% increased Elemental Damage with Attack Skills |
Unique, Amulets | ![]() ![]() ![]() | Blast Radius 10% increased Area of Effect 20% increased Area Damage |
Unique, Amulets | ![]() ![]() ![]() | Destroyer 25% increased Physical Damage with Two Handed Melee Weapons Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with Two Handed Melee Weapons 25% increased Stun Duration with Two Handed Melee Weapons on Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Divine Wrath Gain 5% of Physical Damage as Extra Lightning Damage Damage Penetrates 5% Lightning Resistance |
Unique, Amulets | ![]() ![]() ![]() | True Strike 45% increased Critical Strike Chance +15% to Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Wrecking Ball Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 10% increased Attack Speed with Two Handed Melee Weapons 40% increased Stun Duration with Two Handed Melee Weapons on Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Titanic Impacts +45% to Critical Strike Multiplier with Two Handed Melee Weapons |
Unique, Amulets | ![]() ![]() ![]() | Diamond Skin +15% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Versatility 15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Juggernaut 24% increased Armour 8% increased maximum Life |
Unique, Amulets | ![]() ![]() ![]() | Dervish +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding |
Unique, Amulets | ![]() ![]() ![]() | Strong Arm 25% increased Physical Damage with One Handed Melee Weapons Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments 5% increased Attack Speed with One Handed Melee Weapons +20 to Strength (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Sleight of Hand Attacks with One Handed Weapons deal 30% increased Damage with Ailments 8% increased Attack Speed with One Handed Weapons 20% increased Damage with One Handed Weapons (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Field Medicine 30% increased Life Recovery from Flasks Life Flasks gain a Charge when you hit an Enemy, no more than once each second |
Unique, Amulets | ![]() ![]() ![]() | Admonisher 50% increased Warcry Speed 20% increased Warcry Cooldown Recovery Rate |
Unique, Amulets | ![]() ![]() ![]() | Split Shot Projectiles have 50% chance for an additional Projectile when Forking |
Unique, Amulets | ![]() ![]() ![]() | Surveillance 30% increased Totem Damage Attacks used by Totems have 8% increased Attack Speed Each Totem applies 1% increased Damage taken to Enemies near it |
Unique, Amulets | ![]() ![]() ![]() | Amplify 10% increased Area of Effect 20% increased Area Damage |
Unique, Amulets | ![]() ![]() ![]() | Dazzling Strikes 50% increased Critical Strike Chance against Blinded Enemies 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Explosive Impact 30% increased Fire Damage 12% increased Area of Effect |
Unique, Amulets | ![]() ![]() ![]() | Panopticon 30% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 50% increased Effect of Buffs your Ancestor Totems grant while Active |
Unique, Amulets | ![]() ![]() ![]() | Fire Walker 25% increased Fire Damage 5% increased Cast Speed with Fire Skills +15% to Fire Resistance |
Unique, Amulets | ![]() ![]() ![]() | Blade Barrier +5% Chance to Block Attack Damage while Dual Wielding 50% increased Block Recovery Attack Skills deal 25% increased Damage while Dual Wielding |
Unique, Amulets | ![]() ![]() ![]() | Mysticism 20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Melding 7% increased maximum Life Gain 3% of Maximum Life as Extra Maximum Energy Shield |
Unique, Amulets | ![]() ![]() ![]() | Deep Breaths 30% increased Warcry Cooldown Recovery Rate 20% increased total Power counted by Warcries Warcry Skills have 30% increased Area of Effect |
Unique, Amulets | ![]() ![]() ![]() | Throatseeker +30% to Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Frost Walker 25% increased Cold Damage 5% increased Cast Speed with Cold Skills +15% to Cold Resistance |
Unique, Amulets | ![]() ![]() ![]() | Heart of Darkness 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance |
Unique, Amulets | ![]() ![]() ![]() | Dark Arts +5% Chance to Block Spell Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding |
Unique, Amulets | ![]() ![]() ![]() | Ballistics 20% increased Projectile Speed 20% increased Projectile Damage +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Serpentine Spellslinger Enemies Poisoned by you have -5% to Chaos Resistance Spell Skills have +12% to Damage over Time Multiplier for Poison |
Unique, Amulets | ![]() ![]() ![]() | Essence Extraction 25% increased Flask Charges gained 15% increased Mana Recovery Rate during Effect of any Mana Flask |
Unique, Amulets | ![]() ![]() ![]() | Retribution 15% increased Damage Minions deal 15% increased Damage 5% increased Attack and Cast Speed +10 to Strength and Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Acrimony +15% to Damage over Time Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Soul Thief 15% increased Evasion Rating 10% increased maximum Energy Shield Recover 2% of Energy Shield on Kill |
Unique, Amulets | ![]() ![]() ![]() | Carrion Enemies Cursed by you have 50% reduced Life Regeneration Rate Regenerate 2% of Life per second if you've Hit a Cursed Enemy Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Command of Steel +5% Chance to Block Attack Damage while holding a Shield 30% increased Attack Damage while holding a Shield |
Unique, Amulets | ![]() ![]() ![]() | Magmatic Strikes Gain 10% of Physical Damage as Extra Fire Damage |
Unique, Amulets | ![]() ![]() ![]() | Hired Killer 7% increased maximum Life Recover 2% of Life on Kill |
Unique, Amulets | ![]() ![]() ![]() | Retaliation Attack Skills deal 20% increased Damage while holding a Shield 8% increased Attack Speed while holding a Shield 60% increased Defences from Equipped Shield (Armour, Evasion Rating and Energy Shield are the standard Defences) |
Unique, Amulets | ![]() ![]() ![]() | Righteous Army Regenerate 1% of Life per second Minions deal 20% increased Damage Minions Regenerate 1% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Longshot 30% increased Projectile Speed Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets |
Unique, Amulets | ![]() ![]() ![]() | Ribcage Crusher Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments 6% increased Attack Speed with Maces or Sceptres 15% increased Area of Effect if you have Stunned an Enemy Recently (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Dire Torment +25% to Damage over Time Multiplier for Ailments from Critical Strikes 40% increased Critical Strike Chance |
Unique, Amulets | ![]() ![]() ![]() | Gravepact 30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage |
Unique, Amulets | ![]() ![]() ![]() | Adjacent Animosity 10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
Unique, Amulets | ![]() ![]() ![]() | Arcing Blows Damage with Weapons Penetrates 8% Lightning Resistance 30% increased Lightning Damage with Attack Skills |
Unique, Amulets | ![]() ![]() ![]() | Disciple of the Unyielding +1 to Minimum Endurance Charges 8% chance to gain an Endurance Charge on Kill 8% increased Damage per Endurance Charge |
Unique, Amulets | ![]() ![]() ![]() | Disintegration 60% increased Critical Strike Chance with Wands +30% to Critical Strike Multiplier with Wands +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Blade Master 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Fangs of Frost Damage with Weapons Penetrates 8% Cold Resistance 30% increased Cold Damage with Attack Skills |
Unique, Amulets | ![]() ![]() ![]() | Counterweight 60% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Destructive Apparatus 60% increased Mine Duration 12% increased Mine Throwing Speed |
Unique, Amulets | ![]() ![]() ![]() | Hunter's Gambit +10% to Chaos Damage over Time Multiplier 10% increased Skill Effect Duration 25% increased Damage Over Time with Bow Skills |
Unique, Amulets | ![]() ![]() ![]() | Life Raker 12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws +6 Life gained for each Enemy hit by your Attacks |
Unique, Amulets | ![]() ![]() ![]() | Arcane Will 30% increased maximum Mana Regenerate 5 Mana per second +10 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Backstabbing 30% increased Critical Strike Chance with Daggers +30% to Critical Strike Multiplier with Daggers 100% increased Critical Strike Chance against Enemies on Full Life (Rune Daggers are considered Daggers) |
Unique, Amulets | ![]() ![]() ![]() | Tempest Blast Gain 20% of Wand Physical Damage as Extra Lightning Damage |
Unique, Amulets | ![]() ![]() ![]() | Winter Spirit Gain 10% of Physical Damage as Extra Cold Damage |
Unique, Amulets | ![]() ![]() ![]() | High Explosives 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
Unique, Amulets | ![]() ![]() ![]() | Holy Fire +12% to Fire Damage over Time Multiplier +24% to Fire Resistance |
Unique, Amulets | ![]() ![]() ![]() | Force Shaper Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed |
Unique, Amulets | ![]() ![]() ![]() | Shaman's Dominion 60% increased Critical Strike Chance with Totem Skills +20% to Critical Strike Multiplier with Totem Skills |
Unique, Amulets | ![]() ![]() ![]() | One with Evil +1% to maximum Chaos Resistance +23% to Chaos Resistance (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Marked for Death Culling Strike against Marked Enemy (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
Unique, Amulets | ![]() ![]() ![]() | Blade of Cunning 15% increased Accuracy Rating with Swords 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords |
Unique, Amulets | ![]() ![]() ![]() | Deflection +5% Chance to Block Attack Damage while holding a Shield 25% chance to gain an Endurance Charge when you Block |
Unique, Amulets | ![]() ![]() ![]() | Searing Heat Ignites you inflict deal Damage 15% faster (They will deal the same total damage over a shorter duration) |
Unique, Amulets | ![]() ![]() ![]() | Devastating Devices 50% increased Critical Strike Chance with Mines +25% to Critical Strike Multiplier with Mines 10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy |
Unique, Amulets | ![]() ![]() ![]() | Vanquisher Crush Enemies for 4 seconds when you Hit them while they are on Full Life 40% increased Physical Damage (Crushed lowers Physical Damage Reduction by 15%) |
Unique, Amulets | ![]() ![]() ![]() | Forces of Nature Attack Damage Penetrates 10% of Enemy Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Tolerance 30% chance to Avoid being Poisoned 30% chance to Avoid being Stunned 30% chance to Avoid Bleeding |
Unique, Amulets | ![]() ![]() ![]() | Corruption 35% increased Effect of Withered (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times) |
Unique, Amulets | ![]() ![]() ![]() | Skull Cracking 36% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 36% increased Damage with Ailments 12% reduced Enemy Stun Threshold with Maces or Sceptres (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (The Stun Threshold determines how much Damage can Stun something) |
Unique, Amulets | ![]() ![]() ![]() | Adder's Touch +25% to Damage over Time Multiplier for Poison from Critical Strikes Critical Strikes with Daggers Poison the Enemy (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) (Rune Daggers are considered Daggers) |
Unique, Amulets | ![]() ![]() ![]() | Fatal Toxins +10% to Damage over Time Multiplier for Poison +10% to Chaos Resistance 30% increased Damage with Poison |
Unique, Amulets | ![]() ![]() ![]() | Gladiator's Perseverance 10% increased Attack Speed when on Full Life 1% of Physical Attack Damage Leeched as Life 40% increased Attack Damage while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Lethality Projectile Attack Skills have 50% increased Critical Strike Chance Projectile Attack Skills have +30% to Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Feller of Foes Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Taste for Blood 0.5% of Attack Damage Leeched as Life 10% increased Maximum total Life Recovery per second from Leech +10 Life gained for each Enemy hit by your Attacks (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Blacksmith's Clout 35% increased Physical Damage with Maces or Sceptres Mace or Sceptre Attacks deal 35% increased Damage with Ailments +35% to Critical Strike Multiplier with Maces or Sceptres (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | King of the Hill 100% increased Critical Strike Chance with Bows |
Unique, Amulets | ![]() ![]() ![]() | Bloodletting +15% to Damage over Time Multiplier for Bleeding 40% increased Attack Damage against Bleeding Enemies |
Unique, Amulets | ![]() ![]() ![]() | Master Sapper 30% increased Trap Damage Can have up to 2 additional Traps placed at a time 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy |
Unique, Amulets | ![]() ![]() ![]() | Swagger +5% Chance to Block Attack Damage while Dual Wielding 25% chance to gain a Frenzy Charge when you Block |
Unique, Amulets | ![]() ![]() ![]() | Malicious Intent Hexes you inflict have +4 Doom 20% increased Damage with Hits and Ailments against Cursed Enemies (Hexes can gain Doom up to a maximum of 30. The effect of a Hex is increased by the amount of Doom it has) |
Unique, Amulets | ![]() ![]() ![]() | Careful Conservationist 10% reduced Flask Charges used Flasks applied to you have 5% increased Effect 20% increased Flask Charges gained if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Serpent Stance 40% increased Global Critical Strike Chance while wielding a Staff +30% to Global Critical Strike Multiplier while wielding a Staff +5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Asylum +18% to Chaos Resistance 18% reduced Effect of Curses on you |
Unique, Amulets | ![]() ![]() ![]() | Primeval Force 25% increased Elemental Damage during any Flask Effect 25% increased Elemental Damage with Attack Skills |
Unique, Amulets | ![]() ![]() ![]() | Death Attunement +1 to Maximum number of Raised Zombies +1 to Maximum number of Spectres +1 to Maximum number of Skeletons |
Unique, Amulets | ![]() ![]() ![]() | Deadly Draw 30% increased Damage Over Time with Bow Skills Damaging Ailments deal damage 10% faster (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (They will deal the same total damage over a shorter duration) |
Unique, Amulets | ![]() ![]() ![]() | Claws of the Hawk 60% increased Critical Strike Chance with Claws +20% to Critical Strike Multiplier with Claws |
Unique, Amulets | ![]() ![]() ![]() | Explosive Elements Mine Damage Penetrates 10% Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Merciless Skewering Impale Damage dealt to Enemies Impaled by you Overwhelms 15% Physical Damage Reduction 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
Unique, Amulets | ![]() ![]() ![]() | Lord of the Dead Minions have 15% increased maximum Life Minions deal 20% increased Damage +1 to Maximum number of Raised Zombies +1 to Maximum number of Skeletons |
Unique, Amulets | ![]() ![]() ![]() | Blunt Trauma 40% increased Critical Strike Chance with Staves +20% to Critical Strike Multiplier with Staves Knocks Back Enemies if you get a Critical Strike with a Staff (Knockback pushes Enemies away when Hit) (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Runesmith 12% increased Cast Speed with Brand Skills Enemies take 5% increased Damage for each of your Brands Attached to them |
Unique, Amulets | ![]() ![]() ![]() | Hex Master 50% increased Area of Effect of Hex Skills Hex Skills have 100% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Disciple of the Forbidden +1 to Minimum Power Charges 8% chance to gain a Power Charge on Kill 8% increased Damage per Power Charge |
Unique, Amulets | ![]() ![]() ![]() | Avatar of the Hunt 30% increased Damage with Bows +200 to Evasion Rating 6% increased Movement Speed 30% increased Damage Over Time with Bow Skills |
Unique, Amulets | ![]() ![]() ![]() | Prism Weave 6% increased Attack Speed with Wands 24% increased Elemental Damage with Wands Damage with Weapons Penetrates 5% Elemental Resistance |
Unique, Amulets | ![]() ![]() ![]() | Indomitable Army Minions have 15% increased maximum Life Minions have 15% additional Physical Damage Reduction Minions have +15% to all Elemental Resistances Moving while Bleeding doesn't cause Minions to take extra Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
Unique, Amulets | ![]() ![]() ![]() | Fatal Blade 50% increased Critical Strike Chance with Swords +25% to Critical Strike Multiplier with Swords |
Unique, Amulets | ![]() ![]() ![]() | Lava Lash Damage with Weapons Penetrates 8% Fire Resistance 30% increased Fire Damage with Attack Skills |
Unique, Amulets | ![]() ![]() ![]() | Atrophy 27% increased Chaos Damage 12% increased Skill Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Resourcefulness +5% chance to Suppress Spell Damage 10% increased maximum Energy Shield 5% increased maximum Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Spiritual Command Minions have 8% increased Attack Speed Minions have 8% increased Cast Speed Increases and Reductions to Minion Attack Speed also affect you |
Unique, Amulets | ![]() ![]() ![]() | Swift Venoms +14% to Damage over Time Multiplier for Poison 10% increased Attack Speed |
Unique, Amulets | ![]() ![]() ![]() | Goliath 30% increased Stun and Block Recovery 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 20% chance to double Stun Duration |
Unique, Amulets | ![]() ![]() ![]() | One with the River 30% increased Elemental Damage with Staves Damage with Weapons Penetrates 5% Elemental Resistance (Warstaves are considered Staves) |
Unique, Amulets | ![]() ![]() ![]() | Enduring Bond 20% increased Skill Effect Duration Minions deal 30% increased Damage if you've used a Minion Skill Recently 20% increased Minion Duration (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Brutal Blade +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield Sword Attacks deal 24% increased Damage with Hits and Ailments 20% chance to gain a Frenzy Charge when you Block Attack Damage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
Unique, Amulets | ![]() ![]() ![]() | Claws of the Falcon 15% increased Accuracy Rating with Claws +40% to Critical Strike Multiplier with Claws |
Unique, Amulets | ![]() ![]() ![]() | Window of Opportunity 15% reduced Skill Effect Duration Debuffs on you expire 15% faster |
Unique, Amulets | ![]() ![]() ![]() | Growth and Decay +12% to Damage over Time Multiplier Regenerate 1% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Disciple of the Slaughter +1 to Minimum Frenzy Charges 8% chance to gain a Frenzy Charge on Kill 8% increased Damage per Frenzy Charge |
Unique, Amulets | ![]() ![]() ![]() | Nightstalker +30% to Critical Strike Multiplier with Daggers 0.6% of Attack Damage Leeched as Life 0.6% of Attack Damage Leeched as Mana (Rune Daggers are considered Daggers) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Volatile Mines 30% increased Mine Duration Can have up to 3 additional Remote Mines placed at a time Mines have 30% increased Detonation Speed |
Unique, Amulets | ![]() ![]() ![]() | Insightfulness 10% increased maximum Energy Shield 16% increased maximum Mana 10% reduced Mana Cost of Skills while on Full Energy Shield |
Unique, Amulets | ![]() ![]() ![]() | Snowforged 25% increased Fire Damage 25% increased Cold Damage Enemies Ignited or Chilled by you have -5% to Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Cleansed Thoughts Chaos Resistance is doubled |
Unique, Amulets | ![]() ![]() ![]() | Influence 14% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Presage Herald Skills have 25% increased Area of Effect 20% increased Mana Reservation Efficiency of Herald Skills |
Unique, Amulets | ![]() ![]() ![]() | Heart of Thunder 30% increased Lightning Damage Damage Penetrates 6% Lightning Resistance |
Unique, Amulets | ![]() ![]() ![]() | Devotion 10% increased maximum Life 5% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Purity of Flesh 8% increased maximum Energy Shield 10% increased maximum Life +8% to Chaos Resistance |
Unique, Amulets | ![]() ![]() ![]() | Doom Cast 60% increased Critical Strike Chance for Spells +15% to Critical Strike Multiplier for Spell Damage |
Unique, Amulets | ![]() ![]() ![]() | Quick Recovery 7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Crystal Skin +1% to all maximum Elemental Resistances 20% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Bravery 24% increased Evasion Rating and Armour 8% increased maximum Life |
Unique, Amulets | ![]() ![]() ![]() | Breath of Flames +10% to Fire Damage over Time Multiplier 30% increased Fire Damage |
Unique, Amulets | ![]() ![]() ![]() | Veteran Soldier +15% to Physical Damage over Time Multiplier +25 to maximum Life |
Unique, Amulets | ![]() ![]() ![]() | Fervour +1 to Maximum Frenzy Charges |
Unique, Amulets | ![]() ![]() ![]() | Persistence -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
Unique, Amulets | ![]() ![]() ![]() | Profane Chemistry 7% increased maximum Life 30% increased Life Recovery from Flasks Life Flasks gain 1 Charge every 3 seconds |
Unique, Amulets | ![]() ![]() ![]() | Heart of Flame 30% increased Fire Damage Damage Penetrates 6% Fire Resistance |
Unique, Amulets | ![]() ![]() ![]() | Written in Blood 10% increased maximum Energy Shield 10% increased maximum Life +10 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Trick Shot 30% increased Chaining range |
Unique, Amulets | ![]() ![]() ![]() | Cruel Preparation 10% increased maximum Life +5% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Disemboweling 50% increased Melee Critical Strike Chance +25% to Melee Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Sanctum of Thought You take 30% reduced Extra Damage from Critical Strikes 18% increased Armour 12% increased maximum Energy Shield |
Unique, Amulets | ![]() ![]() ![]() | Constitution +20 to maximum Life 10% increased maximum Life |
Unique, Amulets | ![]() ![]() ![]() | Arcane Potency 30% increased Critical Strike Chance for Spells +30% to Critical Strike Multiplier for Spell Damage |
Unique, Amulets | ![]() ![]() ![]() | Breath of Lightning 30% increased Lightning Damage 50% increased Effect of Lightning Ailments (Lightning Ailments are Shocked and Sapped) |
Unique, Amulets | ![]() ![]() ![]() | Vigour +1 to Maximum Endurance Charges |
Unique, Amulets | ![]() ![]() ![]() | Way of the Warrior 16% increased Melee Damage 16% increased Armour +16 to maximum Life +30 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Hematophagy 10% increased Maximum total Life Recovery per second from Leech 100% increased total Recovery per second from Life Leech 40% increased Damage while Leeching |
Unique, Amulets | ![]() ![]() ![]() | Druidic Rite 20% increased maximum Mana 20% increased Flask Effect Duration |
Unique, Amulets | ![]() ![]() ![]() | Heart and Soul 8% increased maximum Life 12% increased maximum Mana |
Unique, Amulets | ![]() ![]() ![]() | Bloodless 10% increased maximum Life Enemies Cannot Leech Life From you |
Unique, Amulets | ![]() ![]() ![]() | Born to Fight 4% increased Attack Speed +20 to Strength 26% increased Physical Damage |
Unique, Amulets | ![]() ![]() ![]() | Heart of Oak 8% increased maximum Life 20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds |
Unique, Amulets | ![]() ![]() ![]() | Champion of the Cause 12% increased Area of Effect of Aura Skills 8% increased Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Survivalist 24% increased Evasion Rating +8% to all Elemental Resistances +1% to maximum Cold Resistance (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Overcharge +1 to Maximum Power Charges |
Unique, Amulets | ![]() ![]() ![]() | Overcharged 8% chance to gain a Power, Frenzy or Endurance Charge on Kill |
Unique, Amulets | ![]() ![]() ![]() | Master of the Arena Regenerate 1% of Life per second 10% increased Melee Physical Damage +3 to Melee Strike Range +20 to Strength (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
Unique, Amulets | ![]() ![]() ![]() | Mystic Talents 16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Fingers of Frost 30% chance to Freeze Enemies which are Chilled 30% increased Duration of Cold Ailments 30% increased Effect of Cold Ailments (Cold Ailments are Chilled, Frozen and Brittle) (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) |
Unique, Amulets | ![]() ![]() ![]() | Hearty 15% increased Life Regeneration rate Regenerate 1.8% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Herbalism 10% increased maximum Life 30% increased Flask Recovery rate |
Unique, Amulets | ![]() ![]() ![]() | Natural Remedies 20% increased Flask Effect Duration Flasks applied to you have 10% increased Effect Remove Maim and Hinder when you use a Flask |
Unique, Amulets | ![]() ![]() ![]() | Blood Siphon 10% increased maximum Life +10 Life gained on Kill +20 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Crackling Speed 24% increased Lightning Damage 8% increased Cast Speed |
Unique, Amulets | ![]() ![]() ![]() | Leadership 30% increased Area of Effect of Aura Skills 6% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Arcane Expanse Spell Skills have 20% increased Area of Effect |
Unique, Amulets | ![]() ![]() ![]() | Endurance +1 to Maximum Endurance Charges |
Unique, Amulets | ![]() ![]() ![]() | Faith and Steel 15% increased Armour 10% increased maximum Energy Shield +8% to all Elemental Resistances |
Unique, Amulets | ![]() ![]() ![]() | Measured Fury Warcries Exert 1 additional Attack |
Unique, Amulets | ![]() ![]() ![]() | Deadly Inclinations 18% increased Evasion Rating +12 to maximum Life 16% increased Projectile Damage +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Savage Wounds Bleeding you inflict deals Damage 15% faster (They will deal the same total damage over a shorter duration) |
Unique, Amulets | ![]() ![]() ![]() | Season of Ice +12% to Cold Damage over Time Multiplier 20% increased Effect of Chill |
Unique, Amulets | ![]() ![]() ![]() | Reflexes +10% chance to Suppress Spell Damage +100 to Evasion Rating 30% increased Evasion Rating (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Inexorable 25% chance to gain an Endurance Charge when you are Hit 50% increased Armour while stationary |
Unique, Amulets | ![]() ![]() ![]() | Stamina +1 to Maximum Endurance Charges |
Unique, Amulets | ![]() ![]() ![]() | Arcane Capacitor 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy (Arcane Surge grants 10% more Spell Damage and 30% increased Mana Regeneration rate, for 4 seconds) (Recently refers to the past 4 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Tireless 10% increased maximum Life 6% reduced Cost of Skills |
Unique, Amulets | ![]() ![]() ![]() | Arcane Sanctuary 30% increased Spell Damage while holding a Shield 25% chance to Avoid Elemental Ailments while holding a Shield 25% chance to Avoid being Stunned while holding a Shield |
Unique, Amulets | ![]() ![]() ![]() | Wasting +10% to Chaos Damage over Time Multiplier +17% to Chaos Resistance |
Unique, Amulets | ![]() ![]() ![]() | Savagery +1 to Maximum Frenzy Charges |
Unique, Amulets | ![]() ![]() ![]() | Mana Flows 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Arcane Chemistry 15% increased maximum Mana 30% increased Mana Recovery from Flasks Mana Flasks gain 1 Charge every 3 seconds |
Unique, Amulets | ![]() ![]() ![]() | Art of the Gladiator 10% increased Attack Speed 10% increased Global Accuracy Rating Ignore all Movement Penalties from Armour +20 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Instability +1 to Maximum Power Charges |
Unique, Amulets | ![]() ![]() ![]() | Dirty Techniques +10% to Damage over Time Multiplier for Ailments Damaging Ailments deal damage 10% faster (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (They will deal the same total damage over a shorter duration) |
Unique, Amulets | ![]() ![]() ![]() | Watchtowers 24% increased Totem Damage Attack Skills have +1 to maximum number of Summoned Ballista Totems 1% increased Movement Speed per Summoned Totem |
Unique, Amulets | ![]() ![]() ![]() | Foresight +20 to maximum Energy Shield 14% increased maximum Energy Shield 10% increased Energy Shield Recharge Rate |
Unique, Amulets | ![]() ![]() ![]() | Breath of Rime 30% increased Cold Damage 50% increased Effect of Cold Ailments (Cold Ailments are Chilled, Frozen and Brittle) |
Unique, Amulets | ![]() ![]() ![]() | Lust for Carnage 12% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 60% increased total Recovery per second from Life Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Frenetic +1 to Maximum Frenzy Charges |
Unique, Amulets | ![]() ![]() ![]() | Master of Blades Overwhelm 10% Physical Damage Reduction +30 to Strength 30% increased Physical Damage (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
Unique, Amulets | ![]() ![]() ![]() | Piercing Shots Projectiles Pierce 2 additional Targets |
Unique, Amulets | ![]() ![]() ![]() | Thick Skin 10% increased maximum Life 8% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
Unique, Amulets | ![]() ![]() ![]() | Dismembering 40% increased Melee Critical Strike Chance +20% to Melee Critical Strike Multiplier 20% chance to Maim Enemies on Critical Strike with Attacks (Maimed enemies have 30% reduced Movement Speed) |
Unique, Amulets | ![]() ![]() ![]() | Infused +1 to Maximum Power Charges |
Unique, Amulets | ![]() ![]() ![]() | Heart of Ice 30% increased Cold Damage Damage Penetrates 6% Cold Resistance |
Unique, Amulets | ![]() ![]() ![]() | Inveterate Prevent +3% of Suppressed Spell Damage +12% chance to Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Blood Drinker 10% increased maximum Life Recover 2% of Life on Kill |
Unique, Amulets | ![]() ![]() ![]() | Vitality Void 0.8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech 60% increased total Recovery per second from Life Leech (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Natural Authority Enemies Taunted by your Warcries take 6% increased Damage 30% increased Warcry Buff Effect (Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds) |
Unique, Amulets | ![]() ![]() ![]() | Ethereal Feast 1% of Spell Damage Leeched as Energy Shield 40% increased Maximum total Energy Shield Recovery per second from Leech (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
Unique, Amulets | ![]() ![]() ![]() | Ravenous Horde Minions have 30% increased Movement Speed Minions have 30% chance to gain Onslaught for 4 seconds on Kill (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
Unique, Amulets | ![]() ![]() ![]() | Essence Surge +30 to maximum Energy Shield 20% faster start of Energy Shield Recharge |
Unique, Amulets | ![]() ![]() ![]() | Golem Commander 40% increased Effect of Buffs granted by your Golems +1 to maximum number of Summoned Golems |
Unique, Amulets | ![]() ![]() ![]() | Discipline and Training +30 to maximum Life 10% increased maximum Life |
Unique, Amulets | ![]() ![]() ![]() | Assassination 25% increased Critical Strike Chance +25% to Critical Strike Multiplier |
Unique, Amulets | ![]() ![]() ![]() | Heart of the Warrior +20 to maximum Life 10% increased maximum Life +10 to Strength |
Unique, Amulets | ![]() ![]() ![]() | Void Barrier 18% increased Evasion Rating 12% increased maximum Energy Shield +10% chance to Suppress Spell Damage while on Full Energy Shield (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Skittering Runes 10% increased Effect of your Curses Hexes you inflict have +10 to maximum Doom |
Unique, Amulets | ![]() ![]() ![]() | Barbarism 8% increased maximum Life +1% to maximum Fire Resistance +8% to Fire Resistance (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Soul of Steel +150 to Armour 30% increased Armour +1% to all maximum Elemental Resistances (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Steadfast +4 to maximum Fortification |
Unique, Amulets | ![]() ![]() ![]() | Vengeant Cascade 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets |
Unique, Amulets | ![]() ![]() ![]() | Anointed Flesh +1% to all maximum Elemental Resistances 20% reduced Elemental Ailment Duration on you 20% reduced Effect of Chill and Shock on you (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Unnatural Calm 18% increased maximum Energy Shield 15% increased Energy Shield Recharge Rate +1% to maximum Lightning Resistance (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Golem's Blood 10% increased maximum Life Regenerate 1.6% of Life per second |
Unique, Amulets | ![]() ![]() ![]() | Tranquility 5% increased maximum Energy Shield Transfiguration of Soul (Increases and Reductions to Maximum Energy Shield also apply to Spell Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Revenge of the Hunted 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Unique, Amulets | ![]() ![]() ![]() | Aspect of Stone 20% chance to Avoid Physical Damage from Hits (No chance to avoid damage can be higher than 75%) |
Unique, Amulets | ![]() ![]() ![]() | Tenacity 5% increased maximum Life Transfiguration of Body (Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Sovereignty 12% increased Mana Reservation Efficiency of Skills 10% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Tribal Fury Strike Skills target 1 additional nearby Enemy |
Unique, Amulets | ![]() ![]() ![]() | Crusader 8% increased maximum Mana Transfiguration of Mind (Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Spiritual Aid Increases and Reductions to Minion Damage also affect you |
Unique, Amulets | ![]() ![]() ![]() | Charisma 16% increased Mana Reservation Efficiency of Skills 6% increased effect of Non-Curse Auras from your Skills |
Unique, Amulets | ![]() ![]() ![]() | Prismatic Skin +2% to all maximum Elemental Resistances (Maximum Resistances cannot be raised above 90%) |
Unique, Amulets | ![]() ![]() ![]() | Whispers of Doom You can apply an additional Curse |
Anoint Rings /91 ⍟
Anoint Rings /91 ⍟
Type | Items | Result |
---|---|---|
Rings | ![]() ![]() | Your Chilling Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Freezebolt Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Glacial Cage Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Fireball Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Flamethrower Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Meteor Towers deal 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers have 25% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 25% increased Damage |
Rings | ![]() ![]() | Your Shock Nova Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Lightning Storm Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Arc Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Seismic Towers deal 25% increased Damage |
Rings | ![]() ![]() | Your Temporal Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Stone Gaze Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Empowering Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Imbuing Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Smothering Towers have 25% increased Effect |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased Range |
Rings | ![]() ![]() | Your Freezebolt Towers have 25% increased Range |
Rings | ![]() ![]() | Your Glacial Cage Towers have 25% increased Range |
Rings | ![]() ![]() | Your Fireball Towers have 25% increased Range |
Rings | ![]() ![]() | Your Flamethrower Towers have 25% increased Range |
Rings | ![]() ![]() | Your Meteor Towers have 25% increased Range |
Rings | ![]() ![]() | Your Summoning Towers have 25% increased Range |
Rings | ![]() ![]() | Your Scout Towers have 25% increased Range |
Rings | ![]() ![]() | Your Sentinel Towers have 25% increased Range |
Rings | ![]() ![]() | Your Shock Nova Towers have 25% increased Range |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% increased Range |
Rings | ![]() ![]() | Your Arc Towers have 25% increased Range |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased effect of Chill |
Rings | ![]() ![]() | Your Freezebolt Tower deal full damage to Cold Enemies |
Rings | ![]() ![]() | Your Glacial Cage Towers have 20% increased Cooldown Recovery Rate |
Rings | ![]() ![]() | Your Fireball Towers have 15% increased Cast Speed |
Rings | ![]() ![]() | Your Flamethrower Towers deal full damage to Fire Enemies |
Rings | ![]() ![]() | Your Meteor Towers always Stun |
Rings | ![]() ![]() | Your Seismic Towers have 25% increased Range |
Rings | ![]() ![]() | Your Temporal Towers have 25% increased Range |
Rings | ![]() ![]() | Your Stone Gaze Cage Towers have 25% increased Range |
Rings | ![]() ![]() | Your Empowering Towers have 25% increased Range |
Rings | ![]() ![]() | Your Imbuing Towers have 25% increased Range |
Rings | ![]() ![]() | Your Smothering Towers have 25% increased Range |
Rings | ![]() ![]() | Your Chilling Towers have 25% increased Duration |
Rings | ![]() ![]() | Your Freezebolt Towers fire 2 additional Projectiles |
Rings | ![]() ![]() | Enemies inside Glacial Cage take 10% increased Damage |
Rings | ![]() ![]() | Your Fireball Towers fire an additional 2 Projectiles |
Rings | ![]() ![]() | Your Flamethrower Towers have 15% increased Cast Speed |
Rings | ![]() ![]() | Your Meteor Towers drop an additional Meteor |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 25% increased Movement Speed |
Rings | ![]() ![]() | Your Shock Nova Towers deal full damage to Lightning Enemies |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% reduced Impact Delay |
Rings | ![]() ![]() | Your Arc Towers repeats 1 additional Times |
Rings | ![]() ![]() | Your Seismic Towers have 25% increased Stun Duration |
Rings | ![]() ![]() | Your Temporal Towers effects decay 25% slower |
Rings | ![]() ![]() | Your Stone Gaze Towers have 20% increased Cooldown Recovery Rate |
Rings | ![]() ![]() | Minions summoned by Your Summoning Towers have 50% increased Life |
Rings | ![]() ![]() | Your Scout Towers summon an additional minion |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers have 50% increased Life |
Rings | ![]() ![]() | Your Empowering Towers also grant 20% increased Cast Speed |
Rings | ![]() ![]() | Your Imbuing Towers also grant 50% increased Critical Strike Chance |
Rings | ![]() ![]() | Your Smothering Towers also grant 20% reduced Movement Speed |
Rings | ![]() ![]() | Your Shock Nova Towers have 25% increased effect of Shock |
Rings | ![]() ![]() | Your Lightning Storm Towers have 25% increased explosion Area of Effect |
Rings | ![]() ![]() | Your Arc Towers have 3 additional chains |
Rings | ![]() ![]() | Your Seismic Towers have an additional Cascade |
Rings | ![]() ![]() | Your Temporal Towers also grant you 20% increased action speed |
Rings | ![]() ![]() | Your Stone Gaze Towers have 20% reduced Petrification Delay |
Rings | ![]() ![]() | Your Empowering Towers also grant 25% increased Damage |
Rings | ![]() ![]() | Your Imbuing Towers also grant 50% increased Damage |
Rings | ![]() ![]() | Your Smothering Towers also grant 10% reduced Damage |
Rings | ![]() ![]() | Your Chilling Towers freeze enemies for 0.2 seconds while they are affected by chilling beams |
Rings | ![]() ![]() | Your Shock Nova Towers repeats 2 additional Times Your Shock Nova Towers have 30% increased area of effect per repeat |
Rings | ![]() ![]() | Your Summoning Towers summon 2 additional Minions |
Rings | ![]() ![]() | Your Fireball Towers fire an additional 8 Projectiles Your Fireball Towers Projectiles fire in a circle |
Rings | ![]() ![]() | Your Seismic Towers have 100% increased length and range of Cascades |
Rings | ![]() ![]() | All Towers in range of your Empowering Towers have 50% chance to deal Double Damage |
Rings | ![]() ![]() | Your Smothering Towers also grant 10% chance to be Frozen, Shocked and Ignited |
Rings | ![]() ![]() | Your Flamethrower Towers have 20% chance to inflict Scorch |
Rings | ![]() ![]() | Your Arc Towers have 20% chance to inflict Sap |
Rings | ![]() ![]() | Your Freezebolt Towers have 20% chance to inflict Brittle |
Rings | ![]() ![]() | Your Temporal Towers also grant Stun Immunity |
Rings | ![]() ![]() | Your Imbuing Towers also grant Onslaught |
Rings | ![]() ![]() | Minions summoned by Your Sentinel Towers Leech 2% of Damage as Life |
Rings | ![]() ![]() | Your Meteor Towers create Burning Ground for 3 seconds on Hit |
Rings | ![]() ![]() | Enemies Petrified by Your Stone Gaze Towers take 10% increased Damage |
Rings | ![]() ![]() | Minions summoned by Your Scout Towers inflict Malediction on Hit |
Rings | ![]() ![]() | Cages created by Your Glacial Cage Towers are 20% larger |
Rings | ![]() ![]() | Your Lightning Storm Towers create Storms centred on Enemies |
Rings | ![]() ![]() | Your Towers deal 10% increased Damage per Type of Tower Active |
Anoint Blight Map /13 ⍟
Anoint Blight Map /13 ⍟
Type | Items | Result |
---|---|---|
Blight Map | ![]() | 10% reduced Monster Movement Speed 5% increased Pack size |
Blight Map | ![]() | Towers deal 20% more Damage 5% increased Pack size |
Blight Map | ![]() | 20% reduced Cost of Building and Upgrading Towers 5% increased Pack size |
Blight Map | ![]() | 35% increased Experience gain 5% increased Pack size |
Blight Map | ![]() | Blight Monsters spawn 25% faster Encounter duration is 40 seconds shorter 5% increased Pack size |
Blight Map | ![]() | Varieties of Items contained in 4 Blight Chests are Lucky 5% increased Pack size |
Blight Map | ![]() | Blight Encounters contain up to 3 additional Blight Bosses 5% increased Pack size |
Blight Map | ![]() | Lanes of Blight Encounters have 20% chance for an additional Reward Chest 5% increased Pack size |
Blight Map | ![]() | Varieties of Items contained in 10 Blight Chests are Lucky 5% increased Pack size |
Blight Map | ![]() | 5% increased Pack size 6% chance for Blight Chests to contain an additional Reward |
Blight Map | ![]() | Varieties of Items contained in 15 Blight Chests are Lucky 5% increased Pack size |
Blight Map | ![]() | 65% increased Quantity of Items found in this Area 5% increased Pack size |
Blight Map | ![]() | 5% increased Pack size 25% chance for Blight Chests to contain an additional Reward |
Anoint Only /13 ⍟
Anoint Only /13 ⍟
Type | Items | Result |
---|---|---|
Unique, Amulets | ![]() ![]() ![]() | Crusader 8% increased maximum Mana Transfiguration of Mind (Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Tranquility 5% increased maximum Energy Shield Transfiguration of Soul (Increases and Reductions to Maximum Energy Shield also apply to Spell Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Tenacity 5% increased maximum Life Transfiguration of Body (Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value) |
Unique, Amulets | ![]() ![]() ![]() | Tribal Fury Strike Skills target 1 additional nearby Enemy |
Unique, Amulets | ![]() ![]() ![]() | Vengeant Cascade 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets |
Unique, Amulets | ![]() ![]() ![]() | Heart of Darkness 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance |
Unique, Amulets | ![]() ![]() ![]() | Mystic Talents 16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
Unique, Amulets | ![]() ![]() ![]() | Deadly Inclinations 18% increased Evasion Rating +12 to maximum Life 16% increased Projectile Damage +30 to Dexterity |
Unique, Amulets | ![]() ![]() ![]() | Aspect of Stone 20% chance to Avoid Physical Damage from Hits (No chance to avoid damage can be higher than 75%) |
Unique, Amulets | ![]() ![]() ![]() | Cleansed Thoughts Chaos Resistance is doubled |
Unique, Amulets | ![]() ![]() ![]() | Hardened Scars 15% increased Life Recovery from Flasks 25% less Damage over Time taken during Effect of any Life Flask |
Unique, Amulets | ![]() ![]() ![]() | Persistence -10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level |
Unique, Amulets | ![]() ![]() ![]() | Way of the Warrior 16% increased Melee Damage 16% increased Armour +16 to maximum Life +30 to Strength |
Anoint Unique /7 ⍟
Anoint Unique /7 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Breathstealer Hydrascale Gauntlets (100–150)% increased Armour and Evasion +(30–50) to maximum Mana +(10–16)% to all Elemental Resistances (5–10)% increased Attack and Cast Speed Create a Blighted Spore when your Skills or Minions Kill a Rare Monster (Blighted Spores last for 10 seconds and have a random Aura) |
![]() | Cowl of the Ceraunophile Solaris Circlet Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Energy Shield (50–55)% reduced Fire Resistance (50–55)% reduced Cold Resistance Lightning Resistance is 75% (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Cryophile Silken Hood Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Evasion Rating (50–55)% reduced Fire Resistance Cold Resistance is 75% (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Cowl of the Thermophile Ezomyte Burgonet Can have a second Enchantment Modifier +(20–30) to all Attributes (60–80)% increased Armour Fire Resistance is 75% (50–55)% reduced Cold Resistance (50–55)% reduced Lightning Resistance (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Replica Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Sporeguard Saint's Hauberk Trigger Level 10 Contaminate when you Kill an Enemy (200–250)% increased Armour and Energy Shield (7–10)% increased maximum Life +(17–23)% to Chaos Resistance Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationary (Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.) |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
Oil Item /14 ⍟
Oil Item /14 ⍟
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 10 |
![]() | ![]() Stack Size: 1 / 1010% reduced Monster Movement Speed 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Towers deal 20% more Damage 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 1020% reduced Cost of Building and Upgrading Towers 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 1035% increased Experience gain 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Blight Monsters spawn 25% faster Encounter duration is 40 seconds shorter 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Varieties of Items contained in 4 Blight Chests are Lucky 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Blight Encounters contain up to 3 additional Blight Bosses 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Lanes of Blight Encounters have 20% chance for an additional Reward Chest 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 10Varieties of Items contained in 10 Blight Chests are Lucky 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 105% increased Pack size 6% chance for Blight Chests to contain an additional Reward |
![]() | ![]() Stack Size: 1 / 10Varieties of Items contained in 15 Blight Chests are Lucky 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 1065% increased Quantity of Items found in this Area 5% increased Pack size |
![]() | ![]() Stack Size: 1 / 105% increased Pack size 25% chance for Blight Chests to contain an additional Reward |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Oil
Oils are currency items that can drop from Blight encounters. Using them on certain items gives these items an anointment, which can modify them in various ways.
Mechanics
Oils can be applied by the player via Cassia, to Blighted maps, rings, amulets or blight unique items in order to add new modifiers or the effect of a passive skill:
Type | Oils | Effect |
---|---|---|
Blighted map | 1x | Increased monster pack size and effect depending on the oil |
Rings | 2x | Buffs to Towers |
Amulets Blight unique items |
3x | Allocate a notable passive skill from the passive skill tree without spending a skill point or being connected to the rest of the allocated skill tree. |
- Blighted maps can have up to three anointments at a time. Multiple copies of the same oil are additive. Example - 3 clear oils with 10% reduced monster movement speed give a total of 30%.
- Anointments on equipment take up the enchantment slot.
- Allocated passive nodes on the Amulet behave as if the node were taken manually. In other words, socketing a Timeless Jewel and anointing a passive node will grant the new, transformed modifiers. It will not grant the old, original modifiers.
- Vendor - Three units of oil can be vendored to create one vial of oil of the next tier, much like essences. For example, one
Golden Oil will require 3^12=531441
Clear Oils. As such, it should only be used when one has a vast excess of one type of oil or needs a small amount of another type.
- Annointment order - There are 13 oils, combinations allow the use of the same oil more than once, and the order does not matter. Thus, there are 455 possible combinations of both notable passives on the tree and Blight-only notables (non-cluster jewel notables). Some combinations do not yet have an associated notable.
Tainted Oil - Tainted Oil is not used for any anoint combinations, but can be used as a fourth oil to anoint corrupted items.
List of Blight uniques
These specific uniques can also be anointed. They gain the same passive skills that those oils would apply to an amulet.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Enchant
Mechanics | Ascendancy |
---|---|
Enchant | Weapon · Gloves · Boots · Helmets · Body Armours · Belts · Amulets · Rings · Flask · Maps |
Implicit | Jewels |
Item | Offering to the Goddess · Gift to the Goddess · Dedication to the Goddess · Tribute to the Goddess · ![]() ![]() |