Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Scion · Ranger · Duelist |
1 | The Siren's Cadence | Nessa | Duelist · Ranger · Scion · Shadow |
Level Effect /40
Level | Requires Level | Dex | Cost | Base Damage | Fires +18 Arrows | Experience |
---|---|---|---|---|---|---|
1 | 12 | 33 | 6 | 48% | 18 | 15,249 |
2 | 15 | 39 | 6 | 48.6% | 18 | 41,517 |
3 | 19 | 48 | 7 | 49.3% | 18 | 81,983 |
4 | 23 | 56 | 7 | 49.9% | 18 | 147,968 |
5 | 27 | 64 | 7 | 50.5% | 19 | 250,557 |
6 | 31 | 73 | 8 | 51.2% | 19 | 405,086 |
7 | 35 | 81 | 8 | 51.8% | 19 | 447,718 |
8 | 38 | 88 | 8 | 52.4% | 19 | 615,318 |
9 | 41 | 94 | 8 | 53.1% | 20 | 834,639 |
10 | 44 | 100 | 8 | 53.7% | 20 | 1,570,760 |
11 | 47 | 106 | 9 | 54.3% | 20 | 1,633,987 |
12 | 50 | 113 | 9 | 54.9% | 20 | 2,151,030 |
13 | 53 | 119 | 9 | 55.6% | 21 | 2,812,189 |
14 | 56 | 125 | 9 | 56.2% | 21 | 5,099,360 |
15 | 59 | 132 | 9 | 56.8% | 21 | 9,400,731 |
16 | 62 | 138 | 10 | 57.5% | 21 | 15,273,366 |
17 | 64 | 142 | 10 | 58.1% | 22 | 26,286,582 |
18 | 66 | 146 | 10 | 58.7% | 22 | 62,890,590 |
19 | 68 | 151 | 10 | 59.4% | 22 | 212,046,017 |
20 | 70 | 155 | 10 | 60% | 22 | |
21 | 72 | 10 | 60.6% | 23 | ||
22 | 74 | 10 | 61.3% | 23 | ||
23 | 76 | 10 | 61.9% | 23 | ||
24 | 78 | 11 | 62.5% | 23 | ||
25 | 80 | 11 | 63.2% | 24 | ||
26 | 82 | 11 | 63.8% | 24 | ||
27 | 84 | 11 | 64.4% | 24 | ||
28 | 86 | 11 | 65.1% | 24 | ||
29 | 88 | 11 | 65.7% | 25 | ||
30 | 90 | 11 | 66.3% | 25 | ||
31 | 91 | 11 | 66.6% | 25 | ||
32 | 92 | 11 | 66.9% | 25 | ||
33 | 93 | 12 | 67.3% | 25 | ||
34 | 94 | 12 | 67.6% | 25 | ||
35 | 95 | 12 | 67.9% | 25 | ||
36 | 96 | 12 | 68.2% | 26 | ||
37 | 97 | 12 | 68.5% | 26 | ||
38 | 98 | 12 | 68.8% | 26 | ||
39 | 99 | 12 | 69.2% | 26 | ||
40 | 100 | 12 | 69.5% | 26 |
Attribute /10
Rain of Arrows
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
DropLevel | 12 |
BaseType | Rain of Arrows |
Class | Skill Gems |
Weapon | Bows |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, ProjectileNumber, Totemable, Trappable, Mineable, Triggerable, Rain |
ItemType | Metadata/Items/Gems/SkillGemRainOfArrows |
ActiveSkillsCode | rain_of_arrows |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding -60% of Toxic Rain Physical Damage Converted to Chaos Damage |
Additional Effects From Quality:
Microtransactions /5
Supported By /105
Rain of Arrows Unique /2
Vendor recipe
Unique Item Recipe /1
Offer | Your Offer | Note |
---|---|---|
Hyrri's Bite | 1x Onyx Amulet (rare) 1x Sharktooth Arrow Quiver (normal) 1x Orb of Chance 1x Rain of Arrows at least 1% quality |
Rain of Arrows Monster /36
Name | Modifiers | Spectre |
---|---|---|
Ironpoint the Forsaken | Y | |
Ironpoint the Forsaken | 40% increased Attack Speed 40% increased Global Accuracy Rating monster fires a rain of arrows text [1] monster fires split arrows text [1] | Y |
Summoned Skeleton Sniper | monster fires a rain of arrows text [1] | Y |
Steelpoint the Avenger | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Steelpoint the Avenger | 40% increased Attack Speed 40% increased Global Accuracy Rating monster fires a rain of arrows text [1] monster fires split arrows text [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped corpse cannot be destroyed [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Orra Greengate | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed | Y |
Orra Greengate | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Orra Greengate | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Shade of a Ranger | 20% increased Attack Speed | Y |
A'alai | Monsters grant 200% increased Experience % increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] Action Speed cannot be modified to below 50% of base value monster penalty against minions damage +% final vs player minions [-25] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
K'aj A'alai | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster base type attack cast speed +% and damage -% final [33] Action Speed cannot be modified to below 50% of base value monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage % increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage % increased Rarity of Items Dropped monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage % increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] monster is invasion boss [1] | Y |
Ch'aska, Maker of Rain | monster base type attack cast speed +% and damage -% final [33] % increased Rarity of Items Dropped Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] | Y |
Ch'aska, Maker of Rain | monster base type attack cast speed +% and damage -% final [33] % increased Rarity of Items Dropped Enrages on Low Life 35% increased Damage when on Low Life 60% increased Attack Speed when on Low Life 60% increased Movement Speed when on Low Life 60% increased Cast Speed when on Low Life monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Nightsight | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster no map drops [1] monster is invasion boss [1] | Y |
Clone | +10 to maximum Energy Shield | Y |
Mutewind Snow-singer | Can have up to 16 additional Traps placed at a time 50% of Physical Damage Converted to Cold Damage | Y |
Lieutenant of the Bow | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] 50% of Physical Damage Converted to Lightning Damage | Y |
Rin Yuushu | Action Speed cannot be modified to below 50% of base value | Y |
Creeping Tangle | Y | |
Daughter of Valako | monster ignores delve darkness mechanic [1] | Y |
Daughter of Valako | Y | |
Imperial Watchman | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Imperial Watchman | Y | |
Imperial Watchman | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] Cannot gain Charges | Y |
Blighted Ancient Archer | undead description [1] | Y |
[DNT] Iron Point v2 | undead description [1] | Y |
Effigy of the Buccaneer | 50% of Physical Damage Converted to Lightning Damage | Y |
Effigy of Virulent Undeath | Y | |
Ahuana | 200% increased Global Accuracy Rating damage +% vs players [-15] monster damage +% final vs monsters from ancestral rank [900] | Y |
Ahuana | 200% increased Global Accuracy Rating | Y |
Imperfect Needle Horror | Y | |
Needle Horror | 100% increased Impale Effect | Y |
Perfect Needle Horror | 100% increased Impale Effect | Y |
Community Wiki
Rain of Arrows
For the Vaal-themed counterpart, see Vaal Rain of Arrows.
Rain of Arrows is a ranged attack skill that fires a number of arrows in the air, with each of them landing to deal area of effect over a short period of time.
Skill functions and interactions
Targeting: Half of the arrows will attempt to target a creature within their range, while the other half will land randomly. A single enemy can be hit multiple times.
Additional Arrows/Projectiles: Any source of additional arrows/projectiles is added to the total number of arrows fired, thus making support gems like Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support very inefficient. Additional arrows will be added at the outer portion of the Area of Effect, effectively increasing the AoE of the skill.
Delay: Rain of Arrows will impact after a delay equal to the attack time, so the first attack will land as the second is being launched. Projectile Speed modifiers affect the delay.
Projectile damage: Like any Bow skill, Rain of Arrows deals projectile damage and will be affected by any appropriate damage modifiers, such as Vicious Projectiles Support.
Point Blank Support/keystone passive: Distant enemies hit by the same area of effect will take less damage than enemies near the location of the attacker.
Pierce, Fork and Chain: Projectiles from Rain of Arrows land on the ground dealing area damage and disappear - they cannot fork, chain nor pierce. Several unique items, such as Drillneck, Gloomfang or Slivertongue don't benefit Rain of Arrows with their special conditional modifiers.
Version history
Version | Changes |
---|---|
3.9.0 |
|
3.4.0 |
|
3.3.0 |
|
2.6.0 |
|
2.3.0 |
|
2.1.0 |
|
2.0.0 |
|
0.11.1b |
|
0.11.0 |
entered the area during the delay and hit them anyway. |
0.10.0 |
|
0.9.13e |
|
0.9.12f |
|
0.9.7 |
|
0.9.5h |
|
0.9.5g |
This reduces the delay before the arrows land. |
0.9.4 |
|
0.9.3b |
but gave it a -20% damage penalty for being AoE. |
0.9.3 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.