Blight Unique /23 ⍟
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
+(30–50) to maximum Mana
+(10–16)% to all Elemental Resistances
(5–10)% increased Attack and Cast Speed
Create a Blighted Spore when your Skills or Minions Kill a Rare Monster
(Blighted Spores last for 10 seconds and have a random Aura)
Deal no Elemental Damage
Monster Level: 83
Map has (3–5) additional random Modifiers
Map has (4–6) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
+(20–30) to all Attributes
(60–80)% increased Energy Shield
(50–55)% reduced Fire Resistance
(50–55)% reduced Cold Resistance
Lightning Resistance is 75%
(Attributes are Strength, Dexterity, and Intelligence)
+(20–30) to all Attributes
(60–80)% increased Evasion Rating
(50–55)% reduced Fire Resistance
Cold Resistance is 75%
(50–55)% reduced Lightning Resistance
(Attributes are Strength, Dexterity, and Intelligence)
+(20–30) to all Attributes
(60–80)% increased Armour
Fire Resistance is 75%
(50–55)% reduced Cold Resistance
(50–55)% reduced Lightning Resistance
(Attributes are Strength, Dexterity, and Intelligence)
Minions have +(10–12)% Chance to Block Attack Damage
Minions have +(10–12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
25% chance to Poison on Hit
(40–60)% increased Damage with Poison
You are Chilled when you are Poisoned
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits Shatter
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
1% of Damage dealt by your Mines is Leeched to you as Life
(20–30)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines Recently
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Recently refers to the past 4 seconds)
Minions have (12–16)% increased Cast Speed
Minions have +(20–24)% chance to Suppress Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions have 25% reduced Movement Speed
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
(6–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
+(23–31)% to Chaos Resistance
(10–15)% increased effect of Non-Curse Auras from your Skills
10% of Damage from Hits is taken from your Spectres' Life before you
(The damage they take will be divided evenly between them)
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
(20–30)% increased Totem Life
25% increased Movement Speed
(30–50)% increased Totem Placement speed
Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5–10)% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Monster Level: 81
Map has (3–5) additional random Modifiers
Map has (2–4) additional Synthesis Global Modifiers
map item drop quantity +% [100]
map item drop rarity +% [0]
map pack size +% [25]
Attacks have 25% chance to cause Bleeding
(40–60)% increased Damage with Bleeding
You are Chilled while you are Bleeding
Non-Chilled Enemies you inflict Bleeding on are Chilled
Bleeding Enemies you Kill with Hits Shatter
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Blight Gem /18
Name | |
---|---|
Cobra Lash (1) | |
Swift Assembly Support (4) | |
Withering Step (10) | |
Venom Gyre (12) | |
Nightblade Support (18) | |
Plague Bearer (24) | |
Pestilent Strike (28) |
Minimap Icons /11 ⍟
Blight Special Passive /30 ⍟
16% increased Armour
+16 to maximum Life
+30 to Strength
+12 to maximum Life
16% increased Projectile Damage
+30 to Dexterity
+14 to maximum Energy Shield
25% increased Mana Regeneration Rate
+30 to Intelligence
Transfiguration of Body
(Increases and Reductions to Maximum Life also apply to Attack Damage at 30% of their value)
Transfiguration of Soul
(Increases and Reductions to Maximum Energy Shield
also apply to Spell Damage at 30% of their value)
Transfiguration of Mind
(Increases and Reductions to Maximum Mana also apply to Damage at 30% of their value)
-1 Physical Damage taken from Hits per Level
25% less Damage over Time taken during Effect of any Life Flask
(No chance to avoid damage can be higher than 75%)
8 Grasping Vines during Effect of any Life Flask
(Up to 10 Vines can grasp you, inflicting 8% less Movement Speed per Vine. Broken by moving)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
time you've been Hit by an Enemy Recently, up to 30%
(Recently refers to the past 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
50% reduced duration of Damaging Ailments on you
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate)
Leech if you've dealt a Critical Strike recently
(Recently refers to the past 4 seconds)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(They will also not be put on cooldown if they remain Usable)
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
Elusive is removed from you at 20% effect
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(Recently refers to the past 4 seconds)
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them)
(Allies on your Fungal Ground have +25% to Chaos Resistance. Enemies on your Fungal Ground have -10% to all Resistances.)
Blight Reward /30 ⍟
Icon | Name |
---|---|
Currency | |
Uniques | |
Gems | |
Maps | |
Trinkets | |
Armour | |
Weapon | |
Abyss | |
Harbinger | |
Breach | |
Essences | |
Essences2 | |
Fragments | |
Scarabs | |
Fossils | |
DivinationCards | |
Generic | |
Talismans | |
Legion | |
Blight | |
HardModeOil | |
HardModeNone | |
HardModeGeneric | |
HardModeArmour | |
HardModeWeapon | |
HardModeTrinkets | |
HardModeCurrency | |
HardModeGems | |
HardModeMaps | |
HardModeBlight |
Blight Tower /30 ⍟
Icon | Name | Detail | Result |
---|---|---|---|
Chilling Tower Mk I | Damage: Low Chills and Damages nearby enemies Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 35 | |
Chilling Tower Mk II | Increased Damage Increased effect of Chill Affects more Targets | Cost: 150 Radius: 35 | |
Chilling Tower Mk III | Increased Damage Increased effect of Chill Affects more targets | Cost: 300 Radius: 35 | |
Freezebolt Tower | Damage: Very High Shoots a Piercing projectile which Freezes enemies Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 75 | |
Glacial Cage Tower | Deals no Damage Imprisons Enemies Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 60 | |
Shock Nova Tower Mk I | Damage: Low Creates Shocked Ground Casts Shock Nova Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 20 | |
Shock Nova Tower Mk II | Increased Damage Increased chance to Shock Increased Area of Effect | Cost: 150 Radius: 25 | |
Shock Nova Tower Mk III | Increased Damage Increased chance to Shock Increased Area of Effect | Cost: 300 Radius: 30 | |
Lightning Storm Tower | Damage: High Lightning rapidly strikes around the Tower Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Arc Tower | Damage: Medium Casts Arc Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Empowering Tower Mk I | Improves the effectiveness of other Towers Does not Damage Enemies | Cost: 100 Radius: 35 | |
Empowering Tower Mk II | Improves the effectiveness of other Towers Does not Damage Enemies | Cost: 150 Radius: 45 | |
Empowering Tower Mk III | Improves the effectiveness of other Towers Does not Damage Enemies | Cost: 300 Radius: 55 | |
Imbuing Tower | Improves the effectiveness of Players in range. Does not Damage Enemies | Cost: 500 Radius: 55 | |
Smothering Tower | Weakens Enemies in range Does not Damage Enemies | Cost: 500 Radius: 55 | |
Seismic Tower Mk I | Damage: Low Repeats 3 times Always Stuns Damages and Stuns nearby Enemies Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 45 | |
Seismic Tower Mk II | Repeats 5 times | Cost: 150 Radius: 45 | |
Seismic Tower Mk III | Repeats 7 times | Cost: 300 Radius: 45 | |
Temporal Tower | Persistently Slows Monsters Does not Damage Enemies Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Stone Gaze Tower | Periodically Petrifies Monsters Does not Damage Enemies Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Summoning Tower Mk I | Summons 3 Minions Minion Damage: Low Minion Life: Low Can only summon Minions when previous Minions are dead Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 30 | |
Summoning Tower Mk II | Summons 5 Minions | Cost: 150 Radius: 30 | |
Summoning Tower Mk III | Summons 7 Minions | Cost: 300 Radius: 30 | |
Scout Tower | Summons 10 Flying Minions Minion Damage: High Minion Life: Low Can only summon Minions when previous Minions are dead Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 75 | |
Sentinel Tower | Summons 1 Durable Minion Minion Damage: Low Minion Life: High Can only summon Minions when previous Minions are dead Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Fireball Tower Mk I | Damage: Medium Casts a Fireball Ineffective against Blighted Monsters of the same type | Cost: 100 Radius: 45 | |
Fireball Tower Mk II | Casts 3 Fireballs | Cost: 150 Radius: 60 | |
Fireball Tower Mk III | Casts 5 Fireballs | Cost: 300 Radius: 75 | |
Flamethrower Tower | Damage: High Casts a stream of Fire Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 45 | |
Meteor Tower | Damage: Very High Rains Meteors from the sky Ineffective against Blighted Monsters of the same type | Cost: 500 Radius: 100 |
Blight Item /38 ⍟
Two-Implicit
Corrupted
6% increased Pack size
6% increased Pack size
Corrupted
7% chance for Blight Chests to contain an additional Reward
6% increased Pack size
6% increased Pack size
Item drops after killing {0} monsters
30% chance for Blight Chests to contain an additional Reward
Item Level: 100
Elder Item
6% increased Pack size
Corrupted
6% increased Pack size
6% increased Pack size
Encounter duration is 50 seconds shorter
6% increased Pack size
Two-Implicit
Corrupted
Two-Implicit
Corrupted
Two-Implicit
Corrupted
Quality: +23%
Corrupted
6% increased Pack size
6% increased Pack size
Item Level: 100
Elder Item
Blight Monster /170 ⍟
Name | Modifiers | Spectre |
---|---|---|
Tower Foundation | N | |
Chilling Tower Mk I | blight tower damage +% final vs cold monster [-99] | N |
Chilling Tower Mk II | blight tower damage +% final vs cold monster [-99] | N |
Chilling Tower Mk III | blight tower damage +% final vs cold monster [-99] | N |
Freezebolt Tower | blight tower damage +% final vs cold monster [-99] | N |
Glacial Cage Tower | blight tower damage +% final vs cold monster [-99] | N |
Shock Nova Tower Mk I | blight tower damage +% final vs lightning monster [-99] | N |
Shock Nova Tower Mk II | blight tower damage +% final vs lightning monster [-99] | N |
Shock Nova Tower Mk III | blight tower damage +% final vs lightning monster [-99] | N |
Lightning Storm Tower | blight tower damage +% final vs lightning monster [-99] | N |
Arc Tower | blight tower damage +% final vs lightning monster [-99] | N |
Empowering Tower Mk I | N | |
Empowering Tower Mk II | N | |
Empowering Tower Mk III | N | |
Imbuing Tower | N | |
Smothering Tower | N | |
Seismic Tower Mk I | blight tower damage +% final vs physical monster [-99] | N |
Seismic Tower Mk II | blight tower damage +% final vs physical monster [-99] | N |
Seismic Tower Mk III | blight tower damage +% final vs physical monster [-99] | N |
Temporal Tower | blight tower damage +% final vs physical monster [-99] | N |
Stone Gaze Tower | blight tower damage +% final vs physical monster [-99] | N |
Summoning Tower Mk I | N | |
Summoning Tower Mk II | N | |
Summoning Tower Mk III | N | |
Scout Tower | N | |
Sentinel Tower | N | |
Fireball Tower Mk I | blight tower damage +% final vs fire monster [-99] | N |
Fireball Tower Mk II | blight tower damage +% final vs fire monster [-99] | N |
Fireball Tower Mk III | blight tower damage +% final vs fire monster [-99] | N |
Flamethrower Tower | blight tower damage +% final vs fire monster [-99] | N |
Meteor Tower | blight tower damage +% final vs fire monster [-99] | N |
Summoned Soldier | N | |
Summoned Scout | N | |
Summoned Sentinel | N | |
Blighted Hellion | Resilient to Fire Towers | N |
Blighted Burned Hellion | Resilient to Fire Towers | N |
Knucklegnaw | Resilient to Fire Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Daemon | N | |
Blighted Frenzyhound | Resilient to Fire Towers | N |
Blighted Petrel | Phasing suppress phasing visual [1] Resilient to Fire Towers | N |
Blighted Fire | Resilient to Fire Towers | N |
Blighted Fire | N | |
Blighted Cinder Elemental | Resilient to Fire Towers | N |
Sporeplume | Resilient to Fire Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back cannot have affliction mods [1] | N |
Blighted Incinerator | monster explodes on its target text [2] Resilient to Fire Towers | N |
Hazarat, the Propagator | monster explodes on its target text [2] Resilient to Fire Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Brine | Resilient to Cold Towers | N |
Blighted Icy Manifestation | Resilient to Cold Towers | N |
Blighted Maelström | Resilient to Cold Towers | N |
Blighted Frozen Titan | Resilient to Cold Towers | N |
Sharnath | Resilient to Cold Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Frostwing | Phasing suppress phasing visual [1] Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock | N |
Blighted Wolf Alpha | Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock | N |
Ystral, Winter Stalker | Resilient to Cold Towers Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Rattler | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Blighted Rumbler | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Blighted Thundercaller | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Blighted Condemned | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Blighted Tangle | Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Ephrexis, Blight Strider | monster raises undead text [1] Resilient to Lightning Towers Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Dreadwheel | Resilient to Lightning Towers 50% of Physical Damage Converted to Lightning Damage Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock | N |
Blighted Miner | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Lanternbearer | Resilient to Physical Towers ignite art variation [1] Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Goliath | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Beast | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Scree, the Infected | Resilient to Physical Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Shard | Resilient to Physical Towers Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Shrieker | Resilient to Physical Towers Phasing suppress phasing visual [1] Cannot be Knocked Back immune to petrification [1] unaffected by temporal tower [1] | N |
Blighted Risen | N | |
Blighted Risen | Spreads Caustic Ground on Death monster caustic cloud on death base area of effect radius [12] monster ground effect on death base duration ms [3000] | N |
Blighted Freak | N | |
Blighted Dead | N | |
Lathaniel, the Mindless | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Rhoa Scavenger | N | |
Blighted Great Rhoa | N | |
Blighted Murk Runner | N | |
Blighted Bone Rhoa | N | |
Blighted Zombie Rhoa | N | |
Rattleback, Hollow Matriarch | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Ink Spinner | Ignores Summoning Towers | N |
Blighted Cave Arach | Ignores Summoning Towers | N |
Blighted Tarantula | Ignores Summoning Towers monster casts viper strike text [1] | N |
Blighted Leaping Spider | Ignores Summoning Towers monster uses flicker strike text [1] | N |
Blighted Virulent Spider | Ignores Summoning Towers | N |
Blighted Hatchling | Ignores Summoning Towers | N |
Blighted Swarmer | Ignores Summoning Towers | N |
Mishne, Stipecrawler | Ignores Summoning Towers Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back 100% increased Poison Duration Poison on Hit | N |
Blighted Arachnid | Ignores Summoning Towers | N |
Unstable Risen | monster no drops or experience [1] | N |
Blighted Miscreation | N | |
Gangrel, the Mangled | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Devotee | N | |
Blighted Punisher | 50% chance to Curse Enemies with Vulnerability on Hit | N |
Blighted Impaler | 50% of Physical Damage Converted to Fire Damage main hand base maximum attack distance [0,10] | N |
Blighted Thug | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Blighted Thug | monster casts puncture text [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Blighted Highwayman | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Blighted Sniper | monster fires explosive arrows text [1] | N |
Blighted Deadeye | monster fires caustic arrows text [1] | N |
Blighted Martyr | monster explodes on its target text [1] | N |
Blighted Madman | monster explodes on its target text [1] | N |
Stenly, the Rot-Headed | monster explodes on its target text [1] Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Spawn | N | |
Blighted Larva | monster explodes on its target text [1] | N |
Rosaria, Spore Siren | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Stone Crab | (0–20)% increased Movement Speed | N |
Blighted Tidal Crab | (0–20)% increased Movement Speed | N |
Blighted Spray Crab | (0–20)% increased Movement Speed | N |
Blighted Spider Crab | (0–20)% increased Movement Speed | N |
Blighted Shield Crab | additional item drop slots when deleted on death [0] monster inherent experience granted +% final if deleted on death [100] | N |
Blighted Pelter | N | |
Blight Lurcher | N | |
Clobberclaw | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Justicar | N | |
Blighted Ward | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | N |
Blighted Guardian | N | |
Blighted Sister | ignite art variation [1] | N |
Blighted Stalker | N | |
Blighted Relic | N | |
Beacon of Inevitability | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Shaman | N | |
Blighted Fire-raiser | N | |
Blighted Devil | N | |
Blighted Goatman | N | |
Orolath, Slug Crusher | Action Speed cannot be modified to below Base Value Movement Speed cannot be modified to below Base Value Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Bonestalker | undead description [1] | N |
Blighted Ancient Archer | undead description [1] | N |
Blighted Colossal | undead description [1] | N |
Blighted Necromancer | monster raises undead text [1] | N |
Sketh, Spore Amalgamation | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Blood Ape | N | |
Blighted Carnage Ape | N | |
Blighted Chieftain | monster base type attack cast speed +% and damage -% final [22] | N |
Arduk, Spreader of Rot | monster base type attack cast speed +% and damage -% final [22] Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Undying | N | |
Blighted Outcast | N | |
Blighted Evangelist | N | |
Blighted Cultist | monster casts freezing pulse text [1] Gain 25% of Physical Damage as Extra Cold Damage | N |
Blighted Initiate | N | |
Jodin Dusk, Infected Advocate | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Scout | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
Blighted Elite | N | |
Blighted Mage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | N |
Blighted Arcmage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | N |
Blighted Experimenter | N | |
Raised Zombie | N | |
Eden, Blightspeaker | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Serpent | N | |
Blighted Bramble Cobra | N | |
Blighted Spine Construct | 30% of Physical Damage Converted to Chaos Damage | N |
Vilislatha | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Viper | N | |
Blighted Zealot | N | |
Blighted Regurgitator | N | |
Blighted Assemblage | N | |
Blight Herald | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | N |
Banisher of the Cleansed | monster base type attack cast speed +% and damage -% final [33] Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Blighted Cannibal | N | |
Blighted Fire-eater | N | |
Ghroth, Sporebreath Corruptor | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back 80% of Physical Damage Converted to Fire Damage | N |
Totem | Y | |
Blighted Pitbull | monster grants frenzy charges to allies within distance on death [50] | N |
Blighted Fowl | monster casts viper strike text [1] | N |
Blighted Fiend | N | |
Blighted Gladiator | N | |
Blighted Gladiator | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits | N |
Blighted Bullock | N | |
Blighted Hound | Burns Ground on Death monster ground effect on death base duration ms [6000] monster ground fire on death base area of effect radius [16] | N |
Axehorn, Earth Flattener | Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | N |
Daemon | Y |
Blight Quest /1 ⍟
Blight Strongbox /28 ⍟
Name | Icon |
---|---|
Blight Cyst | |
Blight Pustule | |
Blight Pustule | |
Blight Sack | |
Blight Cyst | |
Blight Cyst | |
Blight Cyst | |
Blight Sack | |
Blight Sack | |
Blight Sack | |
Blight Pustule | |
Blight Sack | |
Blight Sack | |
Blight Sack | |
Blight Sack | |
Blight Sack | |
Blight Cyst | |
Blight Sack | |
Blight Sack | |
Blight Sack | |
Blight Cyst | |
Salvaged Scraps | |
Salvaged Parts | |
Salvaged Bounty | |
Salvaged Hoard | |
Blight Cyst | |
Blight Cyst | |
Blight Cyst |
Text Audio /1 ⍟
Type | Name | Quantity |
---|---|---|
Blight | Sister Cassia | 103 |
Community Wiki
Blight league
Archnemesis Patch Notes
Blight-ravaged Maps Problem:
- Blight-ravaged Maps are generally not as rewarding as regular Blighted Maps given the time investment and difficulty increase.
Solution:
- Improve the reward for increasing the difficulty of Blight-ravaged Maps.
Specifics:
- Blight-ravaged Maps now have "Map's Item Quantity Modifiers also affect Blight Chest count at 40% value" (previously 20%). This change affects existing items.
Ultimatum Patch Notes
Blight Changes
- Blighted Maps can now be Corrupted with outcomes similar to regular Maps. Chests in these maps have a chance to drop Tainted Oils, which can be used to anoint Corrupted items.
- Blighted Maps now apply the Map's Item Quantity Modifier to the Blight Chest count at 20% of the total value.
- Various Oil modifiers that affect Maps have been updated. Please read the Oil Changes section for more information.
- You can now find Blight Scarabs from various sources. Each Scarab guarantees a Blight encounter in an Area, with higher-tier Scarabs guaranteeing an additional Blight Boss, a 50% chance for Blight Chests to contain an additional Reward, or Blight Lanes to contain an additional Reward Chest.
Heist Patch Notes
Blight Balance Changes
- Blight Towers have been rebalanced to try to provide a better diversity of strategies for handling Blighted maps.
- Arc Towers now cast 74% faster.
- Shock Nova towers now cast 50% faster.
- Chilling Towers now have 50% more Chill effect, and have a cooldown of 4 seconds (from 7).
- Seismic Towers now 50% more skill effect duration and have a cooldown of 4 seconds (from 7).
- Minion Towers now wait 3 seconds before resummoning their dead minions (from 8).
- Freezebolt Towers now cast twice as fast and have half their previous cooldown. They now fire an additional projectile.
- Stone Gaze Towers now reduce action speed by 20% (from 15%) and have a slightly reduced cooldown.
- Scouts from Scout Towers now have 38% more Attack Speed and deal 50% more damage.
Metamorph Patch Notes
Blight Mechanics Added to the Core Game
- Blight has been added to the core game! You will have a 10% chance to encounter Cassia and her beautiful singing while exploring the Atlas.
- Each Blight encounter will award at least one Oil or Blighted Map.
- Cassia will say some nonsense early on because we haven't updated her script yet. Sorry!
Introduction
The Blight league and Hardcore Blight league were challenge leagues launched on September 6, 2019 and ended on December 9, 2019 at 21:00 UTC.
In this league, the world was infested with Blight, and Sister Cassia tasks the player with defending her Purification Pump as it destroys the Blight's fungal growths. Once agitated, the growth spawns roots that summon waves of monsters to defend it. These monsters slowly follow a path along the roots and only stop to attack whatever is in its path, but are unusually tough. To assist with defending the pump, the player can summon Towers near the paths to attack and hinder the monsters. The Blight drops loot when the monsters are defeated, including special Oils which are used to Anoint items, adding an implicit Enchantment to the item to enhance Blighted maps, improve your towers, or even allocate a notable passive skill from the skill tree, including special skills that can't be allocated normally.
All characters and stashes were moved to Standard league and Hardcore league respectively when the leagues ended. Characters that died in the Hardcore Blight league were immediately moved to the permanent Standard league.
League mechanic
In each zone, you will find Sister Cassia as well as a Fungal Growth. Once you interact with the Fungal Growth, Cassia will place a purification pump on the growth, causing it to spawn roots in random directions. At the end of each root is a portal that spawns enemies that slowly move towards the core, only stopping to attack units in its way. Along the paths of the roots, you can construct a tower in specified areas to help defend the purification pump. Towers cost resources to build or upgrade, which is acquired at the start and from killing blighted enemies. When an enemy reaches the core, it will lower the durability of the pump and despawn itself. The pump has 10 durability, and when the pump's durability reaches 0, the Blight encounter fails and monsters will stop spawning. Once all enemies from each portal are defeated, it will spawn chests at where the portal was. These chests persist even if the pump gets destroyed afterwards.
Blighted Maps contain only a single Fungal Growth which spawns a large number of roots in the area. The player must defend the pump for 5 minutes then defeat all remaining enemies.
Minimap
These new icons are introduced to the minimap:
Modifiers
All map and most area have the modifiers:
- MapBlightLeague
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