Reliquarian
Spectre | Y |
---|---|
Area | The Eternal Laboratory |
Tags | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Packs |
Life
113%
Energy Shield From Life
75%
Ailment Threshold
113%
Resistance
0 30 30 0
Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Experience
125%
Model Size
100%
Type
ReliquaryMonster
Metadata
ReliquaryMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,270
Armour
28,790
Evasion
4,739
Energy Shield
4,595
Damage
467
Spell Damage
467
Accuracy
290
Attack Time
1.755
Experience
12,819
Ailment Threshold
7,270
Chill
23
Shock
23
Brittle
130
Scorch
23
Sap
64
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 467
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Cast Time: 1.63 sec
Cooldown Time: 6.5 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 191.1 to 286.6 Physical Damage
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Fireball
Cast Time: 2.5 sec
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Hits always Ignite
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonster"] = { name = "Reliquarian", life = 1.13, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 1.25, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "ReliquaryMonsterFireball", "Melee", "ReliquaryMonsterFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "burn_damage_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFirestorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
spell maximum action distance +% [-50]
Id | ReliquaryMonsterActionDistance_ |
---|---|
Family | SpellMaximumActionDistance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Reliquarian
Demon
spell maximum action distance +% [-50]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeSpectre |
Tags | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Life
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Resistance
0 30 30 0
Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
4,595
Damage
467
Spell Damage
467
Accuracy
290
Attack Time
1.755
Experience
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 467
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Cast Time: 1.63 sec
Cooldown Time: 6.5 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 191.1 to 286.6 Physical Damage
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Fireball
Cast Time: 2.5 sec
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Hits always Ignite
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster" BaseEvents { } Actor { basic_action = "Emerge" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster" Transitionable { create_untransitioned = "PlayAnimation( idle_pillar_01 ); DisableTargetable();" create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Render { //turn_duration = 0.6 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmerge"] = { name = "Reliquarian", life = 3, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 1.25, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "ReliquaryMonsterFireball", "Melee", "ReliquaryMonsterFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "burn_damage_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFirestorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
spell maximum action distance +% [-50]
Id | ReliquaryMonsterActionDistance_ |
---|---|
Family | SpellMaximumActionDistance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Reliquarian
Demon
spell maximum action distance +% [-50]
Spectre | Y |
---|---|
Tags | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Life
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Resistance
0 30 30 0
Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmergeStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
4,595
Damage
467
Spell Damage
467
Accuracy
290
Attack Time
1.755
Experience
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 467
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Cast Time: 1.63 sec
Cooldown Time: 6.5 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 191.1 to 286.6 Physical Damage
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Fireball
Cast Time: 2.5 sec
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Hits always Ignite
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeStandalone_"] = { name = "Reliquarian", life = 3, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 1.25, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "ReliquaryMonsterFireball", "Melee", "ReliquaryMonsterFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "burn_damage_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFirestorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
spell maximum action distance +% [-50]
Id | ReliquaryMonsterActionDistance_ |
---|---|
Family | SpellMaximumActionDistance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Reliquarian
Demon
Spectre | Y |
---|---|
Tags | animal_claw_weapon, caster, demon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood |
Life
300%
Energy Shield From Life
75%
Ailment Threshold
300%
Resistance
0 30 30 0
Damage
125%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.755 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
ReliquaryMonsterEmerge
Metadata
ReliquaryMonsterEmergeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
4,595
Damage
467
Spell Damage
467
Accuracy
290
Attack Time
1.755
Experience
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 467
Critical Strike Chance: 5%
Attack Time: 1.755 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ReliquaryMonsterFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Cast Time: 1.63 sec
Cooldown Time: 6.5 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 191.1 to 286.6 Physical Damage
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Base duration is 1.2 seconds
One impact every 0.3 seconds
Base radius is 1 metre
active skill area of effect radius +% final [30]
firestorm base area of effect +% [-55]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
ReliquaryMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Fireball
Cast Time: 2.5 sec
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.
Hits always Ignite
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Deals 1207 to 1810 Fire Damage
Fires 3 Projectiles in a spiral
167% increased Burning Damage
Base radius is 0.9 metres
active skill area of effect radius +% final [-40]
base is projectile [1]
monster reverse point blank damage -% at minimum range [80]
projectile spiral nova starting angle offset [-15]
projectile spiral nova time ms [65]
Object Type
version 2 extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster" BaseEvents { }
Object Type Codes
version 2 extends "Metadata/Monsters/ReliquaryMonster/ReliquaryMonster" Render { //turn_duration = 0.6 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReliquaryMonster/ReliquaryMonsterEmergeSpectre"] = { name = "Reliquarian", life = 3, energyShield = 0.75, fireResist = 0, coldResist = 30, lightningResist = 30, chaosResist = 0, damage = 1.25, damageSpread = 0, attackTime = 1.755, attackRange = 11, accuracy = 1, skillList = { "ReliquaryMonsterFireball", "Melee", "ReliquaryMonsterFirestorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "monster_reverse_point_blank_damage_-%_at_minimum_range", "burn_damage_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 65, 30, -15, 80, 167, -40, 9, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReliquaryMonsterFirestorm"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.63, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1200, 300, -55, -30, 30, 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }