Fireball
Projectile, Spell, AoE, Fire
Level: 1–20
Cost: 6–25 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
Requires Level 1
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Deals (9–1640) to (14–2460) Fire Damage
25% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0–9) Radius


Additional Effects From Quality:
(0–20)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous (0–60)% increased Area of Effect
(0–40)% reduced Projectile Speed
100
Divergent (-40–0)% more Damage with Ignite
(0–60)% increased Effect of non-Damaging Ailments on Enemies
40
Phantasmal (0–5)% chance to Debilitate Enemies for 1 second on Hit10
Quest /2

Quest /2

Fireball /6

Fireball /6

A fire based, projectile, area of effect spell that deals fire damage to enemies with a high chance to ignite, causing fire damage over time.
NameShow Full Descriptions
Burning Damage SupportGreatly increases the damage over time dealt by ignites inflicted from Fireball.
Combustion SupportGives Fireball more fire damage, additional chance to ignite enemies and reduces the fire resistance of ignited enemies. This makes it a great all-round support for any fire based skill.
Deadly Ailments SupportReduces the hit damage of Fireball in exchange for more ailment damage. This makes it particularly strong for Fireball characters that want to focus on scaling the damage over time of ignites.
Ignite Proliferation SupportIncreases the chance to inflict ignites on enemies with Fireball, whilst also enabling ignites to spread to nearby enemies.
Lesser Multiple Projectiles SupportIncreases the amount of projectiles Fireball casts, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Swift Affliction SupportDecreases the total duration of ignites on enemies but increases the damage that ignites deal, allowing your ignites to burn faster and stronger.
Level Effect /40

Level Effect /40

Implicit
base is projectile [1]
25% chance to Ignite enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LevelRequires LevelIntelligenceCostDeals 9 to 14 Fire DamageProjectiles gain Radius as they travel farther, up to # RadiusExperience
111069, 1470
2212610, 16308
3416713, 2011,554
4722819, 2816,667
51131928, 42226,047
616411043, 65249,725
720501160, 91395,714
824581283, 1243169,595
9286713111, 1674283,759
10327514148, 2224453,996
11368315195, 2925703,128
12409216255, 38351,061,223
134410018332, 49862,065,870
144810919429, 64362,507,110
155211720552, 82875,798,936
165612521707, 1061715,083,919
176013422903, 1354827,792,735
1864142231149, 1723843,869,739
1967148241374, 20619242,081,556
2070155251640, 24609
2172251845, 276710
2274262073, 311010
2376262328, 349310
2478272614, 392110
2580272933, 440010
2682283289, 493411
2784283687, 553111
2886294131, 619711
2988304627, 694011
3090305180, 777011
3191305480, 821912
3292315796, 869412
3393316131, 919612
3494316484, 972612
3595316856, 1028512
3696327250, 1087513
3797327665, 1149813
3898328104, 1215613
3999338567, 1285013
40100339055, 1358313

Fireball

Referencepoe.ninja, Community Wiki
AcronymProjectile, Ignite
BaseType Fireball
Class Active Skill Gems
VaalVaal Fireball
TargetTypesGround, Enemy
TypeProjectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
MetadataMetadata/Items/Gems/SkillGemFireball
Fireball Monster /131 ⍟

Fireball Monster /131 ⍟

NameModifiersSpectre
Lasar, the Ambitiousdrop additional rare items [3]Y
Flarusmonster no drops or experience [1]Y
Goatman ShamanY
Goatman Shaman50% reduced Cast SpeedY
Abberath's Elitemonster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Mephod's Elitemonster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-30]
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Goatman Fire-raiserY
Ungulath500% increased Totem Life
+2 to maximum number of Summoned Totems
Far Shot
monster reverse point blank damage -% at minimum range [80]
kill traps mines and totems on death [1]
Y
Solarsworn ArchmageBlocks Spells
You take 10% of Damage from Blocked Hits
Y
Cato, Scholar of LightY
Barthol, the Puremonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Crimson Scholaradditional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [117]
Y
Flame SentinelY
Undying IncineratorExplodes when on Low Life
immune to lava damage [1]
Y
Undying AlchemistY
Traitorous Incineratormonster converts on death [1]Y
Congealed Blood40% increased Trap Throwing Speed
Can have up to 10 additional Traps placed at a time
4% of Maximum Life taken per second as Chaos Damage
30% increased Movement Speed
Far Shot
20% increased Projectile Damage
monster reverse point blank damage -% at minimum range [60]
monster no map drops [1]
monster penalty against minions damage +% final vs player minions [-25]
Y
Undying ChampionY
Summoned Skeleton DeathmageY
Igna PhoenixChaos Damage taken does not bypass Energy Shield
Zealot's Oath
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
maximum life % to add to maximum energy shield [100]
Y
DaemonY
Marchak's Annihilatormonster no drops or experience [1]
emerge speed +% [0,30]
Y
Avatar of Ashmonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
Y
Avatar of Apocalypsemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
monster dropped item quantity +% [6000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-35]
Y
Kaom's Heart25% increased maximum Life
20% increased Character Size
monster no map drops [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Sheaq, Maker of Floods+2 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
35% increased Cast Speed
500% increased Totem Life
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Shrapnelbearermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
100% increased Cast Speed
50% increased Movement Speed
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Y
Shrapnelbearermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
100% increased Cast Speed
50% increased Movement Speed
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
Y
Curator Miemmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Throws Fire Bombs

monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Can have up to 50 additional Traps placed at a time
monster no map drops [1]
Y
Curator Miemmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]

monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Can have up to 50 additional Traps placed at a time
monster no map drops [1]
monster is invasion boss [1]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Evocata Apocalyptica71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
Corrector DraconidesGain 25% of Physical Damage as Extra Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
40% increased Attack Speed
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Guardian of the Moundmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
500% increased Totem Life
50% increased Movement Speed
+2 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
The Firestartermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
grant actor scale +% to aura owner on death [1]
grant attack speed +% to aura owner on death [1]
grant cast speed +% to aura owner on death [1]
grant damage reduction % to aura owner on death [1]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Boka500% increased Totem Life

monster no map drops [1]
Y
Corrupted IncineratorExplodes when on Low Life
monster no map drops [1]
Y
Gemling Legionnaire30% increased Movement Speed
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Ironclad Arsonist30% increased Movement Speed
unique boss curse effect on self +% final [-33]
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Gemling Captain30% increased Movement SpeedY
Captain Tanner Lightfoot30% increased Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mevion30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Avatar of the Skies30% increased Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Malachai's Laureate30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
drop additional rare items [3]
Y
Phoenixmonster no drops or experience [1]Y
High Templar Avariusmonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Konley, the Unrepentantmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Avarius, Reassembledmonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Avarius, Reassembledmonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Woad, Mockery of Manmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Woad, Mockery of Manmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Prayer GuardGain 60% of Physical Damage as Extra Fire DamageY
Solar ElementalGain 60% of Physical Damage as Extra Fire DamageY
Solar GuardGain 60% of Physical Damage as Extra Fire DamageY
Lightborne Apostlemonster penalty against minions damage +% final vs player minions [-30]Y
Lightborne Elitemonster penalty against minions damage +% final vs player minions [-30]Y
Reliquarianspell maximum action distance +% [-50]Y
ReliquarianY
Saqawine Cobra SpiritY
Farric Ember HellionY
Farric Satyrmonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Vaal Fanaticmonster dropped item quantity +% [35]
monster dropped item rarity +% [1250]
monster no map drops [1]
monster slain experience +% [0]
Y
Vaal Advocatemonster dropped item quantity +% [35]
monster dropped item rarity +% [1250]
monster no map drops [1]
monster slain experience +% [0]
Y
Vaal Fanaticmonster dropped item quantity +% [0]
monster dropped item rarity +% [1250]
monster no map drops [1]
monster slain experience +% [0]
Y
Vaal Advocatemonster dropped item quantity +% [0]
monster dropped item rarity +% [1250]
monster no map drops [0]
monster slain experience +% [0]
Y
Risen Vaal FanaticY
Risen Vaal AdvocateY
Vaal Fanatic
monster items drop corrupted % [5]
Y
Tacati, Architect of Toxinsmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Ahuana, Architect of Ceremoniesmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Topotante, Architect of Stormsmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Matatl, Architect of Fortificationsmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Uromoti, Architect of Expansionmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Xipocado, Royal Architectmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Juatalotli, Architect of the Hoardmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Paquate, Architect of Corruptionmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Hayoxi, Architect of Destructionmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Atmohua, Architect of Ironmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Ticaba, Architect of the Arenamonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Cholotl, Architect of the Warmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Zilquapa, Architect of the Breachmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Zalatl, Architect of Thaumaturgymonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Estazunti, Architect of the Vaultmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Azcapa, Architect of the Guildmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Jiquani, Architect of Industrymonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Quipolatl, Architect of the Nexusmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Guatelitzi, Architect of Fleshmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Citaqualotl, Architect of the Swarmmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Puhuarte, Architect of the Forgemonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Xopec, Architect of Powermonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Tzamoto, Architect of Tormentsmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Zantipi, Architect of Concealmentmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Opiloti, Architect of Strifemonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Vaal Manifestationmonster no drops or experience [1]Y
Tacati, Architect of Toxinsmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Ahuana, Architect of Ceremoniesmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Topotante, Architect of Stormsmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Matatl, Architect of Fortificationsmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Uromoti, Architect of Expansionmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Xipocado, Royal Architectmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Juatalotli, Architect of the Hoardmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Paquate, Architect of Corruptionmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Hayoxi, Architect of Destructionmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Atmohua, Architect of Ironmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Ticaba, Architect of the Arenamonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Cholotl, Architect of the Warmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Zilquapa, Architect of the Breachmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Zalatl, Architect of Thaumaturgymonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Estazunti, Architect of the Vaultmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Azcapa, Architect of the Guildmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Jiquani, Architect of Industrymonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Quipolatl, Architect of the Nexusmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Guatelitzi, Architect of Fleshmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Citaqualotl, Architect of the Swarmmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Puhuarte, Architect of the Forgemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Xopec, Architect of Powermonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Tzamoto, Architect of Tormentsmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Zantipi, Architect of Concealmentmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Opiloti, Architect of Strifemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Ixtolatl, Artisan of Sacrificemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Mahuatzi, Artisan of Desiremonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Turongmonster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
monster slain experience +% [0]
Y
Lion of the Tunnelsmonster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
monster slain experience +% [0]
cannot be used as minion [1]
N
Risen Vaal Fanaticmonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
Risen Vaal Advocatemonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
Blighted Shamanmonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Chaos Disciplemonster no map drops [1]Y
The Triskelion Flamemonster no drops [1]Y
Microtransactions /6 ⍟

Microtransactions /6 ⍟

IconName
Dragon Fireball Effect
Your Fireball becomes a flaming dragon whelp skeleton that explodes on impact
Stygian Fireball Effect
Your Fireball becomes a Stygian Effect.
Oblivion Fireball Effect
Your Fireball becomes an Oblivion Effect.
Onyx Oblivion Fireball Effect
Your Oblivion Fireball becomes an Onyx Effect.
Direblade Fireball Effect
Your Fireball becomes a Direblade Effect.
Demonic Fireball Effect
Your Fireball becomes a Demonic Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Fireball Damage 125% increased Fireball Damage100
The Eternal LabyrinthEnchantment Fireball Damage 240% increased Fireball Damage100
The Merciless LabyrinthEnchantment Fireball Cast Speed 18% increased Fireball Cast Speed100
The Eternal LabyrinthEnchantment Fireball Cast Speed 212% increased Fireball Cast Speed100
The Merciless LabyrinthEnchantment Fireball Ignite Chance 1Fireball has +20% chance to Ignite100
The Eternal LabyrinthEnchantment Fireball Ignite Chance 2Fireball has +30% chance to Ignite100
Supported By /96 ⍟

Supported By /96 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Slower Projectiles SupportSupports projectile skills.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Pinpoint SupportSupports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.
Fireball Unique /1 ⍟

Fireball Unique /1 ⍟

Community Wiki

Wiki Edit

Fireball

Fireball is a spell that fires a projectile, dealing fire damage with an increased chance to Ignite.

Skill functions and interactions

  • Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases, with a base radius of 9. Full spell damage is done to any enemy in range of the explosion.

  • Pierce, Chain, Fork: Enemies hit by a projectile that pierces, chains, or forks will take full damage from the hit, but the projectile will not explode until it hits an enemy and does not pierce, chain, or fork, or hits a wall.

  • Shotgunning: Each enemy can only be hit directly by one projectile per cast. However, if an enemy is in range of the explosion effect of more than one projectile from the same cast, and those projectiles each exploded on different enemies or a wall, it will take full damage from each explosion.

  • Can be used in left mouse button slot to cast and move.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.