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Fireball
Level: (1—20)
Cost: (6—25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260—370)%
Projectile Speed: 10.4 metres per Second
Requires Level (1—70), (0—155) Int
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Deals (9—1640) to (14—2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9—1.4) metres
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

Additional Effects From Quality:
Base radius is (0—0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Skills Tutorial /6
A fire based, projectile, area of effect spell that deals fire damage to enemies with a high chance to ignite, causing fire damage over time.
IncreasedBurnDuration
Burning Damage Support
Greatly increases the damage over time dealt by ignites inflicted from Fireball.
ChancetoIgnite
Combustion Support
Gives Fireball more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.
DeadlyAilments
Deadly Ailments Support
Reduces the hit damage of Fireball in exchange for more ailment damage. This makes it particularly strong for Fireball characters that want to focus on scaling the damage over time of ignites.
IgniteProliferation
Ignite Proliferation Support
Increases the chance to inflict ignites on enemies with Fireball, whilst also enabling ignites to spread to nearby enemies.
LesserMultipleProjectiles
Multiple Projectiles Support
Increases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
SupportRapidDecayGem
Swift Affliction Support
Decreases the total duration of ignites on enemies but increases the damage that ignites deal, allowing your ignites to burn faster and stronger.
Level Effect /40
Implicit
25% chance to Ignite enemies
LevelRequires LevelIntManaBase DamageDeals 9 to 14 Fire DamageBase radius is 0.9 metresExperience
1106100%, 100%, 100%9, 140.970
2206100%, 100%, 100%10, 160.9308
34167100%, 100%, 100%13, 2011,554
47228100%, 100%, 100%19, 2816,667
511319100%, 100%, 100%28, 42126,047
6164110100%, 100%, 100%43, 651.149,725
7205011100%, 100%, 100%60, 911.195,714
8245812100%, 100%, 100%83, 1241.1169,595
9286713100%, 100%, 100%111, 1671.1283,759
10327514100%, 100%, 100%148, 2221.2453,996
11368315100%, 100%, 100%195, 2921.2703,128
12409216100%, 100%, 100%255, 3831.21,061,223
134410018100%, 100%, 100%332, 4981.22,065,870
144810919100%, 100%, 100%429, 6431.32,507,110
155211720100%, 100%, 100%552, 8281.35,798,936
165612521100%, 100%, 100%707, 10611.315,083,919
176013422100%, 100%, 100%903, 13541.327,792,735
186414223100%, 100%, 100%1149, 17231.443,869,739
196714824100%, 100%, 100%1374, 20611.4242,081,556
207015525100%, 100%, 100%1640, 24601.4
217225100%, 100%, 100%1845, 27671.4
227426100%, 100%, 100%2073, 31101.5
237626100%, 100%, 100%2328, 34931.5
247827100%, 100%, 100%2614, 39211.5
258027100%, 100%, 100%2933, 44001.5
268228100%, 100%, 100%3289, 49341.5
278428100%, 100%, 100%3687, 55311.6
288629100%, 100%, 100%4131, 61971.6
298830100%, 100%, 100%4627, 69401.6
309030100%, 100%, 100%5180, 77701.6
319130100%, 100%, 100%5480, 82191.6
329231100%, 100%, 100%5796, 86941.6
339331100%, 100%, 100%6131, 91961.6
349431100%, 100%, 100%6484, 97261.7
359531100%, 100%, 100%6856, 102851.7
369632100%, 100%, 100%7250, 108751.7
379732100%, 100%, 100%7665, 114981.7
389832100%, 100%, 100%8104, 121561.7
399933100%, 100%, 100%8567, 128501.7
4010033100%, 100%, 100%9055, 135831.7
Attribute /8

Fireball

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
BaseType Fireball
Class Skill Gems
TargetTypesGround, Enemy
TypeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemFireball
ActiveSkillsCodefireball
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Fireball and Rolling Magma have 100% more Area of Effect
Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma
1000 (T5)Fireball and Rolling Magma have 200% more Area of Effect
Modifiers to number of Projectiles do not apply to Fireball and Rolling Magma
Version history /15
VersionChanges
3.25.0
  • Fireball: Now has 260% Effectiveness of Added Damage at gem level 1, scaling up to 370% at gem level 20 (previously 370% at all gem levels).
  • 3.23.0
    Fireball:
    Vaal Fireball:
    3.21.0
  • Projectiles which explode or otherwise destroy themselves only when they cannot move further, such as fireball, which return will now consistently not do so until after they have returned, just like they don't do so before piercing, forking, or chaining if they have those behaviours. Previously this was inconsistent. As a general rule, if a projectile wouldn't do something when it pierces or chains from an enemy and continues on, it also won't do that when it hits an enemy and returns from them.
  • 3.17.0
  • Fireball: Now deals 9 to 14 Fire Damage at gem level 1 (unchanged), up to 1640 to 2460 at gem level 20 (previously 1095 to 1643). Now has 370% Effectiveness of Added Damage at all gem levels (previously 240%).
  • 3.16.0
  • Turong's mega Fireball skill now deals ~35% more damage.
    • Fireball no longer has 50-88% more Damage with Ignite. It now has 25% chance to Ignite at all gem levels (previously 20-39%). Because of base Ignite damage changes, Ignite with the skill is now 33.0% higher.
  • Vaal Fireball no longer has 50-88% more Damage with Ignite. It now has 25% chance to Ignite at all gem levels (previously 20-39%). Because of base Ignite damage changes, Ignite with the skill is now 33.0% higher.
  • Turong's mega Fireball skill now deals ~35% more damage.
  • 3.15.0
  • The Stygian Microtransation versions of Fireball, Vaal Fireball, Firestorm, Frost Blades, and Puncture now use a Stygian Ignite effect. The Stygian Microtransation for Consecrated Path now uses a Stygian Holy Ignite effect.
  • 3.14.0

    Vaal Fireball
    3.11.0
  • Improved the Dragon Fireball visuals, and reduced the flashing when they explode to make them easier on the eyes.

  • Fireball

    Vaal Fireball
  • Rolling Flames: No longer grants Fireball additional radius based on distance travelled. Instead it now grants 30-50% chance to Scorch, but prevents Fireball from igniting. This doesn't affect existing versions of the jewel. However, it is now limited to 1, which does affect existing versions.
  • 3.7.0
  • Fireball now deals 30% less damage against players (previously dealt 5% more).
  • 3.6.0
    Fireball
    Vaal Fireball
  • Adjusted to match the damage and added damage effectiveness of Fireball.
  • 3.3.0
    Fireball
      Vaal Fireball
        3.0.0
      • Fixed a bug where Fireball's audio would not play at very close distances.
      • Fixed a bug which prevented Ambrosia in the Cavern of Anger from using her Fireball and Firestorm skills.
      • 2.6.0
      • Fireball gains 1 additional unit of radius every 6 levels.
      • The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.
      • 2.4.0
      • Fireball: 50% more damage.
      • 2.0.0
      • Fireball: Damage increased by 15%. It now has a base chance to ignite. Its projectile speed has been increased by 30%.
      • Firestorm: Had a very slight damage buff. Area of effect of explosions increased by 11% (9 to 10). It now grants 1% area damage per 1% quality instead of reduced delay between fireballs. The Duration of Firestorm has been increased from 1.3 seconds to 2 seconds at all levels. Base Cast Speed has been increased from a cast time of 1 second to 900ms. Critical Strike Chance has been increased from 5% to 6%.
      • Vaal Fireball: Now has 50% increased Area of Effect at all Levels. Damage adjusted to compensate for damage adjustements to Fireball.
      • Fireball
        Level: (1—20)
        Cost: (6—25) Mana
        Cast Time: 0.75 sec
        Critical Strike Chance: 6.00%
        Effectiveness of Added Damage: (260—370)%
        Projectile Speed: 10.4 metres per Second
        Requires Level (1—70), (0—155) Int
        Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
        Deals (9—1640) to (14—2460) Fire Damage
        25% chance to Ignite enemies
        Base radius is (0.9—1.4) metres
        base is projectile [1]
        (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

        Additional Effects From Quality:
        Base radius is (0—0.2) metres
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /131
      • Active Type: Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        Totem
        Spell Totem Support
        Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        CastOnDmgTaken
        Cast when Damage Taken Support
        Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        GreaterMultipleProjectiles
        Greater Multiple Projectiles Support
        Supports projectile skills.
        LesserMultipleProjectiles
        Multiple Projectiles Support
        Supports projectile skills.
        FasterProjectiles
        Faster Projectiles Support
        Supports projectile skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        Pierce
        Pierce Support
        Supports projectile skills.
        Trap
        Trap Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        chain
        Chain Support
        Supports projectile skills, and any other skills that chain.
        Fork
        Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
        ReturnProjectiles
        Returning Projectiles Support
        Supports projectile skills.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        SlowerProjectiles
        Slower Projectiles Support
        Supports projectile skills.
        CastOnDeath
        Cast on Death Support
        Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        ParallelProjectile
        Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        GreaterVolleySupport
        Greater Volley Support
        Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ChainPlus
        Awakened Chain Support
        Supports projectile skills, and any other skills that chain.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        ForkPlus
        Awakened Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        CastonWardBreak
        Cast on Ward Break Support
        Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        Fork
        Greater Fork Support
        Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
        chain
        Greater Chain Support
        Supports projectile skills, and any other skills that chain.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        Echo
        Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        CastOnStun
        Cast when Stunned Support
        Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        CastWhileChanneling
        Cast while Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        ArcaneSurge
        Arcane Surge Support
        Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        SpellFocusSupport
        Intensify Support
        Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
        UnleashSupport
        Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        CastWhileChannelingPlus
        Awakened Cast While Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        EchoPlus
        Awakened Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        UnleashPlus
        Awakened Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        ManaweaveSupportGem
        Archmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        ProjectileIntensity
        Pinpoint Support
        Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        Sacrifice
        Sacrifice Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Echo
        Greater Spell Echo Support
        Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
        GluttonySupport
        Gluttony Support
        Supports Projectile Spells you cast yourself. Cannot support orb skills, triggered skills, brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by things other than you.
        FrostmageSupport
        Frostmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        UnleashSupport
        Greater Unleash Support
        Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        MinionPactSuppor
        Minion Pact Support
        Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /5
        Dragonfireball
        Dragon Fireball Effect
        Your Fireball becomes a flaming dragon whelp skeleton that explodes on impact
        StygianFireballEffect
        Stygian Fireball Effect
        Your Fireball becomes a Stygian Effect.
        OblivionFireballEffect
        Oblivion Fireball Effect
        Your Fireball becomes an Oblivion Effect.
        DirebladeFireballEffect
        Direblade Fireball Effect
        Your Fireball becomes a Direblade Effect.
        Fireball Unique /1
        FireballModifier
        (10—15)% increased Fire Damage
        With at least 40 Intelligence in Radius, Fireball cannot ignite
        With at least 40 Intelligence in Radius, Fireball has +(30—50)% chance to inflict scorch
        Fireball Monster /142
        NameModifiersSpectre
        Lasar, the Ambitiousdrop additional rare items [3]Y
        Flarusmonster no drops or experience [1]Y
        Goatman ShamanY
        Goatman MagusY
        Goatman Shaman50% reduced Cast SpeedY
        Abberath's Elitemonster no drops or experience [1]
        monster penalty against minions damage +% final vs player minions [-30]
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Explosive Abberath's Elitemonster no drops or experience [1]
        monster penalty against minions damage +% final vs player minions [-30]
        cannot have affliction mods [1]
        is map boss underling monster [1]
        supporter volatile on death chance % [100]
        Y
        Mephod's Elitemonster no drops or experience [1]
        monster penalty against minions damage +% final vs player minions [-30]
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Goatman Fire-raiserY
        Ungulath500% increased Totem Life
        +2 to maximum number of Summoned Totems
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [80]
        kill traps mines and totems on death [1]
        Y
        Solarsworn Archmage20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Cato, Scholar of LightY
        Barthol, the Pure15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Crimson Scholaradditional item drop slots when deleted on death [1]
        monster inherent experience granted +% final if deleted on death [117]
        Y
        Flame SentinelY
        Undying Incineratormonster explodes on its target text [2]
        immune to lava damage [1]
        Y
        Undying AlchemistY
        Traitorous IncineratorConverts on DeathY
        Congealed Blood40% increased Trap Throwing Speed
        Can have up to 10 additional Traps placed at a time
        30% increased Movement Speed
        20% increased Projectile Damage
        display monster uses far shot text [1]
        monster reverse point blank damage -% at minimum range [60]
        monster no map drops [1]
        monster penalty against minions damage +% final vs player minions [-25]
        Y
        Undying ChampionY
        Summoned Skeleton DeathmageY
        Igna PhoenixChaos Damage taken does not bypass Energy Shield
        Zealot's Oath
        monster base type attack cast speed +% and damage -% final [33]
        Gain 100% of Maximum Life as Extra Maximum Energy Shield
        Y
        Igna PhoenixChaos Damage taken does not bypass Energy Shield
        Zealot's Oath
        monster base type attack cast speed +% and damage -% final [33]
        Gain 100% of Maximum Life as Extra Maximum Energy Shield
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Igna Phoenix15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        Chaos Damage taken does not bypass Energy Shield
        Zealot's Oath
        monster base type attack cast speed +% and damage -% final [33]
        Gain 100% of Maximum Life as Extra Maximum Energy Shield
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        DaemonY
        Marchak's Annihilatormonster no drops or experience [1]
        emerge speed +% [0,30]
        Y
        Avatar of Ash2000% increased Quantity of Items Dropped
        2000% increased Rarity of Items Dropped
        Monsters grant 20000% increased Experience
        monster penalty against minions damage +% final vs player minions [-25]
        Y
        Avatar of Apocalypse2000% increased Quantity of Items Dropped
        2000% increased Rarity of Items Dropped
        Monsters grant 20000% increased Experience
        monster penalty against minions damage +% final vs player minions [-35]
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Kaom's Heart25% increased maximum Life
        20% increased Character Size
        monster no map drops [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
        % increased Rarity of Items Dropped
        50% increased Movement Speed
        35% increased Cast Speed
        500% increased Totem Life
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Shrapnelbearer% increased Rarity of Items Dropped
        100% increased Cast Speed
        50% increased Movement Speed
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster penalty against minions damage +% final vs player minions [-30]
        monster no map drops [1]
        Y
        Shrapnelbearer% increased Rarity of Items Dropped
        100% increased Cast Speed
        50% increased Movement Speed
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster penalty against minions damage +% final vs player minions [-30]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Curator Miem% increased Rarity of Items Dropped
        monster throws fire bombs text [1]
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        Can have up to 50 additional Traps placed at a time
        monster no map drops [1]
        Y
        Curator Miem% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        Can have up to 50 additional Traps placed at a time
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Haviri, Vaal Metalsmith% increased Rarity of Items Dropped
        +7 to maximum number of Summoned Totems
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        kill traps mines and totems on death [1]
        Y
        Haviri, Vaal Metalsmith% increased Rarity of Items Dropped
        +7 to maximum number of Summoned Totems
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Evocata Apocalyptica71% increased Totem Life
        totem art variation [2]
        +5 to maximum number of Summoned Totems
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster penalty against minions damage +% final vs player minions [-30]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        20% Chance to Block Spell Damage
        You take 10% of Damage from Blocked Hits
        Y
        Corrector DraconidesGain 25% of Physical Damage as Extra Fire Damage
        300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        40% increased Attack Speed
        50% increased Movement Speed
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        monster no map drops [1]
        Traps cannot be Damaged for +4 seconds after being Thrown
        Mines cannot be Damaged for +4 seconds after being thrown
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        Guardian of the Mound300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        500% increased Totem Life
        50% increased Movement Speed
        +2 to maximum number of Summoned Totems
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster no map drops [1]
        monster is invasion boss [1]
        kill traps mines and totems on death [1]
        Y
        The Firestarter300% increased Quantity of Items Dropped
        800% increased Rarity of Items Dropped
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Boka500% increased Totem Life
        monster no map drops [1]
        Y
        Corrupted Incineratormonster explodes on its target text [2]
        monster no map drops [1]
        Y
        Gemling Legionnaire30% increased Movement Speed
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Ironclad Arsonist30% increased Movement Speed
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Gemling Captain30% increased Movement SpeedY
        Captain Tanner Lightfoot30% increased Movement Speed
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Mevion30% increased Movement Speed
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        Y
        Avatar of the Skies30% increased Movement Speed
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Malachai's Laureate30% increased Movement Speed
        Trigger Socketed Spells when you Spend at least 100 Mana on an
        Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
        drop additional rare items [3]
        Y
        Phoenixmonster no drops or experience [1]Y
        High Templar Avarius65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Konley, the Unrepentant15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Avarius, Reassembled6000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Woad, Mockery of Man15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        65% reduced Energy Shield Recharge Rate
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Prayer GuardGain 60% of Physical Damage as Extra Fire DamageY
        Resolute GuardGain 60% of Physical Damage as Extra Fire DamageY
        Solar ElementalGain 60% of Physical Damage as Extra Fire DamageY
        Solar GuardGain 60% of Physical Damage as Extra Fire DamageY
        Lightborne Apostlemonster penalty against minions damage +% final vs player minions [-30]Y
        Lightborne Elitemonster penalty against minions damage +% final vs player minions [-30]Y
        Reliquarianspell maximum action distance +% [-50]Y
        ReliquarianY
        Saqawine Cobra SpiritY
        Farric Ember HellionY
        Farric Satyr% increased Rarity of Items Dropped
        monster no map drops [1]
        Y
        Vaal FanaticY
        Vaal AdvocateY
        Chaos FanaticY
        Risen Vaal FanaticY
        Risen Vaal AdvocateY
        Vaal Fanaticmonster all dropped items are corrupted % [5]Y
        Tacati, Architect of ToxinsY
        Ahuana, Architect of CeremoniesY
        Topotante, Architect of StormsY
        Matatl, Architect of FortificationsY
        Uromoti, Architect of ExpansionY
        Xipocado, Royal ArchitectY
        Juatalotli, Architect of the HoardY
        Paquate, Architect of CorruptionY
        Hayoxi, Architect of DestructionY
        Atmohua, Architect of IronY
        Ticaba, Architect of the ArenaY
        Cholotl, Architect of the WarY
        Zilquapa, Architect of the BreachY
        Zalatl, Architect of ThaumaturgyY
        Estazunti, Architect of the VaultY
        Azcapa, Architect of the GuildY
        Jiquani, Architect of IndustryY
        Quipolatl, Architect of the NexusY
        Guatelitzi, Architect of FleshY
        Citaqualotl, Architect of the SwarmY
        Puhuarte, Architect of the ForgeY
        Xopec, Architect of PowerY
        Tzamoto, Architect of TormentsY
        Zantipi, Architect of ConcealmentY
        Opiloti, Architect of StrifeY
        Tacati, Architect of Toxinsmonster no drops or experience [1]Y
        Ahuana, Architect of Ceremoniesmonster no drops or experience [1]Y
        Topotante, Architect of Stormsmonster no drops or experience [1]Y
        Matatl, Architect of Fortificationsmonster no drops or experience [1]Y
        Uromoti, Architect of Expansionmonster no drops or experience [1]Y
        Xipocado, Royal Architectmonster no drops or experience [1]Y
        Juatalotli, Architect of the Hoardmonster no drops or experience [1]Y
        Paquate, Architect of Corruptionmonster no drops or experience [1]Y
        Hayoxi, Architect of Destructionmonster no drops or experience [1]Y
        Atmohua, Architect of Ironmonster no drops or experience [1]Y
        Vaal Manifestationmonster no drops or experience [1]Y
        Tacati, Architect of Toxinsis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Ahuana, Architect of Ceremoniesis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Topotante, Architect of Stormsis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Matatl, Architect of Fortificationsis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Uromoti, Architect of Expansionis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Xipocado, Royal Architectis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Juatalotli, Architect of the Hoardis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Paquate, Architect of Corruptionis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Hayoxi, Architect of Destructionis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Atmohua, Architect of Ironis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Ticaba, Architect of the Arenais incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Cholotl, Architect of the Waris incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Zilquapa, Architect of the Breachis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Zalatl, Architect of Thaumaturgyis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Estazunti, Architect of the Vaultis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Azcapa, Architect of the Guildis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Jiquani, Architect of Industryis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Quipolatl, Architect of the Nexusis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Guatelitzi, Architect of Fleshis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Citaqualotl, Architect of the Swarmis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Puhuarte, Architect of the Forgeis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Xopec, Architect of Poweris incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Tzamoto, Architect of Tormentsis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Zantipi, Architect of Concealmentis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Opiloti, Architect of Strifeis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Ixtolatl, Artisan of Sacrificeis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Mahuatzi, Artisan of Desireis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        TurongY
        Lion of the Tunnelscannot be used as minion [1]N
        Blighted ShamanY
        Chaos DiscipleY
        The Triskelion Flamemonster no drops [1]Y
        Effigy of Peril100% increased Cast Speed
        50% increased Movement Speed
        display monster uses far shot text [0]
        monster reverse point blank damage -% at minimum range [30]
        monster penalty against minions damage +% final vs player minions [-30]
        Y

        Community Wiki

        Edit

        Fireball

        Fireball is a spell that fires a projectile, dealing fire damage with an increased chance to Ignite.

        Skill functions and interactions

        • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases, with a base radius of 9. Full spell damage is done to any enemy in range of the explosion.

        • Pierce, Chain, Fork: Enemies hit by a projectile that pierces, chains, or forks will take full damage from the hit, but the projectile will not explode until it hits an enemy and does not pierce, chain, or fork, or hits a wall.

        • Shotgunning: Each enemy can only be hit directly by one projectile per cast. However, if an enemy is in range of the explosion effect of more than one projectile from the same cast, and those projectiles each exploded on different enemies or a wall, it will take full damage from each explosion.

        • Can be used in left mouse button slot to cast and move.

        Version history

        VersionChanges
        3.17.0
      • Fireball now deals 9 to 14 Fire Damage at gem level 1 (unchanged), up to 1640 to 2460 at gem level 20 (previously 1095 to 1643).
      • Now has 370% Effectiveness of Added Damage at all gem levels (previously 240%).
      • 3.16.0
      • No longer has 50-88% more Damage with Ignite. It now has 25% chance to Ignite at all gem levels (previously 20-39%).
      • Because of base Ignite damage changes, Ignite with the skill is now 33.0% higher.
      • 3.11.0
      • Now has an added Damage effectiveness of 240% (from 180%).
      • No longer gains additional explosion radius as the gem levels up.
      • Now gains additional explosion radius based on the distance the projectile has travelled as the gem levels up, up to +9 at gem level 20.
      • Now gains 1% increased Projectile Speed per 1% gem quality (previously 0.5% chance to ignite per 1% gem quality).
      • 3.6.0
      • Mana Cost at gem level 20 is now 25 (was 26).
      • Now deals 9 to 14 Fire damage at gem level 1 (from 7 to 10) and 1095 to 1643 Fire damage at level 20 (from 890 to 1335).
      • Now has an added damage effectiveness of 180% (from 160%).
      • 3.3.0
      • Now deals 7-10 fire damage at gem level 1 (same as previously), up to 890 to 1335 fire damage at gem level 20 (up from 739-1109).
      • Now has a cast time of 0.75 seconds (down from 0.85 seconds).
      • Now gains up to +4 to the explosion's radius at gem level 20 (up from +3).
      • Now has an added damage effectiveness of 160% (up from 100%).
      • Now deals 50% more damage with Ignite at gem level 1, up to 88% more at gem level 20.
      • 2.6.0
      • Fireball gains 1 additional unit of radius every 6 levels.
      • No longer gain increased area of effect radius.
      • 2.4.0
      • 50% more damage at gem level 20.
      • 2.0.0
      • Damage increased by 15%. It now has a base chance to ignite. Its projectile speed has been increased by 30%.
      • 1.1.0
      • Increased the damage of Fireball at low and high levels.
      • 1.0.4
      • The area of effect has been increased by 12%. Damage has been increased at all levels (by around 20% at level one and around 23% at level 15).
      • 0.10.0
      • Damage progression increased - now 14% increased by level 15.
      • 0.9.12s
      • Damage progression increased. By skill level 15, it's doing 16% more damage than before.
      • 0.9.7b
      • Increased the damage at higher levels.
      • 0.9.7
      • The damage has been increased.
      • 0.9.6
      • Increased the damage.
      • 0.9.5g
      • Increased the Critical Strike chance.
      • 0.9.3c
      • Reduced damage by 5%.
      • 0.9.2
      • Fireball splash damage is now centered on the monster itself,
        rather than the point of impact (which was in front of the monster).
      • Increased Fireball's splash Area of Effect.
      • Increased its damage by 23%.
      • 0.7.1
      • Slightly increased Fireball mana cost and reduced its damage
      • 0.6.13
      • Major fix to projectile/fireball code (fixed crashes and strange behaviour)

      • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.