Additional Effects From Quality:
Slower Projectiles Support /4
Name | Show Full Descriptions |
---|---|
Rolling Magma A fire based, projectile, area of effect spell. Projectiles bounce towards the target dealing fire damage. The skill chains at higher levels resulting in the projectiles bouncing more times. | Increases Rolling Magma's damage and decreases the distance between each chain, allowing one orb to impact on a pack of monsters multiple times. |
Spectral Throw Throws a copy of your weapon as a projectile at enemies. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time. | Reduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage. |
Ice Shot Fires an arrow that converts 60% of physical damage to cold. When an arrow hits a target it leaves a patch of chilled ground, slowing affected enemies. It also deals a cone of cold area damage behind the target on impact. | Reduces the projectile speed of Ice Shot but grants more projectile damage. |
Splitting Steel Throw a splitting bolt of steel from your weapon that explodes on impact, dealing damage in an area. Use the Call of Steel ability from this gem to create Steel Shards that launch with Splitting Steel, exploding into multiple shards to damage nearby enemies. | Slow down your bolts of Splitting Steel to make them hit harder for more damage. The projectiles that explode from Call of Steel's shards are also slower, and deal more damage. |
Level Effect /40
Implicit |
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Cost & Reservation Multiplier: 120% |
Level | Requires Level | Dex | Supported Skills have 20% less Projectile Speed | Supported Skills deal 10% more Projectile Damage | Experience |
---|---|---|---|---|---|
1 | 31 | 52 | 20 | 10 | 285,815 |
2 | 34 | 57 | 21 | 10 | 252,595 |
3 | 36 | 60 | 21 | 11 | 314,394 |
4 | 38 | 63 | 22 | 11 | 388,734 |
5 | 40 | 66 | 22 | 12 | 477,437 |
6 | 42 | 69 | 23 | 12 | 583,786 |
7 | 44 | 72 | 23 | 13 | 710,359 |
8 | 46 | 75 | 24 | 13 | 1,355,511 |
9 | 48 | 78 | 24 | 14 | 1,138,877 |
10 | 50 | 81 | 25 | 14 | 1,368,233 |
11 | 52 | 84 | 25 | 15 | 1,638,338 |
12 | 54 | 87 | 26 | 15 | 1,956,648 |
13 | 56 | 90 | 26 | 16 | 3,655,184 |
14 | 58 | 93 | 27 | 16 | 3,017,327 |
15 | 60 | 96 | 27 | 17 | 7,720,126 |
16 | 62 | 99 | 28 | 17 | 15,058,455 |
17 | 64 | 102 | 28 | 18 | 25,964,218 |
18 | 66 | 105 | 29 | 18 | 62,460,771 |
19 | 68 | 108 | 29 | 19 | 211,508,743 |
20 | 70 | 111 | 30 | 19 | |
21 | 72 | 30 | 20 | ||
22 | 74 | 31 | 20 | ||
23 | 76 | 31 | 21 | ||
24 | 78 | 32 | 21 | ||
25 | 80 | 32 | 22 | ||
26 | 82 | 33 | 22 | ||
27 | 84 | 33 | 23 | ||
28 | 86 | 34 | 23 | ||
29 | 88 | 34 | 24 | ||
30 | 90 | 34 | 24 | ||
31 | 91 | 35 | 24 | ||
32 | 92 | 35 | 25 | ||
33 | 93 | 35 | 25 | ||
34 | 94 | 35 | 25 | ||
35 | 95 | 36 | 25 | ||
36 | 96 | 36 | 26 | ||
37 | 97 | 36 | 26 | ||
38 | 98 | 36 | 26 | ||
39 | 99 | 37 | 26 | ||
40 | 100 | 37 | 27 |
Attribute /8
Slower Projectiles Support
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Projectile |
DropLevel | 31 |
BaseType | Slower Projectiles Support |
Class | Support Gems |
Icon | J |
ItemType | Metadata/Items/Gems/SupportGemSlowerProjectiles |
Reference | poe.ninja, Community Wiki |
Additional Effects From Quality:
Supported Gem /133
Community Wiki
Slower Projectiles Support
Slower Projectiles Support is a Support gem. It reduces the speed and increases the damage of supported projectile skills.
Skill Functions and Interactions
Slower Projectiles Support won't affect how far arrow projectiles travel, since arrow projectiles have a fixed travel distance of 120 units. However, it will still affect the travel distance of projectiles from skills such as Freezing Pulse, which have a lifetime rather than a fixed travel distance.
Slower Projectiles Support can support Ball Lightning, which causes the projectiles to deal more total hits/damage because enemies would be in the area of effect for longer before the projectile passes by them. At level 20, Slower Projectiles would result in approximately 9 Ball Lightning hits to an enemy instead of 6, other factors being equal.
Version history
Version | Changes |
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3.15.0d |
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3.15.0 |
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3.11.0 |
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1.0.0 |
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