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Rain of Arrows
Level: (1—20)
Cost: (6—10) Mana
Attack Damage: (48—60)% of base
Effectiveness of Added Damage: (48—60)%
Radius: 24
Requires Level (12—70), (33—155) Dex
Requires Bows
Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
Fires (18—22) Arrows

Additional Effects From Quality:
Fires +(0—4) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelDexManaBase DamageFires 18 ArrowsExperience
11233648%, 48%, 48%18, 115,249
21539648.6%, 48.6%, 48.6%18, 141,517
31948749.3%, 49.3%, 49.3%18, 181,983
42356749.9%, 49.9%, 49.9%18, 1147,968
52764750.5%, 50.5%, 50.5%19, 1250,557
63173851.2%, 51.2%, 51.2%19, 1405,086
73581851.8%, 51.8%, 51.8%19, 1447,718
83888852.4%, 52.4%, 52.4%19, 1615,318
94194853.1%, 53.1%, 53.1%20, 1834,639
1044100853.7%, 53.7%, 53.7%20, 11,570,760
1147106954.3%, 54.3%, 54.3%20, 11,633,987
1250113954.9%, 54.9%, 54.9%20, 12,151,030
1353119955.6%, 55.6%, 55.6%21, 12,812,189
1456125956.2%, 56.2%, 56.2%21, 15,099,360
1559132956.8%, 56.8%, 56.8%21, 19,400,731
16621381057.5%, 57.5%, 57.5%21, 115,273,366
17641421058.1%, 58.1%, 58.1%22, 126,286,582
18661461058.7%, 58.7%, 58.7%22, 162,890,590
19681511059.4%, 59.4%, 59.4%22, 1212,046,017
20701551060%, 60%, 60%22, 1
21721060.6%, 60.6%, 60.6%23, 1
22741061.3%, 61.3%, 61.3%23, 1
23761061.9%, 61.9%, 61.9%23, 1
24781162.5%, 62.5%, 62.5%23, 1
25801163.2%, 63.2%, 63.2%24, 1
26821163.8%, 63.8%, 63.8%24, 1
27841164.4%, 64.4%, 64.4%24, 1
28861165.1%, 65.1%, 65.1%24, 1
29881165.7%, 65.7%, 65.7%25, 1
30901166.3%, 66.3%, 66.3%25, 1
31911166.6%, 66.6%, 66.6%25, 1
32921166.9%, 66.9%, 66.9%25, 1
33931267.3%, 67.3%, 67.3%25, 1
34941267.6%, 67.6%, 67.6%25, 1
35951267.9%, 67.9%, 67.9%25, 1
36961268.2%, 68.2%, 68.2%26, 1
37971268.5%, 68.5%, 68.5%26, 1
38981268.8%, 68.8%, 68.8%26, 1
39991269.2%, 69.2%, 69.2%26, 1
401001269.5%, 69.5%, 69.5%26, 1
Attribute /11

Rain of Arrows

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
IdRainOfArrows
DropLevel 12
BaseType Rain of Arrows
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
ItemTypeMetadata/Items/Gems/SkillGemRainOfArrows
ActiveSkillsCoderain_of_arrows
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding
-60% of Toxic Rain Physical Damage Converted to Chaos Damage
Version history /17
VersionChanges
3.27.0
  • Blink Arrow of Bombarding Clones: Clones now deal roughly 33% less Damage with their Rain of Arrows attack. Minion Duration is now 5 seconds (previously 20 seconds).
  • Mirror Arrow of Bombarding Clones: Clones now deal roughly 33% less Damage with their Rain of Arrows attack. Minion Duration is now 5 seconds (previously 20 seconds).
  • 3.25.0
  • Rain of Arrows: Now has a Mana cost of 6 at gem level 1 (previously 7), scaling up to 10 at gem level 20 (previously 11).
  • Rain of Arrows of Artillery: Now has a Mana cost of 6 at gem level 1 (previously 7), scaling up to 10 at gem level 20 (previously 11).
  • Rain of Arrows of Saturation: Now has a Mana cost of 6 at gem level 1 (previously 7), scaling up to 10 at gem level 20 (previously 11).
  • 3.24.0
  • Rain of Arrows of Artillery: Now has 40% Effectiveness of Added Damage at gem level 1 (previously 36%), scaling up to 49% at gem level 20 (previously 45%).
  • Fixed a bug where Rain of Arrows of Artillery would target its own location if it could not find a target.
    • Fixed a bug where Rain of Arrows of Artillery would target its own location if it could not find a target.
    3.23.0
    Rain of Arrows:
    Vaal Rain of Arrows:
    3.22.0
  • Fixed a bug where the Skill tooltip for Vaal Rain of Arrows incorrectly stated it fires 0 sequences of arrows.
  • 3.21.0
  • Any Trigger Skills on items that come from a skill gem (such as Rain of Arrows from Lioneye's Paws) now share the same cooldown group, so using the gem version of the skill should put the triggered version on cooldown or vice versa.
  • Fixed a bug where the Rain of Arrows Skill triggered by the Lioneye's Paws Unique Boots was dealing roughly 18% less damage than it should.
  • 3.15.0
  • Fixed a bug where Vaal Rain of Arrows and some monster skills were not inflicting Maim on Hit.
  • 3.14.0

    Vaal Rain of Arrows
    3.9.0

    Rain of Arrows
    3.4.0
    Rain of Arrows
      3.3.0
      Rain of Arrows
        Vaal Rain of Arrows
          3.2.0
        • Fixed a bug where Vaal Rain of Arrows and Bear Trap were able to stop players with the "Movement Speed cannot be modified to below base value" stat.
        • 3.1.0
        • Bear Trap and Vaal Rain of Arrows now remove all movement speed, as opposed to reducing it by 300%.
        • 3.0.0
        • Vaal Rain of Arrows now gains base radius as it levels up, up to +4 to base radius at gem level 20.
        • 2.6.0
        • Rain of Arrows gains 1 additional unit of radius every 5 levels.
        • 2.1.0
        • Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.
        • 2.0.0
        • Rain of Arrows: Base damage increased from 75% to 100%. Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level. It now grants 1% increased damage per 1% quality instead of increased attack speed. Rain of Arrows mana costs have been reduced.
        • Vaal Rain of Arrows: Damage has been adjusted to be approximately 40% higher than Rain of Arrows (140% Base Damage).
        • Rain of Arrows
          Level: (1—20)
          Cost: (6—10) Mana
          Attack Damage: (48—60)% of base
          Effectiveness of Added Damage: (48—60)%
          Radius: 24
          Requires Level (12—70), (33—155) Dex
          Requires Bows
          Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.
          Fires (18—22) Arrows
          base is projectile [1]
          cannot pierce [1]
          is area damage [1]
          skill can fire arrows [1]

          Additional Effects From Quality:
          Fires +(0—4) Arrows
          Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
          Supported By /125
        • Active Type: Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain
        • AddedFireDamage
          Added Fire Damage Support
          Supports any skill that hits enemies.
          Knockback
          Knockback Support
          Supports any skill that hits enemies.
          LifeLeech
          Life Leech Support
          Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
          Stun
          Stun Support
          Supports any skill that hits enemies, making it easier to stun enemies with those skills.
          ColdtoFire
          Cold to Fire Support
          Supports any skill that hits enemies.
          LifeonHit
          Life Gain on Hit Support
          Supports attack skills.
          IronGrip
          Iron Grip Support
          Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
          MeleeDamageonFullLife
          Damage on Full Life Support
          Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
          RangedAttackTotem
          Ballista Totem Support
          Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you.
          FirePenetration
          Fire Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
          IncreasedBurnDuration
          Burning Damage Support
          Supports any skill that hits enemies, or can deal burning damage directly.
          Empower
          Empower Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
          ChanceToBleed
          Chance to Bleed Support
          Supports attack skills.
          Maim
          Maim Support
          Supports attack skills, or other skills that can maim enemies.
          Brutality
          Brutality Support
          Supports any skill that deals damage.
          AddedFireDamagePlus
          Awakened Added Fire Damage Support
          Supports any skill that hits enemies.
          BrutalityPlus
          Awakened Brutality Support
          Supports any skill that deals damage.
          IncreasedBurnDurationPlus
          Awakened Burning Damage Support
          Supports any skill that hits enemies, or can deal burning damage directly.
          FirePenetrationPlus
          Awakened Fire Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
          EmpowerPlus
          Awakened Empower Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
          BloodPriceSupportGem
          Bloodthirst Support
          Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
          Fragility
          Cruelty Support
          Supports any skill that hits enemies. Minions cannot gain Cruelty.
          LifeTap
          Lifetap Support
          Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
          Volatility
          Volatility Support
          Supports attack skills.
          ObliterationSupport
          Annihilation Support
          Supports any skill that hits enemies.
          FasterAttacks
          Faster Attacks Support
          Supports attack skills.
          GreaterMultipleProjectiles
          Greater Multiple Projectiles Support
          Supports projectile skills.
          LesserMultipleProjectiles
          Multiple Projectiles Support
          Supports projectile skills.
          FasterProjectiles
          Faster Projectiles Support
          Supports projectile skills.
          AddedColdDamage
          Added Cold Damage Support
          Supports any skill that hits enemies.
          IncreasedAccuracy
          Additional Accuracy Support
          Supports attack skills.
          ManaLeech
          Mana Leech Support
          Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
          Trap
          Trap Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
          CullingStrike
          Culling Strike Support
          Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
          PointBlank
          Point Blank Support
          Supports projectile skills.
          ChancetoFlee
          Chance to Flee Support
          Supports any skill that hits enemies.
          Blind
          Blind Support
          Supports any skill that hits enemies.
          ColdPenetration
          Cold Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
          CastOnCrit
          Cast On Critical Strike Support
          Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          SlowerProjectiles
          Slower Projectiles Support
          Supports projectile skills.
          enhance
          Enhance Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
          RangedPhysicalAttackDamage
          Vicious Projectiles Support
          Supports projectile attack skills.
          BreakBlock
          Block Chance Reduction Support
          Supports any skill that hits enemies.
          FrenzyChargeOnShatter
          Ice Bite Support
          Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
          DamageAgainstChilled
          Hypothermia Support
          Supports any skill that deals damage.
          Poison
          Critical Strike Affliction Support
          Supports any skill that hits enemies.
          VoidManipulation
          Void Manipulation Support
          Supports any skill that deals damage.
          SupportRapidDecayGem
          Swift Affliction Support
          Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
          LesserPoison
          Chance to Poison Support
          Supports any skill that hits enemies.
          DeadlyAilments
          Deadly Ailments Support
          Supports any skill that hits enemies.
          VileToxins
          Vile Toxins Support
          Supports any skill that hits enemies.
          MomentumSupportGem
          Momentum Support
          Supports attack skills that aren't triggered.
          MirageArcher
          Mirage Archer Support
          Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
          WitherGemSupport
          Withering Touch Support
          Supports attack skills.
          impale
          Impale Support
          Supports attack skills.
          Nightblade
          Nightblade Support
          Supports attack skills. Cannot support skills which create minions.
          GreenBarrageSupportGem
          Barrage Support
          Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.
          AddedColdDamagePlus
          Awakened Added Cold Damage Support
          Supports any skill that hits enemies.
          CastOnCritPlus
          Awakened Cast On Critical Strike Support
          Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
          ColdPenetrationPlus
          Awakened Cold Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
          DeadlyAilmentsPlus
          Awakened Deadly Ailments Support
          Supports any skill that hits enemies.
          SupportRapidDecayPlus
          Awakened Swift Affliction Support
          Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
          VoidManipulationPlus
          Awakened Void Manipulation Support
          Supports any skill that deals damage.
          RangedPhysicalAttackDamagePlus
          Awakened Vicious Projectiles Support
          Supports projectile attack skills.
          enhanceplus
          Awakened Enhance Support
          Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
          ArcaneArcherSupportGem
          Manaforged Arrows Support
          Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
          Sadism
          Sadism Support
          Supports any skill that hits enemies.
          RuptureSupport
          Rupture Support
          Supports attack skills.
          Machinations
          Machinations Support
          Supports skills that hit enemies. Cannot modify the skills of minions.
          CullingStrike
          Cull the Weak Support
          Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
          LethalDoseSupport
          Lethal Dose Support
          Supports any skill that hits enemies.
          Voidstorm
          Voidstorm Support
          Supports ranged attack skills that fire projectiles upwards. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
          UnholyTrinitySupport
          Unholy Trinity Support
          Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          TornadosSupportGem
          Windburst Support
          Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
          IncreasedAOE
          Increased Area of Effect Support
          Supports any skill with an area of effect.
          AddedLightningDamage
          Added Lightning Damage Support
          Supports any skill that hits enemies.
          IncreasedCriticalStrikes
          Increased Critical Strikes Support
          Supports any skill that hits enemies.
          IncreasedCriticalDamage
          Increased Critical Damage Support
          Supports any skill that hits enemies.
          AddedChaosDamage
          Added Chaos Damage Support
          Supports any skill that hits enemies.
          IncreasedQuality
          Item Rarity Support
          Supports any skill that can kill enemies.
          ConcentratedAOE
          Concentrated Effect Support
          Supports any skill with an area of effect, regardless of whether that skill deals damage.
          ChancetoIgnite
          Combustion Support
          Supports any skill that hits enemies.
          ElementalProliferation
          Elemental Proliferation Support
          Supports any skill that hits enemies, or could otherwise apply elemental ailments.
          RemoteMine
          Blastchain Mine Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
          LightningPenetration
          Lightning Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
          ElementalPenetration
          Elemental Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
          PowerCharges
          Power Charge On Critical Support
          Supports any skill that hits enemies.
          CurseOnHit
          Hextouch Support
          Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
          Enlighten
          Enlighten Support
          Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
          PhysicalToLightning
          Physical to Lightning Support
          Supports any skill that hits enemies.
          OnslaughtOnSlayingShocked
          Innervate Support
          Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
          ControlledDestructionGem
          Controlled Destruction Support
          Supports attack skills, or spell skills that deal damage.
          ElementalFocus
          Elemental Focus Support
          Supports any skill that hits or burns enemies, or inflicts elemental ailments.
          IgniteProliferation
          Ignite Proliferation Support
          Supports any skill that hits enemies.
          Decay
          Decay Support
          Supports any skill that hits enemies.
          Efficacy
          Efficacy Support
          Supports any skill that deals damage or has a duration.
          Immolate
          Immolate Support
          Supports any skill that hits enemies.
          UnboundAilments
          Unbound Ailments Support
          Supports any skill that hits enemies or inflicts ailments
          SummonPhantasm
          Summon Phantasm Support
          Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
          BoneChillSupport
          Bonechill Support
          Supports any skill that can chill enemies or create chilling areas.
          EnergyShieldLeechsupport
          Energy Leech Support
          Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
          AltRemoteMineSupportGem
          High-Impact Mine Support
          Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
          AddedChaosDamagePlus
          Awakened Added Chaos Damage Support
          Supports any skill that hits enemies.
          AddedLightningDamagePlus
          Awakened Added Lightning Damage Support
          Supports any skill that hits enemies.
          ControlledDestructionPlus
          Awakened Controlled Destruction Support
          Supports attack skills, or spell skills that deal damage.
          CurseOnHitPlus
          Awakened Hextouch Support
          Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
          ElementalFocusPlus
          Awakened Elemental Focus Support
          Supports any skill that hits or burns enemies, or inflicts elemental ailments.
          IncreasedAOEPlus
          Awakened Increased Area of Effect Support
          Supports any skill with an area of effect.
          LightningPenetrationPlus
          Awakened Lightning Penetration Support
          Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
          UnboundAilmentPlus
          Awakened Unbound Ailments Support
          Supports any skill that hits enemies or inflicts ailments
          Enlightenplus
          Awakened Enlighten Support
          Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
          TrinitySupportGem
          Trinity Support
          Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
          PureShockSupportGem
          Overcharge Support
          Supports any skill that hits enemies.
          ElementalBurstSupportGem
          Prismatic Burst Support
          Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
          Devour
          Devour Support
          Supports any skill that hits enemies.
          WandWispSupport
          Sacred Wisps Support
          Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
          InverttheRules
          Invert the Rules Support
          Supports any skill that hits enemies.
          KineticInstabilitySupportGem
          Greater Kinetic Instability Support
          Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on critical strike. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
          Devour
          Greater Devour Support
          Supports any skill that hits enemies.
          KineticInstabilitySupportGem
          Kinetic Instability Support
          Supports Wand Attacks, granting them a chance to trigger Kinetic Flux on kill. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
          LivingLightningSupportGem
          Living Lightning Support
          Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
          Eclipse
          Eclipse Support
          Supports any skill gem. Cannot support skills that don't come from gems.
          Microtransactions /3
          Greenarrowrain
          Emerald Rain of Arrows Effect
          Your Rain of Arrows glow a ghostly green
          CelestialRainOfArrows
          Celestial Rain of Arrows Effect
          Your Rain of Arrows become a Celestial Effect.
          Rain of Arrows Unique /2
          LioneyesPaws
          Trigger Level 5 Rain of Arrows when you Attack with a Bow
          +(40—60) to Strength
          +(40—60) to Dexterity
          Adds 12 to 24 Fire Damage to Attacks
          20% increased Movement Speed
          40% reduced Movement Speed when on Low Life
          (You are on Low Life if you have 50% of your Maximum Life or less)
          LioneyesPaws
          Trigger Level 1 Rain of Arrows when you Attack with a Bow
          +(20—30) to Strength
          +(20—30) to Dexterity
          Adds 4 to 8 Fire Damage to Attacks
          20% increased Movement Speed
          40% reduced Movement Speed when on Low Life
          (You are on Low Life if you have 50% of your Maximum Life or less)
          Vendor recipe
          Unique Item Recipe /1
          OfferYour OfferNote
          Hyrri's Bite
          1x Onyx Amulet (rare)
          1x Sharktooth Arrow Quiver (normal)
          1x CurrencyUpgradeRandomlyOrb of Chance
          1x Rain of Arrows at least 1% quality
          Rain of Arrows Monster /36
          NameModifiersSpectre
          Ironpoint the ForsakenY
          Ironpoint the Forsaken40% increased Attack Speed
          40% increased Global Accuracy Rating
          monster fires a rain of arrows text [1]
          monster fires split arrows text [1]
          Y
          Summoned Skeleton Snipermonster fires a rain of arrows text [1]Y
          Steelpoint the Avenger15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          corpse cannot be destroyed [1]
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Steelpoint the Avenger40% increased Attack Speed
          40% increased Global Accuracy Rating
          monster fires a rain of arrows text [1]
          monster fires split arrows text [1]
          15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          corpse cannot be destroyed [1]
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          Y
          Orra Greengatemonster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          100% increased maximum Life
          100% increased Area of Effect
          80% increased Character Size
          Y
          Orra Greengate15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          monster base type attack cast speed +% and damage -% final [33]
          20% increased Attack Speed
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Shade of a Ranger20% increased Attack SpeedY
          A'alai% increased Rarity of Items Dropped
          Monsters grant 200% increased Experience
          monster base type attack cast speed +% and damage -% final [33]
          Action Speed cannot be modified to below 50% of base value
          monster penalty against minions damage +% final vs player minions [-25]
          15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          K'aj A'alai15000% increased Rarity of Items Dropped
          Monsters grant 100% increased Experience
          monster base type attack cast speed +% and damage -% final [33]
          Action Speed cannot be modified to below 50% of base value
          monster penalty against minions damage +% final vs player minions [-25]
          cannot be stunned for ms after stun finished [2000]
          cannot be stunned while stunned [1]
          Y
          Coniraya, Shadow of Malice50% of Physical Damage Converted to Lightning Damage
          % increased Rarity of Items Dropped
          monster additional quantity of dropped items in cruel +% [300]
          monster additional quantity of dropped items in merciless +% [600]
          monster additional rarity of dropped items in cruel +% [300]
          monster additional rarity of dropped items in merciless +% [600]
          monster penalty against minions damage +% final vs player minions [-20]
          monster no map drops [1]
          Y
          Coniraya, Shadow of Malice50% of Physical Damage Converted to Lightning Damage
          % increased Rarity of Items Dropped
          monster penalty against minions damage +% final vs player minions [-20]
          monster no map drops [1]
          Y
          Coniraya, Shadow of Malice50% of Physical Damage Converted to Lightning Damage
          % increased Rarity of Items Dropped
          monster additional quantity of dropped items in cruel +% [300]
          monster additional quantity of dropped items in merciless +% [600]
          monster additional rarity of dropped items in cruel +% [300]
          monster additional rarity of dropped items in merciless +% [600]
          monster penalty against minions damage +% final vs player minions [-20]
          monster no map drops [1]
          monster is invasion boss [1]
          Y
          Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
          % increased Rarity of Items Dropped
          Enrages on Low Life
          35% increased Damage when on Low Life
          60% increased Attack Speed when on Low Life
          60% increased Movement Speed when on Low Life
          60% increased Cast Speed when on Low Life
          monster additional quantity of dropped items in cruel +% [300]
          monster additional quantity of dropped items in merciless +% [600]
          monster additional rarity of dropped items in cruel +% [300]
          monster additional rarity of dropped items in merciless +% [600]
          monster no map drops [1]
          Y
          Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
          % increased Rarity of Items Dropped
          Enrages on Low Life
          35% increased Damage when on Low Life
          60% increased Attack Speed when on Low Life
          60% increased Movement Speed when on Low Life
          60% increased Cast Speed when on Low Life
          monster additional quantity of dropped items in cruel +% [300]
          monster additional quantity of dropped items in merciless +% [600]
          monster additional rarity of dropped items in cruel +% [300]
          monster additional rarity of dropped items in merciless +% [600]
          monster no map drops [1]
          monster is invasion boss [1]
          Y
          Nightsight300% increased Quantity of Items Dropped
          800% increased Rarity of Items Dropped
          monster no map drops [1]
          monster is invasion boss [1]
          Y
          Clone+10 to maximum Energy ShieldY
          Mutewind Snow-singerCan have up to 16 additional Traps placed at a time
          50% of Physical Damage Converted to Cold Damage
          Y
          Lieutenant of the Bowdamage taken +% from spike traps final [-100]
          damage taken +% from arrow traps final [-100]
          immune to labyrinth degen effect [1]
          immune to lava damage [1]
          50% of Physical Damage Converted to Lightning Damage
          Y
          Rin YuushuAction Speed cannot be modified to below 50% of base valueY
          Creeping TangleY
          Daughter of Valakomonster ignores delve darkness mechanic [1]Y
          Daughter of ValakoY
          Imperial Watchmanmonster ignores delve darkness mechanic [1]
          monster beyond portal chance +% final [-66]
          monster hellscape charge +% [-66]
          Y
          Imperial WatchmanY
          Imperial Watchmanmonster ignores delve darkness mechanic [1]
          monster beyond portal chance +% final [-66]
          monster hellscape charge +% [-66]
          Cannot gain Charges
          Y
          Blighted Ancient Archerundead description [1]Y
          [DNT] Iron Point v2undead description [1]Y
          Effigy of the Buccaneer50% of Physical Damage Converted to Lightning DamageY
          Effigy of Virulent UndeathY
          Ahuana200% increased Global Accuracy Rating
          damage +% vs players [-15]
          monster damage +% final vs monsters from ancestral rank [900]
          Y
          Ahuana200% increased Global Accuracy RatingY
          Imperfect Needle HorrorY
          Needle Horror100% increased Impale EffectY
          Perfect Needle Horror100% increased Impale EffectY

          Community Wiki

          Edit

          Rain of Arrows

          For the Vaal-themed counterpart, see Vaal Rain of Arrows.

          Rain of Arrows is a ranged attack skill that fires a number of arrows in the air, with each of them landing to deal area of effect over a short period of time.

          Skill functions and interactions

          • Targeting: Half of the arrows will attempt to target a creature within their range, while the other half will land randomly. A single enemy can be hit multiple times.

          • Additional Arrows/Projectiles: Any source of additional arrows/projectiles is added to the total number of arrows fired, thus making support gems like Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.

          • Delay: Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.

          • Projectile damage: Like any Bow skill, Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as Vicious Projectiles Support.

          • Point Blank Support/keystone passive: Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.

          • Pierce, Fork and Chain: Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as Drillneck, Gloomfang or Slivertongue don't benefit Rain of Arrows with their special conditional modifiers.

          Version history

          VersionChanges
          3.9.0
        • Now deals 48% of base damage at gem level 1 (from 40%), up to 60% at gem level 20 (from 50%).
        • 3.4.0
        • Now includes the "Projectile" tag on the skill gem.
        • 3.3.0
        • Now fires a number of arrows across the area, dealing damage based on weapon damage with each one. Half of these arrows will target enemies in the area, while the rest will target the area at set ranges from the centre at random.
        • Now has an added damage effectiveness and base damage of 40% at gem level 1 (down from 110%), up to 50% at gem level 20 (down from 129%).
        • 2.6.0
        • Rain of Arrows gains 1 additional unit of radius every 5 levels.
        • No longer gain increased area of effect radius.
        • 2.3.0
        • If you use Rain of Arrows, Blast Rain and Bladefall to target a blocked location then they will be now used on the nearest valid location.
        • 2.1.0
        • Rain of Arrows has had its base damage increased by a flat 10% at every level. Its quality bonus has been changed back to Area of Effect radius, after being damage throughout 2.0.0. The mana cost has been reduced, from 9 to 7 at level one and from 12 to 11 at level 20.
        • 2.0.0
        • Base damage increased from 75% to 100%.
        • Area of effect increased by 33% (from 18 to 24) across all levels, but no longer grants increased area of effect per gem level.
        • Now grants 1% increased damage per 1% quality instead of increased attack speed.
        • Rain of Arrows mana costs have been reduced.
        • 0.11.1b
        • Fixed Rain of Arrows not getting projectile damage bonuses.
        • 0.11.0
        • Fixed a bug where Rain of Arrows would treat missed targets as though they had
          entered the area during the delay and hit them anyway.
        • 0.10.0
        • Is now a level 4 Skill (from 10).
        • Its area of effect has been increased by 20%.
        • The delay between firing and arrows hitting the ground has been reduced by 20%.
        • Its Area of Effect gain per level has been reduced.
        • Quality bonus has been changed from Area of Effect to Attack Speed.
        • Its damage effectiveness has been reduced slightly.
        • 0.9.13e
        • Fixed a server crash related to using Rain of Arrows on Traps and Remote Mines.
        • 0.9.12f
        • Fixed a newly introduced bug where Rain of Arrows would always get Critical Strikes.
        • 0.9.7
        • Rain of Arrows is now affected by the Point Blank keystone passive.
        • 0.9.5h
        • Fixed a bug where Rain of Arrows would deal damage twice when used by a Templar.
        • Fixed the damage prediction that Rain of Arrows uses.
        • 0.9.5g
        • Rain of Arrows is now affected by increased Projectile speed.
          This reduces the delay before the arrows land.
        • Made the Faster Projectiles support gem work with Rain of Arrows.
        • 0.9.4
        • Fixed rain of Arrows being incorrectly treated as a Projectile skill.
        • 0.9.3b
        • Increased the rate that Rain of Arrows gains damage per level,
          but gave it a -20% damage penalty for being AoE.
        • 0.9.3
        • Rain of Arrows has been added to the game.

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