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Boots Unique /76
Stormcharger
+(1—50)% to Lightning Resistance
(1—40)% increased Movement Speed
(1—100)% increased Duration of Lightning Ailments
(1—50)% increased Effect of Lightning Ailments
Unaffected by Shocked Ground
(Lightning Ailments are Shocked and Sapped)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Windscream
(50—80)% increased Armour
+(10—15)% to all Elemental Resistances
20% increased Movement Speed
You can apply an additional Curse
50% increased Area of Effect of Hex Skills
85483
(80—120)% increased Armour
(20—30)% increased Totem Life
25% increased Movement Speed
(30—50)% increased Totem Placement speed
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit
Rumblestep
Adds (2—5) to (7—10) Physical Damage to Attacks
(5—10)% reduced Enemy Stun Threshold
(150—200)% increased Armour
+(50—70) to maximum Life
+(20—30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
(The Stun Threshold determines how much Damage can Stun something)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
KahuturoaBoots
(100—150)% increased Armour
5% reduced Movement Speed
(100—200)% increased Stun and Block Recovery
Unaffected by Damaging Ailments
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
CrabUniqueBoots
(150—180)% increased Armour
+(50—70) to maximum Life
+(25—30)% to Cold Resistance
25% increased Movement Speed
Cannot be Stunned if you have at least 10 Crab Barriers
You only lose (5—7) Crab Barriers when you take Physical Damage from a Hit
UberSirusBoots
(80—120)% increased Armour
30% increased Movement Speed
(5—25)% increased Duration of Ailments on Enemies
Damaging Ailments deal damage (5—25)% faster
You and Enemies in your Presence count as moving while affected by Elemental Ailments
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(They will deal the same total damage over a shorter duration)
InfectiousConstruct
Socketed Slam Gems are Supported by Level 25 Earthbreaker
+(80—100) to maximum Life
30% increased Movement Speed
(3—5)% of Damage from Hits is taken from your nearest Totem's Life before you
Ancestral Bond
(You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems)
KaomsRoots
Has no Sockets
Cannot be Knocked Back
+(150—200) to maximum Life
Action Speed cannot be modified to below Base Value
(Cannot Evade enemy Attacks. Cannot be Stunned)
TwoTonedBootsALT3
20% increased Movement Speed
Moving while Bleeding doesn't cause you to take extra Damage
Bleeding on you expires 75% slower while Moving
Cannot be Poisoned while Bleeding
Cannot be Stunned while Bleeding
20% increased Movement Speed while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
TheInfinitePursuit
(60—100)% increased Armour
+(60—100) to maximum Life
30% increased Movement Speed
10% additional Physical Damage Reduction while stationary
Gain a Frenzy Charge on Hit while Bleeding
50% chance to be inflicted with Bleeding when Hit by an Attack
Gore Footprints
frenzy charge blood dance art variation [0]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
DoriyanisRed
Grants Level 25 Purity of Fire Skill
Adds (25—30) to (40—45) Fire Damage to Spells and Attacks
(100—120)% increased Armour
+(60—70) to maximum Life
30% increased Movement Speed
TheInfinitePursuit
(60—100)% increased Armour
+(60—100) to maximum Life
30% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
BootsDexUnique3
50% increased Movement Speed
BootsDexIntUnique2
+15 to Dexterity
+15 to Intelligence
(100—150)% increased Evasion Rating
(10—20)% increased Movement Speed
(10—20)% increased Movement Speed when on Low Life
Quicksilver Flasks you Use also apply to nearby Allies
(You are on Low Life if you have 50% of your Maximum Life or less)
AbberathsHooves
Triggers Level 7 Abberath's Fury when Equipped
+(20—30) to Strength
15% increased Movement Speed
(6—10)% chance to Ignite
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
1% increased Fire Damage per 20 Strength
Burning Hoofprints
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Ignite deals Fire Damage over time)
BootsDexUnique1
Socketed Gems are Supported by Level 15 Trap
(160—200)% increased Evasion Rating
15% increased Movement Speed
(14—18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
BootsDexUnique2
60% increased Mana Regeneration Rate
(20—40)% increased Rarity of Items found
+(40—50)% to Fire Resistance
10% increased Movement Speed
RuggedStepBoots
(100—150)% increased Evasion Rating
(20—30)% increased Movement Speed
Cannot be Stunned by Suppressed Spell Damage
Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage
(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
(Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage)
GoreFrenzy
+(30—40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
4% reduced Attack and Cast Speed per Frenzy Charge
Regenerate 0.8% of Life per second per Frenzy Charge
(20—30)% chance to gain a Frenzy Charge on Kill
(20—30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life
Gore Footprints
frenzy charge blood dance art variation [1]
ThreeStepAssault
+(25—35) to Dexterity
(20—40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50—70) to maximum Life
25% increased Movement Speed
30% chance to Avoid Elemental Ailments while Phasing
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
ThreeStepAssault
+(25—35) to Dexterity
(20—40)% increased Evasion Rating
+(50—70) to maximum Life
25% increased Movement Speed
(10—30)% increased Elusive Effect
10% increased Movement Speed if you've Hit an Enemy Recently
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Recently refers to the past 4 seconds)
AtaitolBoots
(170—250)% increased Evasion Rating
+(19—29)% to Chaos Resistance
15% increased Damage for each Poison on you up to a maximum of 75%
10% increased Movement Speed for each Poison on you up to a maximum of 50%
Poison you inflict with Travel Skills is Reflected to you if you
have fewer than 5 Poisons on you
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
SinTrek
+(20—30) to Dexterity
+(20—30) to Intelligence
(80—100)% increased Evasion Rating
+(100—150) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From you
TwoTonedBootsALT
+(30—40) to Dexterity
(300—340)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
AtzirisStep
+(20—26)% chance to Suppress Spell Damage
180% increased Evasion Rating
+(55—75) to maximum Life
30% increased Movement Speed
(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
TigerBoots
Trigger Level 20 Intimidating Cry when you lose Cat's Stealth
(110—150)% increased Evasion Rating
+(50—70) to maximum Life
20% increased Movement Speed
(40—50)% chance to Avoid Bleeding
20% increased Movement Speed while you have Cat's Stealth
DoriyanisRed
Grants Level 25 Purity of Ice Skill
Adds (25—30) to (40—45) Cold Damage to Spells and Attacks
(100—120)% increased Evasion Rating
+(60—70) to maximum Life
30% increased Movement Speed
Wanderlust
+5 to Dexterity
+(10—20) to maximum Energy Shield
(20—40)% increased Mana Regeneration Rate
20% increased Movement Speed
Cannot be Frozen
Wondertrap
+(5—30) to Strength
+(5—30) to Dexterity
+(5—30) to Intelligence
+(5—30) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
(10—25)% increased Movement Speed
(You are on Low Life if you have 50% of your Maximum Life or less)
bootunique
(40—60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
(5—15)% increased Movement Speed
bootunique
(40—60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
(5—15)% increased Movement Speed
Summoned Phantasms have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
Summoned Raging Spirits have 10% chance to refresh their Duration when they Hit a Rare or Unique Enemy
ShavronnesPace
+(20—30) to Intelligence
(100—140)% increased Energy Shield
15% increased Movement Speed
20% increased Movement Speed when on Full Life
(150—200)% increased Stun and Block Recovery
MistySteps
+(5—15) to Intelligence
+(40—70) to maximum Mana
+(5—15)% to all Elemental Resistances
Gain Arcane Surge when you use a Movement Skill
Increases to Cast Speed from Arcane Surge also applies to Movement Speed
Misty Footprints
(Arcane Surge grants 20% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
rainbowstride
(15—20)% Chance to Block Spell Damage
+(40—60) to maximum Mana
+20% to all Elemental Resistances
20% increased Movement Speed
PaleCouncilBoots
(5—8)% increased Intelligence
+(50—70) to maximum Life
25% increased Movement Speed
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
PaleCouncilBoots
(5—8)% increased Intelligence
+(50—70) to maximum Life
5% increased Damage per Power Charge
Regenerate 0.5% of Life per second per Power Charge
5% increased Movement Speed per Power Charge
Assedaisfervor
+(20—30) to maximum Energy Shield
(50—80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Skyforth
+(60—120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of Life
(The Stun Threshold determines how much Damage can Stun something)
DoriyanisRed
Grants Level 25 Purity of Lightning Skill
Adds (1—3) to (68—72) Lightning Damage to Spells and Attacks
(150—180)% increased Energy Shield
+(60—70) to maximum Life
30% increased Movement Speed
BootsStrDexUnique3
(60—100)% increased Armour and Evasion
20% increased Movement Speed
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30—40) to (50—60) Chaos Damage to Spells and Attacks during any Flask Effect
LioneyesPaws
Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40—60) to Strength
+(40—60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
LioneyesPaws
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40—60) to Strength
+(40—60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Targemtabi
Adds (25—30) to (40—50) Cold Damage to Spells
(50—70)% increased Spell Critical Strike Chance
(100—150)% increased Evasion Rating
+(20—30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
ScorchedEarth
(200—300)% increased Armour and Evasion
30% increased Movement Speed
Nearby Enemies are Scorched
(30—50)% increased Effect of Scorch
(30—40)% chance when you Kill a Scorched Enemy to Burn Each surrounding
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
(Scorched Enemies have -10% to Elemental Resistances)
AvianBoots
Grants Level 20 Aspect of the Avian Skill
(100—150)% increased Armour and Evasion
(20—30)% increased Movement Speed
(-2—2) seconds to Avian's Flight Duration
Regenerate 100 Life per Second while you have Avian's Flight
Regenerate 12 Mana per Second while you have Avian's Flight
UltimatumBoots
+(30—40) to Dexterity
(100—150)% increased Armour and Evasion
+(20—40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
DarkrayVectors
(40—70)% increased Armour and Evasion
10% increased Evasion Rating per Frenzy Charge
+(20—40)% to Lightning Resistance
5% increased Movement Speed per Frenzy Charge
+1 to Maximum Frenzy Charges
40% reduced Frenzy Charge Duration
25% reduced Light Radius
UberSearingExarchBoot
Grants Level 20 Approaching Flames Skill
(60—100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-Touched
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it. Lasts until removed.)
WakeOfDestruction
Adds 1 to 120 Lightning Damage to Attacks
(20—60)% increased Armour and Energy Shield
Gain (10—20) Life per Enemy Killed
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
(Shock increases Damage taken by 15%)
RalakeshsImpatience
+(15—25)% to Cold Resistance
+(15—25)% to Chaos Resistance
(15—25)% increased Movement Speed
Corrupted Blood cannot be inflicted on you
Count as having maximum number of Power Charges
Alberonswarpath
(15—18)% increased Strength
Adds 1 to 80 Chaos Damage to Attacks
+(180—220) to Armour
+(13—19)% to Chaos Resistance
25% increased Movement Speed
Summoned Skeleton Warriors are Permanent and Follow you
Summon Skeletons cannot Summon more than 1 Skeleton Warrior
Alberonswarpath
(15—18)% increased Strength
+(180—220) to Armour
+(13—19)% to Chaos Resistance
25% increased Movement Speed
Cannot deal non-Chaos Damage
Adds 1 to 80 Chaos Damage to Attacks per 80 Strength
GangsBoots
(160—180)% increased Armour and Energy Shield
+(50—60)% to Fire Resistance
25% increased Movement Speed
(10—15)% chance to Ignite
(25—40)% increased Damage with Hits and Ailments against Ignited Enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
AuraBoots
+(3—5) to Level of Socketed Aura Gems
Socketed Gems are Supported by Level 25 Divine Blessing
(250—300)% increased Armour and Energy Shield
+(12—18)% to all Elemental Resistances
(20—30)% increased Movement Speed
Deathsdoor
+(20—40) to Strength
200% increased Armour and Energy Shield
+(10—15)% to all Elemental Resistances
25% increased Movement Speed
+1 to Maximum Endurance Charges
50% increased Elemental Ailment Duration on you
Bleeding cannot be inflicted on you
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
NomicsStorm
+(20—30) to Dexterity
+(30—50) to Evasion Rating
+(15—30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
Sundance
10% increased Attack Speed
(80—120)% increased Evasion Rating
(20—30)% increased Rarity of Items found
+(30—40)% to Fire Resistance
20% increased Movement Speed
VersusoBoots
Grants Level 20 Ravenous Skill
Enemies display their Monster Category
(80—120)% increased Evasion and Energy Shield
+(13—23)% to Chaos Resistance
(20—30)% increased Movement Speed
Reefscourge
20% increased Global Physical Damage
+(80—100) to maximum Energy Shield
+(20—30)% to Lightning Resistance
25% increased Movement Speed
(20—40)% increased Projectile Damage
Unaffected by Shocked Ground
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
DanceOfTheOffered
+(50—60) to maximum Mana
+(25—30)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
The Agnostic
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life)
Omeyocan
(15—20)% increased maximum Mana
+(25—30)% to Lightning Resistance
30% increased Movement Speed
20% increased Evasion Rating per 500 Maximum Mana
You have Onslaught while not on Low Mana
Lose 7% of Mana per Second
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
DisturbTheDead
Triggers Level 20 Corpse Walk when Equipped
(80—120)% increased Evasion and Energy Shield
25% increased Movement Speed
For each nearby corpse, Regenerate 8 Life per second
For each nearby corpse, 1% increased Movement Speed
SpiderArmourBoots
(160—200)% increased Evasion and Energy Shield
+(20—30)% to Lightning Resistance
+(17—23)% to Chaos Resistance
25% increased Movement Speed
Aspect of the Spider can inflict Spider's Web on Enemies an additional time
Gain (15—20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
(40—50)% increased Aspect of the Spider Debuff Duration
Supporter1bootA
(100—150)% increased Evasion and Energy Shield
(30—40)% increased Stun and Block Recovery
(50—80)% increased Cooldown Recovery Rate of Travel Skills
(30—40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
Supporter1bootA
Socketed Travel Skills deal 80% more Damage
(100—150)% increased Evasion and Energy Shield
(30—40)% increased Stun and Block Recovery
(30—40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
CrossingTheVoid
+(30—50) to Dexterity
(140—180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
AbyssBoots
Has 1 Abyssal Socket
Triggers Level 20 Death Walk when Equipped
(40—60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(24—32)% increased Movement Speed while affected by a Magic Abyss Jewel
(16—24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
AbyssBoots
Has 2 Abyssal Sockets
Triggers Level 20 Death Walk when Equipped
(40—60)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
(24—32)% increased Movement Speed while affected by a Magic Abyss Jewel
(16—24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
CrossingTheVoid
+(30—50) to Dexterity
(140—180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
Tangmazuarmourboots
+(8—12)% to Cold and Lightning Resistances
Grants Level 1 Embrace Madness Skill
(20—40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Tangmazuarmourboots
+(8—12)% to Fire and Cold Resistances
Grants Level 1 Embrace Madness Skill
(150—300)% increased Armour and Evasion
30% increased Movement Speed
20% chance to deal Double Damage while affected by Glorious Madness
+15 to maximum Fortification while affected by Glorious Madness
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
Tangmazuarmourboots
+(8—12)% to Fire and Lightning Resistances
Grants Level 1 Embrace Madness Skill
30% increased Movement Speed
(20—40)% increased Effect of Non-Damaging Ailments
You have Igniting, Chilling and Shocking Conflux while affected by Glorious Madness
Immune to Elemental Ailments while affected by Glorious Madness
(Grants Glorious Madness. While under Glorious Madness gain a random Touched Debuff every 2 seconds. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(While you have Elemental Conflux, all Damage from Hits will cause Chill, Shock, and Ignite)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
VinegraspBootsUnique
+(13—17)% to Chaos Resistance
+(80—100) to maximum Life
30% increased Movement Speed
You gain 3 Grasping Vines when you take a Critical Strike
Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds
All Damage inflicts Poison against Enemies affected by at least 3 Grasping Vines
You take (30—50)% reduced Extra Damage from Critical Strikes by Poisoned Enemies
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
AdaptationBootsUnique
(50—80)% increased Ward
(30—50)% slower Restoration of Ward
20% increased Movement Speed
Gain Adrenaline for 3 seconds when Ward Breaks
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
SpiritBootsUnique
Has no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
[3 to 5 of Arbalists Modifiers]
Boots Item /83
BootsStr1
Iron Greaves
Armour: 6—9
Requires 8 Str
BootsStr2
Steel Greaves
Armour: 32—42
Requires Level 9, 21 Str
BootsStr3
Plated Greaves
Armour: 77—96
Requires Level 23, 44 Str
BootsStr4
Reinforced Greaves
Armour: 109—120
Requires Level 33, 61 Str
BootsStr2
Antique Greaves
Armour: 122—144
Requires Level 37, 67 Str
BootsStr3
Ancient Greaves
Armour: 151—174
Requires Level 46, 82 Str
BootsStr4
Goliath Greaves
Armour: 177—209
Requires Level 54, 95 Str
BootsStr3
Vaal Greaves
Armour: 220—253
Requires Level 62, 117 Str
BootsStr4
Titan Greaves
Armour: 241—278
Requires Level 68, 120 Str
BootsStr3
Precursor Greaves
Armour: 307—353
Requires Level 78, 153 Str
BootsStr4
Leviathan Greaves
Armour: 359—413
Requires Level 84, 177 Str
RitualStrBoots
Basemetal Treads
Armour: 68—78
Requires Level 20, 39 Str
30% increased Stun and Block Recovery
20% reduced Stun Threshold
RitualStrBoots
Darksteel Treads
Armour: 164—189
Requires Level 50, 89 Str
40% increased Stun and Block Recovery
20% reduced Stun Threshold
RitualStrBoots
Brimstone Treads
Armour: 236—271
Requires Level 80, 124 Str
50% increased Stun and Block Recovery
20% reduced Stun Threshold
BootsStr4
Kaom's Greaves
Armour: 8
Requires 9 Str
BootsDex1
Rawhide Boots
Evasion Rating: 13—18
Requires Level 3, 11 Dex
BootsDex2
Goathide Boots
Evasion Rating: 42—54
Requires Level 12, 26 Dex
BootsDex3
Deerskin Boots
Evasion Rating: 74—92
Requires Level 22, 42 Dex
BootsDex4
Nubuck Boots
Evasion Rating: 113—126
Requires Level 34, 62 Dex
BootsDex2
Eelskin Boots
Evasion Rating: 129—148
Requires Level 39, 70 Dex
BootsDex3
Sharkskin Boots
Evasion Rating: 145—171
Requires Level 44, 79 Dex
BootsDex4
Shagreen Boots
Evasion Rating: 180—216
Requires Level 55, 97 Dex
BootsDex3
Stealth Boots
Evasion Rating: 220—253
Requires Level 62, 117 Dex
BootsDex4
Slink Boots
Evasion Rating: 246—283
Requires Level 69, 120 Dex
BootsDex3
Harpyskin Boots
Evasion Rating: 307—353
Requires Level 78, 153 Dex
BootsDex4
Velour Boots
Evasion Rating: 359—413
Requires Level 84, 177 Dex
RitualDexBoots
Cloudwhisper Boots
Evasion Rating: 68—78
Requires Level 20, 39 Dex
1 to (5—6) Added Attack Lightning Damage per 200 Accuracy Rating
25% less Accuracy Rating
RitualDexBoots
Windbreak Boots
Evasion Rating: 164—189
Requires Level 50, 89 Dex
1 to (5—6) Added Attack Lightning Damage per 200 Accuracy Rating
25% less Accuracy Rating
RitualDexBoots
Stormrider Boots
Evasion Rating: 236—271
Requires Level 80, 124 Dex
1 to (5—6) Added Attack Lightning Damage per 200 Accuracy Rating
25% less Accuracy Rating
BootsInt1
Wool Shoes
Energy Shield: 5—7
Requires Level 3, 11 Int
BootsInt2
Velvet Slippers
Energy Shield: 8—11
Requires Level 9, 21 Int
BootsInt3
Silk Slippers
Energy Shield: 17—21
Requires Level 22, 42 Int
BootsInt4
Scholar Boots
Energy Shield: 23—25
Requires Level 32, 59 Int
BootsInt2
Satin Slippers
Energy Shield: 26—30
Requires Level 38, 69 Int
BootsInt3
Samite Slippers
Energy Shield: 30—35
Requires Level 44, 79 Int
BootsInt4
Conjurer Boots
Energy Shield: 36—42
Requires Level 53, 94 Int
BootsInt3
Arcanist Slippers
Energy Shield: 47—55
Requires Level 61, 119 Int
BootsInt4
Sorcerer Boots
Energy Shield: 51—59
Requires Level 67, 123 Int
BootsInt3
Sage Slippers
Energy Shield: 62—71
Requires Level 78, 153 Int
BootsInt4
Warlock Boots
Energy Shield: 72—83
Requires Level 84, 177 Int
RitualIntBoots
Duskwalk Slippers
Energy Shield: 15—18
Requires Level 20, 39 Int
10% reduced Movement Speed
(45—50)% increased Cooldown Recovery Rate of Movement Skills
RitualIntBoots
Nightwind Slippers
Energy Shield: 34—39
Requires Level 50, 89 Int
10% reduced Movement Speed
(45—50)% increased Cooldown Recovery Rate of Movement Skills
RitualIntBoots
Dreamquest Slippers
Energy Shield: 50—57
Requires Level 80, 124 Int
10% reduced Movement Speed
(45—50)% increased Cooldown Recovery Rate of Movement Skills
BootsStrDex1
Leatherscale Boots
Armour: 12—17
Evasion Rating: 12—17
Requires Level 6, 9 Str, 9 Dex
BootsStrDex2
Ironscale Boots
Armour: 34—44
Evasion Rating: 34—44
Requires Level 18, 19 Str, 19 Dex
BootsStrDex3
Bronzescale Boots
Armour: 55—63
Evasion Rating: 55—63
Requires Level 30, 30 Str, 30 Dex
BootsStrDex1
Steelscale Boots
Armour: 65—75
Evasion Rating: 65—75
Requires Level 36, 35 Str, 35 Dex
BootsStrDex2
Serpentscale Boots
Armour: 76—90
Evasion Rating: 76—90
Requires Level 42, 40 Str, 40 Dex
BootsStrDex3
Wyrmscale Boots
Armour: 92—103
Evasion Rating: 92—103
Requires Level 51, 48 Str, 48 Dex
BootsStrDex2
Hydrascale Boots
Armour: 106—122
Evasion Rating: 106—122
Requires Level 59, 56 Str, 56 Dex
BootsStrDex3
Dragonscale Boots
Armour: 121—139
Evasion Rating: 121—139
Requires Level 65, 62 Str, 62 Dex
BootsStrDex2
Chimerascale Boots
Armour: 176—203
Evasion Rating: 176—203
Requires Level 78, 85 Str, 85 Dex
BootsStrDex3
Wyvernscale Boots
Armour: 205—236
Evasion Rating: 205—236
Requires Level 84, 98 Str, 98 Dex
BootsStrInt1
Chain Boots
Armour: 11—15
Energy Shield: 3—5
Requires Level 5, 8 Str, 8 Int
BootsStrInt2
Ringmail Boots
Armour: 25—32
Energy Shield: 6—8
Requires Level 13, 15 Str, 15 Int
BootsStrInt3
Mesh Boots
Armour: 51—64
Energy Shield: 11—14
Requires Level 28, 28 Str, 28 Int
BootsStrInt1
Riveted Boots
Armour: 65—71
Energy Shield: 14—15
Requires Level 36, 35 Str, 35 Int
BootsStrInt2
Zealot Boots
Armour: 73—87
Energy Shield: 15—18
Requires Level 40, 39 Str, 39 Int
BootsStrInt3
Soldier Boots
Armour: 88—99
Energy Shield: 18—20
Requires Level 49, 47 Str, 47 Int
BootsStrInt2
Legion Boots
Armour: 104—120
Energy Shield: 21—25
Requires Level 58, 54 Str, 54 Int
BootsStrInt3
Crusader Boots
Armour: 121—139
Energy Shield: 25—28
Requires Level 64, 62 Str, 62 Int
BootsStrInt2
Martyr Boots
Armour: 176—203
Energy Shield: 35—41
Requires Level 78, 85 Str, 85 Int
BootsStrInt3
Paladin Boots
Armour: 205—236
Energy Shield: 41—47
Requires Level 84, 98 Str, 98 Int
BootsDexInt1
Wrapped Boots
Evasion Rating: 12—17
Energy Shield: 4—5
Requires Level 6, 9 Dex, 9 Int
BootsDexInt2
Strapped Boots
Evasion Rating: 30—39
Energy Shield: 7—9
Requires Level 16, 18 Dex, 18 Int
BootsDexInt3
Clasped Boots
Evasion Rating: 50—57
Energy Shield: 11—12
Requires Level 27, 27 Dex, 27 Int
BootsDexInt4
Shackled Boots
Evasion Rating: 62—71
Energy Shield: 13—15
Requires Level 34, 34 Dex, 34 Int
BootsDexInt2
Trapper Boots
Evasion Rating: 74—85
Energy Shield: 16—18
Requires Level 41, 40 Dex, 40 Int
BootsDexInt3
Ambush Boots
Evasion Rating: 85—95
Energy Shield: 18—20
Requires Level 47, 45 Dex, 45 Int
BootsDexInt4
Carnal Boots
Evasion Rating: 99—117
Energy Shield: 20—24
Requires Level 55, 52 Dex, 52 Int
BootsDexInt3
Assassin's Boots
Evasion Rating: 121—139
Energy Shield: 25—28
Requires Level 63, 62 Dex, 62 Int
BootsDexInt4
Murder Boots
Evasion Rating: 185—213
Energy Shield: 18—21
Requires Level 69, 82 Dex, 42 Int
BootsDexInt3
Infiltrator Boots
Evasion Rating: 176—203
Energy Shield: 35—41
Requires Level 78, 85 Dex, 85 Int
BootsDexInt4
Phantom Boots
Evasion Rating: 205—236
Energy Shield: 41—47
Requires Level 84, 98 Dex, 98 Int
DemigodsStride
Golden Caligae
Requires Level 12
+(8—16)% to all Elemental Resistances
BootsInt1
Avian Slippers
10% increased Movement Speed
TwoTonedBoots
Two-Toned Boots
Evasion Rating: 126—145
Energy Shield: 26—30
Requires Level 70, 62 Dex, 62 Int
+(8—12)% to Cold and Lightning Resistances
TwoTonedBoots2B
Two-Toned Boots
Armour: 126—145
Evasion Rating: 126—145
Requires Level 70, 62 Str, 62 Dex
+(8—12)% to Fire and Cold Resistances
TwoTonedBoots3B
Two-Toned Boots
Armour: 126—145
Energy Shield: 26—30
Requires Level 70, 62 Str, 62 Int
+(8—12)% to Fire and Lightning Resistances
HalfTonedBoots
Fugitive Boots
Evasion Rating: 112—129
Energy Shield: 32—37
Requires Level 70, 56 Dex, 76 Int
+(13—17)% to Chaos Resistance
SpiritBootsBaseType
Runic Greaves
Ward: 24—28
Requires Level 24, 20 Str, 20 Dex, 20 Int
SpiritBootsBaseType
Runic Sollerets
Ward: 62—71
Requires Level 48, 37 Str, 37 Dex, 37 Int
SpiritBootsBaseType
Runic Sabatons
Ward: 102—117
Requires Level 69, 46 Str, 46 Dex, 46 Int
Boots Synthesis Implicit Corrupted /1
Item ClassesMods
Boots
  • (5—7)% increased Movement Speed if Corrupted
  • (2—3)% chance to gain an additional Vaal Soul on Kill
  • Boots Synthesis Implicit
    5480Life+# to maximum Life
    2150Life#% increased maximum Life
    78600LifeRegenerate # Life per second
    #% increased Mana Regeneration Rate
    Regenerate # Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun and Block Recovery
    Onslaught
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% increased Movement Speed if Corrupted
    164650Mana+# to maximum Mana
    #% increased maximum Mana
    # to Total Mana Cost of Skills
    #% reduced Mana Cost of Skills
    Unwavering Stance
    #% reduced Elemental Ailment Duration on you
    #% chance to Avoid being Frozen
    #% chance to Avoid being Shocked
    #% increased Burning Damage
    +# to Strength
    +# to Dexterity
    #% increased Dexterity
    +# to Intelligence
    #% increased Intelligence
    +# to all Attributes
    #% increased Armour
    #% increased Evasion Rating
    #% chance to Avoid Elemental Ailments
    #% increased Energy Shield
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    Raised Spectres have #% increased Damage
    Minions have #% increased maximum Life
    #% chance to gain an Endurance Charge on Kill
    # to Maximum Endurance Charges
    #% increased Totem Placement speed
    Unaffected by Burning Ground
    Unaffected by Chilled Ground
    Unaffected by Shocked Ground
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    #% chance to gain an additional Vaal Soul on Kill
    45700Elemental Fire Resistance#% to maximum Fire Resistance
    #% to maximum Cold Resistance
    #% to maximum Lightning Resistance
    #% to maximum Chaos Resistance
    #% increased Effect of Cold Ailments
    #% increased Effect of Shock
    #% chance to Avoid being Poisoned
    #% chance to Avoid Bleeding
    #% increased Fire Damage per # Strength
    +# to Armour
    +# to Evasion Rating
    +# to maximum Energy Shield
    # Physical Damage taken from Attack Hits
    #% additional Physical Damage Reduction against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    10240Chaos Resistance+#% to Chaos Resistance
    23650Elemental Resistance+#% to all Elemental Resistances
    #% chance to Avoid being Ignited
    #% increased Movement Speed
    #% increased Rarity of Items found
    #% increased Quantity of Items found
    32480#% Chance to Block Attack Damage
    Vitality has #% increased Mana Reservation Efficiency
    Determination has #% increased Mana Reservation Efficiency
    Grace has #% increased Mana Reservation Efficiency
    Discipline has #% increased Mana Reservation Efficiency
    Purity of Fire has #% increased Mana Reservation Efficiency
    Purity of Ice has #% increased Mana Reservation Efficiency
    Purity of Lightning has #% increased Mana Reservation Efficiency
    4480#% Chance to Block Spell Damage
    10560+#% chance to Suppress Spell Damage
    #% chance to Suppress Spell Damage
    070Total
    Boots Crafting Bench /178
    ModRequireUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbIvory Temple Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbCanyon Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingPrimordial Blocks Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingSilo Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(15—25) to maximum Life1x CurrencyRerollMagicOrb of AlterationDefault
    +(16—20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16—20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16—20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15—20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15—20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15—20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21—28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29—35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21—28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29—35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21—28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29—35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(10—12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17—20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10—12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17—20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10—12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13—16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17—20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(21—25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Strength2x CurrencyRerollRareChaos OrbTropical Island Map
    +(21—25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Dexterity2x CurrencyRerollRareChaos OrbTropical Island Map
    +(21—25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26—30) to Intelligence2x CurrencyRerollRareChaos OrbTropical Island Map
    +(6—9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10—13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    (10—14)% increased Movement Speed3x CurrencyAddModToMagicOrb of AugmentationThe City of Sarn
    (15—19)% increased Movement Speed2x CurrencyRerollRareChaos OrbThe Chamber of Innocence
    (20—24)% increased Movement Speed4x CurrencyRerollRareChaos OrbEpilogue
    +(26—40) to maximum Life6x CurrencyUpgradeToMagicOrb of TransmutationThe Beacon
    +(41—55) to maximum Life2x CurrencyUpgradeToRareOrb of AlchemyThe Feeding Trough
    +(56—70) to maximum Life4x CurrencyUpgradeToRareOrb of AlchemySulphur Vents Map
    +(25—34) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(35—44) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(45—54) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    (26—35)% increased Armour4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Armour1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Armour2x CurrencyRerollRareChaos OrbGrave Trough Map
    +(50—75) to Armour4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (26—35)% increased Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Evasion Rating1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Evasion Rating2x CurrencyRerollRareChaos OrbGrave Trough Map
    +(50—75) to Evasion Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (26—35)% increased Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Energy Shield2x CurrencyRerollRareChaos OrbGrave Trough Map
    +(17—22) to maximum Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (26—35)% increased Armour and Evasion4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Armour and Evasion1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Armour and Evasion2x CurrencyRerollRareChaos OrbGrave Trough Map
    (26—35)% increased Armour and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Armour and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Armour and Energy Shield2x CurrencyRerollRareChaos OrbGrave Trough Map
    (26—35)% increased Evasion and Energy Shield4x CurrencyUpgradeToMagicOrb of TransmutationThe Crematorium
    (41—50)% increased Evasion and Energy Shield1x CurrencyUpgradeToRareOrb of AlchemyThe Karui Fortress
    (56—74)% increased Evasion and Energy Shield2x CurrencyRerollRareChaos OrbGrave Trough Map
    (16—20)% chance to Avoid Elemental Ailments1x CurrencyRerollRareChaos OrbThe Ascent
    (21—25)% chance to Avoid Elemental Ailments2x CurrencyRerollRareChaos OrbForking River Map
    (24—30)% reduced Effect of Chill and Shock on you1x CurrencyRerollRareChaos OrbThe Ascent
    (31—40)% reduced Effect of Chill and Shock on you2x CurrencyRerollRareChaos OrbForking River Map
    (5—6)% increased Life Regeneration rate2x CurrencyUpgradeToRareOrb of AlchemyPort Map
    (7—8)% increased Life Regeneration rate4x CurrencyRerollRareChaos OrbBeach Map
    +(3—4)% chance to Suppress Spell Damage2x CurrencyUpgradeToRareOrb of AlchemyPort Map
    +(5—6)% chance to Suppress Spell Damage4x CurrencyRerollRareChaos OrbBeach Map
    (9—11)% increased Energy Shield Recharge Rate2x CurrencyUpgradeToRareOrb of AlchemyPort Map
    (12—14)% increased Energy Shield Recharge Rate4x CurrencyRerollRareChaos OrbBeach Map
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    (41—50)% chance to Avoid Bleeding4x CurrencyRerollMagicOrb of AlterationThe Ascent
    (51—60)% chance to Avoid Bleeding2x CurrencyRerollRareChaos OrbForking River Map
    (12—14)% increased Armour and Evasion
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Armour and Evasion
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Armour and Evasion
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Armour and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Armour and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Armour and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Evasion and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Evasion and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Evasion and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Armour
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Armour
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Armour
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Evasion Rating
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Evasion Rating
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Evasion Rating
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    (12—14)% increased Armour, Evasion and Energy Shield
    +(8—9) to maximum Life
    8x CurrencyRerollMagicOrb of AlterationCold River Map
    (15—17)% increased Armour, Evasion and Energy Shield
    +(10—11) to maximum Life
    2x CurrencyUpgradeToRareOrb of AlchemyCold River Map
    (18—21)% increased Armour, Evasion and Energy Shield
    +(12—14) to maximum Life
    2x CurrencyRerollRareChaos OrbCold River Map
    +(10—15) to Strength and Dexterity6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Strength and Dexterity2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Strength and Dexterity4x CurrencyRerollRareChaos OrbTropical Island Map
    +(10—15) to Dexterity and Intelligence6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Dexterity and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Dexterity and Intelligence4x CurrencyRerollRareChaos OrbTropical Island Map
    +(10—15) to Strength and Intelligence6x CurrencyRerollMagicOrb of AlterationTropical Island Map
    +(16—20) to Strength and Intelligence2x CurrencyUpgradeToRareOrb of AlchemyTropical Island Map
    +(21—25) to Strength and Intelligence4x CurrencyRerollRareChaos OrbTropical Island Map
    (13—14)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyUpgradeRandomlyOrb of ChanceFrozen Cabins Map
    (15—17)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyUpgradeToRareOrb of AlchemyFrozen Cabins Map
    (18—20)% increased Movement Speed
    (6—9)% increased Movement Speed if you haven't been Hit Recently
    4x CurrencyRerollRareChaos OrbFrozen Cabins Map
    (13—14)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyUpgradeRandomlyOrb of ChanceFrozen Cabins Map
    (15—17)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyUpgradeToRareOrb of AlchemyFrozen Cabins Map
    (18—20)% increased Movement Speed
    (8—12)% chance to gain Onslaught for 4 seconds on Kill
    4x CurrencyRerollRareChaos OrbFrozen Cabins Map
    (13—14)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyUpgradeRandomlyOrb of ChanceFrozen Cabins Map
    (15—17)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyUpgradeToRareOrb of AlchemyFrozen Cabins Map
    (18—20)% increased Movement Speed
    100% chance to Avoid being Chilled
    4x CurrencyRerollRareChaos OrbFrozen Cabins Map
    (16—22)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeRandomlyOrb of ChanceAtoll Map
    (23—30)% increased Effect of Non-Damaging Ailments2x CurrencyUpgradeMagicToRareRegal OrbAtoll Map
    You have Onslaught during Soul Gain Prevention3x CurrencyVaalVaal OrbBelfry Map
    (30—40)% increased Damage with Non-Vaal Skills during Soul Gain Prevention1x CurrencyVaalVaal OrbBelfry Map
    (41—50)% increased Damage with Non-Vaal Skills during Soul Gain Prevention2x CurrencyVaalVaal OrbBelfry Map
    (51—60)% increased Damage with Non-Vaal Skills during Soul Gain Prevention4x CurrencyVaalVaal OrbBelfry Map
    +(28—33) to maximum Life
    Regenerate 2 Mana per second
    6x CurrencyRerollMagicOrb of AlterationCity Square Map
    +(34—40) to maximum Life
    Regenerate 3 Mana per second
    2x CurrencyUpgradeToRareOrb of AlchemyCity Square Map
    +(41—45) to maximum Life
    Regenerate 4 Mana per second
    4x CurrencyRerollRareChaos OrbCity Square Map
    Regenerate 15 Life per second
    +(28—33) to maximum Mana
    6x CurrencyRerollMagicOrb of AlterationCity Square Map
    Regenerate 20 Life per second
    +(34—40) to maximum Mana
    2x CurrencyUpgradeToRareOrb of AlchemyCity Square Map
    Regenerate 25 Life per second
    +(41—45) to maximum Mana
    4x CurrencyRerollRareChaos OrbCity Square Map
    (18—20)% increased Totem Placement speed6x CurrencyAddModToMagicOrb of AugmentationLookout Map
    (21—25)% increased Totem Placement speed3x CurrencyUpgradeToRareOrb of AlchemyLookout Map
    (26—30)% increased Totem Placement speed3x CurrencyRerollRareChaos OrbLookout Map
    (16—18)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationGrave Trough Map
    (19—22)% increased Evasion Rating while Focused
    grant focus skill [1]
    2x CurrencyUpgradeToRareOrb of AlchemyGrave Trough Map
    (23—25)% increased Evasion Rating while Focused
    grant focus skill [1]
    4x CurrencyRerollRareChaos OrbGrave Trough Map
    You are Immune to Ailments while Focused
    grant focus skill [1]
    3x CurrencyRerollRareChaos OrbAtoll Map
    80% chance to Avoid being Frozen4x CurrencyRerollRareChaos OrbForking River Map
    100% chance to Avoid being Frozen4x CurrencyAddModToRareExalted OrbForking River Map
    +(9—10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    +(9—10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    +(9—10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBog Map
    +(11—12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBog Map
    +(13—15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBog Map
    Focus has (21—25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbReef Map
    Reroll the Rarity of a non-Unique item1x CurrencyUpgradeRandomlyOrb of ChanceDefault
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    Labyrinth Enchantment Boots /48
    Version 3.23.0 Labyrinth and Transfigured Gem rework removed the ability to obtain new Labyinth enchantments on items. These enchantments can only be found on already-enchanted items in permanent leagues.
    LevelNameModWeight
    The Cruel LabyrinthEnchantment Fire Damage 1Adds 16 to 24 Fire Damage if you've Killed Recently100
    The Merciless LabyrinthEnchantment Fire Damage 2Adds 33 to 50 Fire Damage if you've Killed Recently100
    The Eternal LabyrinthEnchantment Fire Damage 3Adds 45 to 68 Fire Damage if you've Killed Recently100
    The Cruel LabyrinthEnchantment Regeneration 1Regenerate 1% of Life per second if you were Hit Recently100
    The Merciless LabyrinthEnchantment Regeneration 2Regenerate 1.5% of Life per second if you were Hit Recently100
    The Eternal LabyrinthEnchantment Regeneration 3Regenerate 2% of Life per second if you were Hit Recently100
    The Cruel LabyrinthEnchantment Mana Cost 110% reduced Mana Cost of Skills if you've been Hit Recently100
    The Merciless LabyrinthEnchantment Mana Cost 214% reduced Mana Cost of Skills if you've been Hit Recently100
    The Eternal LabyrinthEnchantment Mana Cost 318% reduced Mana Cost of Skills if you've been Hit Recently100
    The Cruel LabyrinthEnchantment Stun Avoidance 150% chance to Avoid being Stunned if you've Killed Recently100
    The Merciless LabyrinthEnchantment Stun Avoidance 265% chance to Avoid being Stunned if you've Killed Recently100
    The Eternal LabyrinthEnchantment Stun Avoidance 380% chance to Avoid being Stunned if you've Killed Recently100
    The Cruel LabyrinthEnchantment Spell Dodge 1+5% chance to Suppress Spell Damage if you've
    taken Spell Damage Recently
    100
    The Merciless LabyrinthEnchantment Spell Dodge 2+6% chance to Suppress Spell Damage if you've
    taken Spell Damage Recently
    100
    The Eternal LabyrinthEnchantment Spell Dodge 3+8% chance to Suppress Spell Damage if you've
    taken Spell Damage Recently
    100
    The Cruel LabyrinthEnchantment Attack and Cast Speed 18% increased Attack and Cast Speed if you've Killed Recently100
    The Merciless LabyrinthEnchantment Attack and Cast Speed 212% increased Attack and Cast Speed if you've Killed Recently100
    The Eternal LabyrinthEnchantment Attack and Cast Speed 316% increased Attack and Cast Speed if you've Killed Recently100
    The Cruel LabyrinthEnchantment Cold Damage 1Adds 16 to 24 Cold Damage if you've been Hit Recently100
    The Merciless LabyrinthEnchantment Cold Damage 2Adds 33 to 50 Cold Damage if you've been Hit Recently100
    The Eternal LabyrinthEnchantment Cold Damage 3Adds 45 to 68 Cold Damage if you've been Hit Recently100
    The Cruel LabyrinthEnchantment Lightning Damage 1Adds 1 to 56 Lightning Damage if you haven't Killed Recently100
    The Merciless LabyrinthEnchantment Lightning Damage 2Adds 1 to 120 Lightning Damage if you haven't Killed Recently100
    The Eternal LabyrinthEnchantment Lightning Damage 3Adds 1 to 160 Lightning Damage if you haven't Killed Recently100
    The Cruel LabyrinthEnchantment Leech 10.4% of Damage Leeched as Life if you've Killed Recently100
    The Merciless LabyrinthEnchantment Leech 20.5% of Damage Leeched as Life if you've Killed Recently100
    The Eternal LabyrinthEnchantment Leech 30.6% of Damage Leeched as Life if you've Killed Recently100
    The Cruel LabyrinthEnchantment Attack Dodge 1You take 6% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently100
    The Merciless LabyrinthEnchantment Attack Dodge 2You take 8% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently100
    The Eternal LabyrinthEnchantment Attack Dodge 3You take 10% reduced Extra Damage from Critical Strikes if you've taken a Critical Strike Recently100
    The Cruel LabyrinthEnchantment Status Ailments 16% chance to Freeze, Shock and Ignite if you haven't Crit Recently100
    The Merciless LabyrinthEnchantment Status Ailments 28% chance to Freeze, Shock and Ignite if you haven't Crit Recently100
    The Eternal LabyrinthEnchantment Status Ailments 310% chance to Freeze, Shock and Ignite if you haven't Crit Recently100
    The Cruel LabyrinthEnchantment Movement Speed 16% increased Movement Speed if you haven't been Hit Recently100
    The Merciless LabyrinthEnchantment Movement Speed 28% increased Movement Speed if you haven't been Hit Recently100
    The Eternal LabyrinthEnchantment Movement Speed 310% increased Movement Speed if you haven't been Hit Recently100
    The Cruel LabyrinthEnchantment Critical Strike Chance 160% increased Critical Strike Chance if you haven't Crit Recently100
    The Merciless LabyrinthEnchantment Critical Strike Chance 290% increased Critical Strike Chance if you haven't Crit Recently100
    The Eternal LabyrinthEnchantment Critical Strike Chance 3120% increased Critical Strike Chance if you haven't Crit Recently100
    The Cruel LabyrinthEnchantment Elemental Penetration 1Damage Penetrates 6% of Enemy Elemental Resistances if you haven't Killed Recently25
    The Merciless LabyrinthEnchantment Elemental Penetration 2Damage Penetrates 8% of Enemy Elemental Resistances if you haven't Killed Recently25
    The Eternal LabyrinthEnchantment Elemental Penetration 3Damage Penetrates 10% of Enemy Elemental Resistances if you haven't Killed Recently25
    The Cruel LabyrinthEnchantment Chaos Damage 1Adds 44 to 64 Chaos Damage if you've taken a Critical Strike Recently25
    The Merciless LabyrinthEnchantment Chaos Damage 2Adds 88 to 132 Chaos Damage if you've taken a Critical Strike Recently25
    The Eternal LabyrinthEnchantment Chaos Damage 3Adds 120 to 180 Chaos Damage if you've taken a Critical Strike Recently25
    The Cruel LabyrinthEnchantment Mana Regeneration 115% increased Mana Regeneration Rate if you've cast a Spell Recently100
    The Merciless LabyrinthEnchantment Mana Regeneration 225% increased Mana Regeneration Rate if you've cast a Spell Recently100
    The Eternal LabyrinthEnchantment Mana Regeneration 335% increased Mana Regeneration Rate if you've cast a Spell Recently100
    Edit

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